19 Cool Things You Probably Didn't Know About Super Mario Bros. 3 (Part 2)

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Looygi Bros.

Looygi Bros.

Күн бұрын

Пікірлер: 131
@MrKkzman7
@MrKkzman7 2 жыл бұрын
I stumbled upon a glitch in World 6-10 when I was a kid. If you have the Tanooki Suit and turn into a statue before you get the Hammer Bros power-up, then you'll turn into a grey version of the power-up. However, you'll be unable to exit the underground area! A bit lame, but there it is.
@MrFoxInc
@MrFoxInc 2 жыл бұрын
To be honest, I was kinda cautious because the thumbnail seemed kinda click-baity. But your videos are actually great! They're interesting, straight to the point, well made without being over the top and even people who know these games like the back of their hand might learn at least one thing they didn't know before! Awesome!
@luisfernandomiguelpiris252
@luisfernandomiguelpiris252 Жыл бұрын
My Ideas
@Wendy_O._Koopa
@Wendy_O._Koopa 2 жыл бұрын
3:10 I've often referred to that Magic Warp Whistle as the worst kept secret in video game history. You forgot to mention that The Wizard came out before Super Mario Bros. 3 did, so that was basically a commercial for the game, and they were telling you about it. Just about every product tie in at the time also gave "super secret hints" about one, two, or all three Whistles. The only secret in popular culture that has spread more is perhaps that Vader is Luke's father.
@CyanicCore
@CyanicCore 2 жыл бұрын
Only knew about the chain chomps! Smb3 really 1-uped it's predecessors in secret mechanics
@GoldenYoshi1
@GoldenYoshi1 2 жыл бұрын
heh
@fireaza
@fireaza 2 жыл бұрын
7:13 "I must go, my planet needs me." *NOTE: MARIO DIED ON THE WAY BACK TO HIS HOME PLANET*
@ZeldaboyOG
@ZeldaboyOG 2 жыл бұрын
The SMB3 World 3 overworld music and the Fairy Fountain music thing is a fact I submitted to DYKG waaaaay back in the day on their OG website. So that fact in particular makes me especially happy. Love you videos.
@quitethehandful
@quitethehandful 2 жыл бұрын
Man I've never hung around a chain chomp long enough to know that they can break out like that
@roabarton7962
@roabarton7962 2 жыл бұрын
When I was a kid that fish freaked the hell out of me lol. Reminded me of of the movie Tremors except in water.
@marktubes3419
@marktubes3419 2 жыл бұрын
I think the fish is a callback from balloon fight.
@ETBX1
@ETBX1 2 жыл бұрын
WOW on that last one! I had no idea they actually considered 3D graphics (albeit "2.5D" play)! Reminds me of those 3D parts of Super Paper Mario. Even before SMB3 came out, I was suggesting to Nintendo that SMB3 should be a 3D return to the original SMB (in contrast to the vastly different SMB2), since 3D or 2.5D "bas relief" graphics were the latest fad in classic arcade game revivals such as Pacmania and Blasteroids.
@reedr7142
@reedr7142 2 жыл бұрын
When I saw that, I immediately thought of Zaxxon.
@ETBX1
@ETBX1 2 жыл бұрын
Yeah, that's what started the 3D revolution. Then you had Q-Bert, Crystal Castles and Congo Bongo.
@marscaleb
@marscaleb 2 жыл бұрын
While I did know about the whistle being a nod to Zelda, the truth is that I never caught it for YEARS.
@Applemangh
@Applemangh 2 жыл бұрын
Hey, I remember that trick with the donut platforms!
@IvanFranco120
@IvanFranco120 2 жыл бұрын
Yeah, its actually an minor bug...
@fatcerberus
@fatcerberus 2 жыл бұрын
I found most of these as a kid, having played SMB3 to death both with Game Genie and without, but I never knew the game was originally intended to be 2.5D!
@SleepDeprivedGinger
@SleepDeprivedGinger 2 жыл бұрын
1:25 Hey, Sonic, looks like you’ve got some serious competition!
