I escaped game dev hell
11:23
2 ай бұрын
My JOBS Before GAME DEV Sucked
12:21
INDIE GAME DEV IS LIFE - A Devlog
9:06
New Unity Pricing Changes LEAKED
9:19
The Death of Unity
15:35
Жыл бұрын
Пікірлер
@giantarcsfora9279
@giantarcsfora9279 23 сағат бұрын
I am stuck in an ocean of bugs with my project... which is over 20 years old
@De_Wouter
@De_Wouter 23 сағат бұрын
Some play testing advice: don't tell them anything while playing, let your play testers tell you things
@ahmedamir7
@ahmedamir7 2 күн бұрын
What's the game at 00:25?
@Aqua-Mums
@Aqua-Mums 2 күн бұрын
7years later, I'm building a sim racing rig using this cv1
@BatzorigVaanchigEnjoyer
@BatzorigVaanchigEnjoyer 3 күн бұрын
This video was extremely helpful thankyou!
@waitforpasi3584
@waitforpasi3584 4 күн бұрын
Man I thought you abandoned the game since its marked as unavailable in my wishlist and thought all the time through the video „when does he say it“. I‘m glad you are still on it and that you are alright!
@1x5x7
@1x5x7 5 күн бұрын
Hey, any reason why Blood and Mead is/will be unavailable for Germany?
@LostRelicGames
@LostRelicGames Күн бұрын
Shouldn't be. I'll look into it
@andrewzizhen
@andrewzizhen 5 күн бұрын
Lmao this made my day hahaha so good
@ThylineTheGay
@ThylineTheGay 5 күн бұрын
Have you seen the 3 months ago video by Andrew Cunningham?
@ThylineTheGay
@ThylineTheGay 5 күн бұрын
On related issues with BTP
@daevaro
@daevaro 5 күн бұрын
this game will be a blast
@JediMB
@JediMB 6 күн бұрын
I would say the primary reasons I didn't make it into gamedev around 17 years ago (yikes) were that... 1) I have a habit of aiming too high, beyond what my experience allows. 2) I have historically been unable to prevent myself from getting distracted. I've made improvements in both areas over the years. In the self-reliance department, I would say the bigger issue has been that I want to do everything on my own and I instead still _have to get better at asking for help._
@RedEyeStorm7
@RedEyeStorm7 7 күн бұрын
I really wish you would have shown the text on the screen while reading it so I could read along, its very hard to watch this type of video without it
@okjhukae
@okjhukae 8 күн бұрын
Ironically, by shifting all the state management to code, we would end up implementing design patterns like a "State Machine," effectively recreating what the Animator already provides. This could even lead us to build a custom UI to handle these states, bringing us full circle to where we started
@imnugget8085
@imnugget8085 8 күн бұрын
My target first game at most 10k dream dream goal 30k cash 😅
@Jeireme
@Jeireme 9 күн бұрын
Thank you for this tutorial, it was clear and fun to watch!
@HammerCraftStudios
@HammerCraftStudios 9 күн бұрын
I watched this video 4 times before launching my Kickstarter for Mercenaries of Gridaris - happy to say I was successful :,-)
@JawadKhan-l9e
@JawadKhan-l9e 11 күн бұрын
Legendary stuff bro!
@jackz4665
@jackz4665 11 күн бұрын
You have the advantage of being already popular, marketing is a big thing and a very very few indie devs have this advantage, at the point where you are, just finish it and release it dude, don't give up. Stop adding new features, complete what you have and make it releasable
@Darksteps-w4x
@Darksteps-w4x 12 күн бұрын
👍
@vineetdodd9915
@vineetdodd9915 13 күн бұрын
The stone sphere game looks emblematic of the mobile games of the late 2000s, and it also looks amazing!
@Silvertaurus_
@Silvertaurus_ 13 күн бұрын
4 years later and Thank You!
@aknaiotto
@aknaiotto 14 күн бұрын
Congratulations! This game looks amazing! Sounds like you're at a very good point with it, it looks very polished, you did an awesome job. I can't wait to see this succeed, and I'm sure it will. BEST OF LUCK!
@Uc.urielco
@Uc.urielco 18 күн бұрын
Just let me play it!!!!!
@Lync1111
@Lync1111 20 күн бұрын
Just found your video here. Is there a start to finish version of this
@albizutoday2754
@albizutoday2754 20 күн бұрын
Bro be very fucking proud!
