Part 2: kzbin.info/www/bejne/iJ2nf3l3gNWijKM Also, I hope to one day be charged $0.20 for your install 😅: store.steampowered.com/app/1081830/Blood_And_Mead/
@antonim8714 Жыл бұрын
Release it now, everyone will install it before january. Patches doesn't count as installs :D
@golongself Жыл бұрын
@@antonim8714 Are you sure? because they just might. I mean lets say you make the $200.000, selling 20.000 copies to get over the threshold, and 1.000.000 people download your demo, Unity is going to bill you. Do you trust them to count an update different from a reinstall?
@thygrrr Жыл бұрын
Depends on the type or patch/update. If you distribute with MSI, you often uninstall before reinstall.@@antonim8714
@TaffyTrain Жыл бұрын
If that's true, that is bloody brilliant!@@antonim8714
@tetri90 Жыл бұрын
@@KryyssTV It's worse than that, a tax is on a sale while here they could be charging you several times for the same sale to the point you could even loose money on a sale if the user is reinstalling his game to many times (or even lose money on copy you never sold if their "trust me bro" anti-piracy isn't quite as effective as they pretend).
@DirtyDwarfFTW Жыл бұрын
What an epic marketing campaign for Godot.
@zeroy Жыл бұрын
the clue was in the word "epic" here bro ;) UE FTW
@clankfish Жыл бұрын
@@zeroy boooo
@rift1067 Жыл бұрын
Funded by Unity no less
@KHodow Жыл бұрын
Or build your own engine LOL
@blindedjourneyman Жыл бұрын
@@KHodowsadly not everyone is that bright, but I do encourage those with the knowhow to do it, cause it means more competition and a lessened chance of another engine doing this shit.
@rogerwilco2 Жыл бұрын
This is so insane. Especially the per install idea with a "trust me bro" system for counting the installs.
@Rexvideowow Жыл бұрын
Exxxxxactly. And the "response" they had regarding that question was basically "if you think this is the case, contact us with this form and we'll get back to you in a few months, but oh - by the way - in the mean time, you owe us money for the downloads you are bringing into question. That's due today". Like, lol no. I'll switch to Unreal.
@GergiH Жыл бұрын
They just need to set up a few indian bots to buy and then reinstall games randomly and voila, infinite profit.
@stickguy9109 Жыл бұрын
@@Rexvideowow I'd love to switch but after getting so used to these tools it's hard to switch. I have learned so many tiny details got very comfortable working with the unity workflow. Now I'll have to learn all that again
@brucelee7782 Жыл бұрын
trust me bro oh and also you owe me 100k
@triadwarfare Жыл бұрын
@@stickguy9109this is why mainframe never died. People are too stubborn to learn something new (including myself). But this is going to make Unity significantly unpopular in future titles.
@CoffeeAI201 Жыл бұрын
This decision by Unity is… Unreal
@yigitorhan7654 Жыл бұрын
I Godot.
@xxxpilot Жыл бұрын
God..damn Unreal!! 😅
@brickgeekgames Жыл бұрын
all developers must unite to fight unity
@wsippel Жыл бұрын
Coincidentally, the Godot Foundation launched their development fund a couple hours before Unity announced the licensing changes, and it seems to be doing _very_ well.
@johnblunt6693 Жыл бұрын
Coincidence?!?!? . . . probably
@scififan698 Жыл бұрын
@@johnblunt6693 there is no such thing as coincidence. And frankly, I don't care. Going to look into it right away. bye bye Unity, see you never again.
@amegatron07 Жыл бұрын
I'm looking forward to Godot getting a huge boost of further development. Really a nice engine. And with more devs joining the community, the better the engine will be.
@everythingpony Жыл бұрын
What do we get for kick-starting them
@GeorgeNoiseless Жыл бұрын
Unity dev team knew this move was happening for a while and tried to resist it. Wouldn't be surprised if they tipped off some close friends in the industry.
@JuanesChiwirosky Жыл бұрын
Today I discovered Godot, I would like to thank Unity for that
@jameswashington4704 Жыл бұрын
Run away. You will thank me later
@Brigtzen Жыл бұрын
from godot? why?@@jameswashington4704
@ezracramer1370 Жыл бұрын
@@jameswashington4704 LOL why is that? an run towards what? Unreal? Godot is a tool. Its not great for every project, but "run away" is a little too strong of an expression :D :D
@SetOfAllSets Жыл бұрын
Godot is good
@KasaCheem Жыл бұрын
cheers
@Zestyzel Жыл бұрын
It's pretty rare that I encounter something that is so BAD, it just can't be real. This decision by Unity is just unreal.
@nikhil-kulkarni Жыл бұрын
I see your pun.
@Zestyzel Жыл бұрын
I hope no one reads too much into the pun, lol. I don't want to imply that Unreal is bad, or has any kind of similar fee. I've never used Unreal (yet), I wouldn't know.@@nikhil-kulkarni
@LightningMcCream Жыл бұрын
Just look at almost any modern day big company. They will do ANYTHING for profit these days.
@archersterling6726 Жыл бұрын
CEO sold his shares just before the announcement (Ex CEO of EA btw). Corpos who never touched a game are ruining gaming.
@drawnsequence Жыл бұрын
@@archersterling6726 Wow, lets see if he re-buys low and then re-announces the cancelling of this fee method.
@DecoyZ Жыл бұрын
"digging your own grave looking for gold" goes so fucking hard I can't lie
@DrSwazz Жыл бұрын
Facts bruh that’s an album
@FeralKobold Жыл бұрын
This is the most insane case of company suicide I've ever seen in my life.
@Xahnel Жыл бұрын
Nah, DnD insisting they own everything made 3rd party with their new license, the old license is retroactively expired, and also online tabletops are forced to follow a massive list of restrictions so that 1DnD is the only advanced digital tabletop is still the greatest corporate suicide attempt I've ever seen.
@114418514 Жыл бұрын
@@alextasarov1341 are you a less than 10months old? Because that happened on January 2023.
@alextasarov1341 Жыл бұрын
@@114418514 I am living under a rock apparently 🤣
@Braint-lr6uf Жыл бұрын
@@XahnelThey did what!?
@jagodagorska3917 Жыл бұрын
This company has already turned into the next Rockstar Games. I wish Rockstar Games did not exist at all, to leave modders alone with their good skills and new ideas. However, this company here seems to have even beaten them in the level of impertinence
@Sheevlord Жыл бұрын
This is what happens when the CEO used to work at EA. Gotta love it when a company can just screw their clients like that. Especially when switching the engine might not be economically feasible. Also, the part about not being charged for pirated copies is basically "trust me bro". How reassuring.
@stariyczedun Жыл бұрын
oh, that explains everything
@ccart2343 Жыл бұрын
What about the thousands of stocks he sold days before this reveal xD?
@Sweenus987 Жыл бұрын
Yeah, seeing the push for in-game advertising and the cancelling of the in house game is what made me ditch Unity, playing with Unreal at the moment but I fully support Godot taking Unity's place as the indie choice
@SylphonicAcid Жыл бұрын
10 years ago, this CEO resigned from his CEO role at EA over disastrous game launches, including SimCity.
@YannSchmidt Жыл бұрын
Also the fact, the CEO and execs sold shares of the company before putting this news so they can make millions and destroy a company in the process. Sounds like an illegal activity...
@Thagrynor Жыл бұрын
Unity CEO John Riccitiello is currently leading the running for Employee of the Year 2023 for Unreal Engine. Good job, John!
@rensten4893 Жыл бұрын
Former EA CEO hasn't learned a thing about good business practices...
@mizu7662 Жыл бұрын
Sadly, there is still a cost if they are mid project. It takes time to move a game in progress over to a new engine, and time is money you have to pay your employees for. People who are in mid development are kind of between a rock and a hard place. But if you are starting a new game in the future I foresee a big drop in the number of people that use Unity to start those projects.
@Mutavr Жыл бұрын
Lol, they hired Riccitiello as Unity CEO?
@Tigerhearty Жыл бұрын
It was the purpose all along... hyper centralization, and this isn't good.
@kroanosm617 Жыл бұрын
@@rensten4893 Dam that explains a lot. How can this one jerk ruin the lives of so many people over and over.
@lukasgruber1280 Жыл бұрын
Uninstalling Unity made me actually feel relaxed, like ending a relationship that has been toxic for 2 years now.
@differentreality449 Жыл бұрын
lmao me too unreal/godot time
@pwhv Жыл бұрын
@@differentreality449 im with u
@Acueil Жыл бұрын
Can't they still charge you for your old games that's already in circulation?
@thebluecactusstudiosmemory1483 Жыл бұрын
@@Acueilooofff maybe....
@VickylanceMedia Жыл бұрын
@@Acueil they said not for already downloaded games
@jamesfifth7954 Жыл бұрын
Thank you UNITY!!! I've been stuck in "Game Engine Choice Hell" for a while now, and just when I needed to make a decision, you made it for me!!! Thank you!!!