@IvanFranco120
@IvanFranco120 2 жыл бұрын
I saw you before...🤔
@Steve1035andKnuckles
@Steve1035andKnuckles 2 ай бұрын
It's funny cuz the first glitch wad like Sonic's jump
@RTD_Dev
@RTD_Dev 2 жыл бұрын
*1:42* - Now this is something I _legitimately_ didn’t know. (I always thought this would occur at random intervals… *XD* )
@Kwyjor
@Kwyjor 2 жыл бұрын
Retro Game Mechanics Explained goes into it in more depth than you could ever want. kzbin.info/www/bejne/aIerqoarlM-Uhtk
@fluffycritter
@fluffycritter 2 жыл бұрын
It’s actually a bug in the sound effect playback system. Retro Game Mechanics Explained did a thorough video on the bug.
@JSRphones
@JSRphones 6 ай бұрын
6:22 the reason for this is that those particular objects use a different palette to the rest of the background.
@JohnSmith-zw8vp
@JohnSmith-zw8vp 2 жыл бұрын
Here's something I've been curious about from the beginning...what's the deal with that flickering/blinking effect on the top left of the scoreboard?
@marktubes3419
@marktubes3419 2 жыл бұрын
I think it has to do with the interrupt request timing to change frames from the game window to the HUD window.
@MidnightMechanic
@MidnightMechanic 2 жыл бұрын
4:33 🎵I learned the truth at 17, that love was meant for beauty queens...🎵
@Schimnesthai
@Schimnesthai 2 жыл бұрын
One of the best thing about the NES and SNES classic were the interviews... sad to see none for the Game & Watch things.
@edgardeitz2784
@edgardeitz2784 2 жыл бұрын
0:30 - Is that a doorway from "Super Mario USA" in the platform block?
@LukeManiac
@LukeManiac 2 жыл бұрын
I have done the first trick in the video before you even posted it! I also noticed the background tile color change too!
@stwawbewwy
@stwawbewwy 2 жыл бұрын
Mario bends space-time? Makes sense. *He's already 4 parallel universes ahead of us*
@xnamkcor
@xnamkcor 2 жыл бұрын
If you made a hack that allowed two player play, would the invisible block be able to be stood on by the other player?
@Kaitri
@Kaitri 2 жыл бұрын
No because invisible blocks cant be stood on. Unless this block has some special coding to it which i doubt
@xnamkcor
@xnamkcor 2 жыл бұрын
@@Kaitri It's not a secret block, it doesn't appear when you hit it. It's literally a block that you can't see. I imagine the two are different. You can immediately tell the coding is different because there is no sound effect for hitting it.
@user-ku3sr7cl3u
@user-ku3sr7cl3u 7 ай бұрын
In all fairness toward reboot and atlas… those maps released like within 1-2 weeks of uefn becoming public, so there were lots of bugs and constraints they had to put up with. Obviously, they’ve had time to iron stuff out since then. ps- asking again for the map to have location names as I saw they were missing still in other clips
@ChaosGenerator
@ChaosGenerator 2 жыл бұрын
When you get the micro goombas on you, pushing left, right, and left again in rapid succession several times will shake them off.
@TheAileZX2
@TheAileZX2 2 жыл бұрын
The first four notes in World 3 map and the Zelda menu is also prominently heard in The Wetland Aspect map in Risk of Rain 2! :o
@fillip13
@fillip13 2 жыл бұрын
4:00 The magic wistle sounds like the Title Screen of Ocarina of Time.
@michaeldebidart
@michaeldebidart 2 жыл бұрын
That’s because they intentionally used that melody, it’s been confirmed by the developers
@fillip13
@fillip13 2 жыл бұрын
I didn't know that. Thanks.
@whact
@whact 2 жыл бұрын
the special world music in mario world reminds me of the world 3 music in mario 3
@wanfedererwan3536
@wanfedererwan3536 2 жыл бұрын
I thought your named LUIGI since 2020.
@jasonmuller1199
@jasonmuller1199 2 жыл бұрын
I didn't even think there is any more stuff we didnt already know about smb3 but you did it great vid
@macdongr
@macdongr 2 жыл бұрын
That last one is awesome! I would totally play that!
@Kazuo1G
@Kazuo1G 2 жыл бұрын
I know it's not part of the list, but is it me, or is the mushroom/fire flower power-up sound effect higher in pitch inside a castle or on an airship?
@nthgth
@nthgth 2 жыл бұрын
_I knew it wasn't just me!_
@nthgth
@nthgth 2 жыл бұрын
But in retrospect it's probably that the bgm is biased to lower-pitch on those levels.
@reedr7142
@reedr7142 2 жыл бұрын
Fantastic. I don't think I ever met a gamer who DIDN'T know that the whistle was an homage to LOZ.
