LIGHT PROBES in Unity (URP Version)

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GameDev Blueprint

GameDev Blueprint

Күн бұрын

Пікірлер: 21
@v0ltdev
@v0ltdev Жыл бұрын
The APV's can also be used to bake lights onto objects without lightmaps, which makes them rly good for huge maps since they bake in seconds, but the quality in URP is not as good as HDRP making lightmaps a better option in URP, and the reason is not working with realtime GI is because RTGI in unity is deprecated, but they are working on a new RTGI solution that will use the APV's
@毛花儿studio
@毛花儿studio 9 ай бұрын
哇!早发现这个视频就好了!一直在找URP灯光与角色方面的视频,感谢~!!❤
@cesarsfalcao
@cesarsfalcao 5 ай бұрын
I think you can add probes right beside the shadows to improve the transition
@KyryloVesna
@KyryloVesna Жыл бұрын
Great tutorials, keep it up!
@gamedevblueprint
@gamedevblueprint Жыл бұрын
Thanks, will do! :D
@twisky3751
@twisky3751 Жыл бұрын
which version are you using? I'm using 2022.3.11 and I don't see an option for probe volumes in the lighting settings
@gamedevblueprint
@gamedevblueprint Жыл бұрын
Hi, you have to use the 2023.1 at least to have the APV
@twisky3751
@twisky3751 Жыл бұрын
Thank you
@phatbuihong4014
@phatbuihong4014 Жыл бұрын
I got problem when the dynamic object go into the shadow, it's still receive light from mixed direction light. Can you help me how to solve it?!
@twisky3751
@twisky3751 Жыл бұрын
Mixed light means its both baked and realtime so if you only want your object to be lit by baked lighting you have to change your light to baked mode@@phatbuihong4014
@cb3ezy
@cb3ezy 10 ай бұрын
How do you make it modified and where you don’t have to do anything?
@gamedevblueprint
@gamedevblueprint 10 ай бұрын
Do you mean the adaptive probe volume?
@cb3ezy
@cb3ezy 10 ай бұрын
What does the adaptive probes do? @@gamedevblueprint
@cb3ezy
@cb3ezy 10 ай бұрын
just saying my map is big and am to lazy to do so
@gamedevblueprint
@gamedevblueprint 10 ай бұрын
well you can use APV or adaptive probe volume, I talk about it in a nuthsell in the end of this video, I'll dive deeper into it once Unity 6 released, since they working on it. It's not perfect now, but for large openworld scenes it's really good one
@mikhailhumphries
@mikhailhumphries Жыл бұрын
Is real time lighting good for mobile gaming?
@gamedevblueprint
@gamedevblueprint Жыл бұрын
Yeah you can use but very limited, max 1-2 sources if you want to keep it performant
@njerurichard3581
@njerurichard3581 8 ай бұрын
It is not. At all. Kills a ton of performance. Just bake your lights. RT lights have become a thing with the ps4 onwards. If youve played and liked 95% of PS3 and xbox 360 games, just bake your lights
@mikhailhumphries
@mikhailhumphries 8 ай бұрын
Wow, didn't know that
@alleyesonme1432
@alleyesonme1432 6 ай бұрын
Thanks for lightning tutorials! But sometimes i just can't follow you cuz i can’t figure out where your one sentence ends and another begins. At least take a breath after finishing sentence please!
@gamedevblueprint
@gamedevblueprint 6 ай бұрын
Yeah I'm sorry it's been a problem my all life 😀 I'll try my best in my future videos😀
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