@tpbanimations Жыл бұрын
lmao
@bap3227 Жыл бұрын
hey wat game engine did u pick? im struggling to pick between godot and stride (and other engines people recommended)
@tpbanimations Жыл бұрын
Godot@@bap3227
@farima4 Жыл бұрын
@@bap3227stride seems to be fairly new and it is not as mature as godot (even though godot itself is not very mature). If you ask me the choice is between godot and unreal. For smaller and less graphically intense games godot works very well. But if you want the true AAA quality go for the unreal engine
@_Tornado_Gamer_ Жыл бұрын
@@bap3227 if you want to go 3d and 2d both with coding so choose godot it is lightweight and have lot of features. and if you want to go with no code then choose Gdevelop for 2d (3d is still under development)
@Berni_EDG Жыл бұрын
I use Unity in a small company and this is devastating. We are scrambling and feel betrayed.
@donatoclemente4421 Жыл бұрын
I can't even imagine ;-;
@luizfernandonoschang8298 Жыл бұрын
The worst thing about this is the fact that, if they keep their new fee policy, everybody who spent years developing a game on Unity will have to throw it at the garbage and start all over again on another engine. For big companies, that may cause some damage, but they'll probably survie, for small companies like yours on the other hand, it possibly means having to close the doors. Man I feel so sorry for you and all the other small companies out there. I really hope you can find a solution for this problem...
@SimpleMarius Жыл бұрын
@@luizfernandonoschang8298 ive been working on my indie game for 2 years... uhh.. any ideas?
@randombleachfan Жыл бұрын
Sorry to hear this happening to your company, but there is always Godot as a good alternative to Unity for 2D and 3D games. If you’re games were complex with beautiful graphics, Unreal Engine is good for 3D games, 2D is still possible, but probably not beginner friendly.
@TomyDayos Жыл бұрын
I heard that the new CEO of Unity is a former EA guy.
@Shamshiro Жыл бұрын
This boneheaded move in Unity's part makes me wonder if suits in most companies actually hail from distant planets and have trouble understanding what their human customers want out of their businesses.
@scififan698 Жыл бұрын
I sometimes think: this guy must be hired by the competition, infiltrated to ruin the brand and make the firm go bankrupt before moving on. These kind of CEO's are hitmen. And the shareholders and personnel are looking at it and not understanding.. soon to be left with empty hands and without a job. Bye bye Unity. Just like Commodore. Even for people who do stick around it's bad news, because this engine is now bound to disappear.. so they will go down too.
@ChristopherCormierPortfolio Жыл бұрын
@@scififan698 he was actually fired previously from EA for being too greedy lmfao and Unity thought "oh, perfect addition to our team!". They deserve every bit of consequence
@cr0wmatic Жыл бұрын
A lot of companies I've worked for are like this. Nothing new under the sun, but still sad
@pzykozomatik8464 Жыл бұрын
It’s easy to understand really: Nowadays, especially after such an IPO, the “customers” they’re trying to satisfy are their investors. And those usually demand an unrealistic amount of short term gain, regardless of what happens to the company in the long run. C-suite doesn’t care, they take their multi million salary plus bonus and go do the same shit at the next company.
@zoozlezonegames Жыл бұрын
I think it also has to do with the entitled state of the world and the colleges pumping out idiots. The new business degrees at the local collage that I taught at & attended is now a JOKE.
@baddragonite Жыл бұрын
This is the equivalent of if Home Depot charged construction companies for everytime someone looked at a house they built, because it happened to be built with tools from Home Depot.
@jackpijjin4088 Жыл бұрын
If Fender charged every artist that played their guitars because somebody heard a clip of a song using that guitar.
@Variety_Pack Жыл бұрын
If Michelin charged for each time you rode on their tires
@artenstien7100 Жыл бұрын
If battlefield charged every player for reloading... wait a minute
@zoozlezonegames Жыл бұрын
you are very right!
@hieronymus932 Жыл бұрын
Imagine the hit you take as a developer when a new phone model comes out
@ptlutube Жыл бұрын
Developers will be a victim of their own success.
@segbed Жыл бұрын
it seems unity plan to continue take money even when game are not sold anymore, so formally till dev studio exist it will pay for installs of all popular products, even in case these products released 20 years ago.
@konstantinrazumovski236 Жыл бұрын
No one can convince me scenarios like that one weren't forecasted by Unity's top people when they planned this. It's almost as if they are deliberately sinking their 18-years-old engine, along with ALL the people who built their entire livelihoods by using it. Why, though? Now that's a million-dollar question (it's not greed for sure).
@mr.nobody1081 Жыл бұрын
@@konstantinrazumovski236 of course its greed! it is already commonly known that the ones that made the decision sold off their stock in the company a week prior, they cashed out.
@XPuntar Жыл бұрын
@@konstantinrazumovski236To lower the stock value 'to the ground' so they can be bought for realy cheap price by either Apple or MS
@CoriSparx Жыл бұрын
Seriously, reading that Q&A section is like: *Q:* _Are you evil?_ *A:* _Yes. All employees hired to management positions at unity are required to have strangled at least one puppy in their lifetime and have an official diagnosis of antisocial personality disorder._
@twistsnakeanklesvids261 Жыл бұрын
"Strangling of other animals will be assessed on a case by case basis, with special consideration given to applicants with detached indifference to suffering."
@tablettablete186 Жыл бұрын
Thank you, kind stranger for the awesome laugh I had 😂😂😂
@CoriSparx Жыл бұрын
@@tablettablete186 I mean for real it's just shameless at this point 😆
@tablettablete186 Жыл бұрын
@@CoriSparx Yeah, I think this is what makes the joke super funny (it is pretty realistic 😅😅🥲)
@paulkanja Жыл бұрын
I swear I thought Adobe was bad. This, however, is a whole new level of bs.
@IagoAndrade Жыл бұрын
Even if this is all reverted, if such a thing ever crossed their minds at all, it IS too late. How on earth would someone be able to trust they won't try something similar in the future?
@djdomain Жыл бұрын
Simply abandoning the idea isn't enough, the CEO needs to be fired with no golden parachute.
@catkook543 Жыл бұрын
The CEO needs to be fired, and blacklisted from all gaming management positions He's also responsible for ruining EA's image
@skaruts Жыл бұрын
Even if this gets rolled back, anyone using Unity ought to be feeling really uncomfortable from the mere fact that an entire executive board was as stupid as to approve something this ridiculous. If they're as dumb as to think their "fraud detection" algorithms are infallible and that this can't be weaponized at all,... just imagine how their stupidity might come to affect you in the future.
@IagoAndrade Жыл бұрын
Yes, that would be needed, but would still be far from enough. How would that guarantee they wouldn't do that again in the future under another like minded CEO? (They were willing, after all, to hire this one, even with his historic) Some strong measure to impede them from doing such changes like these even if they wanted would have to take place. Even so, to what conclusions do you get when you see these two inforrmations together: 1 - games launched prior to this announcement will also be susceptible to this fee; and 2 - the installation verification will be made through their proprietary software;? How so? Will they force an update to older games somehow? Was some form of telemetry already bundled with games made with unity for some time already? With their source not available it gets much harder to ensure nothing malicious is going to take place in the future.
@urgyenrigdzin3775 Жыл бұрын
Exactly. Because this kind of thing is the nature of the beast called business. To illustrate, suppose the cost of making a bread is $1. Selling it yourself for $1.5 would already net you 50% profit. Then your bread company grows bigger and you start hiring workers. The cost of the workers should be included into the cost, thus selling at the same price of $1.5 would reduce your profit, so you'd increase the price. Then as you grow bigger, you started selling the franchise, more added cost. On top of that, then you go public. More people to please. In the end, the greediness and insecurity make the company focuses more on pleasing investors instead of the actual people that made them money, the customers. Most companies are like that. Adobe, Autodesk, to name a few. Now Unity.
@ThinkViralShorts Жыл бұрын
As an upcoming developer who wanted to start making games for unity after learning it, let me tell you, I am shattered.
@rogerwinright2290 Жыл бұрын
At least Epic Games will fairly accept your money (and give a better project as a whole in general). For everything else, there's Godot!
@gavinw77 Жыл бұрын
Why are you shattered? Nothing has changed for you. Have you sold a single game? Look at other industries, like book publishing, you pay typesetters, cover artists, editors, and importantly pay marketing costs at an ever increasing value and you sell books as a consequence, it's an equation. If you aren't prepared to work with the equation, this isn't the industry for you. If you are prepared to pay others to help you develop your products, you will find things a lot easier.
@Abishkar-q1p Жыл бұрын
man i was learning C# just so that I can make games in Unity but now I am considering other options
@rogerwinright2290 Жыл бұрын
@@Abishkar-q1p Stride or Godot! Pick your poison! They're way better and freeeeeee
@llmalex4176 Жыл бұрын
Same, I'm hurt by the news
@cybershellrev7083 Жыл бұрын
This definitely ended the engine wars. Everybody that says the engine doesn't matter now understands how much it does matter. Certainly a wake up call for the entire game dev community.
