Hi guys, thanks for watching! A couple FAQs: “50/50s were allowed in the original game. Doesn’t that mean 8s are necessary?” Yes, if you’re talking about the classic version of minesweeper. At the time, I genuinely didn’t know the original game allowed 50/50s. My entire career of playing minesweeper consisted of playing the google version a few times, of which I never ran into a 50/50, so I wrongly assumed the random generation will just avoid it. This is also why I gave up on random generation. Probably should've played a few more games / done more research lol “Can’t you cheese the win detection logic by flagging every cell?” Nope! The logic is based on the open signal and the mine signal, not the flag signal. The “Face” column is a bit misleading, whoops!
@WhaouTvOfficiel10 ай бұрын
You are the Goat 🦇🟩
@deleted-something10 ай бұрын
Is the designed to make you not lose if the one first open would’ve otherwise been a mine?
@ibrahimali319210 ай бұрын
@@deleted-something the generation comes from an actual minesweeper website, which removes the possibilities of the first cell being a mine
@Jiglias10 ай бұрын
I wonder if you could you a similar function as zero spreading to also allow for chording
@FlameNinja-e8e10 ай бұрын
Btw you basically made an xor gate for the closed sell thing 7:15
@ghost40z10 ай бұрын
For anyone wondering, the logic gate animations he used are from Sebastian Lague's Digital Logic Sim, it's a great watch. I definitely recommend. edit: correcting grammar
@purpleskrim693510 ай бұрын
NOOO you stole my comment
@chainerfries441710 ай бұрын
I was so confused when he started using them and thought I was getting them switched
@Winter_Sand10 ай бұрын
I was about to say! Sebastian lague ftw
@Kaenguruu10 ай бұрын
Yeah would've been nice to see some credit to him in the video
@chainerfries441710 ай бұрын
@@Kaenguruu did you know you repeated the same comment 11 times?
@MaZe74110 ай бұрын
I knew you were gonna do some 3-dimensional redstone to fit the circuits in the cells, but MAN this staircase signal strength arrangement is sweet. congrats
@malokeytheallaround10 ай бұрын
No way!! I’ve been obsessed with Minesweeper recently and got my mom hooked on it too! Did you read my mind or something???? I can’t wait to see this!!
@KonigTheV10 ай бұрын
Same😅
10 ай бұрын
people always "read my mind"
@littlestepschool10 ай бұрын
how?
@subscheme10 ай бұрын
SAME
@subscheme10 ай бұрын
not obsessed but have been enjoying it
@icehead012310 ай бұрын
Prediction: the logic will be simple, the vertical number display will not, unless the display is horizontal in which case easy build.
@pavelmatusu445710 ай бұрын
Yeah pretty much, the majority of the build space is taken by the display, the actual game is quite small and simple
@Prypak10 ай бұрын
the vertical number display will not what ?
@pavelmatusu445710 ай бұрын
@@Prypak read it again bro. He means The logic WILL be simple, the number display WILL NOT (be simple)
@Jiglias10 ай бұрын
@@pavelmatusu4457 you should be using square brackets not parentheses
@pavelmatusu445710 ай бұрын
@@Jiglias You're right , i just didn't care enough to find them on my android keyboard.
@AnOkArtist10 ай бұрын
I used to be so confused about how the first computers were made because don't you need a computer to code a computer but your videos really helped me understand how that was possible. Your videos are so interesting and entertaining, thanks for making them.
@1mariomaniac10 ай бұрын
The first computers were actually incredibly big! Usually taking up most of a room in fact! They'd compute complex mathematical operations, and even basic simulations. They were programmed and given inputs via punch cards, which would then be processed, and depending on the operation, would either install whatever simple program you punched out, or would display an output via lamps, printer, or electric typewriter. The IBM 350 RAMAC is a great example of such a system. Capable of storing 62,500 punched cards worth of data (roughly 3.75Mb) which was incredibly impressive in 1956!
@vampire_catgirl9 ай бұрын
^ So big that literal bugs could easily make their way inside and then mess up the system, which is where the programming term "bugs" comes from in the first place
@mrsquid_4 ай бұрын
@@1mariomaniac it would be really funny to have a giant cabinet computer that is that big because the entire code is just if-statements for every input
@Tzelofachad4 ай бұрын
@@vampire_catgirl wrong, it comes from Thomas Edison, but a similar cause!
@vampire_catgirl4 ай бұрын
@@Tzelofachad Oh, interesting
@LordPiki10 ай бұрын
This man is literally making the craziest contraptions ever built in mc, and somehow he just keeps on giving. Man you're a legened
@Alumyx10 ай бұрын
I coded one on my TI-82 calculator almost 20 years ago, i'm amazed to see a Redstone version of this game ! The zero spreading is really elegant, well done !