@NixNix-ch7ow
@NixNix-ch7ow 2 жыл бұрын
This was an interesting video, but what I like is that even though this was a video of Mario Bros 3 for the NES, it ended with music from Mario world for the SNES. Speaking of Mario world, after saving Toadstool from Bowser she thanks you by giving you a kiss. But depending on your size afterwards depends on where she kisses you. If your small it's on the forehead or between the eyes, but if your big with any power up she kisses either Mario or Luigi directly on the lips. Be aware that in the all star game, Luigi acts and looks different than his brother and is taller like in the anime, but I've never beaten Bowser with him in that game yet so I'm not sure if Toadstool kisses him on the lips when big or not. Keep in mind that he's even taller than Mario when small to, but only in the all star game. Also to see him do a funny but strange thing, get a fire flower for him and watch his reaction to spitting a fire ball. (Again only in all star)
@RomicaCapuzaru
@RomicaCapuzaru 4 ай бұрын
I can warp from fortress to fortress
@LeoSmith-p2p
@LeoSmith-p2p 2 ай бұрын
2:17 I think what happens is that the game checks for Mario in the air with the Super Star. Maybe climbing a vine counts as in the air, so the game continues that animation.
@robinmiersch1451
@robinmiersch1451 2 жыл бұрын
That flute jungle also got carried into Zelda The Minish Cap as the Ocarina jingle. (It also teleports you)
@cheezemonkeyeater
@cheezemonkeyeater Жыл бұрын
"Mario bends space-time?" That's what happens when you're a large source of gravity.
@frekayplanet7828
@frekayplanet7828 2 жыл бұрын
I think that the Glitched Giant Koopa Sprite is actually a result of an Old Remaint for a Squished Big Piranha Plant Sprite early in development.
@SailorGreenTea
@SailorGreenTea 2 жыл бұрын
4:31, I like that so much.
@lunarkomet
@lunarkomet 2 жыл бұрын
Very cool indeed
@Zatiels
@Zatiels 2 жыл бұрын
"Donuts are quite an unstable support..." -Looygi~Mar 17, 2022
@desxrt_king1248
@desxrt_king1248 2 жыл бұрын
Even though it’s not the game entirely, You should do the Super Mario All Star Intro! If you wait long enough for the title screen to come around the second time, Some of the characters stare directly at you!
@AtariBorn
@AtariBorn 2 жыл бұрын
I'm fairly certain the Chain Chomp breaks free, after tugging on its chain exactly 50 times.
@michaeldebidart
@michaeldebidart 2 жыл бұрын
Slight correction to the chain chomp fact, it’s not time based. It actually takes exactly 49 lunges or “yanks” on the chain for it to break free. This can be done in under 100 seconds or you could get a time over waiting for it to happen. It all depends on how fast the chain chomp yanks it’s chain.
@TheShift1313
@TheShift1313 2 жыл бұрын
Funny enough my 6 year old found the level 8 2 flying glitch. He had a p wing and showed me the secret. Ive never been so proud lol
@test46243
@test46243 2 жыл бұрын
#19 The idea of SMB3 in 3D was used in Paper Mario: Color Splash.
@raedenjay
@raedenjay 2 жыл бұрын
The whistle theme is also played in the OoT title screen music
@kajtek10
@kajtek10 2 жыл бұрын
epic intro !
@JohnSmith-td7hd
@JohnSmith-td7hd 2 жыл бұрын
Nintendo definitely needs to come out with the abandoned SMB3 project idea as a playable game! Put it in Paper Bowser if they ever come out with that :p
@SailorGreenTea
@SailorGreenTea 2 жыл бұрын
3:44, I like that.
@ZaTimou
@ZaTimou 2 жыл бұрын
Mario bends space-time by going super fast. Theory of relativity? :o
@robertlauncher
@robertlauncher 2 жыл бұрын
Isn’t that Koji Kondo’s original 1up jingle but he had to shorten it for SMB1?
@mirabilis
@mirabilis 2 жыл бұрын
No, it's a glitch.
@robertlauncher
@robertlauncher 2 жыл бұрын
@@mirabilis yeah I looked it up. Not the same thing. My bad
@IvanFranco120
@IvanFranco120 2 жыл бұрын
@@mirabilis Yeah, when perfoming an tanooki tail right just before collecting an 1-UP Mushroom, the game plays the the very first glitched sounds of the 1-UP jingle sound, instead of starting normal sounds.
