Make a Pokemon Game in Godot - Finishing Scene Transitions (#8)

  Рет қаралды 10,799

Arkeve

Arkeve

Күн бұрын

Пікірлер: 30
@travisnielsen9975
@travisnielsen9975 3 жыл бұрын
What an amazing set of tutorials!! Perfect pacing with short and to the point explanations about why the code is written. The code is incredibly versatile while being relatively easy to understand. The set of lessons up to and including this one is the best set on KZbin currently, which is saying something because there are a few amazing Godot KZbinrs! Thank you so much for these! I personally managed to finish the first 8 videos in a day with a few hours break, which probably breaks your heart considering how long it probably took you to code this while filming (no small feat on its own) and how long you probably spent editing (another task unto itself!) but it really is a compliment!! You are doing great work! I look forward to doing more of your tutorials!
@brunch1572
@brunch1572 3 жыл бұрын
This series has been absolutely fantastic. Criminally underrated creator that I am now subscribed to. Can't wait for the next video. Two things: 1. When you are doing the collisions for inside buildings, instead of CollisionShape2D, you can do CollisionPolygon2D. With this node you can make any shape of collider you want by just placing dots. It connects the dots for you and makes a collision shape of any wacky shape your heart desires, and its all one piece. The dots can even be dragged to reuse the shape for other housing interiors. 2. This is less helpful, but I made the player facing into enums. That way instead of adjusting Vector2 coordinates to choose a direction, you can just choose the actual direction by name. Doesn't improve anything really but its convenient. Cheers
@Arkeve
@Arkeve 3 жыл бұрын
Thanks, totally forgot about using polygons instead! Appreciate the tips :)
@ScottDiBenedetto
@ScottDiBenedetto 3 жыл бұрын
best series on youtube
@CrawillageDev
@CrawillageDev 3 жыл бұрын
i agree
@brianbatton9950
@brianbatton9950 3 жыл бұрын
That's what I'm saying!!!
@badboy781227
@badboy781227 3 жыл бұрын
Awesome video series! I'm learning Godot and I had a hard time implementing the player facing the right position after a level transition, but your video gave me many ideas of how it can be done better. Subscribed!
@Khalyn12
@Khalyn12 3 жыл бұрын
Amazing tutorial and really neat outcome. I'm already sad that I'll probably finish the rest of the current videos tomorrow. Keep up the good work!
@Kennycable3
@Kennycable3 3 жыл бұрын
This series is amazing! Really helpful and your teaching pace is perfect. Excited for the next videos!!
@skullkid
@skullkid 2 жыл бұрын
Hey, very good tutorial, thanks. I have a question related to this, the world map would be a scene or must be connected scenes with no fade? All in one scene could be some heavy but if it would be splitted, how connect them?
@zeekthegeek4538
@zeekthegeek4538 3 жыл бұрын
Thank you so much for these tutorials man!
@JellyLancelot
@JellyLancelot 3 жыл бұрын
I am LOVING this series, you deserve way more subs. Really appreciate the use of time stamps too! Could you set the position of the player based on the relative position of the door node the player walked through? Instead of exporting the property to be a static value that has to be defined per instance
@Arkeve
@Arkeve 3 жыл бұрын
Interesting idea but I think that might be tricky, the door node that the player walks through has no relation to where they spawn in the new scene.
@JellyLancelot
@JellyLancelot 3 жыл бұрын
@@Arkeve ah I see what you mean now… derp. Didn’t think of that! Yeah of course, it’s the wrong door entity… the two entities would have to be linked for that to work, so ignore me hahah
@glaedr0173
@glaedr0173 3 жыл бұрын
Loving this! You have been so helpful!
@mewblue3997
@mewblue3997 3 жыл бұрын
Another great video! Glad you've kept at it - also I've been meaning to ask, how could you program full free movement for the player without messing up the code? I tried earlier and it wouldn't run
@Arkeve
@Arkeve 3 жыл бұрын
I usually try to get something working before I record the video so I have a rough idea on how to implement it. I usually make a bunch of mistakes during the process 😅
@mewblue3997
@mewblue3997 3 жыл бұрын
@@Arkeve yeah, my problem is trying to preserve the if statement
@leetri
@leetri 3 жыл бұрын
For some reason I can't figure out, my X axis moves in 16.036 pixels per square, even though the snap is set to 16x16 and all the objects follow that scale. Y is perfectly fine and moves in proper 16 pixel steps, so it's just my X axis that is messed up somehow. Any clue what's wrong?
@Arkeve
@Arkeve 3 жыл бұрын
Try confirming that none of the parent nodes have a position that has any decimal places
@leetri
@leetri 3 жыл бұрын
@@Arkeve The Town node somehow had an x-scale of 0.98, no clue how that happened. Thanks for the help, it's such an obvious thing in hindsight but still something that never would've occurred to me.
@TheRonpe
@TheRonpe 3 жыл бұрын
Nice project.
@tomyddd
@tomyddd 2 жыл бұрын
sir, why my player_entered on 17:10 doesn't works?but i follow ur steps correctly
@tomyddd
@tomyddd 2 жыл бұрын
pls help me, sir
@EvanOdson
@EvanOdson 8 ай бұрын
Hey, if anyone is still following these tutorials, I have a bug question: I'm trying to connect two doors from my "Town" to the same "Floor1" (I'm using a different layout plan). Essentially, two different entrances to the same house, and then two exits from said house back to the same town. Thing is, my spawn points are getting mixed up between these doors, and I'm not sure why. Could it be the way/order in which they are nested under my "Town" and "Floor1" scenes? I would appreciate the help!
@tails_the_god
@tails_the_god 3 жыл бұрын
Hey I'm trying to add a font and resize it to 16 x 16 but it doesn't look right.. compared to like gimp..
@dolabellagames
@dolabellagames 5 ай бұрын
if player_entered statement inside enter_door, close_door and door_closed just bug everything and doesn't work using Godot 4.2.2 @Edit: All doors need Collision Mask on Player to work, otherwise just bug everything
@klim5026
@klim5026 3 жыл бұрын
cool tutorial
@TheArtist808
@TheArtist808 2 жыл бұрын
Thanks
@AP-ol7tj
@AP-ol7tj 3 ай бұрын
Can you make a dota 2 game ? :D
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