Making a Tank in Blender

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Grant Abbitt

Grant Abbitt

Күн бұрын

#gamedev #blender #3dart
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In this video I breakdown how I went about making this tank in Blender 3. I talk about the whole production process and give lots of tips and tricks along the way.
Say Thanks: paypal.me/grantabbitt
My Website: www.gabbitt.co.uk
Discord: / discord
Texture link for beaten metal
freepbr.com/materials/beaten-...
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Learn the basics of Blender 3: • Learn Blender 3 for Co...
Chapters
0:00 - Start
0:31 - Sketching Ideas
0:49 - Tank Tracks
1:07 - Array and curve
1:40 - Blocking out
3:11 - Adding detail
4:28 - Easy Handles
5:07 - Texturing
#blender3d #blendertutorial

Пікірлер: 143
@DrGroo
@DrGroo Жыл бұрын
Fantastic models. I've tried knocking up quite a few variations of tank game models over the last 20-odd years, but I now feel very humbled by how much cooler your design and modelling looks than any of my efforts. So much character. Thanks for the video.
@vinnypassmore5657
@vinnypassmore5657 Жыл бұрын
Fantastic result, thanks for sharing.
@tripparian8913
@tripparian8913 Жыл бұрын
Really cool concept! You are really great on simplifying the main shapes and keeping the identity of the subjetc!
@gaston.
@gaston. Жыл бұрын
Thank you Grant for sharing! Excellent model!
@fyiicheckforspies
@fyiicheckforspies Жыл бұрын
Getting the treads to follow the curve was probably the hardest part of this. I need to find a plugin that automates this and gives me the option for distortion or instances. Also, I really prefer these type of time lapse videos over your normal tutorial videos on KZbin. Thanks for sharing your process on this!
@AnnaGlin
@AnnaGlin Жыл бұрын
I really enjoy this type of video, sometimes I just want to see others create cool stuff to get inspired :) also love the stylized look yet somewhat realistic material!
@101touchapps
@101touchapps Жыл бұрын
Thanks Abbit. that curve follow path is new to me!
@renatocann5142
@renatocann5142 Жыл бұрын
So much character, love how the angled hatch looks like a little hat ^^
@DeeOdzta
@DeeOdzta Жыл бұрын
awesome breakdown talk and chalk! Thanks.
@flourfree2K
@flourfree2K Жыл бұрын
Brilliant, as usual. And leaves a lot open to customization. Next suggested tutorial: How to animate cogs and tracks. Rigging is not actually needed, methinks. You can easily parent the objects and rotate them as needed.
@agungwidi799
@agungwidi799 Жыл бұрын
Tanks for the quick tutorials
@grabbitt
@grabbitt Жыл бұрын
😀
@CrazyAboutLife
@CrazyAboutLife Жыл бұрын
Awesome looking tank. I'll finish up the courses and then take up this one.
@saurav68786
@saurav68786 Жыл бұрын
Thanks. really nice result 😃👍
@mwparker1969
@mwparker1969 Ай бұрын
This tank is awesome!
@t.mustonen2105
@t.mustonen2105 Жыл бұрын
I’ve wanted to try a metal slug-like tank. Thank you very much!
@real2late
@real2late Жыл бұрын
Btw you can set the array modifier to fit the length of a curve
@bitlong4669
@bitlong4669 Жыл бұрын
Very nice! Trying it out.
@TeckArtist
@TeckArtist Жыл бұрын
For the text, you could plug a color (or color ramp) into the A input of the Mix node, instead of the texture itself. That way you can still use the full range of values from the texture as a mask (Factor), and you don't have to worry about the white fringes creeping in.
@grabbitt
@grabbitt Жыл бұрын
thats a good idea :)
@LowLevelLemmy
@LowLevelLemmy Жыл бұрын
amazing vid, i learned a lot
@shredda7
@shredda7 Жыл бұрын
Grant is a tank. Indestructible. Fearless. Packs a punch.
@dopplegangerdavid
@dopplegangerdavid Жыл бұрын
Tank you!
@TihocanRiley
@TihocanRiley Жыл бұрын
This little tank is so cute 🥰
@Eren_Yeager_is_the_GOAT
@Eren_Yeager_is_the_GOAT Жыл бұрын
Grant's courses: make a low poly tank in hours Grant's youtube video's: make a hyper-realistic tank in 8 minutes
@grabbitt
@grabbitt Жыл бұрын
A course for a high detailed tank might end up being a bit long for youtube
@meerkatapult
@meerkatapult 2 ай бұрын
@@grabbitt is there a detailed course on tank creation?