@mielivalta Жыл бұрын
5 years making a PC game in unity. Sunken tens of thousands Euros to this project not to speak about how much blood and tears from all in the team. Now I'm seriously considering moving this project into Godot, even if sets us back a year or two. I'm fuming with rage!
@triplezgames3882 Жыл бұрын
Similar story, but not as bad... I've been solo developing a game for 3 years with blood sweat and tears... You think switching to Godot is even realistic with a big game?
@mielivalta Жыл бұрын
I'm not sure. But I must look into it. I do not trust EPIC either :S What choice is there? @@triplezgames3882
@mielivalta Жыл бұрын
One saving grace is that the game code is modular: many parts are written outside Unity and Unity just runs the code through interpreters like MoonSharp. My paranoid mind made this design decision early on. @@triplezgames3882
@jakubrogacz6829 Жыл бұрын
@@triplezgames3882 If you can think in scenes being assets too, it is pretty okay. Plus docs dont suck.
@rogerwinright2290 Жыл бұрын
@@triplezgames3882 it absolutely is. If you're afraid of scope and graphical fidelity, Unreal Engine still hasn't changed their pricing scheme and it's still better than Unity has ever been.
@scargmedia1861 Жыл бұрын
I've been using Unity for 10 years. It's essentially how I started my self-taught programming journey in my late teens. Today I find myself having downloaded Godot (upon learning it now supports C#) and browsing resources in preparation to test the viability of moving my game project over from Unity. This business change might not affect me now but if this is the precedent being set, there's no telling the ways in which Unity could screw me over in the future.
@FuGyz Жыл бұрын
Welcome to Godot ❤
@jakubrogacz6829 Жыл бұрын
Unless you used ECS, Godot will be probably quite good option. It requires a bit of shift in thinking but honestly it is more flexible and understandable than Unity
@MrXlee1967 Жыл бұрын
From your experience in c# how good do you see the godot engine been good to use? Do you feel its a good place to practice c#? Thank you
@MangaGamified Жыл бұрын
Even if they back out on the pricing, there's still three horsemen of the apocalypse left, 1) The parent company is a literal spyware company, 2) IPO or is now publicly traded, meaning, there's always some shareholder breathing down their necks to nickel & dime anything and everything they can get away with, 3) Unity's CEO is John icci(something) ex CEO of the infamous EA who sold 2,000 stocks before this announcement(rumored to be inside trading thus very illegal)
@StarContract Жыл бұрын
That parasite CEO and business department killed this engine.
@TowerWatchTV Жыл бұрын
Unity literally pulling out Elon Musk here. Insane
@sacredgeometry Жыл бұрын
Yeah it was obvious immediately when they announced their merger that this shit was going to happen. They denied it but here we are. Exactly as we thought and now their reputation and value is in the toilet ... and for what exactly? Some people really have no business being allowed to do anything, they are just awful people. Through and through.
@yuzzo92 Жыл бұрын
what do you expect from a scumbag that: 1- Lies on the financial status of its company to the employees 2- Proceeds to fire a lot of employees after telling said lie 3- Also earns his yearly bonus and actually increases it
@miketan5603 Жыл бұрын
@@TowerWatchTVwhat did elon do thats similar? Im asking out of genuine curiosity, not to argue
@Fatb0ybadb0y Жыл бұрын
@@miketan5603 He didn't but it's just trendy to hate Elon these days
@diguifi0fficial Жыл бұрын
Been using Godot for 3 years now, believe me, you guys are gonna love it.
@scififan698 Жыл бұрын
Installing it now... in the space that was taken up by the engine that just betrayed us all.
@@Diana72910it's definitely not as fleshed out or mature as unity or unreal for 3d, but it's still very capable. I think the biggest issue is a lack of tutorials for 3d, atleast right now
@JarppaGuru Жыл бұрын
sooner or later.. they want % its same thing you add that % to game price and you get same ammount. gamers pay that % not developer. but developer think they pay. add that to game price lol no longer 69.99 game now its 74.59 lol lol
@b-l-g4678 Жыл бұрын
As a developer who have used unity since 2009, I grew up with unity and i probably spent more time on it than with my friends and family 😅 I have visited every dark alley it offered and mastered every a bit of it and man i love this engine and still use it to this day. it really saddens me to see it transform from an indie developer friendly to a greedy maniac who laugh at us pointing their middle finger, Trust me this is not going to end well, even if they revert back to their old pricing, the damage has already been done and the trust has been broken. I am glad I have been learning unreal for the last year, I hate to do this but I am already packing 😢
@stephenmontague6930 Жыл бұрын
Sorry for the loss, but if you have to move on, your skills will go with you.
@scififan698 Жыл бұрын
yep, same here. Never coming back, because these greedy sharps are untrustworthy. If they can do it once, they can do it again. I'm uninstalling today, freeing up that precious disc-space for another gaming engine.. probably to Unreal, which is more stable in sanity.
@b-l-g4678 Жыл бұрын
@@stephenmontague6930 thank you for your kind words and yes it has been a smooth ride so far.
@b-l-g4678 Жыл бұрын
@@stephenmontague6930 yeah, i feel the same, it is not about the price itself but more about their company's direction and vision, whatever engine or path you choose I wish you best of luck 👍
@jijasparks Жыл бұрын
I've been working with unity for 12 years. My last game Gedonia was mentioned by Unity as their favourite of 2022, which was an honor for me. Today I'm considering making a sequel on unreal. This is an insane situation.
@blindedjourneyman Жыл бұрын
pull your old games and remake them as ya go, dont take the chance. there's a great community in UE that'll help ya learn. best of luck.
@mic007129 Жыл бұрын
You had some success with this game, respect for that :). I have released Brinefall and didn't had a 1/10 of your success unfortunately but I have switched to Unreal and already finished my vertical slice (working sandbox mechanics and plan an EA by the end of the year) using Unreal. If you want I would be happy to help on the transfer to Unreal (not working on your game, just sharing my experience)
@dsfs17987 Жыл бұрын
@jijasparks you should have said - "This is an Unreal situation" ;)
@vinchinzo594 Жыл бұрын
@@SawGudman No, it's like saying "my current girlfriend just cheated on me and falsely accused me of assault, I'll go look for a new girlfriend."
@scififan698 Жыл бұрын
you could have called it 'godot-nia' I was bound to happen!
@NickoTyn Жыл бұрын
You know how this feels? Like trying to salvage as much gold from a sinking ship. As you've said, there are new emerging competitors in the space and with all the bad decisions on Unity's part they started to bleed users. This really feels like a last ditch effort to milk as much money out of it before it dies.
@tc2241 Жыл бұрын
As someone who just started building their own game and was struggling on the engine choice, this makes that decision much easier.
@MrDmadness Жыл бұрын
Use unreal. Most powerfull, easy to use. Free.
@HexaflexagonFan Жыл бұрын
This is the only upside
@Bjornerokk Жыл бұрын
I had hard time choosing what to use and was about to choose Unity but my friend mentioned this new shit storm they caused with their greed... maybe I use Godot as I see many seems to switch there.
@hairmachine1284 Жыл бұрын
I'm not a unity dev, but when I heard this it was definitely a real head scratcher of a decision. "Installs" is such an obviously terrible thing to try and monetise that the only explanation I can think of is that they wanted to keep their marketing spiel about "we don't take a cut of your profits" but also still actually take a cut of your profits. Except with this method, the profits aren't even necessarily correlated with the monetisation method, so it's just obviously a much worse system...
@LordOOTFD Жыл бұрын
Unity devs need to prepare for Ransom-Fee attacks.
@corndogblue7 Жыл бұрын
I wonder if they are trying to hold their own dev community ransom and force Google, apple, and others to pay the fee for developers or risk losing that revenue stream because they can't let sales dip while we devs figure out new platforms. Probably giving them way too much credit, but it's easy to imagine they tried to get their $.20 from the major platforms and that failed. Hard to make sense of this.
@scratchy996 Жыл бұрын
At this point, who is stopping Unity to do the installs ? It's basically free unlimited money for them.
@scififan698 Жыл бұрын
it's worse: they will now start making profit from my FREE GAMES. imagine that... I am taking everything down from the app stores.
@scififan698 Жыл бұрын
@@scratchy996 Exactly.. they can now hire some Indian or Pakistani clickfarm joint doing nothing else than uninstall/install on all products ever made in Unity, and go charge their makers... better take down EVERYTHING you published ever, before you get hit with a bill and a lawsuit to pay it. This has the potential to ruin developers, Indie or not.
@TSLbright Жыл бұрын
As a developer myself, this was an apocalyptic scenario that I wasn't expecting at all. Pretty much all of my games are made in Unity. This is a nightmare that is so unbelievable that it feels like an april's first bad joke. (And yes, I'm moving to Godot and Unreal now)
@scififan698 Жыл бұрын
better take all your stuff from the app stores too, if any, because installs on old games will soon cost you an arm and a leg, unlimited.
