Hey guys, I've been working on some stuff behind the scenes that might make it possible for me to upload Wonder modding videos again, so I've reuploaded this video and a few others as a test.
@JesperTheGreat082 ай бұрын
Hopefully Nintendo keeps it up, amazing work btw!
@relix43592 ай бұрын
Wow, I hope to see you back on your feet. I really miss hopping on YT to see Rimea post a new modding video. When they got took down it kinda killed my motivation to keep modding.
@STPplayer6422 күн бұрын
Ok
@TdwtK2 ай бұрын
I love how full your levels are, these feel like DLC for the actual Wonder game
@fifahamo2 ай бұрын
Nintendo recently really has hated modding vids on the game
@JamoTheRobloxian2 ай бұрын
recently? They’ve been taking these videos down since forever!
@ScarlettJett3426 күн бұрын
Your level design is amazing!
@Peanut_FlailerАй бұрын
Please make a level with a gloomy style like muncher fields, it’s so beautiful.
@Toadallythebest2 ай бұрын
Hope that NSMB2 mod doesn't get down
@Rimea2 ай бұрын
it's not even up yet haha
@tabithakinney64582 ай бұрын
So glad to see you back :)
@tiggatar11822 ай бұрын
Great level! Would it be possible to make (or link if it already exists) a tutorial on how to install fushigi and use it? Not totally in depth but the basics? It would probably get me into making some levels, i just dont have time to find something as big as this out myself and i havent found anything online except for an old version of fushigi.
@EliasfunplayАй бұрын
Why are tracks not represented by their in-game looks in the editor while almost everything else is? In game tracks are seen as dotted lines that make out a path however tracks are represented as light pink lines. This is also the case for the Reggie and myamoto level editors tracks are a light brown-ish color yet in the editors they are blue and yellow dotted lines respectively. Why is this the case?
@RimeaАй бұрын
in Fushigi's case tracks are just rails with a specific setting enabled, and rails are normally invisible. They way the game auto-generates the visuals of the tracks to match the rail's curve probably isn't impossible to replicate for Fushigi's rendering, but doing so is basically pointless, and there are much more pressing issues that should be addressed. As for Reggie and Miyamoto, the way tracks are placed along the grid means they're always on the edge of a tile, and slightly off-center, so having a more detailed representation of the tracks would not only still not be accurate, but also confusing to use.
@Finah86Ай бұрын
i played astro bot and i finnished it
@RimeaАй бұрын
I'm jealous
@MizunoKetsubanАй бұрын
I don't really see what's wrong with the name Pokipede? They're centipedes that poke you. It's pretty spelled out.
@RimeaАй бұрын
to be honest sometimes I just say random stuff during the timelapses to fill the time lol, though I still would have preferred it if they were a type of Wiggler instead
@eiscreme3116Ай бұрын
I know there was a times left iver in zhe game files I dont know if you could enable that for one level But it could be interesting that one can do with that
@RimeaАй бұрын
like this? kzbin.infoDUVrxYe90sY
@_1oofiАй бұрын
Did Nintendo take down your recent Mario Kart 8 videos?
@denischen81962 ай бұрын
Does anyone know if there are mods for Princess Peach Showtime?
@J-vd9pe2 ай бұрын
Could you do a sewer level like the ones in nsmb ds? It would be a fun level!
@Karson052 ай бұрын
[Comment taken directly from the original upload of this video] Maybe for your next custom level, you could use the Balloon Wonder Effect, but on one condition: I humbly request you use one of the females (Peach, Daisy, or Toadette) when showcasing the level, please.
@Rimea2 ай бұрын
I hate that I remember this comment lol
@waffledoctor87Ай бұрын
oh. that's fetish content in my modding video.
@seunknown2 ай бұрын
second or so
@Melzy642 ай бұрын
Not only did they take down the original video but they also took down my most liked comment on any video ever 😔