@joppemin
@joppemin 20 күн бұрын
I've had about 8 projects in the past 3 years that ended the same way, overly stressed about the prospect of continuing a project that I don't know how I'll finish. thanks for this viddy
@0luckyluca0
@0luckyluca0 21 күн бұрын
42 dollaredoos? no wonder it flopped
@PastaEngineer
@PastaEngineer 21 күн бұрын
You actually are willing to give harsh and honest feedback. Thats great. Do my game next. My launch was last week and id like to know what i did wrong.
@sahil_more_06
@sahil_more_06 22 күн бұрын
Great video i just learned something new thanks jhon wick
@mistermakebelieve
@mistermakebelieve 23 күн бұрын
Marketing is the problem with poor art. How many games appear on itch every day? How do you inform potential players, "Hey, there is good gameplay, I swear!". You do that two ways. One, get a massive following on KZbin or Reddit. OR you have eye catching visuals. And even with eye catching visuals you'll probably not be discovered. It comes down to luck or a LOT of hard work marketing.
@lonecoder_cro
@lonecoder_cro 23 күн бұрын
your KZbin name says it all lol
@BGFire_YT
@BGFire_YT 24 күн бұрын
Where is this ****ing animator!? I'm ready to make a deal with organ donators if this will change a frame ONCE! Or go back to scratch, because it's far more simple... 3:36... Animation names! This is if we have loaded animations. For some reason it doesn't threat gifs like animations so how do you get animations uploaded in the first place!?
@madaraainna
@madaraainna 24 күн бұрын
Can't stand his cringe talking pattern.
@RyanStillGames
@RyanStillGames 24 күн бұрын
A normal response: "I actually think we should lean into the violence, tapering it may not gain new fans and could alienate people who already love the game. I believe there's a large audience out there craving this kind of over the top cartoon violence since the down turn of cartoon network, so I don't want to change course this late in the project." ...or... this. 😅
@badadvice8080
@badadvice8080 24 күн бұрын
I didn't click on your link to hear your dos and don'ts. After 01:43 I left and gave you a thumbs down for yakking and not showing.
@gameacademyshorts
@gameacademyshorts 24 күн бұрын
stop improving it! :) time to release and enjoy money flowing in :)
@gameacademyshorts
@gameacademyshorts 24 күн бұрын
I can relate 100%. very difficult to keep the passion for a projects while you are facing the struggle and you enter the loophole of "what if..." Can't wait to play your game and the many more you will develop in the future.
@DataPotato
@DataPotato 24 күн бұрын
How about "Replaying my old flash games" or oh hold on, this is a nice video :)
@DataPotato
@DataPotato 24 күн бұрын
aghhhhhhh... I CAN DO IT.
@DreakBee
@DreakBee 25 күн бұрын
hi, can the same methodology be applied to a 3D game? I'm more interested if I have masks, for example, that I only use my right hand in one animation, if it can also be entered into the script, I think it should work, but I'll ask you right away before I start trying it :D so that I don't lose a month on testing, if you tell me that it can't be done.
@Atenvardo
@Atenvardo 25 күн бұрын
Great video, but for some for some feedback, I was about to skip the video due to the title. However, I started and once I realised it was YOUR old flash games I was hooked, more game devs would be drawn into it that way, I assumed you were playing random old flash games, this was far more interesting and a great insight into game dev. "Reacting to my old flash games" ect for a better title to draw viewers in on this one. All the best John, huge fan!
@styxrakash4639
@styxrakash4639 26 күн бұрын
Rotoscope is the only real recommendation here
@kotor1208
@kotor1208 27 күн бұрын
Good to see that you have not abandoned your project. Whenever I started losing hope, I just come here look at your videos to get inspiration. I am very early in my project and wondering what render pipeline have you used in your project. I am confused about whether to use the Builtin Render Pipeline that I currently have VS URP. URP seems to messing up my project, but thats the future. I want to have your thought on that. Kudos to you for the excellent work that you are doing.
@GlasDevGuy
@GlasDevGuy 27 күн бұрын
What Samsung wide screen model do you use and what is the resolution ?
@kyoseoul
@kyoseoul 28 күн бұрын
Holy bro cooked
@SaudBako
@SaudBako 29 күн бұрын
public fields, getters, and setters are forbidden. Sometimes I have to, though, but that's because I have a bad design. If use them, it means I was in a hurry, and I'll have to get back to them.
@daxmiller2670
@daxmiller2670 29 күн бұрын
can u use this with state machines ?
@hfg16
@hfg16 29 күн бұрын
This can work with 3d
@keathmueller2430
@keathmueller2430 29 күн бұрын
Congratulations!
@Al3x_is_here
@Al3x_is_here Ай бұрын
Lifesaver