@gabe2o2 Жыл бұрын
Just wanted to say I’ve been using Unity for 6-7 years at this point. Last 2-3 years I’ve been taking it especially serious and have been pretty much coding with it for most days of the week for a few hours here and there. I have poured thousands of dollars worth of assets into Unity. I have started developing my first serious game for steam release at the beginning of this year, so that’s about 9 months of development on my game. Even with all that, I am now exploring my alternatives. Pretty sad day
@MangaGamified Жыл бұрын
Unity: Thanks for working hard. **kaching -0.20**
@Feynman.R Жыл бұрын
You think you will earn more then 200K$ a year with your game?
@JohnSmith-rr8hp Жыл бұрын
Why not just pay them? They have to make money somehow, gotta be more understanding bro.
@ThinkViralShorts Жыл бұрын
@@JohnSmith-rr8hp not all sunshine and rainbows as you make it seem it’s like. Developers will be severely under funded if they have to pour thousands of dollars every month because unity is charging for installs. Can’t believe you’re defending this silly decision
@-Engineering01- Жыл бұрын
The sad part is that there aren't many game engines like the Unity especially in 3D space. For 2D, i think there are dozens of high profile game engines out there like Godot, Cocos, Love, LibGdx etc.
@MrMightyZ Жыл бұрын
All power to you and best of luck in these dark times. As a gamer I long for the days when I innocently imagined that Developers were happy people, on fire with creative energy, only working for the release days when they could blow gamers minds by sharing with us, their latest passion projects. If even Indies are being crushed by corporate greed and stupidity then gaming is truly in a dark age.
@path1024 Жыл бұрын
Nope, I'm not only indie, but a solo dev, and this change is great for me. 200k limit and if I go over that I pay a tiny amount once for the install, which can't be pirated since it's an online game, and I get subscriptions forever! Weeeeeeeeeeeeeeeeeeeeeee!
@MrMightyZ Жыл бұрын
@@path1024 Whoa whoa! I’ll have to take time to read this carefully later but if you’re not trolling then thanks for giving me another side of the story.
@blake-green Жыл бұрын
He IS trolling, that type of game and its financial model is not exclusive or unique to Unity. Any developer could make an online subscription-based game, regardless of Unity. There is no gain to be had by this. However… some developers rely so heavily on Unity’s tools that (for now…) it makes more sense to keep using the engine, despite its potentially exorbitant fees.
@MrMightyZ Жыл бұрын
@@blake-green Ah, I see. A darned shame but thanks for the clarification.
@PeterJohnson76 Жыл бұрын
you don't pay fees unless your making over $200k a year on free unity or $1M for UPro. If you're making that sort of my, worrying about 20 centers is completely petty if you ask me. 90% of indie developers sell up to a few thousand copiers of a game at a few dollars each. @@blake-green
@Red487239 Жыл бұрын
Unreally perfect time to unite around Godot
@nibelungvalesti Жыл бұрын
decently played
@alexandreluiz4923 Жыл бұрын
Atleast you won't Cry with the Frostbite of starvation because of a Game Maker program
A perfect opportunity for someone to teach everyone how to "port" their Unity knowledge over to Unreal, etc. Do this in Unity = Do that in Unreal. I'm looking for that course now...
@LukiGames0 Жыл бұрын
Unigine is also fun engine. Experimenting with it right now and it is a blend between Unreal graphic and Unity ease of use (it supports C# and component like system.)
@SpoocleMacBoogle Жыл бұрын
As someone who has been making games on Unity for several years. I can only say one thing... It's time to learn Unreal
@pixitales5017 Жыл бұрын
Unreal engine takes 5% fee if u make over a million. Time to learn Godot
@aimnone Жыл бұрын
also give o3de a try
@BearcatJamboree Жыл бұрын
@@pixitales5017if you make over a million then you can afford 5%. most developers on unity probably don't even make money, and are just trying to get into the door.
@Samuel-wl4fw Жыл бұрын
@@pixitales5017 that is more bearable than 20cent per download which is just silly
@purplevincent4454 Жыл бұрын
@@pixitales5017don't like Godot, don't like how it's node based everything. Just never liked how ui reliant Godot feels. I'm thinking of stride as an alternative.
@CaptainGerBear Жыл бұрын
I have 7-8 years worth of work invested into projects in Unity already that aren't quite ready for release yet. My previous projects would not have crossed the thresholds, but I would kinda LIKE to be successful. The thought of trying to port over all the work I've done just turns my stomach, but I don't know if staying with Unity turns it less. I feel extremely trapped.
@ccciel000 Жыл бұрын
Same here. Was about to release my first game on Steam in October and now everything is questionable
@jfitnesshealth Жыл бұрын
@@ccciel000I'm not a game dev make make a steam page and at leastmake a trailer for put it on there to gen buzz. Indie game players and gamers are now aware of this news and will support you more than ever. We will stand by and wait for your game to be ported. I want you to be successful my brother ❤ unity Corp is a POS for this
@mjl1966y Жыл бұрын
You are the group I feel for the most. I've dabbled in Unity and am now very glad I have procrastinated actually putting real effort into my game idea. Guys like you who have invested countless hours and probably a good bit of money in models and such... this is just piracy. I smell a class action.
@Songfugel Жыл бұрын
Almost feels like Unreal and Unity had made a 5 year deal to switch places with each other
@ac9347 Жыл бұрын
I have been making games in unreal for 5 years and maybe it was all optics? But unreal doesn’t charge you until you hit certain numbers. All the big guys use them, and unreal wants to be steam, so if you push ur games there they have more care of you for sure.
@Songfugel Жыл бұрын
@@ac9347 I meant that Unreal has been copying and adopting all the great things about Unity for developers when they made Unreal5, while Unity has been slowly adopting all the anti-developer aspects that used to haunt Unreal Engine before 5 Didn't mean it in quality or success
@JohnTrustworthy Жыл бұрын
Welcome to oligopolies.
@askeladden450 Жыл бұрын
Issue is unreal cant do 2d, which is what majority of people use unity for. So godot is easily the best alternative for most of those people.
@turnerd20 Жыл бұрын
unity is being lead by a former EA CEO, that gives you all the info you need
@DatDirtyDog Жыл бұрын
I've never used Unity but I have used Unreal for years, I always appreciated that Unity kept Unreal on it's toes and forced it to keep improving for fear of being left behind. I hope that either Unity can patch things up with it's developers or another engine like Godot can start to reach popular heights.
@TunaCanGuzzler Жыл бұрын
Godot while fine to develop with needs to improve on its rendering features.
@electric26 Жыл бұрын
@@TunaCanGuzzlerwhat about with 4.0? I thought that was something that was going to be significantly improved upon.
@blocksource4192 Жыл бұрын
Unity is nowhere near unreal... I'm not sure how unity has kept unreal on it's toes. Unreal is unreal and competes with other advanced 3d engines. Unity has nowhere near the performance of unreal.
@danyknight9107 Жыл бұрын
@@blocksource4192I think he is refering to competivity. But even then and in the recent years Unreal has been on a constant race to innovation and I think that Unity has almost nothing to do with that, Epic is simply on the path to create the best engine and right now they are having success
@blocksource4192 Жыл бұрын
@@danyknight9107 Right. If anything, godot being ENTIRELY free is keeping unreal on its toes because with godot you spend nothing. And its also fully open source, and its easier to learn. Godot is kind of the reason unreal is working on a scripting language
@uselessknowledge-h9n Жыл бұрын
What a chance to Godot. Unity just gave this chance in golden plate. Dont waste it Godot.
@no_name4796 Жыл бұрын
what's up with companies pushing people toward open source solutions? like microsoft pushing people to linux for example lol
@glaubergft Жыл бұрын
@@no_name4796 Azure became a huge share of their profit. They really don’t care which tech you are up to as long as you stick with their cloud services. That’s why the company has this slogan nowadays: “Microsoft ❤ Linux“
@MellowKlug Жыл бұрын
Godot is seriously goated. I will wait for this new unity policy to change and if it doesn't and they decide to go forward with it I am coming godot bros.
@themore-you-know Жыл бұрын
Godot is its own thing: it doesnt need to adjust to Unity. With that said, if Unity devs want to explore Godot, they're more than welcome to do so. It had great documentation and feature set... and no nasty surprises downstream. ... and it wont take a full hour to install on first run XD
@ahettinger525 Жыл бұрын
Looks like 4.2 is going to be coming up pretty soon, too.
@stokaty Жыл бұрын
I’m actually glad they did this. Been working in Unity since 2015, and this is a perfect excuse to switch to Godot!
@onemantwohearts Жыл бұрын
unity died two years ago when the ceo said that everyone that doesn't monetize mobile games are 'a big f***** idiot'. when he said that, the same week I started to learn unreal and today i just love unreal
@jeffmccloud905 Жыл бұрын
How much money have you earned from games made with Unity that you've published?
@GorimJack Жыл бұрын
that was two years ago????
