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Пікірлер: 8
@socrates1122 ай бұрын
Such a radical new technology and a great website/system!
@cekuhnen9 ай бұрын
the idea with the 3d model hand to come in is interesting
@andrerathje9 ай бұрын
Something I noticed in this video and my experience with the 3D model of the hand is how it doesn't change very much with prompts; like in the video, the hand didn't change at all. If there is a way to use the 3D model of the hand + a prompt to make it look like a hand is gripping an object instead of resting on an object, that would be very helpful. From what I understand, realistic looking hands are one of the more difficult aspects of an AI image generator to perfect, so I'm sure it is just one of those things that will take some time to get right.
@GergelyMihaly-zg3yn9 ай бұрын
Oh, I see what you mean, you can control that with the drawing influence, if I keep it at 100% it will not change the position and just rendering on thop of the fixed model. If you lower on the influence you might get that effect, but yes, since ai is having troubles with hands it's better if you have a clear reference, like a model or a sketch in the right orientation, since Vizcom is respecting the canvas input mainly.
@AlchemistAli9 ай бұрын
amazing tutorial
@layoutarchitect9 ай бұрын
Prefect
@paulatreides13549 ай бұрын
i noticed , vizcom struggle a lot with architecture design and both in render and refine mode , even simple façade of various style , and it almost destroy your original sketch ,the materials are smooth ...and when it comes to character , a lot asian are coming out..the base model must not have been trained with architecture ,hope it will improve in these areas
@kevsdesigns4 ай бұрын
I'm running into this same issue with jewelry. Until you can create your own " Trained Model " it's going to be challenging to use Vizcom even though I love the workflow.