@NullScar
@NullScar 2 жыл бұрын
Awesome showcase!!!
@THER0CK86
@THER0CK86 2 жыл бұрын
love your videos! maybe find cool things in majoras mask or banjo kazooie?^^
@IvanFranco120
@IvanFranco120 2 жыл бұрын
The somersault animation detail, looks funny...😅
@DenkyManner
@DenkyManner 2 жыл бұрын
Can the airwalk glitch be used to go behind the end of level zigzag like with the white blocks?
@SullySadface
@SullySadface 2 жыл бұрын
this was my first thought as well
@kitkagaming2813
@kitkagaming2813 2 жыл бұрын
Mario Just Groundpounded at 7:55
@Mega__00F
@Mega__00F 2 жыл бұрын
Nice!
@stephenmahilum4770
@stephenmahilum4770 2 жыл бұрын
Mario can stop time for 4 seconds
@RodRantsOfficial
@RodRantsOfficial 2 жыл бұрын
You have to continue making SMM2 videos, Looygi!
@yoshinat13
@yoshinat13 2 жыл бұрын
The world 3 music is no way near to sound like fairy's fountain music : not the same style, not the same melody, not the same tempo, not the same chords, not the same rythm, not the same progression, not the same context...
@michaeldebidart
@michaeldebidart 2 жыл бұрын
Except for the pesky fact that Koji Kondo composed BOTH musical pieces and it’s a widely known fact that the one is a direct inspiration to the other. SMB3 is chock full of Zelda references, just because it has a different tempo or feel doesn’t mean they aren’t the same. Anybody that listens to both can clearly hear the similarities. By your logic the music that plays in the bonus stages in Super Mario Sunshine isn’t the classic Mario tune simply because it has a different feel to it.
@yoshinat13
@yoshinat13 2 жыл бұрын
@@michaeldebidart Uuuh, you didn't read what I wrote, right ? "Not the same melody" You clearly aren't a musician, otherwise, you would know music doesn't work like this : it's not because it sounds close to your hear that it is the same. By your logic, every single piece that, let's say, Mozart wrote, is the exact same. Well, no. To make a musical reference (in a video game or for example a movie), there has to be a similar context, and then, the music has to be the same, and not just sound a bit similar to non-musicians. It can be anything from a chord progression to a very distinctive rythm, a bass line or an exact melody (like in Super Mario Sunshine, as you said - same key, same rythm, same melody, similar context, you have a reference). If you want more examples to understand, you can see that in some Spider Man movies, at the beginning, during the Marvel logo, you can hear the original Spider Man's song (context + melody + chords + rythm), or Marcus Miller, during some solos, likes to play Prince's songs (context + chords + rythm). That is how it actually works. Obviously, Koji Kondo didn't reused the same melody over and over again ! (If you want an actual Zelda -not only- musical reference in a Mario game, there's Super Mario 3D Land, where you can solve a Zelda-like puzzle, which results in the very known Zelda puzzle jingle ; context + melody + key)
@softfishitrashi5176
@softfishitrashi5176 2 жыл бұрын
I love the Intro
@HelpTheWretched
@HelpTheWretched 2 жыл бұрын
The Water Land music isn't really that similar to the Zelda music, only the first 4 background notes are the same. That song also didn't debut in Zelda until 2 years later.
@brandyharris7569
@brandyharris7569 7 сағат бұрын
0:20 Sonic spin
@V1CT1MIZED
@V1CT1MIZED 2 жыл бұрын
You should voice the lines, I think you'd pull in way more people if you did.
@andyvalenzuela9763
@andyvalenzuela9763 2 жыл бұрын
Good video !!!
@damin9913
@damin9913 2 жыл бұрын
Y'all just don't know there are so many secrets still need to be discovered
@SailorGreenTea
@SailorGreenTea 2 жыл бұрын
5:56, interesting.
@SailorGreenTea
@SailorGreenTea 2 жыл бұрын
That is surprising the asset is there.
@RomicaCapuzaru
@RomicaCapuzaru 4 ай бұрын
Where's my master sword. ok buddy you have hammers
@SullySadface
@SullySadface 2 жыл бұрын
Huh. Honestly didn't know a few of these.
