05:18 That's a high number for green. Hopefully they use it for tanks or zeppelins... Green: To the battle, mens!
@1ManRandom9 ай бұрын
And it actually worked this time!
@pawemarzec57649 ай бұрын
WAAAAAAAAAAAAAAGH!!!
@EastAVC9 ай бұрын
pov russia ww1
@shadowicedevil9 ай бұрын
@@EastAVC just pov russia
@jaredjosephsongheng3728 ай бұрын
Aux armes Citoyens!
@salxrn9 ай бұрын
Spoiler Blocker ✋✋
@pawemarzec57649 ай бұрын
No Artylery, no explosions, no large area bombardments . just good old Dakka and byonets. good old indeed. That was the most beatifull Krumpin I ever had seen. *snifs* Zogin thank you.
@silvercat189 ай бұрын
That initial tank rush was surprisingly ineffective.
@evannpalma24049 ай бұрын
The tanks were probably nerfed
@Le_Fenix9 ай бұрын
They also has to deal with a literal sea of green riflemen
@blazer1819 ай бұрын
I think this is the first time that a wall of infantry was actually able to counter the tanks
@Glopdemon9 ай бұрын
Me: there’s no way they’re going to survive that wall of tanks 2800 green rifles simultaneously: hold our beers
@2003LN69 ай бұрын
@@Glopdemon it was 28,000
@GraytheKnight9 ай бұрын
WE'Z DA GREEN TIDE BOIS! WAAAAAAAAAAAAAAAAAAAGH!
@joshkjellerson73429 ай бұрын
When you're dominating as part of the proud red tanks and suddenly you see a tsunami rush towards you. Except its not water. Its green soldiers...
@eeul9 ай бұрын
I can't stop watching these; it's like the only type of video where I have to watch immediately, also the music is bangin every time
@SyntheticSilverGem9 ай бұрын
I think an interesting option would be a dedicated medium sized explosion artillery peice that could take out 17 troops and a dedicated anti armour troop option. Both would move extremely slow. Another idea could be the current officer and another officer that increases fire rate.
@bengel239 ай бұрын
09:44 When two tanks meet
@aronsmith34179 ай бұрын
*two trucks having sex*
@TheCrazyCapMaster9 ай бұрын
Well you see, Bengel, when a mommy tank and a daddy tank love each other very much,
@manoflead6439 ай бұрын
It'd be interesting to see stats of how much damage/kills each unit type gets against other unit types, woah. Mostly to see just what the efficiency of mortars looks like against infantry Or, oooh, graph it against time! Collecting the data like that sounds like way more of a pain in the butt, though...
@lostmarbles3d9 ай бұрын
I could probably reuse some of my code from marble kingdoms
@manoflead6439 ай бұрын
Woohoo! Shiny numbeeeers! :D
@SeanMirrsen9 ай бұрын
Is a team trench war possible? Same concept as fleet battles, two colors and two bunkers per team on the same map.
@lostmarbles3d9 ай бұрын
yep
@KaedennYT9 ай бұрын
I can only imagine how different this would be if dead marbles lingered around like corpses on a battlefield. Perhaps an idea for later? When a marble dies, cut its size and saturation color in half. For tanks, they could break apart (just an idea! Fracture mechanics are difficult, I know),
@lostmarbles3d9 ай бұрын
I love this, but my PC would die
@KaedennYT9 ай бұрын
@@lostmarbles3d Psh. That's quitter talk. (I'm kidding. Please don't blow up your computer. We _like_ these videos.)
@lostmarbles3d9 ай бұрын
Check out the new video, sans tank break apart
@xishangaming81597 ай бұрын
5:23 Green Is Make A Ocean 5:49 Oceans Keep Make Little Wave And Guy Is Over The Wave
@GaigeNotGage9 ай бұрын
This is so cool. I love how it just sinks into absolute disaster once those marbles start hitting the multipliers over and over, great idea. You should make the explosions from larger weapons stand out with a lil shockwave, cuz I see how their killing radius is different from their visual radius. Just an idea. Love these videos.
@dancing_odie9 ай бұрын
that wall of infantry defeating the 100 or so tanks saw awesome
@SamaelTKN9 ай бұрын
Ah yes, counter the wave tactic with the tsunami tactic lol.
@gaiusmarius42099 ай бұрын
the amount of soldiers was so high they were paradropping on TOP of those red tanks with 20k behind them
@emperorkane3179 ай бұрын
I'd like to see one where friendly fire is turned on for artillery, mortars and All Shoot
@alexknj19 ай бұрын
I feel like the trenches mesn literally nothing, they might as well be fighting on a flat field.
