I've been doing just 3D modeling in Blender, and I haven't noticed until recently how versatile Blender really is! It really amazes me how useful this software is and on top of that, I'm thankful that it's free to use. Free tools like this is what helps people seek new passions and create a better future for everyone.
@DanielGrovePhoto3 жыл бұрын
I totally agree it's very powerful and well made so that with creativity you can achieve all kinds of looks and with workarounds. Video editors, graphic designs, even interior designers would do well to learn Blender.
@ZDBT2 жыл бұрын
If you add a limiter modifier after your envelope modifier on your f-curves you can get rid of that noise at the bottom.
@b._.render Жыл бұрын
Ohh good idea thankya
@b._.render Жыл бұрын
Thankyou very much!! I followed your tutorial to make my dad a little something for his birthday ❤🎉 Thankyou for the useful tips
@TheBellows000 Жыл бұрын
Nice tutorial, but you seem to have missed that it's possible to unbake the f-curve. When unbaked you can edit all the points individually and you can delete unwanted keyframes or decimate the keyframes to get a more interpolated animation.
@DanielGrovePhoto Жыл бұрын
Oh those are great tips! Thanks!
@Ruuubick3 ай бұрын
Actual tutorial starts at 19:45 Also for newer Blender versions, the "Bake Sound to F-Curves" option can found under "Channel" in the Graph Editor but it is now called "Sound to Samples"
@gamecompetition24332 жыл бұрын
You did great job man, every is perfect, especially the final result, which gave me the sence of infinity when you moved your camera inside those effects, which resembled infinity space with beautiful stars. I just want to say, Could you include addon or something like that that will show what are you pressing while modelling. Thanks a lot. Great masterpiece
@noahwallace34582 жыл бұрын
thats what im doing with my own stems right now it makes stuff work easy
@professordeb4 ай бұрын
Just came across your fabulous tutorial here...thanks for sharing!
@DanielGrovePhoto4 ай бұрын
@@professordeb thanks! It's a few versions old but still a gem! Check out my other tutorials in my blender Playlist.
@professordeb2 ай бұрын
@@DanielGrovePhoto I was with you until 14:50 when you do a test render. Blender 4.2 and it looks nothing like yours....my render looks exactly like the screen image in your video just prior to 14:50 with no reflections from the emissive 'light" materials. What might have changed in blender since you made this a few years ago? One thing that has been removed is the blend mode from EEVEE, but I thought that was for the brick texture mortar, which seems to be working (what I read is that "Render Method" has replaced "Blend Mode"). Have checked all settings and they match yours...frustrating when new Blender versions make prior tutorials only partially usable...oh well.
@Dr_Ender3 жыл бұрын
Another great video! Loved the tutorial, learned a lot of neat tricks as well. Gonna make my life much easier lol.
@DanielGrovePhoto3 жыл бұрын
So glad to hear that! Happy blending!
@thesteaksaignant3 жыл бұрын
this is awesome! Thank you for this great tutorial (sidenote : I make music but the machine learning track separation blew my mind, I never imagined such a thing existed)
@thesteaksaignant3 жыл бұрын
Just an idea : you don't need to actually make the music, if you have a song in mind you can layout a very simple beat in FL studio or LMMS (free) at the same tempo, even if it sounds like crap it can give you a clean signal to use
@DanielGrovePhoto3 жыл бұрын
@@thesteaksaignant Yes, very true!! Can LLMS be used as a DAW to make music with VST?
@thesteaksaignant3 жыл бұрын
@@DanielGrovePhoto yes it is a DAW and you can use VST with it. The main limitation is that you can't record directly into it, but you can import audio files (Though that might have changed, I haven't used it in years)
@toapyandfriends2 жыл бұрын
I notice when I change my envelope and I moved the Max up it doesn't look the same as yours and when I moved the minimum down it doesn't do the same thing either.... I'm talking about the first time you change the envelope in case you did it later in the video... Never mind I figured it out I was doing the min Max on the top one not the control point...
@konradswart40692 жыл бұрын
I have found it. I see a problem with this video. In music, anticipation is very important. The beauty in music is in its anticipation. Therefore, when listening, to music, one hears something coming. But if one also sees it coming, it enhances the anticipation. If you connect the animation directly with the sound file, one can only show changes that are in sync with the music. One cannot put the anticipation in the graphics. That is why I use midi. The power of midi is, that you have the data of what is coming, and what has been. Therefore one can see the anticipation. Things like this, connecting the audio file to the animation, are only interesting as an extra, but not as the main animation. What you have made here is cool, though!
@brunoghisi22 жыл бұрын
Cound you explain a bit more about the antecipation?