@grabbitt
@grabbitt 2 ай бұрын
@@meerkatapult I don't know of any I'm afraid
@Outmind01
@Outmind01 Жыл бұрын
They're so plump and cute!
@bahrainhasnan
@bahrainhasnan Жыл бұрын
Recently just wondering what is the thought process of a 3D artist when making a model. Then you upload this video. Thank you for sharing!
@dannybcreative
@dannybcreative Жыл бұрын
Great stuff!
@tripparian8913
@tripparian8913 Жыл бұрын
I hope to be able to afford your courses in the future! I've made a entire asset pack just f ollowing your videos, they are extyremely helpfull
@purpleparkstudios4124
@purpleparkstudios4124 11 ай бұрын
Super cool
@oxand1
@oxand1 Жыл бұрын
Amazing
@zainzafar1822
@zainzafar1822 Жыл бұрын
Awesome
@shockerson
@shockerson Жыл бұрын
0:29 buahbuahbuahbaubhau this looks Awesome, man this is crazy, love this kind of style :)
@TGLTN.
@TGLTN. Жыл бұрын
Nice tutorial love from India ❤️❤️
@user-vw8ff8ue1b
@user-vw8ff8ue1b 11 ай бұрын
very good
@captain_fact
@captain_fact Жыл бұрын
Now I know how I'll make tracks for my bikes.
@atharvagangapurkar7688
@atharvagangapurkar7688 Жыл бұрын
please make a full tutorial for this 3d tanks great tutorial keep it up
@enso8762
@enso8762 Жыл бұрын
Cute tank
@BeastSri
@BeastSri Жыл бұрын
You are awesome bro....
@davy4842
@davy4842 Жыл бұрын
Make a medieval samurai one!
@raphaelsanabria7505
@raphaelsanabria7505 Жыл бұрын
Holy moly a tank hell yess
@mitabletmitablet6655
@mitabletmitablet6655 Жыл бұрын
hi, can you teach us how to rig the tank wheels?, specially on how to rotate on its own axis.
@RAAnimation
@RAAnimation Жыл бұрын
nice
@where.im.i
@where.im.i Жыл бұрын
beautiful 😘👌 good job
@XXBrunX
@XXBrunX Жыл бұрын
Is it better to use "Fit Curve" instead of "Fixed Count" on the Array Modifier so that the space of the tracks is the same along the curve?
@Jungheinz
@Jungheinz Жыл бұрын
Hi Grant, great model as always. Seeing you creating tank, I just remembered my own struggle and have decided to give it a try and ask. Do you by chance know how to make proper animation of tank tracks adjusting to the different terrain? (Belts stay with wheels, move with integrity, not going wacko). I would gladly pay for a course where you'd explain it cause no tutorial or advice really worked for me.
@grabbitt
@grabbitt Жыл бұрын
unfortunately its not something i am a specialist in
@lyaralee9299
@lyaralee9299 11 ай бұрын
Grant Abbitt, hello~ is there a tutorial that systematically explains blender shader and materials?
@danialsoozani
@danialsoozani Жыл бұрын
Amazing break down! thanks for sharing it! btw I'm creating a very short animation of the dragon I made by your course on udemy! I'm so excited to share you the results ☺
@grabbitt
@grabbitt Жыл бұрын
👍
@oluwakayodeaje5887
@oluwakayodeaje5887 Жыл бұрын
Awesome tutorial, thank you. When I connect the ambient occlusion to the mix shader, it removes the toughness on the tank and just makes it plain green with areas of rust (the areas of rust still have the proper texture). How can I fix this
@grabbitt
@grabbitt Жыл бұрын
Sounds more like a bug
@ahmadjames151
@ahmadjames151 11 ай бұрын
Can you show us how to import the asset and the texures to unity or unreal engine 🤗
@mihaistanciu464
@mihaistanciu464 Жыл бұрын
Great video, as always, I have one question, I try to model things for games but I don't understand something. Since you created this model from different parts, when you want to transfer it into a game engine do you join those together and then clean the topology ?
