MOUNTAIN SHADER TUTORIAL PLEASE 🙏 I really struggle with getting something custom and good looking, quickly... and your setup looks like magic.
@NikolausFrey Жыл бұрын
I freaking need this tutorial on the smart materials. Nice work, keep it up!
@imabzeous Жыл бұрын
man i love your channel, no bullshit no talk about extra stuff, straight to the point . thank you and keep them coming:D
@henrikberntsson7396 Жыл бұрын
Finally! An Unreal user on MacOs! Thats as rare as finding a live Mammoth...
@julianhaysom70279 ай бұрын
Your intro described everything i have been doing for years. Get so stuck in the grind, i ended up delaying this for years. Finaly doing this now. Thanks for the tutorial.
@messiah0019 ай бұрын
@3:50 It really helped me and the exact same thing happened to me where I just backed off from rendering! Thank you!!!
@Rjmckinnon Жыл бұрын
Loving the format of all of this, great work!! Really excited to learn more from you, cheers !!
@superjello2011 Жыл бұрын
Great tutorials, Thanks for sharing these techniques...and yes , I would love to see how you setup custom shaders! thanks!
@NickGapp5 ай бұрын
I've needed to do this for a while. Thanks for the reminder and tips!
@nikadams8091 Жыл бұрын
Time you get a comment) Hope your channel grows!
@NicoLinde Жыл бұрын
Thanks :)
@sometimesyouneverknow49067 ай бұрын
yes, wishing someone said this a year ago. Glad i am seeing it now. Best practices make all the difference in life.
@dominikgomoka8541 Жыл бұрын
Just discovered your channel - and already you provided a bunch of great tips - I was thinking about making my own template for archviz projects to save time and cut all the migrating, plugin enabling, settings changing bs I had to go through every time I start - now, time to take care of it finaly ;)
@fernandovillegas8 Жыл бұрын
Very great tutorial, Thank you
@Vemrah Жыл бұрын
amazing channel -
@ActionDreamEffects Жыл бұрын
so glad I found your channel!
@evanwillis62295 ай бұрын
mater shaders are too clean! very helpful template set up! 😄😁
@TheEsborn Жыл бұрын
Great channel. Would love a tutorial on a landscape material.
@Ben-mb4ft Жыл бұрын
thank you, very useful keep and enjoyable to watch tutorial
@visualdistortionvfx38599 ай бұрын
amigo tus tutoriales son increíbles, llevo viéndolos todo el dia, muchas gracias
@taunado Жыл бұрын
Interested in how you setup the mountain shader
@dfgdfvgh Жыл бұрын
我刚刚在你的另一个视频中找到了这座山的材料,谢谢你的分享!😄
@davidedemurodominijanni9889 Жыл бұрын
Very useful stuff!. I wonder if you would make something probably usable turning it all not just a template but a an asset pack to simply add in the content. usually I've got to add third person and vehicles packs. I've tried to find out how to do it myself but failed miserably!
@jaysonwall434 Жыл бұрын
awesome!!!
@richardchipstick235 Жыл бұрын
Absolutely Fantastic tutorial and an amazing workflow tip, thank you, But I am having a little trouble with the photoshop bit, I have photoshop 2023 but struggling to understand this small part of the tutorial right at the end of this, any help will be much appreciated. Thank you.
@ryanjstever Жыл бұрын
Thanks for this how do you deal with converting your template to the new version? Do you just simply convert it? I find a lot of the time we get issues when doing it that way.
@NicoLinde Жыл бұрын
Yes, I just converted it. So far, no issues but setting up a new file once or twice a year and reevaluate what assets you actually need might be a good idea as well.
@nexttestpro6590 Жыл бұрын
Thanks
@jacopodiprima4513 Жыл бұрын
Hi, thanks for the amizng content as usual, I just had a question:How would I just create a "games project" with just 1 blank level? Whenever I open a "blank" games project it has the default landscape. I know I can create a new level inside the project to make it actually blank but then the previous landscape level would still exist inside my project making it heavier. I've also tried deleting the landscape in the dfault level but I am unable to delte the world partition mini map and hlod Thanks in advance for your help ;)
@davep71762 ай бұрын
Does this work with projects that use the "Enhanced Input" (the new*ish* recommended way of handling input)? I tried to make a template immediately after setting up a basic FPS character that uses Enhanced Input, but I ran into lots of problems where it wouldn't create a project based of this template (starting saying failed to locate the uproject file which did exist). Unreal Engine developers should consider adding a UI widget in the Editor to save the current project as a template anyway in my opinion.
@luciddreams1623 Жыл бұрын
Hey thanks for that !! It works great ! Would you happen to know why the animation of the legs of the metahuman are the only thing not properly transferred/copied ? If I create a new project the animation of the legs isn't working anymore. I replaced Manny with a metahuman, that's the only part that does not seem to love template-ting :)
@NicoLinde Жыл бұрын
Sorry, I have absolutely no clue 😔
@TheOtherGuy-04 Жыл бұрын
I would imagine you can still go back to that template file to add or remove stuff. Right?
@NicoLinde Жыл бұрын
Absolutely!
@elieh.studio Жыл бұрын
Is it possible to have different projects read the same asset directory? What I mean is, for example when I use Megascan, I will have different instances of the same asset in each projects directories since UE copies it everytime. And in the long run it will fill my storage as Megascan assets are pretty heavy especially when using Nanite.
@NicoLinde Жыл бұрын
Not that I know... But if you find a solution, please let me know!
@michaelderosier35056 ай бұрын
I cant figure out why its not working for me. Any tips are welcomed.
@george6ix9ine205 ай бұрын
+
@FirstArtChannel Жыл бұрын
Would love to download some of your files, would you mind putting them on Gumroad?
@NicoLinde Жыл бұрын
Most assets I use are available online for free. Which ones do you mean exactly?
@FirstArtChannel Жыл бұрын
@@NicoLinde I think the whole project/composition is interesting. Most people know how to download assets, but placing them right, or lighting them correct is something you see extremely good at. Very keen to look into the hood of that project!
@NicoLinde Жыл бұрын
@@FirstArtChannel Sadly the license agreement of the assets I use do not allow me to share the whole project. But I plan to make Complete scenes available in the future!
@niiranen Жыл бұрын
@@NicoLinde Just found your channel and after seeing this video I thought I would also love to have a template which would allow me to just drag n drop assets without downloading anything.
@delfindelfondo Жыл бұрын
🥰
@Raitan2008 Жыл бұрын
😂thanks dude@
@ade4200 Жыл бұрын
Just copy the project folder somewhere, open project from there, done. Why all this in the video I have no idea.