@LeoD.J2 жыл бұрын
My understanding from what you said is that when you accompany music with a visual element, like midi, it will create anticipation because you can visually see what is going to come from the music. Like with midi, you'll be able to see an upcoming descent through the scale, but I don't understand why you think midi would do a better job in creating the anticipation than a 3d animation. I feel like the 3d animations are much more immersive and powerful than just some lines of midi floating through space.
@konradswart40692 жыл бұрын
@@LeoD.J You have a totally wrong picture what midi animations are about. Smalin uses midi for _all_ its animations. With midi, all instruments are nicely separated. This makes it easier to make music animations. It is possible to combine midi with sound data. Also something smalin does. For example this video. kzbin.info/www/bejne/eZDcl2p8ft6oZ7s
@crimsonguy7232 жыл бұрын
Or just use individual audio stems like he mentioned and shift them forward in time so that keyframed amplitude peaks occur before the audio amplitude peaks. This way the visual's can be affected by music ahead of the music. No need for midi, although if midi can be used in blender that would be cool.
@konradswart40692 жыл бұрын
@@crimsonguy723 If you use Blender 3.0 with Animation Nodes Extended Nodes you can use midi in Blender. However, there is a problem. The tempo track of the midi file is not read correctly. The programmer of the midi part of Animation Nodes has corrected this in a later build, but this does not have all the features of Animation Nodes. What you can do, is install the latest build of Animation Nodes in Blender 2.93, get the file midi.py out of that, and replace this file in the installation of Animation Nodes in Blender 3.0, and then all works fine. Apart from this, _I don't agree at all_ with you. It is _impossible_ to do things like this: Andy Fillebrown: kzbin.info/www/bejne/bJvFeHhmgL2DgKs Or this: smalin: kzbin.info/www/bejne/moLQdqafg9-CnK8 or this: My own work: kzbin.info/www/bejne/jHmmk6CBoMZobtk and this: also my own work: kzbin.info/www/bejne/mJfHiaSOgK10mc0 without Midi. In particular smalin first gets the sound file of a live performance, transforms that in midi (with many mistakes because there does not exist a software solution to this problem), and then uses the score to correct all the mistakes. By just shifting peaks of some sound file you only get _very primitive results!_
@christophervaca71163 жыл бұрын
Excellently done. I'm gonna try this week.
@unaninated2 жыл бұрын
This tutorial is so great, a was able to create an awesome visualiser thank to the tips in this video. My animation no properly reacts to the music with little extra effort on my part
@maxjohn60122 жыл бұрын
Very cool! I've never used Blender before but I found this nice and easy to follow, and the results are fantastic.
@DanielGrovePhoto2 жыл бұрын
Wow first time? That's awesome! I do hope they improve this audio input feature but with some prep work with a DAW or audacity results cna be even better. The AI spotter sites come in handy. Check out my other videos most of them are aimed at newer users.
@toapyandfriends2 жыл бұрын
Thanks so much from the tutorial ....I'm practicing it now how to animate that camera.... how do I get all those little tiny particles in there like you had?
@timspiker Жыл бұрын
If anyone is struggling with finding how to mirror on both sides, just hit: Ctrl-M , followed by X , Y or Z
@ValdaXD3 жыл бұрын
"With my default cube already deleted" You just got a like for that
@DanielGrovePhoto3 жыл бұрын
haha thanks. Check out my Blender startup file video that's probably the first thing I did!
@AHeroInHell2 жыл бұрын
Nice tutorial. Love the talk through. It helps so much :)
@ganapathym36642 жыл бұрын
Mind blowing
@DanielGrovePhoto2 жыл бұрын
Thanks! Lots of possibilities here.
@risz2 жыл бұрын
I may have missed part of the video, but how exactly do I make the bricks reflect the light?
@risz2 жыл бұрын
I turned up the metallic property and turned down the roughness, there are no reflections though.
@risz2 жыл бұрын
Nevermind, I figured it out im stupid lol. Thanks for the great tutorial!
@LeoD.J2 жыл бұрын
@@risz Bro please explain how it's done, I'm having this same problem Edit: Nevermind I'm also stupid, Literally found the answer in the next comment. But for anyone else who may have this problem: "In the render settings tab turn on screen space reflections for Eevee. And in compositor enable nodes and add a glare node in the chain or enable Bloom in render settings."
@risz2 жыл бұрын
@@LeoD.J Haha, sorry I should have given the answer in my original. if anyone needs help ^^
@vito67072 жыл бұрын
It's great!!
@brunoriyuoficial3 жыл бұрын
Congratulations! It's good! Keep it up! I leave my like to help too! Good luck on your channel !!