@grabbitt
@grabbitt Жыл бұрын
No it doesn't make any difference
@mihaistanciu464
@mihaistanciu464 Жыл бұрын
@@grabbitt Thank you very much
@thibautvanthof4742
@thibautvanthof4742 Жыл бұрын
Hi Grant, first of all, great course. Love it. I just have one question. In the texturing section, I'm trying to create the Ambient Occlusion gradient with the ColorRamp. If I move the white slider just one unit to the left (1 -> 0,999), the mesh completely turns white, so I'm not really able to create the gradient. Any suggestions?
@grabbitt
@grabbitt Жыл бұрын
Resize your objects
@kennycai8695
@kennycai8695 Жыл бұрын
I do have a question, and one that is bugging me ever since I started my 3D modeling journey. Do you integrate all the components into one mesh, or are they separate entities even after publishing them? I have heard a lot of conflicting opinions, some saying it should all be in one mesh, while others say not integrating them all together makes it easier for fixes later. I am honestly leaning towards the latter, cause I really do not consider myself particularly good, so I have to return to fix the topology messes I made during the initial modeling run, so having to integrate them into one mesh makes my workflow harder.
@grabbitt
@grabbitt Жыл бұрын
Separate meshes is fine
@MrBrigadierArchived
@MrBrigadierArchived Жыл бұрын
And now lets dance with baking it onto lowpoly xd
@miguelenriquez9059
@miguelenriquez9059 Жыл бұрын
Great Models, I have a question. Is it worth ir get a Macbook M2 max for blender?
@grabbitt
@grabbitt Жыл бұрын
See my video.on what PC for blender
@ReaperTheRager
@ReaperTheRager Жыл бұрын
I've previously tried using a curve to have bullets follow along, making a bandolier. The issue I ran into was a deformation of each round. How exactly did you solve that issue? For reference, I followed the same steps with the modifier but used an open curve. Is it maybe because yours is a closed curve?
@grabbitt
@grabbitt Жыл бұрын
Perhaps but I'm not completely sure of what you are describing
@monas1510
@monas1510 Жыл бұрын
❤❤❤
@ga_con_di_hoc
@ga_con_di_hoc 10 ай бұрын
how to get image tank background ?
@thebramputra
@thebramputra 5 ай бұрын
hi.. at 1:40.. how did you get the tracks to mirror each other? did you use a mirror modifier? or did you simply duplicate the track? Thanks before
@grabbitt
@grabbitt 5 ай бұрын
Mirror modifier
@thebramputra
@thebramputra 5 ай бұрын
thanks alot!@@grabbitt
@VexRiku
@VexRiku Жыл бұрын
Can you bake textures like that? How do you go about exporting a complex texture tree so it is game ready? Cheers!
@grabbitt
@grabbitt Жыл бұрын
See my baking playlist
@VexRiku
@VexRiku Жыл бұрын
Thanks heaps, and thanks for the vids, your tutorials are 10/10 really appreciate it!
@andrewchapman2024
@andrewchapman2024 Жыл бұрын
When you are making a model in blender 3D and you intend to animate it down the line, do you have to connect the vertices/faces or do you just put them through each other and they're connected?
@grabbitt
@grabbitt Жыл бұрын
You don't need them connected
@andrewchapman2024
@andrewchapman2024 Жыл бұрын
@@grabbitt Oh, thank you very much. This has been a brick wall in my path for months. Thank you for clearing that up for me. This video is wonderful. I very much enjoy it and it is very helpful.
@cerferism
@cerferism Жыл бұрын
Это очень круто!! Сколько времени ушло от скетча до финального рэндэра?
@grabbitt
@grabbitt Жыл бұрын
3 hours
@cerferism
@cerferism Жыл бұрын
@@grabbitt очень быстро!!!! Вы большой молодец!!!!
@DagBateway
@DagBateway Жыл бұрын
Amazing! Thanks for sharing. I am re-doing the low poly landscape on Udemy ;) Quick question: what's the reason behind using Blender 3.4.1 instead of the latest release? Thanks
@grabbitt
@grabbitt Жыл бұрын
i did the modelling a while ago whilst the course was being produced :)
@DagBateway
@DagBateway Жыл бұрын
@@grabbitt got it ;) thanks
@nathangaming369
@nathangaming369 Жыл бұрын
Nice video, the tanks turned out really nice, it would be cool if you would make a 3d tank game😀
@HrafnNordhri
@HrafnNordhri Жыл бұрын
This was great, but seeing the wheel cogs kind of irked me :) they would turn in opposite directions.