@nicolasbilal876910 ай бұрын
Amazing. Saw your post on Reddit and thought, “this looks like something Matt would do” then I checked the user and sure enough! I was kinda hoping hitting the mine would blow the whole game up in the showcase, we gotta raise the stakes 😂. It would also be nice to see a mine counter, as well as a question mark marker for the cells you’re not too sure about, but that last one isn’t too important. Additionally I would be very interested in a series that serves as an in depth guide to each of these machines starting from more basic games and gradually becoming more difficult. I think I’d learn a lot more that way! Love the content! You never let me down. Can’t wait to see what you come up with next!
@bw1llis4 ай бұрын
second the explosion! put some tnt under each of the mines!
@jamiebell277710 ай бұрын
I was expecting the board to blow up when you found a mine in the showcase hahaha. Awesome stuff! This was a really fun video to follow along, and some super neat tricks I wouldn't have thought of :)
@TheGunMasterDigital10 ай бұрын
Nice video! This is such a fun project too, I remember building my own in the past. It's perfect for not being too difficult, yet still being fun and satisfying to play, even if it's quite slow due to redstone's speed limitations.
@SlymrMC4 ай бұрын
I know I'm a bit late, but now 1.21 has released, you could use the crafter to store 'mines' (TNT maybe) and generate mines like that (have the 'mine' reps flow in through hoppers)
@XAORESS10 ай бұрын
It's always a pleasure every time you explain how the game works and the components associated with it.
@SprinchelArt10 ай бұрын
You forgot the most crucial part!!! You should've made a map where the lose condition activates tnt that's spread all over the circuit That's like... The most fun thing to watch in minesweeper
@benjaminphipps832510 ай бұрын
You’re the most impressive redstoner by far. Both because of the absurdity of your builds and the simplicity you explain things with
@vistaman110 ай бұрын
you should have kept 8, its a really small chance but sometimes you could get an 8 on the first cell you click
@zutaca282510 ай бұрын
but if you do that, you have to guess what cell outside of the 3x3 surrounding it doesn't have a mine, and he wanted to avoid boards where you need to make a 50/50 guess
@Waluigiredstone10 ай бұрын
also he should make a flag counter or some from of flag spam detector. you can just win by flag all the blocks
@Lcfp10 ай бұрын
@@Waluigiredstone you're absolutely right. Furthermore you don't have to flag all the mines in order to win, they just need to remain closed, so the correct win condition is not "all the cells are either open and not mines, or flagged", but "all non-mine cells are open"
@mattbatwings10 ай бұрын
@@Waluigiredstone check the pinned FAQ!
@rahevar362610 ай бұрын
No you can't get an 8 on the first click. Infact you can't get any number on first click. In the game first click always results in a zero. Otherwise you would need to guess for the next cell
@floschy_110 ай бұрын
I love that you used the logic simulator by Sebastian Lague in the win/lose section (13:03)
@ashley_actuallly9 ай бұрын
Same Sebastian is how I learned digital logic, funny enough I watched the tru state logic video years before I watched the full series
@beereplays477610 ай бұрын
This Guy is the Chuck Norris of Redstone
@palmossi5 ай бұрын
0:25 TYSM FOR TEACHING ME!!!!!
@Kallyn10 ай бұрын
I had to code Minesweeper as a final project in my programming class. Detecting adjacent mines really was as simple as a for loop. As I was watching I was thinking about how it would be possible to do each step in redstone, and each time you revealed a step my mind was blown and I audibly said "that's so cool" or "that's so smart." I kinda wanna try it out myself now even if I know I won't be able to do it
@BleachWizz10 ай бұрын
12:50 - IKR! In the end it's like you do your stuff and tell others if you've done it so they can see if they have to do as well. it's the event pattern, very efficient and one thing to use a lot in game dev.
@CraftyMasterman10 ай бұрын
Finally bro...took ya long enough
@WhoIsJoeRoblox10 ай бұрын
yea, it will prob be better than urs (joke i suck at redstone)
@TheGamingTurret10 ай бұрын
You should share this video with Xumavoid on Hermitcraft, he's been cracking away at trying to build a more elaborate version of minesweeper (The mine sweeper game despenses TNT when you click a mine).
@Huntracony10 ай бұрын
You went a lot further than I would've thought already, but my favorite convenience feature is missing: in most versions, clicking an unlocked tile will unlock all the neighbors that aren't flagged. I bring it up because I actually think it's pretty easy to implement, at least logic wise: send the same signal that zero-spreading does to its neighbors, block that signal when it's flagged. The hardest part would probably be finding space for that wiring.