@DanielGrovePhoto3 жыл бұрын
Thank you!
@brunoriyuoficial3 жыл бұрын
@@DanielGrovePhoto You're welcome!
@factanonverbadesignsfreevj66063 жыл бұрын
Awesome tutorial! And at 14:00 hell yeah, really nice!! Thanks a lot man :)
@pasi_visti Жыл бұрын
i add an object, give it emission material, set emission strenght to 5000, add keyframe to frame 1, select the material driver and bake sound to f-curve. Then emission strength goes 0 and nothing happened in the graphic editor and i get an error "f-curve with path 'nodes[emission"].input(1).default_value(0)' cannot be keyframed, ensure that it is not locked or sampled, and try removing F-modifiers" . there is no f-modifier and i have no idea what sample and locked means
@sonicuchia1243 жыл бұрын
26:07 “All your base are belong to us” I would’ve liked the video again if I hadn’t already liked it. 😂
@DanielGrovePhoto3 жыл бұрын
Haha I wish my memories worked better so I could drop more quotes and references. If nothing else but to make myself smile. But occasionally someone like you gets them! I pitty the foreigner that has no clue what the heck I'm saying haha.
@jollylama4773 Жыл бұрын
I've heard it's better for render time to have an emission shader instead of all the properties of a bsdf shader - it was from a render test around version 3just sharing my 2 cents. thanks for the vid!
@DanielGrovePhoto Жыл бұрын
Makes total sense! I'm so use to normal material work it's a habit. Thank you!
@vinnieyang54223 жыл бұрын
Liked and subscribed!!
@DanielGrovePhoto3 жыл бұрын
Thanks! How'd you find me?
@karlspear6729 Жыл бұрын
Regaurdless of witch version of Blender I use, I cannot make this work. When I go to add key frames, nothing happens.
@kezbondatrack3 жыл бұрын
i find that when i check the render frame my light strips are not glowing or reflecting at all? is there a fix for this?
@DanielGrovePhoto3 жыл бұрын
In the render settings tab turn on screen space reflections for Eevee. And in compositor enable nodes and add a glare node in the chain or enable Bloom in render settings.
@NickSaffo2 жыл бұрын
@@DanielGrovePhoto Thank you for this question and this answer!
@patric2976 Жыл бұрын
hi i big problem , how to pause and continue render animation + music + music visualizer + 25 000 frame in 24 fps in 4K UHD tv . render calculate 60minutes , but my test calculate in 24 hours - 2400 frame . but the reality is that my computer will run for nonstop 10 days continuously. it's been three days since I turned it on and I'm quite worried about it when I'm out of it and I'm at work for 8 hours at that time. how thix fix my problem?
@DanielGrovePhoto Жыл бұрын
Render a png image sequence instead of a video file. It's safe in case of a crash you still have all the rendered frames. Use the output panel to decide what frame range to render. Put them in one folder.
@Just-Yap2 жыл бұрын
Hi I have an issue if someone can help, i'm at the linking audio to materials part. Im on the 0.30 of UPBGE (blender's game engine) so it might come from that ? When i'm doing the first material no issue, but when it comes to the second one the keyframe doesn't show in the graph editor. Does anyone know where this could be from
@DanielGrovePhoto2 жыл бұрын
When animating material nodes click on the node itself to show it in the graph editor.
@dimibece Жыл бұрын
Help! In Minut 19:59 When I push "add a keyframe" nothing happens, not appear the red line and the left menú :( pd: When I right click again it appear remove keyframe or delete keyframe.
@dimibece Жыл бұрын
Lol I find the answer 2 hours later HAHA Just press the "auto keying" button next to play animation at the bottom bar.
@djrival8192 жыл бұрын
Royalty Free does not mean "No Copyrights", it means a "One-time buy" and use it like you want, so there his still copyrights, be careful, make sure it says "No Copyrights".
@DanielGrovePhoto2 жыл бұрын
Thank you for clarifying!
@Arkesus6 ай бұрын
frustratingly I cannot animate the W factor of the voronoi, I even attempted to simply keyframe it but it's not accepting any animation at all.
@DanielGrovePhoto6 ай бұрын
That's so odd! You do see the w factor though right? Does manual adjustments do anything? I know voronoi looks different when evolving with w animation compared to musgrave but it does change kinda like a cat scan going through a skyscraper depending on your settings and random slider.
@Arkesus6 ай бұрын
@@DanielGrovePhoto I saw the W variable, but nothing I tried changed it, it simply remained purple. Though given the emission/strength input was also acting different I decided I didn’t need the outer faces on the tunnel anyway so have bypassed those. It’s all great fun, and thanks for the excellent tutorial.
