Being able to learn new things and have fun little discoveries about my childhood favorite, 20 bloody is later, is truly magical. Thank you for theses
@AdjutantAntithesis8 ай бұрын
Man it'd be awesome if someone can use those guard shields to make some kind of difficulty mod for the game someday
@LuminarLight8 ай бұрын
It is very easy to add a shield like that to any enemy, but for some reason the code already had it for the guards.
@RayManiac908 ай бұрын
3:05 oh no Rayman lost his legs again
@h.silvagaming8 ай бұрын
I found Darth Maul legs😂
@Rowlet2168 ай бұрын
I kinda hate that the Freedom League shields were cut, it would've helped show the difference between Torn's leadership valuing the lives of his soldiers and the Baron's leadership treating the Krimzon Guard like cannon fodder
@FreemanFreak878 ай бұрын
I love how the video starts with "the spawn rate of fat people was too low". Already this video is a 10/10.
@elias89818 ай бұрын
I love your videos so much. Each one seems like a new childhood scientific discovery of what i wished to explore about this game but never possible before
@trajectory72358 ай бұрын
The pants running around by itself!! 😂 3:03
@reallybadcontentXD8 ай бұрын
Holy shit. Jak 3 is my beloved game from childhood. First time i saw this masterpice - i really thought that THIS is the best game out there and PS2 becomes my personal best console, ONLY cuz Jak 3 was in it. And after 18 years seeing that game takes such treatment - brings me joy and happiness. Can't wait to try it out for another walkthrough then it's release on OpenGOAL Big thank you!
@alexcole98 ай бұрын
It really sucks that the hellcat was barley used. I would have love to drive them around the city like in Jak 2. But with opengoal we can bring some things back maybe. Giant dark jak is one example.
@LuminarLight8 ай бұрын
There are still references to dark giant, but I didn't look into it yet. I don't expect everything to still be there from Jak II.
@alexcole98 ай бұрын
@@LuminarLight Really? I thought that was removed like the others besides the rest. Hopefully someone looks into it and make it a thing.
@Mattfghdghd7 ай бұрын
Thank you so very much for showing this! I absolutely love this whole OpenGOAL project and so glad we have people like you working on it. Brings many hours of joy to my life and couldn't thank you enough.
@LuminarLight7 ай бұрын
I am not working on OpenGOAL, I am just a user.
@breakfastbaron57888 ай бұрын
I love Jak 3, but seeing these videos makes me wonder how much better the game could have been with more time in the oven. It seems like the war in Haven City was going to have a lot more going for it. Thank you for these uploads as always.
@Santana_Art8 ай бұрын
Yeah exactly, this game really could’ve been so much greater than it was. You can see in many ways how they wanted to focus on scale. Big wasteland, big bosses, big war. Everything was just going to be bigger and better
@Matt_19-898 ай бұрын
I've been following Open Goal for a good while now and my God you guys are absolutely slaying it with Jak 3 (I'm assuming you're also working on that project in some capacity). It's my favorite of the trilogy and I honestly can't wait to play it.
@LuminarLight8 ай бұрын
I am not working on OpenGOAL, I am just a user.
@Matt_19-898 ай бұрын
@@LuminarLight Aight, gotcha, still super cool stuff, I like to see cut content, especially in games I've played dozens of times already.
@ChainikVlad6 ай бұрын
Usable Hellcat is my childhood dream come true, what a sexy vehicle.
@ceejay53918 ай бұрын
Its nice to see the yellow guards again including the hellcat cruisers but the giant robot is new.
@BungieStudiosАй бұрын
You're really good at this game. I would have died.
@GeneralChrisGaming8 ай бұрын
This week been wild so far, so many cool stuff being released , discovered or shown😂
@ProjectRocketCHNL7 ай бұрын
Really cool stuff luminar! loved the hellcats idea
@TheXxTanmanxX8 ай бұрын
Really cool!! Thanks for showing us all this and the hard work you put in!
@robert64998 ай бұрын
This is absolutely incredible.
@NotOrdinaryInGames8 ай бұрын
Honey? Where are my blue paaaaaaaaaaaaaaants?
@OgGato666664 ай бұрын
I’d love for them to create mods that improve the setting of the pitched battle in the refuge village, with more enemies, new allies, new abilities, and even some texture variations, similar to a mod known as Pedfuncs for GTA SA. It would be great if the guard could have a support tank or something like that.
@smileyday7 ай бұрын
With this game only being in production for 1 year I wouldnt be surprised if the shields & giant robots were cut very late in the game, considering the robot still appears even on PS2 by way of glitch. The giant robot being removed from defend HQ seems to be to decrease the difficulty since Jak 2 was ridiculed for its difficulty. The Robot seems to be an absolute UNIT to try and fight lol pure speculation on my part. Great work and many thanks to the open goal team & community, saving the best series on PS2!
@Ultranety6 ай бұрын
5 years?
@smileyday6 ай бұрын
@@Ultranety *1 year
@emaxelrodriguez3573 ай бұрын
3:04 OH NO! SATORU GOJO!!!!
