I can't get over how gorgeous this is! Very nice job!
@VGforCG7 жыл бұрын
This video is the reasob why I decided to be a environmental artist
@judithdemiranda95169 жыл бұрын
I loved, simple, pleasant and instructive. congratulations.
@bobcharlotte87249 жыл бұрын
My first words... "FUCK ME!" looks amazing!
@evilmrfrank10 жыл бұрын
Amazing work!
@Blakeovitch10 жыл бұрын
Great work
@lucaslanier586610 жыл бұрын
Great work, the scene turned out really nice!
@HelderP133710 жыл бұрын
Really amazing job!
@ВиталийБондарь-л3т8 жыл бұрын
very beatiful work
@SentinelSeptim6 жыл бұрын
A SCAD alumni’s work! I recognized this from a poster
@EdvinasPetrauskas10 жыл бұрын
Beautiful!
@Clydiie2 жыл бұрын
this is amazing
@AlexGomersallAltermind9 жыл бұрын
great work!
@williamminnaar63113 жыл бұрын
Lovely work :)
@mteckproductions13209 жыл бұрын
This is Amazing!
@DevTonStudioTeam10 жыл бұрын
great !!! good JOB
@oasisgaming59999 жыл бұрын
How did he do that ocean?
@LetsPatrick2 жыл бұрын
Hi, Great Work ! Can u share the Lighthouse Light ?
@sockonacab5 жыл бұрын
Dope man :D
@Liviu9879 жыл бұрын
amazing
@SanneBerkhuizen3 жыл бұрын
It all looks nice and stuff. Until you realize that the car is running and there is no sign of life. This is actually a very disturbing horror story. J.k. Awesome work!
@draculamd71009 жыл бұрын
that's very nice! Curious though, I see UE4 and Blender, what is that Q like emblem in the end there
@shreyaspai37919 жыл бұрын
Thats Quixel Suite. He probably used nDo for making normal maps and dDo for texturing and maybe megascans too.
@draculamd71009 жыл бұрын
oh yea, I totally forgot about quixel, I use Allegorithmic's Substance programs, wish it had something like megascans though. Thanks!
@Xarithus9 жыл бұрын
Shreyas Pai Has megascans released? Last time i checked it said "Coming soon"
@shreyaspai37919 жыл бұрын
Xarithus Well last I knew it was supposed to release late in December but it still says "Coming soon" -_________-
@Xarithus9 жыл бұрын
Shreyas Pai Ugh, that's too bad, i hope they are working on finishing it now. I'm super excited on using it!
@CodeHei10 жыл бұрын
Can you share your post processing effect setting please >
@proplayer68210 жыл бұрын
Car is having a smoke.
@stephon9729 жыл бұрын
in order to get your environment to look like this even if the player is realy close to it. DO you just increase the texture sizes for the maps
@rux_ton9 жыл бұрын
How long did this take you to do?
@elvis33338 жыл бұрын
What is this for a Skybox ?
@killa52410 жыл бұрын
Is it me or do UE4 games have this weird Chromatic aberration like filter? It doesn't seem crisp enough. Good artwork though.
@PhilShary10 жыл бұрын
The thing is that UE4 projects have too many post-processing filters turned on by default and not everybody wants to change that, although it would have been nice.
@Darkho1y10 жыл бұрын
Yes there's an aberration post-process filter turned on by default.
@EdvinasPetrauskas10 жыл бұрын
Yep I _think_ Chromatic Aberration is actually turned on by default in the post process volume. I've also noticed that even without it it just doesn't look crisp enough, just looks oddly blurry. I hope one day they'll finally add a sharpen post process filter... but for now the only option seems to be to sharpen the video capture in video editing software afterwards to have it look a bit more decent.
@51Daedalus10 жыл бұрын
Edvinas Petrauskas You can also just build a post process material that does the sharpen effect which, actually looks quite good ;)
@jamesemory878110 жыл бұрын
Ameer Mohamed This. I had to turn off TXAA because it caused this awful muddy look to appear on everything, especially while moving.