@DanielGrovePhoto6 ай бұрын
@@Arkesus If you write a driver expression wrong it will still be purple like a driver but won't work properly. Only way to fix it is right click and delete the driver and try again make sure you type #frame*.01 or whatever value you want to control the rate.
@BuzzJones-e1e7 ай бұрын
What version Was this made in?
@DanielGrovePhoto7 ай бұрын
2.92 why?
@BuzzJones-e1e7 ай бұрын
@@DanielGrovePhoto I never get it right.
@MediaMusik777 Жыл бұрын
i gave up on blender i tried the basics and this far more advanced and I still failed on the basics. I wish blender was a little more user friendly i would pay to be able to use it since I make my original music I want to put it to animation and make 3 billion hits maybe we can partner and make some money
@DanielGrovePhoto Жыл бұрын
Don't give up! Just take a step back and learn more basics. Look for introduction to Blender videos (be sure it's a version close to the on you're using), look for videos on basic navigation, mesh editing, material and lighting fundamentals etc. You can learn it and it's an amazing tool to have as an artist. What areas do you struggle with the most?
@thevibe2985 Жыл бұрын
hey can i download this as an fbx and also what is this type of model or thing called i want to do some more research on it
@DanielGrovePhoto Жыл бұрын
You can but it would just be the geometry, no animated textures, procedural nodes, or music driven animation. As for what this style is called I'd call it abstract geometry or designs. It uses a lot of symmetry and primitive shapes.
@thevibe2985 Жыл бұрын
@@DanielGrovePhoto oh okay thank you. Can you make more videos on making music videos with blender, like I personally have a character i created from CC4 but i want to know how to put that into an environment in blender and animate it.
@DanielGrovePhoto Жыл бұрын
@@thevibe2985 You'll want to look up tutorials on rigging characters and animating that rig. It's something I don't do in Blender so I won't be any help with that, sorry.
@thevibe2985 Жыл бұрын
@@DanielGrovePhoto got it thank you
@Parcs2 жыл бұрын
hey guys, i've been trying to learn this style of motion graphics for my videos as i produce copyright free music myself, if any of you are crazy at this stuff and would like to help me out, that'd be great. i'll try to learn this in the meantime though.
@brunoghisi22 жыл бұрын
How are things going? I'm willing to help and learn togheter if you want
@Parcs2 жыл бұрын
@@brunoghisi2 i've been using blender since i watched this video, and I use a filmic srgb preset that lets the engine run above the stop frame limit or whatever it's called, and this helped me the most, blender isn't all too capable of anything beyond like 8, but with this filmic setup, it removes that limitation and allows the engine to run at about 48 or something like that, some guy found the issue and was like, "yeah not on my watch", and made it. blender is crazy powerful and has a lot of potential, but i don't have a desktop system, i'm on a laptop, so i don't think i'll be doing anything like this for my music until either someone helps me out and has a rig powerful enough to render it, or i build one. but yeah, i learned a lot. lately it's been attempting to design alongside illustrator then through blender, 3d it, and back to photoshop.
@mpcstuffs Жыл бұрын
Hi Daniel, thanks to your well made video tutorial I finally found inspiraton to create my first video animation wiith Blender based on a music track I wrote! -> kzbin.info/www/bejne/ZmnaqJp_m8qVgas . Btw, The F-curves bake was a mind-blowing feature, I wasn't aware of it! Thank you again.
@peek2much39 ай бұрын
“It is actually very easy” yeah sure maybe for you who are so good at this.
@DanielGrovePhoto9 ай бұрын
True! Hopefully this video shows you the simplicity and room for improvement. Practicing it in different ways makes it easier.
@PedroRuiz3 Жыл бұрын
Thank you for this tutorial. I used it for part of a music visualizer I made in Blender kzbin.info/www/bejne/jorTo3akoqt8hK8
@maskedgamer75652 жыл бұрын
You can at least refer to Ducky3D in the description box where you stole the idea from.
@DanielGrovePhoto2 жыл бұрын
It's been a while since I made this video so I don't recall being inspired by any specific source for the scene I made or for the general tutorial concept which is super simple. When I'm directly inspired by a visual or technique I'll say so (as is the case with my Pixel art shader video). Thanks for watching though now I've got to go see his take on this.
@maskedgamer75652 жыл бұрын
@@DanielGrovePhoto Well it's the exact same way of working and the exact same colors, so kind of weird.
@DanielGrovePhoto2 жыл бұрын
@@maskedgamer7565 well great minds do think alike! There's not much to this technique and also blue and yellow are probably the most popular colors for scifi stuff as they are striking and complimentary. I found he has quite a few videos on sound to animation. Which one did you see?