@lolzor962 ай бұрын
So I know the giant KG bot is just a scaled up regular KG bot. But I can't belp but feel there was a missed opportunity to give the KG and metal heads some much larger and more imposing units. I feel like the game's apocalyptic vibe would've been even better if they'd done something like that. Like, can you imagine how cool it would have been if during the later stages of the game, the KG and the metal heads start sending in their big heavy hitting units capable of mowing down ten guards on their own
@lonewolfgaming497918 күн бұрын
They could definitely bring some of this back in a remake
@SupportGamin20258 ай бұрын
So many good things cut out of a great game
@mikeexits8 ай бұрын
I mean, half of this stuff is clearly unfinished. The giant robots are the most obvious case, and guard shields seem like a placeholder for the riot shields or something like that. They just copy pasted the Dark Maker shields onto the guards. Makes me wish they had another year for Jak 3 so they could flesh out the story better, fix some of the writing issues, and perhaps have even more variation and refinement to the gameplay. Would've been nice to have more to do in Spargus city. For such a rushed game though, it's shockingly good.
@MM-ij1jh8 ай бұрын
1:14 they should have kept the Hellcat Cruisers spawning like they did in Jak 2
@Mb.groovy5 ай бұрын
jak 3 has made ALOT of updates since the release of this video, overload 2 is nearly completely decompiled which means cutscenes audio and music is able to be heard!
@HeftyPeach915 күн бұрын
I hope when its fully released someone makes a mod to restore Jak 2s haven city with the guard system back too
@blvdesАй бұрын
I wanna see a mod where we can fly torn's ship wherever lol
@biggercandybar61158 ай бұрын
Since you got the Hellcat cruiser working can the KG patrol bike work as well?
@LuminarLight8 ай бұрын
Its model is not present in Jak 3.
@JMGO1999EternalMajorKakoEscoby8 ай бұрын
Could it's model be imported from Jak 2 to 3? then retextured to Blue?
@LuminarLight8 ай бұрын
Nobody can convert a version 7 art group into a version 8 art group, and it is unlikely that it will ever be possible. Best bet would be adding it as a custom art group, but the support for custom art groups was only implemented very recently, supporting simple one-component models for now. Will probably take a while before we can have separate components and collision and animations in custom art groups.
@Sanker12 ай бұрын
cool
@Raziel_Winged8 ай бұрын
wow thnx for that great video
@DaVibeCreator8 ай бұрын
is it possible to increase number of squad guards from 4 to 16? or make guard ride a vehicle
@LuminarLight8 ай бұрын
Probably possible. Guards riding vehicles is mostly just an illusion. But yes it is possible, and I did some tricks to see it. But it is not in the video, nor in the changes that I ended up pushing, because it was an ugly hack.
@TCGexclusive8 ай бұрын
Crazy how you can get it to spawn but don’t know what it is or how to make it appear.
@LuminarLight8 ай бұрын
It spawns as a giant if there is a specific flag set. I couldn't find where this flag is set. But it was easy to remove this condition.
@jordanm27328 ай бұрын
It's the same shields that the dark makers use, right?
@JMGO1999EternalMajorKakoEscoby8 ай бұрын
Seems like it.
@LuminarLight8 ай бұрын
Yes. And it is also the same shield that the Titan Suit (Dark Maker Mech....) uses.
@eugenegans45494 ай бұрын
well we already have the early builds of the game surprising that none of them was in any of them for example the july 12th and september 29th build i already know those builds cant be ported to opengoal
@miguels_space8 ай бұрын
Is there in Jak 3 more locations? death city, temple, origin haven city, ...?
@LuminarLight8 ай бұрын
Not in final version.
@expendableindigo96393 ай бұрын
Does the giant robot have a name in the files?
@LuminarLight16 күн бұрын
It is not really separate from the normal robot. It is just a state that changes its behaviour, size, and color.
@cityracer28 ай бұрын
If the giant robot was half its size would it work better?
@LuminarLight8 ай бұрын
Size is not the main issue. It is literally invulnerable. Can only be damaged while rolling. But it rarely ever rolls.
@LEONGAGIN8 ай бұрын
👍👍👍👍👍👍👍👍
@LeonKlimowicz7 ай бұрын
you make cool stuff
@mrblade34127 ай бұрын
Wait, jak 3 is already playable in opengoal?
@LuminarLight7 ай бұрын
The project is fully open source so you can do it if you build the project yourself.
@KodyAWSOME4 ай бұрын
@@LuminarLight any chance you can post a video of this process? I cant find anywhere explaining how to do this. the open goal software has jak 3 hard locked and cant access any of the tools to try and do that.
@LuminarLight4 ай бұрын
@KodyAWSOME kzbin.info/www/bejne/Y5KQaZamd61ksJI This guide may still work. I won't make a guide myself.
@dangerjoe89118 ай бұрын
So you are telling me that the stupid Jak-Subreddit Joke was correct, and most people indeed never saw 100% of Jak 3?
@alexcole98 ай бұрын
That's right. Now that you know. It's time to play all of Jak 3.