@lostmarbles3d9 ай бұрын
fair
@bengel239 ай бұрын
They keep your marbles alive because they hinder some from moving forward - basically if you dont have the manpower to attack then you wont waste your troops for nothing
@jonxbox9 ай бұрын
I disagree. It lets them slot into defensive positions to avert pushes from the opposing side. It begins to mean a lot less later on but that is intended :D
@evannpalma24049 ай бұрын
It isn't trench war fare without trenches i say we make them deeper for more defense so that it actually makes a difference maybe add barred wires
@typhoon15759 ай бұрын
They keep a number of infantry stuck in place as defenders.
@Igzilee9 ай бұрын
5:22 IT'S RAINING MEN
@GutenBare8 ай бұрын
The Peas sure are angry today
@randomvideos18269 ай бұрын
I'd like to see an urban marble battle Marble urban war
@AngFan19 ай бұрын
Make one of these but whit 3 or 4 teams
@itz-93527 ай бұрын
5:21 2835 ×10 WAVE
@stickmanunivers5si9d9 ай бұрын
May I ask about your troop dispatching mechanism? I don’t quite understand it.^^
@lostmarbles3d9 ай бұрын
Just spawns the total number of units, each a random location within a predefined spawn box
@stickmanunivers5si9d9 ай бұрын
@@lostmarbles3dthank you , This mechanism seems to be well balanced. I am also thinking about how to design the UI mechanism for my game^^.
@TodaylsTheDay9 ай бұрын
They need to stop putting feel good music over thousands of men dying, the proper way to watch this video is to listen to 4 different windows of "WW2 War Sounds Battle Of Berlin 1 Hour Version" at full volume.
@lemonysnow479 ай бұрын
so now what if you made the selector marbles like 33% less bouncy bc i swear they spend so long dancing around the option they're very clearly gonna fall into would that change the shape of the battle?
@megamocha23349 ай бұрын
Why does green have so many more marbles bouncing around in the unit selector?
@michaelh78079 ай бұрын
It seems that the marbles spawn at a rate independent of the use of marbles. If green gets recycled more often and red spawns sooner, you will see more green.
@darklordojeda9 ай бұрын
I had the same question. At the end there were all greens up top.
@lostmarbles3d9 ай бұрын
Just better luck on the splitters and copy marble triggers. Both colours have the same basic spawn rate
@skapunker19869 ай бұрын
is this an game we can buy? i would love to watch/play these type of simulations myself. I often also just watch the AI battle eachother in Hearts of Iron 4 .
@armaniajoseph86689 ай бұрын
Red ‘s cannon fodder
@aaaaaa9876549 ай бұрын
You can watch it all the time
@chrisgaming95679 ай бұрын
First like
@prestonduplessis6599 ай бұрын
When will we see WWII era?
@Spyblox0079 ай бұрын
I always predict the winner for some reason.
@Cat_69219 ай бұрын
You should teach us on how to make this fr fr
@stickmanunivers5si9d9 ай бұрын
First ❤
@darklordojeda9 ай бұрын
How are there so many in the upper area for green while only 1 red? Doesn't seem very fair.
@2003LN69 ай бұрын
green got lucky on the splitting mechanism
@xishangaming81597 ай бұрын
And 2 Oceans
@craftygamer6509 ай бұрын
this is 4x marbles
@grassnothing16319 ай бұрын
real
@Peter_Patroit9 ай бұрын
Lore?
@hv42449 ай бұрын
What game is this?
@alex33355609 ай бұрын
Reds disadvantage: They get spawned way slower than green does. Unless I'm missing something. Green marbles are thrown into the battlefield all at the same time. Red slowly spawn each line of marbles. Sad day to be cheated.
@marcohueber51309 ай бұрын
That's because Green got higher multipliers, and once they surpass a certain number marbles are thrown literally everywhere, as they cannot all occupy the limited volume of their spawn point. Especially riflemen, 5000+ spawn are already enough to make them kinda explode, let alone Green's 28K Also camera was closer to Green base when they got their explosive spawns, that's why Red ones were less noticeable, plus Red only got a 10K+ spawn once
@alex33355609 ай бұрын
@@marcohueber5130 Red didn’t miss out on multipliers. They also got some pretty crazy numbers, but were clearly dispensed slower than the green marbles. It didn’t matter how high of a multiplier a red marble had because it dispense just as slow as a marble with no multiplier. If you keep an eye on the red marble spawn vs the green marble spawn, you’ll see a disparity.
@gooberV29 ай бұрын
will there be a download link?
@lostmarbles3d9 ай бұрын
not anytime soon unfortunately
@chaosewok9 ай бұрын
where can i play this ?=
@potatoking56289 ай бұрын
E :D
@Cat_69219 ай бұрын
If you teach us on how to make this make sure to cut out the non essential parts, and make it engaging so the people won't be so bored, that's my advice. You should also put the source code so people can see on what they did wrong.