@xX_ohio_Xx Жыл бұрын
i mean, hes kinda right about that. If you have a successful mobile game and you have no monetization in it at all, your losing tons of money, and im not even saying you have to be annoying with the monetization like ads after every death
@dirtywhitellama Жыл бұрын
@@GorimJack the article I saw was July of '22, but I'm not sure when it actually happened.
@DarkOmegaMK2 Жыл бұрын
@@xX_ohio_Xx The fact that you agree with the exec, ironically, makes you the "big f idiot".
@BearZA_91 Жыл бұрын
This is unreal! I hope more devs move to Godot
@MCNeko6554 Жыл бұрын
No, this is Unity, not unreal. x'D Sorry couldn't resist lmao
@arma5166 Жыл бұрын
@@MCNeko6554 totally understandable
@ThiagoJaqueta Жыл бұрын
Regardless of Engine, at the end of the day what matters is what we Construct, we're GameMakers after all! (sorry)
@lautarogomez9711 Жыл бұрын
@@ThiagoJaquetano, we are slaves
@ooOPizzaHeadOoo Жыл бұрын
Eveyone should move to Unreal and Godot
@mushishi3994 Жыл бұрын
Here lies the hopes and dreams- RIP Unity
@Zhtrik Жыл бұрын
“What a Baby,” -Mr. Krabs
@reconquista1911 Жыл бұрын
Unity - let that sink.
@themore-you-know Жыл бұрын
Godot.
@GameBoyyearsago Жыл бұрын
Thata sad day for unity 😢😢😢😢
@EmiliaKaida Жыл бұрын
Alternatives: For 2D: Pygame, Godot, GameMaker For 3D: Unreal (superb, some are worrying about hardware, but you should save up for it), Godot (still improving) Just do it, guys. Let them know the power of the community.
@beedeo3664 Жыл бұрын
Welcome to Godot community everybody!! You are more than welcome! ❤
@samiraperi467 Жыл бұрын
That change applying to old Unity games is likely illegal. It's a retroactive unilateral change of terms.
@notatruestatement Жыл бұрын
I have not read the terms but i think they might have a clause where the terms can be updated in the future.
@MCNeko6554 Жыл бұрын
@@notatruestatement Probably this, somewhere in their long-ass terms and conditions. Most companies haven't been evil enough go to this hard at retroactive greed. It's usually a from-this-point-on level of greed.
@F41nt13 Жыл бұрын
Even if it was in a clause local goverments can still forbit it. I hope somebody tries to sue them and win
@KnightofAges Жыл бұрын
In the EU, it's 100% illegal and cannot be enforced. No EU court will support the company.
@angulinhiduje6093 Жыл бұрын
@@DallinBackstrom "what's in their terms is less important that what's in the law" i cant say for sure that its the same in the US but here in Germany its quite simple. a contract needs to be law abiding to be valid. companies can write anything they want in their terms and even if people agree to them, if its not in line with the law the contract cannot be formed. more specifically the sub point of the terms that's illegal becomes void. so tldr; if its against the law regardless of what the consumers agree to and regardless of what unity writes into the contract its not binding.
@iggyboo Жыл бұрын
I kinda see them doing the EA method here. Take 4 steps over the line and then step back 1 and claim " look we understand and are willing to meet you 'halfway'. Be happy!"
@Psychoangel-d23 Жыл бұрын
The current CEO is the former EA CEO. Same guy who tanked EA is now tanking unity.
@morepenguins6247 Жыл бұрын
@@Psychoangel-d23 This guy should be fired and banned from every job ever.
@corejake Жыл бұрын
Unreal dev here, watching colleges suffer. This video made me feel how grim it can be being betrayed by the company you trusted for years. I hope they paddle back and revert all these changes.
@rorychivers8769 Жыл бұрын
Apparently they dumped a load of stock shortly before making these 'changes'
@jussirautiainen3784 Жыл бұрын
Does not matter if they revert back ... I dont want to work for this CEO or these executives anymore ... porting my game to Unreal or Godot ... see you there ,,,
@rorychivers8769 Жыл бұрын
@@jussirautiainen3784 Don't forget to thank this asshole Riccitiello for killing Command and Conquer as well, it's important that he knows it is personal
@LisaSummers1988 Жыл бұрын
i didnt know what unreal was but i learned real quick. seems to be so popular i had to order a new pc that works with games built on unreal!
@MiketheNerdRanger Жыл бұрын
@@LisaSummers1988Unreal is on a goddamn roll right now feature wise.
@khatharrmalkavian3306 Жыл бұрын
As it's written, this is highly actionable. Devs with existing products on the market should form a class and press charges like a steamroller.
@eldaria Жыл бұрын
I think the most nefarious about this and what will probably be struck down in courts is trying to apply this to already existing games. I wonder how many games will completely disappear and die due to this.
@scififan698 Жыл бұрын
un-registering my product from the various app-stores as we speak. I don't want to be charged forever for even free games, no thanks! This is like a global reset, nothing less.
@Snarwin Жыл бұрын
The reason this applies to existing games is that a Unity license isn't a one-time purchase, it's a subscription. Once a studio's subscription runs out, they'll either have to renew it and accept the updated terms, or lose their license and stop distributing their games. It's scummy, but perfectly legal.
@GardenVarietea Жыл бұрын
@@SnarwinYet tons of game developers have already decided on just... getting rid of their games once that date hits. So, given your info in mind, did they just expect everyone to buckle and bend, despite the fact that for some people, either option takes them out of the game, so why not just stop supporting Unity while you're at it?
@spl45hz Жыл бұрын
@@SnarwinI am not sure it works that way, you cannot update the game if you cancel your license, but you do not need to renew your license to sell it forever.
@sergeykish Жыл бұрын
@@scififan698 but does it affect free games?
@rasmusJari Жыл бұрын
I'm in the same boat. I've been working as a professional Unity dev for over 12 years now. I recently started a new job as a senior/lead developer for unity projects. With this announcement I feel like I wasted a majority of my professional career focusing on unity. It basically rips me off of years of experience making my own market value drop. I'm hired to get a whole team of devs on board with unity and now it is even open for discussion if we want to continue using unity. So the whole point of my position is basically gone and I feel like I have to start my career from scratch. But I guess that is what i need to do.. switching to Godot, start learning everything from scratch again. I'm more than pissed
@nyscersul42 Жыл бұрын
I'm a solo self taught dev, and my situation specifically couldn't be more like the opposite of yours, yet, the pain is identical. Six years of work, in my case, on my own game, and ... now i need to get the hell away from unity, and rebuild, likely learn 2-3 new languages at least, and just generally start again from the beginning... The only saving grace i have is that the core of the game's logic happens inside a data object which is c# specific, not unity specific. I just need to rebuild the interface. Either way, get out quick, since they are clearly not gonna shy away from further attempts to extort more cash as they sink further.
@halivudestevez2 Жыл бұрын
stop the drama :D
@rasmusJari Жыл бұрын
@@nyscersul42 Absolutely. In the end, the game engine is only a tool you use, but you can get quick results if you know your tools. I will also start checking out other Engines right away. If this fee model is not taken back or adjusted, this is where we have to draw the line. I was defending unity for way too long now and I'm sick of it
@rasmusJari Жыл бұрын
@@halivudestevez2NO! :D
@blindedjourneyman Жыл бұрын
@@halivudestevez2no, shame unity, shame them to hell! This kind of practice must be scoffed mocked and shunned, it must be boycotted by players and devs so it never happens again
@Lomionz Жыл бұрын
This needs to be seen more! Just dropping a comment for support. Drop Unity asap.
@itslemonandrew Жыл бұрын
I'm just gonna say this out loud, now the Godot community surely gonna grow :D
@psiah9889 Жыл бұрын
Honestly, 2D games probably should have been using Godot anyway in a lot of cases. 3D, though, well... for a lot of the fancier stuff they're gonna need to go to UE. Godot 3D is solid, yes, but it's not quite at technological parity. But... if there's a lot more users, there could be a lot more funding potentially, more contributors and more of them able to work on it full time. So it might be able to get there before crazy long.
@zayniacgames Жыл бұрын
Sad day for all us Unity Devs
@path1024 Жыл бұрын
Nope, I'm super happy.
@jamesclark2663 Жыл бұрын
Man, I woke up today getting ready to boot up Unity and do some work. Hopped on youtube to get some tunes rolling while I work and this video pops up on my feed. I'm so glad it did because it saved me a whole day of working on crap that would have been a total waste of my time. You get a sub just for saving me the trouble mah dude.
@seepsoda Жыл бұрын
I switched over to Godot a few months ago, and words can't describe how glad I am I did that.
@mexicanburrito2979 Жыл бұрын
I genuinely want people to know, just because you have been only using Unity for years doesn't mean that you will have to "start from scratch" with other engines. Yes, there will be a start up cost (in time that is) but like with picking up a new instrument after you learned another one, you will have learned essential concepts that can be used in many other ways.