@bogumiwyrwa216
@bogumiwyrwa216 2 ай бұрын
Hello, Greate work. I have made tank tracks animation using BezierCircle and try it export to Unity. Unfortunately it is not working. Tank tracks change position instead of rotate. Do you have any suggestions how can I export tank tracks animation into Unity?
@grabbitt
@grabbitt 2 ай бұрын
You can bake them out
@bogumiwyrwa216
@bogumiwyrwa216 2 ай бұрын
@@grabbitt do you have tutorial for baking animation? Because I tried and I even use Object Constraint -> Transformation and it is still not working.
@where.im.i
@where.im.i Жыл бұрын
is there is a way to do post production/post processing in gimp 🤔 i did a research and they all using PS
@grabbitt
@grabbitt Жыл бұрын
Yes. You can also use blender
@where.im.i
@where.im.i Жыл бұрын
dealing with layers is easer than dealing with node 🙂. also gimp have more features than blender in terms of photo editing ( • ̀ω•́ )✧
@blackhole5172
@blackhole5172 Жыл бұрын
HOW YOU MADE THE LIGHTS ON THE FRONT
@grabbitt
@grabbitt Жыл бұрын
Just an emission texture
@boy_ka84
@boy_ka84 Жыл бұрын
Do a live video on the process of making this 3D tank. So that everyone can learn the technique. Thanks
@leegaul2161
@leegaul2161 Жыл бұрын
That's my problem when it comes to doing stylized/cartoonish designs. I have a severe case of OCD, and always end up trying to add so much extra detail that it fails to fit into the desired art direction. I start off with an intentionally disproportionate design, but halfway through, I'm trying to figure out the finer measurements of bolts, window seals, door handles, grills, mufflers, materials, etc. I've restarted some designs 20+ times to the point I walk away and get nothing done. Oy vey.
@muhammadannys668
@muhammadannys668 Жыл бұрын
Same
@robinandersson99
@robinandersson99 Жыл бұрын
I have the exact same problem
@macnavi
@macnavi Жыл бұрын
This is how you learn. When you are really enthousiast about something, you want to finish it. I guess you are just not happy enough with the design, so lost motivation. It will come for the right design. The crux is to do it wrong quickly, so you can move on to something better.
@robinandersson99
@robinandersson99 Жыл бұрын
@@macnavi for me its not really that i lose motivation, i just have a lot of problems focusing on the same thing so i keep jumping around and starting other finer details only to realise it doesnt work, i do always eventually finish the design but i lose so much time because i make details that work for how it currently looks but that will obviously not work with a more complete core design if that makes sense, im horrible at expressing myself.
@acanadianderg4035
@acanadianderg4035 Жыл бұрын
Where’s the link to the material?
@grabbitt
@grabbitt Жыл бұрын
I'll put that in shortly sorry
@jacksoniac3800
@jacksoniac3800 Жыл бұрын
Hi! How to animate this tracs in unity? I was trying to make chainsaw with this method (like in character course) and have no idea, how to animate it in unity
@StanleyKubick1
@StanleyKubick1 Жыл бұрын
parent the tracks to the wheel and just rotate that
@jacksoniac3800
@jacksoniac3800 Жыл бұрын
​@@StanleyKubick1what about tracks between wheels?
@jacksoniac3800
@jacksoniac3800 Жыл бұрын
I can make a rig. Add bones to each track and animate it. But in chainsaw too many segments
@84giampiero
@84giampiero Жыл бұрын
This model Is good for game assets?
@grabbitt
@grabbitt Жыл бұрын
yes
@anish9376
@anish9376 Жыл бұрын
The only question here I have is... How do I reduce the polycount while still maintaining those details... I wanna keep it between 1-2k
@grabbitt
@grabbitt Жыл бұрын
Baking normal maps
@jeancarlosadrianza7416
@jeancarlosadrianza7416 Жыл бұрын
Hi, Grant! Can you explaine it in a slow way? I am not very fast to undesrtand in this way. i konw you are only giving tips and the rest must be known for us, but it would be great if you let us see every detail. :)
@grabbitt
@grabbitt Жыл бұрын
it doesn't work for the KZbin algorithm so well
@jeancarlosadrianza7416
@jeancarlosadrianza7416 Жыл бұрын
@@grabbitt Thanks for answer my question, Grant. Maybe I don't understand very good, but I guess you can add the link of that hypothetic video in description og this video (if someone is insterested to your tips, will can see the link to larger video).
