I seriously love the fact that the team still supports and develops this mod, you guys are doing great work!
@-104th-cmdwolffe64 жыл бұрын
Please make those sick shields working like a normal one.
@mrmarmolerox4 жыл бұрын
maybe it should work as a skin that overwrites the shield
@-104th-cmdwolffe64 жыл бұрын
@@mrmarmolerox I think this Idea isnt bad!
@SomeKindaSpy4 жыл бұрын
but with varying degrees of durability
@killercyclone16_44 жыл бұрын
@@mrmarmolerox My question at 1:30 literally asks about that. They'll be separate items made on the different crafting tables. I would imagine that they'd all function the same though.
@qq-lw2vp4 жыл бұрын
@@mrmarmolerox it should be crafted for my opinion.
@nurithegolden57554 жыл бұрын
Add Horse meat. If there's a Nomad faction we need Horsemeat and Horsemilk like Kumis. Would be cool and quite accurate. If you need Horse food designs and drinks. Kazakh Food has a lot of variety :D
@-104th-cmdwolffe64 жыл бұрын
Yeah. That reminds me of the Wainriders/Balchoth. They really need to add stuff for them. And for the Avari Elves of the East. There are no waypoints who discripe a city for the Avari Elves.
@qq-lw2vp4 жыл бұрын
Horse meat=dog food soooooooo u asking for dog food?
@nurithegolden57554 жыл бұрын
@@qq-lw2vp It isn't? It's healthy and normal. Dog and Cat food is disgusting and unhealthy
@qq-lw2vp4 жыл бұрын
@@nurithegolden5755 people use dead horses to feed living dogs.
@nurithegolden57554 жыл бұрын
@@qq-lw2vp Russians used mammoths as dog food. You should be more open minded about healthy things. Dogs and Cats are unhealthy and a sin to eat. Horse is healthy and good
@PickyGray4 жыл бұрын
I'm glad you guys are updating this. This mod is a beautiful piece of work and if it was to stop I think many people would be sad
@pd79613 жыл бұрын
I remember playing this mod a long time and I love it, it will always be remembered by me as a amazing mod
@ianrivero85124 жыл бұрын
Like seriously this is my favorite mod ever. I am so excited its finally being updated
@harripotta1653 жыл бұрын
I want to say thank u for creating this amazing mod
@frggdeckkkydexhhgg4 жыл бұрын
It's just dumb that in order to get a fruit you need to destroy the tree. There's already a chestnut tree in the mod that drops conkers naturally. Why not to make fruit trees work in the same way?
@gbaesthetics22754 жыл бұрын
Jaŭhen Žuk What’s better is that you could just right click on the leaves and you yield the fruit.
@frggdeckkkydexhhgg4 жыл бұрын
@@gbaesthetics2275 a lot of players actually asked Mevans to make fruit trees work like berry bushes, but he always said that he's satisfied with fruit trees mechanics. The variant with chestnut trees seems obvious for me. I'm surprised that the mod team hasn't come up with this idea yet. Probably they just forgot about the chestnut trees lol +My idea seems more balanced as for me, because the player cannot affect the process. I mean you can use bonemill on berry bushes and get unlimited amount of berries, but conkers drop naturally
@dayneboudreaux83714 жыл бұрын
@@frggdeckkkydexhhgg I agree just look at pam's harvestcraft -there is a way to make it work.
@AlexDulay4 жыл бұрын
I thought y’all forgot about this mod😭 thank you for supporting it WE LOVE IT
@BaccarWozat4 жыл бұрын
I saw lapis and was all excited, but then I realized you're in a vanilla world because you were fighting monsters.
@tora99154 жыл бұрын
Thanks so much for the updates! Be sure to stay safe!
@-104th-cmdwolffe64 жыл бұрын
We need more eastern factions - now (I do not demand anything, I only wish that there was something in the mod like the Avari elves and the Red Mountain Dwarves, Balcoth/Wainrides etc.) At least 1 of those mentoined factions would be so satisfying.
@rocketlad74034 жыл бұрын
Red dwarves
@jameseld544 жыл бұрын
Really great amount of information here, so glad that this mod is still getting huge support
@MrChancebozey4 жыл бұрын
The key to the original mod was emersion. To retain this value all structures must be an included priority. People will love your passion for this project as it will be reflected in it's results. :)
@forsyth57934 жыл бұрын
Man, I take a sort break and I miss this!
@marcjuguilon60504 жыл бұрын
Would you add all the structures in the LOTR mod or would it take too much data to do so? Edit: Structures such as the tower of mordor, minas tirith, and hornburg.
@aigenproductions64 жыл бұрын
Great video! I hope that the dwarves get more diverse units like dwarves of the Iron Hills.
@rocketlad74034 жыл бұрын
Dwarves of the Red Mountains hello?
@aigenproductions64 жыл бұрын
Titus Quintius yes but Durin’s Folk could have a little more diversity. Either way I love the mod!
@korvangray71073 жыл бұрын
Will Saruman be less glitchy?
@TheSmileBC3 жыл бұрын
Saruman works exactly as intended :D
@dayneboudreaux83714 жыл бұрын
No magic in Lotr? What about the wizards? Saruman,Gandalf,Radagast, Alatar and Pallando?