@bunnybreaker Жыл бұрын
This is true and false. Yes, knowledge can be transferred, but specific code and assets that are Unity specific will take a lot of time (or be impossible) to port. (source: I'm in this situation)
@scififan698 Жыл бұрын
I will find out soon enough. just installed Godot, checking out the docs
@kefpull6676 Жыл бұрын
“One thing that we have learned is that piracy is not a pricing issue. It’s a service issue. The easiest way to stop piracy is not by putting antipiracy technology to work. It’s by giving those people a service that’s better than what they’re receiving from the pirates.” - Gabe Newell
@vidal9747 Жыл бұрын
For me it's actually a money issue. I can't afford to have both the hardware and the software to play good games. So I bought the hardware. I only buy games I love to get updates and help the developers
@stickguy9109 Жыл бұрын
@@vidal9747As someone who lives in a third world country it's same for me. I love steam service more it feels great playing games on steam as opposed to pirating but sometimes I just can't afford a $40 game
@lDeath489 Жыл бұрын
@@vidal9747 That's why i plan to release my games on pirated websites, dedicated to those who don't have money and can't sacrifice to support us. When i die i want them to be happy to play my games, afford it or not these moments are IMPORTANT so i don't want guilt to ruin these moments, these types of people are a huge part of the gaming community. Many of them starts to have a healthy salary and they start to buy games, many of them are just kids !! I was around that community when i was a kid in [sega/nintindo/ps1/ps2 era].
@marcomoreno6748 Жыл бұрын
@@vidal9747I'm not sure what you mean. Hardware and software?
@autokludge Жыл бұрын
@@marcomoreno6748 hardware(pc) software(games). ie most money is PC parts, pirate games and only pay for ones you really like.
@abcdef-rf6xt Жыл бұрын
On a brighter note, hopefully now we will get more Godot tutorials
@cmdrDiscoCat Жыл бұрын
It already started to ramp up since Godot 4 release. I think it will keep doing that :p
@0kr4m Жыл бұрын
everyone's talking about how godot will take over but i think gms will also get a boost specially for 2d games
@cmdrDiscoCat Жыл бұрын
@@0kr4m for 2D games, Gamemaker, Gdevelop, Rpgmaker or Construct are good options !
@FuGyz Жыл бұрын
Exactly 😂😂 LETSS GOOO
@scififan698 Жыл бұрын
Godot will start to boom! Many Unity indie developers will flock to either Godot or Unreal. This will mean Godot will grow, which will make the decision even easier and more worthwhile. It's a self-fulfilling promise. Thank you, Unity psychopath CEO, for making me see this, and forcing the hand of many others as well as my own. Benefits sometimes come in very strange shapes and sizes.
@Uproar3323 Жыл бұрын
This is an "EPIC" move by Unity
@GCAGATGAGTTAGCAAGA Жыл бұрын
God bless guys like Travis Vroman, who makes their own open source engines and explains how to make them. Also god bless the Godot devs, who make absolutely fantastic FOSS game development frontend!
@EgoFeederz Жыл бұрын
Are you saying that you can use the GUI layer of Godot with our own custom engine?
@elhazthorn918 Жыл бұрын
Thank you for name-dropping them! I always wondered about engine creation. Just subbed to him and will binge his videos later.
@Noir-Road Жыл бұрын
I believe this will also impact developers that made Udemy courses or dev creators that made Unity courses like Jason Weimann or creators that just post Unity tutorials. Who would want to learn the engine because of this new insane pricing. Thank you for the video and the opinion !
@RemissStudios Жыл бұрын
This one hit hard, Godot looking real nice right now
@AngryBoozer Жыл бұрын
Every question is basically Q: How will you achieve this? A: Trust me bro
@ReafEfil Жыл бұрын
4 weeks in studying Unity. This is actually really scary as student perspective. That 20c cost per install is not healthy at all if they are not even sales. also your videos are really well made.
@jumpkut Жыл бұрын
You do have to cross 200,000$ in revenue before this kicks in. But its still ridicilous
@AiSard Жыл бұрын
Depending on the context, such as f2p or just low-cost viral hits like Vampire Survivors, the amount of players they'd need to hit that 200,000$ target might mean that they'd actually end up in debt to Unity. Been seeing a couple of indie devs crunching the numbers on how such a fee structure would have hit their games, some are completely fine, some are at -300% of their current profit.
@Rexvideowow Жыл бұрын
Anyone who has ever read a technical support forum for literally any game out there is aware of the crazy amount of people who just flat out reinstall the entire game in an effort to fix bugs. 100 GB download? No problem. Download it all again. And they do this possibly multiple times a year. So now, each time they do that: cha-ching, cha-ching, cha-ching - charge, CHARGE, CHARGE!!! This is literally nickel and diming developers.
@ReafEfil Жыл бұрын
@jan_the_man Жыл бұрын
The thing that made Unity what it is today was the fact that it was mostly free. Now that's changed, I feel like we are going to see a massive change in game engine choice.
@dougdynamo9398 Жыл бұрын
When I heard the news, you were the first person I thought of, man. You've dedicated so much not only to your project but also to us through Unity. I pray everything works out for you, and if you need our support, we're here for you.
@onceuponatimeonearth Жыл бұрын
The per install is absolutely insane. Just beyond outrageous.
@sebastianpotts8278 Жыл бұрын
Honestly, its disgusting. 0.20 cents is alot of money per install its just insane. If people thought review bombing was bad wait till install/reinstall bombing comes. People can buy a game install/ reinstall a bunch of times then refund the game through steam. I feel really sorry for unity users. To any future developers out there avoid unity and go with godot for 2D and unreal for 3D thats just my personal take. Good video again dude.
@chrisxd146 Жыл бұрын
It may also result in developers opting to log account/system data to prevent reinstallation for a day (more security vulnerabilities). 20 cents per a download is an insane cut of the profit.
@q1337 Жыл бұрын
@@chrisxd146 fellow software engineers we can script the hell out of this with VM snapshots and hwid randomization hahaha, devs reading this comment shaking right now 😅
@meyadin5844 Жыл бұрын
people have already figured out a code that would trick the system to fuck over developers
@kefpull6676 Жыл бұрын
@@q1337 I also think that ironically, piracy would either grow into a huge problem or actually turn around and be a benefit. While the legitimate game devs would be forbidden by Unity's TOS to bypass the install checks, pirates wouldn't really care (probably this would also become one of the steps to crack a game), so ironically after the game's initial purchase it's better for the end user to pirate the game instead of legitimately downloading it. Or, the opposite could happen - an amateur cracker could inadvertently cause the install counter to tick up every time the game is launched, leading to significantly higher numbers than the real value. “One thing that we have learned is that piracy is not a pricing issue. It’s a service issue. The easiest way to stop piracy is not by putting antipiracy technology to work. It’s by giving those people a service that’s better than what they’re receiving from the pirates.” - Gabe Newell
@tenshi.kurama Жыл бұрын
I would actually like to see steams stance on it, I would love to see them pull all unity engine games from their store to protect the developers and they have to Opt in to tell steam that they accept the possible consequences to allowing them to sell it on their platform
@vexedev Жыл бұрын
I have 10+ years of Unity exp. I've switched to Unreal few years back for my personal projects. It took a couple months to get reasonably comfortable then another few months to be able to pretty much make my game proficiently. Your existing engine and programmer experience will for sure cut the learning curve and speed up the process. I will say for me that it was 100% worth it, it was night and day difference in terms of maturity, stability, toolset, iteration times etc.
@lucy-pero Жыл бұрын
oh hi good to see u here i would think u were more into custom engines as u were into handmade hero
@vexedev Жыл бұрын
@@lucy-peroHi, yep and I still am and still support it. But when responsibilities add up, and life gets in the way, new hobbies, and you're working full time, with little spare time and you want to make/ship games, spending years writing stuff from scratch is not the most feasible/realistic way to go about doing it. It really depends what you want to get out of it. Custom engines from scratch will teach you invaluable lessons and you'll gain a lot of experience and knowledge, will you actually ship a game? Maybe... if you're already a veteran with tons of exp and shipped games under your belt. But for most of us indies with limited time, a good engine will save you a lot of time. Sure all of them have their quirks and you have to deal with some BS, but the net time saving result will be positive (assuming you're not using Unity lol... )
@lucy-pero Жыл бұрын
@@vexedev yeah tell me about it.. I started making a tiny simple puzzle game from scratch.. still working on it.. been a good number of months I'm learning a lot though! I'd try Godot if i wanted to just ship a game. i like it.
@tjakal Жыл бұрын
Whelp already 5 years into developing what I'm building. Won't be done for at least another ~2 judging by what's on my to-do list. Hopefully this will all be resolved by the time I get to publish. It would be pretty cool to eat and afford rent one day.
@Adrian19958a Жыл бұрын
Sorry but no game you build over 5 years will ever return profit or be worth it. Scrap that one and start a project within the scope of your skills and publish.
@Zewytroo Жыл бұрын
@@Adrian19958a Cope
@angulinhiduje6093 Жыл бұрын
@@Adrian19958a i mean if he estimates hed need 2 years it would be nonsensical to start from scratch.
