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This is a showcase of a reworked encounter from the mod I am making.
The mod will be called The Ultimate Fix - it is a mod to the Ultimate Modpack for LISA: The Pointless.
It aims to rework, rewrite and rebalance the game to bring it up at least to the high standard that original Pointless presented.
I want to note couple of things in this video:
1. Alex has maximum TP because I equipped him with Falshy Medal, which game Cool state. That state passively built up TP and I couldn't remove it. I only noticed that seconds after I started recording the video. I will make sure to make Flashy Medal inequippable for Alex, since auto Cool state (TP built up outside of combat) is too broken for him.
2. Sid also has TP built up. This happens because in the fight he gets Cool state, which then perceives after the fight for a little while, which is why he builds up TP.
3. In the Arnold fight 4th stage for some reason has half of maximum hp. This is RPG Maker's buggy behavior - after I recorded the footage I went and added extra code to fix up unrecovered hp.
4. This Arnold variation is accessible at 0 accepted folds - in Ultimate Fix you can freely fight and kill enemies, this won't automatically increase your folds - instead you get to go through Fold events (accessible through the cave), and during those you can decide whether to accept or reject folds. So, you can both experience them AND control what fold count you want the world to represent.
5. I SWEAR TO GOD the number of gained XP at the end wasn't intentional - the fight is comprised of various enemy entities I took from database, each of those have their own XP reward for defeating them. SOMEHOW, as a result, THIS NUMBER became the sum. At this point, I'll keep it like that, because it's too coincidental to dismiss.
You can download the 0.7 version of the mod with complete Garbage Island, Deserts and Downtown rework here: gamejolt.com/games/theultimat...
Join mod's discord server: / discord