@TOWER_ACTUAL4 жыл бұрын
When will u be able to play on 1.15
@bornkinggamer33474 жыл бұрын
Wait are you serious? You guys didn't call Gandalf by his name for copyright reasons? If the Tolkien estate is giving you trouble surely you're screwed as the whole map is copyrighted. Why is Gandalf different?
@TheSmileBC4 жыл бұрын
It's a bit too complicates to elaborate on in KZbin comments, but all I can really say is that Copyright, IP, fan art laws and algorithms are incredibly tricky, specific, and weird.
@bornkinggamer33474 жыл бұрын
@@TheSmileBC Interesting, thanks for the quick reply. Is this what will happen in the future for all the characters?
@matjp994 жыл бұрын
Red dwarves for life
@rocketlad74034 жыл бұрын
I agree
@stepankavesela23004 жыл бұрын
And Limwaith, Cerinrim and Smaug.
@atroxmanibus63494 жыл бұрын
will the 1.7.10 version continue to be updated?
@ilililil4904 жыл бұрын
Doubt it since the forge support will be soon withdrawn.
@alwyndsouza10674 жыл бұрын
No it won't be
@alwyndsouza10674 жыл бұрын
They have made this clear at the wiki
@doodle46583 жыл бұрын
is there something wrong because the villages arent loading for me like they arent there when i fast travel to them.
@TheSmileBC3 жыл бұрын
They aren't included yet in the Renewed mod. It's still being developed. Once we start adding faction content, structure generation will also be added.
@GrimmSmile4 жыл бұрын
for the mount issue on servers , an easy fix would just be adding the "chunk gen limiter" mod to the server with the lotr mod , tho cant remember if the mod is available for 1.15.2 , its definitely not available for 1.7.10 but what it does is limit the chunk generation for every player to 2 (or a configurable number in the config file) I have private modded servers where even when giving them 8gigs of ram will still tend to rubberband and lag in general but with the chunk gen limiter its like night and day. Makes the server run almost perfectly.
@directtestercoversxd31904 жыл бұрын
Npc with arnor armor
@Randomdudefromtheinternet4 жыл бұрын
Stupid question: Are there any official servers of this mod I could join?
@zzorken71534 жыл бұрын
Yes, the mod has an official server. The IP is lotr.g.akliz.net
@alexps65224 жыл бұрын
Not just an official server, in the main fandom web u have a servers section: lotrminecraftmod.fandom.com/wiki/Servers
@Mihajloaleksandrov4 жыл бұрын
I would really love if they make helms deep and many other strutctures
@N4kras4 жыл бұрын
Great video!
@SomeKindaSpy4 жыл бұрын
I don't really like that there's only one type of gate.
@killercyclone16_44 жыл бұрын
? There's many types of gates. My question about adding more was because the faction I play as on the server doesn't have one, but others like gondor do have a separate gate specific to their faction. EDIT: My question at 30:30.
@galacticboy22104 жыл бұрын
Keep up the good work
@SomeBlueStuff4 жыл бұрын
How do you start off in this mod? I got a server with a friend today for it and was expecting the grey wizard to appear or something but had no luck
@turtl40834 жыл бұрын
I love the 1.15 version so far, i hate that i Cannon spawn in for example ( helms deep ext)
@qq-lw2vp4 жыл бұрын
zero dislikes. that's what i like.
@RandaleBittle4 жыл бұрын
So the LOTR is being ported into the newer version?
@LOTRMinister4 жыл бұрын
Yes.
@lazarjutub4 жыл бұрын
will i need to start a new world if i switch to new version
@TheSmileBC4 жыл бұрын
>> Will it be compatible with my 1.7.10 worlds? Eventually - yes*. At first - NO. Do not try to load your 1.7.10 worlds in 1.15! Not only will most of the content be missing, but much of the save format - especially how blocks and block sub-types, and items in inventories, are saved - is completely different. Because of this, 1.15 is incapable of loading modded 1.7.10 worlds, unless those mods use Mojang's DataFixers library to tell the game how to transform the old save data. And this data wizardry is what we'll work on once the 1.15 version has all the matching blocks, items, and entities. We know that it will be extremely important for more than a few servers out there! But we have to add all the physical content first. * At the moment we don't know for certain if this can be done, simply because we haven't tried yet. But there's no reason to doubt it. Although lots of mods that updated from older to newer versions can't load old worlds, that's presumably because those mods didn't attempt to include a DataFixer - it's something you have to specifically program, and it is a tricky process, from what I've seen, but it does seem entirely capable of being adapted to a mod with some effort. Suffice to say that we will make an extraordinary effort to ensure it works, so don't panic.
@bradleywoods37424 жыл бұрын
Have you guys thought about doing orc variants? Not new types of orcs just changing the shapes and skin colours of current orcs to include a greater variety without too much effort and make the world more immersive.
@arclightsuno50274 жыл бұрын
Balistas catapults rams siege stuff please i can t live without those 😂😂😂
@rudypelikan46904 жыл бұрын
When do you think renewed version will be finished ?
@bucketofgondor4 жыл бұрын
MAGIC
@billowen32854 жыл бұрын
It sounds like you contribute to the code, I thought Mevans exclusively did?