@tjakal Жыл бұрын
@@Adrian19958a I lived thru making it, if that is all there is to this it was still worth it for the journey. Wouldn't be making a game at all if I wasn't chipping away at the one that I felt needed to exist, the one that the gamer in me wishes to play. Retarded 'throw your life away' undertakings like this is ultimately artistic endeavors where turning a profit must be of a secondary concern. I can head down this reckless path because I have no mouths to feed cept my own. And if I come out empty handed I'm no worse off than where I was when I started, I already know how to survive an thrive on vapor level finances. Cuz I've seen people close to me trying to take the safe road, investing their lifetime doing all the right things just to have their lives cut short before they truly began. Changed my whole outlook and made me deeply appreciative of every second I live to do something I truly enjoy in this here and now, it's the only thing any of us ever have granted.
@smileychess Жыл бұрын
@@Adrian19958a - Or it's a part time project worked on a couple hours a day, or weekends. So many assumptions dude.
@Nekroido Жыл бұрын
You slapped that Unity head so hard my headphones glitched and started making high pitched tone from left channel, hahaha. I don't develop games yet, only web/mobile apps and tools, but have been looking at Unity for a while with the idea to make a rogue-like for my wife. I love the expressiveness of C# and the tremendous community support this engine has. I personally felt the smell of something rotting back when they paywalled console targets. Then that merger with ironSource happened, and it was the sign to scuttle the ship I even haven't boarded yet. I feel really sorry for all the wonderful indie devs that got their time investment nullified by these incompetent cash-grabbing suits. I don't think I will touch UE or CRYENGINE too now, better just go with an open-source engine like Stride. What a rollercoaster, huh.
@denisdavidek Жыл бұрын
Thank you, Unity for helping me choose a game engine. I can start learning Unreal.
@stargazer-y2z Жыл бұрын
You will switch to another proprietary problem. Try Godot instead it
@eli0uz Жыл бұрын
@@stargazer-y2zAt least they're not a public company, so they do not try to squeeze as much profit from their customer as possible... The only example of public companies that do not do that shit that I have in mind are Gitlab, Costco and Cloudflare I think?
@xxxpilot Жыл бұрын
Unreal is solid. Start small (blueprints) grow big (c++). Fortnite behind tech. Godot? Eerrrr.. hah. For hobbist perfect. Would never risk investing £££ professionally.
@ramirosandoval781 Жыл бұрын
propietary but better for 3D
@xiaojinyusaudiobookswebnov4951 Жыл бұрын
@@ramirosandoval781 Hey, I'd like to know one thing. Can you make enemy AIs (like using the MLAgents package on Unity) on Godot? If yes, then that's what I'm looking for
@esertekin9727 Жыл бұрын
Someone in Unity must have really love godot.
@nuckzer Жыл бұрын
This is just insane, there's no way they actually go through with this
@Blueblur599 Жыл бұрын
They might greed makes people do scary things
@jarrettcox3557 Жыл бұрын
@@Blueblur599 that’s what wotc thought too
@Dynamo33 Жыл бұрын
@@jarrettcox3557Seriously still hoping One D&D crashes and burns when it comes out faced by all the much better alternatives by actually good companies.
@rensten4893 Жыл бұрын
Look up John Riccitello as the former CEO of EA.
@scottisitt Жыл бұрын
Even if they don’t go through with it, who’s going to trust them after this?
@Act1veSp1n Жыл бұрын
When dirty salesmen get to the top, you get this shit. EDIT: oh no wonder - from The Verge article: "Riccitiello himself became a central figure of the controversy as some see him as the driving force behind the new model. He was the CEO of Electronic Arts when the controversial loot box monetization was added to FIFA 09. He made news when he called developers “fucking idiots” over some developers’ reluctance to introduce monetization schemes earlier in the development process. There’s also the infamous clip of Riccitiello talking during a shareholder call about charging Battlefield players a dollar to reload their guns. The Unity CEO also raised eyebrows this week when it was reported that he sold off 2,000 Unity shares right before the company announced this news - with the stock price seeing a significant drop thereafter."
@isyreyes Жыл бұрын
A few weeks ago I enrolled in a Unity course, I felt it was a good idea since I learn better if someone explain things to me live and I can get an answer to my questions. Yesterday was my first day… I came back home and said to me okay let’s buy a 2d character asset, nothing too fancy, just something to practice moving it around… I started seeing all these news all around the internet man… what a fucking nightmare, I literally spent my savings in that course, getting a decent PC, etcétera… I just got unenrolled, I won’t get my money back but I don’t want to lose my time with a company that pulls this kind of dark shit out of nothing, that runtime detection sounds a lot like spyware tbh… I guess I’m gonna have to learn Godot by myself after all.
@vincent06 Жыл бұрын
Things you learnt during the course might be useful for other game engines
@DrawciaGleam02 Жыл бұрын
I am so sorry, man.
@isyreyes Жыл бұрын
@@vincent06 I was just starting, second day today, I have some experience programming in Ruby and JavaScript thoug, I know it won't be easy to pick a new language and skill set up but I have an idea of what to expect at least... I just wish this happened two weeks ago, before I enrolled lol
@isyreyes Жыл бұрын
@@DrawciaGleam02 Ahh it's allright man, at least it happened at the beginning of my journey, I feel really bad for the small studios that unfortunately won't make it... at least this happened at the beginning of my journey
@absrndm Жыл бұрын
Don't lose the course, it will be a perfect introduction to gamedev even though you might move to another engine after that. Don't rush
@ego_rod Жыл бұрын
Sounds very similar to what happened half a year ago with D&D. Wizards of The Coast (Hasbro) introduced the horrible license. Everyone was against it. And the community won that "battle" at that time. Wizards of The Coast apologized and completely canceled that new license. Hope something similar will happen here too.
@crapshot321 Жыл бұрын
Hasbro and WofC are still at it. They've just released an advanced look at their upcoming VTT and it's just as some have feared. An attempt at creating a walled garden, where players have to pay for things they could just think up at a table. Will it be successful? I don't know. I do know, however, that both entities are putting a lot of effort to make this work, and that worries me.
@aaronmarko Жыл бұрын
The thing is that once they've released something like this, they've let the genie out of the bottle and shown that as a company that they can no longer be trusted. Even if they repeal this decision in its entirety, that doesn't mean they won't be looking to implement something similarly shitty again once the furor dies down. Maybe not in a few years, or maybe they implement a variation of this that isn't quite as bad as this but is still infinitely worse than what we currently have. If you're a game developer, I would strongly urge you to move away from the Unity platform if you have the ability to do so.
@Enderdragon1201 Жыл бұрын
@@crapshot321That doesn't actually matter as long as they don't get to revoke the OGL, because if they don't get to do that then they can't use those extra clauses they had in to prevent other VTTs, and people will still be able to choose other things. Plus, the existence of Baldur's Gate 3 and the intention to make it highly moddable means that it is already a pretty decent alternative on its own.
@Enderdragon1201 Жыл бұрын
There's no way in hell this gets through, literally everyone, from gamers to developers to publishers are directly opposed to this, there are apparently already lawsuits being discussed (and I imagine many more would arise if it went through, including potentially ones from some very big and very rich companies), and there are plenty of alternatives. Genuinely, the odds of this not being walked back is almost 0.
@crapshot321 Жыл бұрын
@@Enderdragon1201 Revoke the OGL? Perhaps not, but isn't that's why the latest version of Dnd is coming out with a new OGL? And I am not kidding about Hasbro and WofC pushing hard for their VTT environment. They have already stopped making the box sets for 5th ed. Used to be always able to find them in Target's toy section now, nothing. So as the only place to find any content would be online. I don't think that is a good strategy since so many still have their books, older editions, or move to other systems. But they are still attempting it. I also don't think BG3 would make a good VTT. One reason people like me would never go into WofC gated virtual community is because from the few snatches of leaked play, it looks too video gamey, if you know what I mean. Either be a video game or a virtual table top, they can't be both. At least not to me.
@pamounier Жыл бұрын
I can't believe they don't walk this back in the next few days. See Hasbro (D&D OGL)
@_GhostMiner Жыл бұрын
The last time I used Godot it barely had a proper C# support, now it allegedly support NET 6 or smth like that. I may try Godot IF it supports language similar to C#.
@QuietOrder Жыл бұрын
Godot 4.0 supports C# .Net 6, it can also support C++ with GDExtension.
@Wesmoen Жыл бұрын
If I heard correctly, Godot made massive improvements in a short time. It's getting quite there.
@PaulSpades Жыл бұрын
Just use its scripting language. It's simple and fast. You'll learn most of it in a week, and master it before you know it. And it's syntax is close to python, which you should definitely also learn because it's behind every rock nowadays.
@_GhostMiner Жыл бұрын
@@PaulSpades i don't like python, and I've been using C# for 3 years.
@jackcarren8781 Жыл бұрын
Great Video! In my mind it's too late. You can't trust a company that would do something like this EVER again. They actively discussed giving all their fans the middle finger and doubled down on that decision by moving forward with it.