@MartKart8
@MartKart8 Жыл бұрын
The only issue I have with tank tracks is, in Blender I'm able to move the tracks around, but when I import it into Unreal Engine I can't get the tank tracks to move around?
@grabbitt
@grabbitt Жыл бұрын
Yeah I would know the best way to do that. Probably baking the animation
@MartKart8
@MartKart8 Жыл бұрын
@@grabbitt I tried to bake the animations as you mentioned, I went to object mode, selected object, scrolled down and selected Animation, then bake action, I pressed OK, and left the first item tick, it looked liked it baked every frame. I then went to export it as an FBX and import it into Unreal Engine , it created 7 animations for it, and none came out correctly?
@LolmenTV
@LolmenTV 11 ай бұрын
I really love it that models! Its so cute! Texturing is looks like made with substance painter. 🤌🤌❤❤
@mehmedcavas3069
@mehmedcavas3069 Жыл бұрын
just wanted to purchase the online course but when I wanted to but it, it showed 190 dollars now when I reopen the page it show 234$. how is that possible?
@grabbitt
@grabbitt Жыл бұрын
I'll look into it. It's a sale price and the sale has ended. But I should be able to extend it
@mehmedcavas3069
@mehmedcavas3069 Жыл бұрын
@@grabbitt would be awesome. thanks a lot :)
@grabbitt
@grabbitt Жыл бұрын
i've updated the link to give a discount. its $18 now
@mehmedcavas3069
@mehmedcavas3069 Жыл бұрын
@@grabbitt yess. thanks a lot. just purhcased it and will start the course as soon as possible :) thanks a lot!!
@deanz.d4358
@deanz.d4358 Жыл бұрын
Could you share the source link of the metal texture at 5:15?I like it.
@grabbitt
@grabbitt Жыл бұрын
found it - link in description
@fiordnord
@fiordnord Жыл бұрын
I'm from Russia and now is the best time for this tutorial 😅
@NoEnd911
@NoEnd911 Жыл бұрын
Чувакк держись за истину!)
@TGLTN.
@TGLTN. Жыл бұрын
Pls make a series on coc hero's and characters.
@greatsol2444
@greatsol2444 11 ай бұрын
Wait a minute- you’ve missed a crucial part. The tank treads are totally unrealistic, since they’re morphing their size and shape along the curve. How do we fix this, so that the treads behave realistically (each tread is a rigid, solid object)? I swear every single tutorial skips this part!
@grabbitt
@grabbitt 11 ай бұрын
Yeah it's not that sort of tutorial. I don't think this tank can be called realistic
@greatsol2444
@greatsol2444 11 ай бұрын
@@grabbitt yes. the problem is, none of them are, even if they can be. Argg. It probably requires somesort of special something. All I want to know is how. I’ve seen some treads you can purchase fully animated, I suppose I’ll have to buy them and reverse engineer it.
@grabbitt
@grabbitt 11 ай бұрын
@greatsol2444 Yeah, it looks pretty tough. Not really my specialty
@greatsol2444
@greatsol2444 11 ай бұрын
Constraints! That’s what’ll do it, I think…
@DLVRYDRYVR
@DLVRYDRYVR Жыл бұрын
Plump
@2002budokan
@2002budokan Жыл бұрын
To fast to be useful, what the rush we have time.
@grabbitt
@grabbitt Жыл бұрын
The algorithm doesn't like long videos
@homborgor
@homborgor Жыл бұрын
69th like, nice
@in.game_star
@in.game_star 11 ай бұрын
I used to like your tuts. Not after today.
@grabbitt
@grabbitt 11 ай бұрын
Sorry to hear that but you haven't said why
@in.game_star
@in.game_star 11 ай бұрын
@@grabbitt You should've atleast shown each node trees end to end. Spent all this time to model a tank then couldn’t apply textures. Now I feel like I've wasted all that time.
@grabbitt
@grabbitt 11 ай бұрын
@moinulhassan8444 thanks for letting me know and I'll be more careful in future
@Sodomantis
@Sodomantis Жыл бұрын
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