@darkyoh2003
@darkyoh2003 2 жыл бұрын
there are 3 whistle in the game the first one it at the half way point in world 1 and the one featured here the last one is hidden you need a hammer to break a block reveal a hidden path or world 2
@lmg1033
@lmg1033 Жыл бұрын
4:00 isn’t that the title theme of ocarina of time?
@Powerate
@Powerate 2 жыл бұрын
The reason why I love NES Games is because of how the music changes based on what other sounds have to play, it seems both can't coexist at the same time and this causes unique music segments to be created.
@jakezula
@jakezula 2 жыл бұрын
i was just gonna say this! i like the lower tones of the main theme that pop up in this video lol
@michaeldebidart
@michaeldebidart 2 жыл бұрын
This happens because the NES only has 5 sound channels (2 pulse wave, 1 triangle wave, 1 noise wave, and 1 sample wave), and sometimes the sound effects of the game required one of the channels already in use by the music so the sound effect simply hijacks the channel while it plays.
@YuRiSunga
@YuRiSunga 2 жыл бұрын
3:23
@KnitterX
@KnitterX 2 жыл бұрын
Wow. I knew almost none of these.
@Marinealver
@Marinealver 2 жыл бұрын
0:11 Cue Sonic the Hedgehog music
@IvanFranco120
@IvanFranco120 2 жыл бұрын
*Insert "GOTTA GO FAST!" sound*
@bigbrothertv2167
@bigbrothertv2167 2 жыл бұрын
Super Mario Bros 3D
@mathprodigy
@mathprodigy 2 жыл бұрын
Uh what the heck is up with number 4 lmao how in the heck exactly is this extended melody generated or accessed?? Dotsarecool where are ya when we need ya! Edit: number 5 I dub "finna throw up Mario"
@clarkegregory954
@clarkegregory954 2 жыл бұрын
Yooo i'm early also I LOVE these series's!
@christiangomez886
@christiangomez886 2 жыл бұрын
Cool! 👌
@7EEVEE
@7EEVEE 2 жыл бұрын
Someone else already did this recently will full voiceover :/
@Kaitri
@Kaitri 2 жыл бұрын
I never liked the summer sault during the star powerup. Idk it threw me off and it felt like mario wasnt jumping as high. Maybe thats just me
@muggggggggg123
@muggggggggg123 Жыл бұрын
that is the fake version of smb3...
@detectivej9786
@detectivej9786 2 жыл бұрын
Cool 😎
@RomicaCapuzaru
@RomicaCapuzaru 4 ай бұрын
Zelda to past 3
@alexander0750
@alexander0750 2 жыл бұрын
Como hiciste tú intro?
@Jolimations
@Jolimations 2 жыл бұрын
Es un animación 🤦‍♂️
@alexander0750
@alexander0750 2 жыл бұрын
@@Jolimations Si lo sé pero como?
@IvanFranco120
@IvanFranco120 2 жыл бұрын
@@alexander0750 Con un editor de vídeo...
@alexander0750
@alexander0750 2 жыл бұрын
Alguien me dice cómo hacer una animación?
@craigschaffert
@craigschaffert 2 жыл бұрын
This video better be good because I have exactly 9 minutes to kill. 😋
@SSM24_
@SSM24_ 2 жыл бұрын
God, I _really_ don't like that transition noise between clips. It makes me think something is going wrong with my speakers for a second every time.
@fatcerberus
@fatcerberus 2 жыл бұрын
Reminds me of BioShock Infinite.
@jprogman
@jprogman 2 жыл бұрын
One feature I liked, yet no one ever mentioned, is when the piranha plant still faces you -- up or down -- when you lose a life by an enemy.
@kitkagaming2813
@kitkagaming2813 2 жыл бұрын
Pause first
@xanvlogsandpranks2034
@xanvlogsandpranks2034 2 жыл бұрын
#9 isn’t even true, they sound nothing alike
@RomicaCapuzaru
@RomicaCapuzaru 4 ай бұрын
Oopssie
@RomicaCapuzaru
@RomicaCapuzaru 4 ай бұрын
Slice
@RomicaCapuzaru
@RomicaCapuzaru 4 ай бұрын
Hyay
@revinevan87
@revinevan87 2 жыл бұрын
Those are some annoying transitions.
@Erik_The_grate
@Erik_The_grate 2 жыл бұрын
9 is lie
@WiseMysticalTree4
@WiseMysticalTree4 2 жыл бұрын
Literally 99% wont see this but, I hope everybody is having a good day, and god bless you❤..
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