@Ravisherrr Жыл бұрын
I can see the defeat in your eyes and the sorrow in your emotions.This is just a battle that starts a war. You will see victory of this war in your future. Whether that is switching to a new engine or waiting for this dust to settle. Hang in there, man. -unreal engine user
@hi_its_stephen Жыл бұрын
I've thought about switching to Unreal before, but when I've been using Unity for years and am so many hundreds of hours into a Unity project, so much money spent in the asset store.... what am I supposed to do? Redo all of that in Unreal - an engine I have zero experience in? This is devastating :/
@hi_its_stephen Жыл бұрын
I've thought about switching to Unreal before, but when I've been using Unity for years and am so many hundreds of hours into a Unity project, so much money spent in the asset store.... what am I supposed to do? Redo all of that in Unreal - an engine I have zero experience in? This is devastating :/
@jayare7750 Жыл бұрын
I’m glad I invested my energy in learning unreal. I’m by no means am expert and I still have so much to learn. I have already created a demo and was deciding if I should switch to another engine, at least Unity is off the table.
@WillSams Жыл бұрын
A month ago, I finally gave in after fiddling around with SDL for 20 years. Unity was a breath of fresh air, but there was always concerns on why I never wanted to touch it. Intuition! I guess I'm going to start learning how to build my games with Godot instead.
@manoyal Жыл бұрын
Or make ur own engine, since u know so much about SDL
@polter5195 Жыл бұрын
If you're coming from SDL, you may be more comfortable with a framework instead, like MonoGame (C#), SFML (C++) or even Raylib (C)
@ghostmanhunter113 Жыл бұрын
I have spent 4 years in college learning how to make games using the Unity Engine, I will finish college in in October. What this news means, if it isn't addressed and fixed in the future, is that essentially, I and all of my classmates have wasted 4 years of college studies in game design using Unity. Now we have to learn a new program, like unreal, which is starting over as if those 4 years never Happened. It's honestly so, so sad for many of us who just wanted to have fun making games with unity at low cost. This is a very deep wound
@minerman60101 Жыл бұрын
Much of what you learned will undoubtedly be transferrable to other engines, so you haven't wasted as much time as you may think. I'd assume it's like learning C++ and then going to write code in Python, but a bit harder.
@locke8412 Жыл бұрын
You’d be surprised how easily you can pick up a new engine if you have experience with another one
@WholeHolyHole Жыл бұрын
It’s not all a waste bro. Once you learn one instrument it’s easier to learn the next.
@damianwright3690 Жыл бұрын
You've learned how to build and fix the Lotus Esprit, and are now moving over to the Ford Fiesta (or insert other car of your choice) - the particulars change, many of the tools and most of the knowledge doesn't.
@DevMeloy Жыл бұрын
You'll be fine.. I'm a dev and have had to learn several languages over the years, most of the principals are transferable.
@ddjennison Жыл бұрын
Sorry to see this, man. You are always welcome over in Unreal land :)
@LostRelicGames Жыл бұрын
I've heard the lands are green and fertile! After this current game is shipped I might just sail over.
@FourtressStudios Жыл бұрын
@@LostRelicGamesI can recommend it as well! Never really liked Unity, rip to the current developers
@VertegrezNox Жыл бұрын
Yuck. Jumping from one exploitative trap into another.
@FourtressStudios Жыл бұрын
@@VertegrezNox do you make games as well? Unreal has been great so far my man I really like visual blueprinting. It’s been many years since I was on Unity but I don’t think that was free for them
@Xirpzy Жыл бұрын
Godot is a better option for indies than unreal. Much less bloat, premade boundaries and resource heavy stuff to worry about. My brother has made games in all three and Godot is now his go to engine. Easiest to work with.
@ChristopherCormierPortfolio Жыл бұрын
A decision spearheaded by the guy EA fired for being too greedy. Let me repeat: EA, Electronic Arts, fired this dude for being TOO GREEDY. And unity thought wow what a perfect addition to our staff
@QuipyGirbo Жыл бұрын
I'm glad they did this. I'm not great at keeping track of the different platforms, and which direction they seem to be heading. Now I know to jump ship immediately!
@BiemexBmXBG Жыл бұрын
I've started to learn Unity within the past month as my first engine. After those news, I've already bought a UE5 course
@JuicyBenji Жыл бұрын
Someone from Godot has infiltrated unity, this is awesome. I really dislike the experience of using unity, and I really want Godot to succeed. Looks like this will be a huge push xD
@tobyfredson5668 Жыл бұрын
While I'm aware of the controversies surrounding Unity and it's nothing new to me since Unity Co decisions have annoyed me plenty of times I still don't see the appeal of Godot. No offense but from an artist's point of view, it looks a million times uglier than Unity and Unity looks ugly don't get me wrong, I find it is still lacking in features I need as an artist. That being said I can relate to you having a bad experience with Unity but personally, I would stick to Unity simply because Godot failed to capture my interest and I don't see any better engine aside from Unreal. I really want Godot to succeed 👍but I think that as a 3d engine it still has a long way to go.
@JuicyBenji Жыл бұрын
Are you saying it failed with 3d before or after 4.0 release? Massive changes in that aspect came earlier this year. While what one might find appealing differ depending on preference, godot has a more modern ui where as unity has a late 2000's vibe to it. And when it comes to UX, not much makes sense in unity, and I'm saying that having spend more time in unity than I ever have in godot. No hard feelings of course, you are allowed to think it looks better. @@tobyfredson5668
@unknownpeople4613 Жыл бұрын
How many games i played over years that start with one mark - unity, and know we are here, rip
@pnvgordinho Жыл бұрын
I would love to see the devs of Unreal come out publicly and tell all Unitys devs to go to Unreal. Just invite them to join their engine.
@muuubiee Жыл бұрын
They don't have an equivalent to DOTS, or mainly ECS.
@angulinhiduje6093 Жыл бұрын
would be such a baller move to make a free course on how to port unity into unreal products and how to use the engine from there
@7heQuaX Жыл бұрын
I am using Unity since version 3.4.1. Over 10 years. There were a lot of weird decision makings in the last few years, but THIS is too much. I am switching to Unreal AND Godot right now. Don't fear the change. It's never too late for learning new stuff.
@jussirautiainen3784 Жыл бұрын
Thanks .. I'll see you on the other side then .... Loved you Unity ... but you broke my heart ...
@IATotal Жыл бұрын
This all started when Unity changes from life license to monthly payment and we let them go with that
@scififan698 Жыл бұрын
so true.. this WEF mentality of 'you will own nothing, rent everything and be happy' is so poisonous. This is where it ends, like a blood-sucking leach. no more Unity for me.
@tonycalabro470 Жыл бұрын
In two weeks this will blow over and no one will be switching engines.
@GnomePuntTrainerYT Жыл бұрын
This truly cements Epic Games as one of the largest, strongest game and engine companies for honestly as long as this policy exists with Unity.
@Randombloke35830 Жыл бұрын
It'll still destroy trust even if they rollback this policy, which they will probably have to in some form since this hardly appears to be legal:- driving a company into absolute debt through what is supposed to be a royalty fee.
@GnomePuntTrainerYT Жыл бұрын
@@Randombloke35830 Absolutely! Even if they rollback, people will be wary of what engine they dedicate their time and energy into learning, but more importantly it will keep commercial game developers away because they don't know how they might get "fined" for their decision in the future.
@Kabodanki Жыл бұрын
Hope that chinese owned company named epic games won't dig their own grave the same way *
@MCNeko6554 Жыл бұрын
@@Kabodanki I think it's telling that people in these comments are harping about CHINESE OWNED Unreal Engine possibly going down the same road but aren't freaking out about UNITED STATES OWNED Unity that decided to do it FIRST.
@themore-you-know Жыл бұрын
@@MCNeko6554 , if you think there is an equivalence, take a trip to China and parade around town with a Winnie the Poo shirt.
@marsovac Жыл бұрын
Unity is saying this: "You will get charged. You don't know how much. You cannot calculate in advance, not even the worst case. But trust us bro."
@dcarter1898 Жыл бұрын
This. I've seen some people defending Unity presenting spreadsheets portraying different sales numbers between Unity & Unreal showing Unity is vastly cheaper. That's not the point. It's the unknown factor with Unity. You don't know if you are going to get a bill in the mail for $10 million because some bot farm spam installed your game.
@teilzeitbernd Жыл бұрын
There is no "listening to the community" that will fix it. Even if everything is rolled back indefinitely, they have shown their hand and what they are willing to do. Every future project will have the question attached *Would we like to be subjected to unrestricted charges we can't control or verify, forever?*
@scififan698 Жыл бұрын
exactly.. they can potentially make up any kind of 'INSTALLs report' and sue you with a bill so high you cannot even legally defend yourself anymore... this is ridiculous. I'm taking everything down from the app stores.
@thecapivaralover Жыл бұрын
This sittuation with Unity happening right now showed me the importance of having your own engine. Definitely a very hard task, but I can see the value in it.
@llamatronian101 Жыл бұрын
There are also open source engines, from Godot to Bevy.