@anthonycannet130510 ай бұрын
Don’t think we didn’t notice you used Sebastian Lague’s Digital Logic Sim for those truth table graphics I’d recognize those colored boxes and red wires anywhere
@ashley_actuallly9 ай бұрын
Same, he is where I learned digital logic
@sonfrieza10 ай бұрын
I don't know what I'm more impressed by: the fact that you were able to code all this in redstone, or that you even knew how to beat minesweeper in the first place
@Edwosk34710 ай бұрын
I'm amazed about how well it came out! Also thank so much for putting the music you used in the description.
@canovanthecanman10 ай бұрын
I joined back in the 12k days. Fascinating to see how far you’ve come
@DDvargas12310 ай бұрын
14:42 this logic seems to imply that you could win via flagging everything which is what i assume actually happens unless u have it ALSO lose if u try to flag a nonmine
@zgolkar10 ай бұрын
It is rare to see such a great and detailed explanation with this kind of builds… thanks!
@kylemcmichael867010 ай бұрын
I've gotta say, the problem solving and creativity on this one has been very impressive. Keep up the great work dude.
@peanutatomic10 ай бұрын
I swear next this guy is gonna make a supercomputer in minecraft
@Aviation_RC73710 ай бұрын
No he’s going to make google and a working WiFi router and then he’s going to add a supper computer so he can make his PC but better in Minecraft
@johnray85410 ай бұрын
@NuclearCentipede yeah what this guy said
@ZephyrysBaum10 ай бұрын
A supper computer sounds delicious!
@peanutatomic10 ай бұрын
@@Aviation_RC737 fr
@kingcookie471410 ай бұрын
The way you explained this made it look easy. Another great video!
@element119210 ай бұрын
Why not add a random mine generator? Normal minesweeper has 50/50 guesses all the time, you don't have to account for that
@TheGooodGMD6 ай бұрын
I tried adding it once to a minesweeper game I made and it was a hassle to say the least
@johnschaefer490510 ай бұрын
This is really cool. Theoretically, you could add a difficulty level where you just multiple the size of the table, and use the old cells as new individual redstone lamps.
@danielrhouck10 ай бұрын
A couple comments: 1. Most minesweeper implementations don’t go out of their way to avoid making you guess, which would make game generation easier but means an 8 is necessary. Similarly even if you do avoid that, you usually know the mine count even if there isn’t an up-to-date counter of that minus the number of flags, so again, 8 is useful. 2. If you’re willing to make the game one-time only, or you’re willing to use command blocks for reset, you could make the lose state much more thematic in a way most minesweeper implementations cannot.
@Santra00710 ай бұрын
bro you are so good hats off
@kyleclarke484510 ай бұрын
This is incredible. I made minesweeper in Javascript afew years ago and it took me like 2 months... no way I would have the dedication to make it in redstone
@tminusboom214010 ай бұрын
If you use a hopper based T-Flip flop, you can guarentee a full reset by disabling the universal block and briefly inputting a specific side block. This forces the item to always be in a given position.
@flameofthephoenix83959 ай бұрын
8:57 Aha! I was spot on, I figured you were just subtracting one for each of the nearby mines then subtracting that result from eight to get the number of mines! Of course, if I continue watching only to find out that that's not actually what you did...
@sootish10 ай бұрын
woah i was just thinking of trying to make something like this! this is insane, holy shit. kudos to you!
@LyricNear10 ай бұрын
it's insane to me how people are able to adapt to a new universe with new laws of physics (ie redstone wires having a strength meter built-in to them vs real life wiring would take such complicated systems to implement the same thing that it wouldn't be worth it) and come up with such creative solutions to take advantage of them! This is on the same level as early pinball machines to me... just an amazing feat of electromechanic engineering and code done within a different universe.
@manojkathiriya87639 ай бұрын
One time I was playing Minesweeper in normal difficulty. When I just clicked a random cell all the safe cells opened due to zero spreading and I instantly won!!!
@SWRDMaster10 ай бұрын
50/50's occur in most minesweeper games; unless you look for a version to filter those out. With vanilla the statistical best you can do is win around 30% of games; I'm steady at just above 21% with a min time of 120s for expert (over 10,700 games). I'd want to use a counter to set the number of mines, an x & a y randomizer to select the positions, and a return signal to try again if the attempted mine placement already had a mine. Remaining unflagged mines count is also a critical number to determine if certain areas are safe, especially on larger boards. A timer wouldn't be too hard to add either. Glad to see the vid but also having a strong dejavu moment; almost like this was a re-upload but I know it's not.
@bork699610 ай бұрын
matt i dare you to use the "more red" mod, aswell as one of the many redstone circuit/gate mods and make something that would usually be massive with vanilla redstone
@owenandersen70676 ай бұрын
This guy needs a trophy for all his redstone builds
@Robin27010 ай бұрын
This is perfect, I appreciate your work, keep doing more of these!
@pansy4ramen10 ай бұрын
this is amazing. I would like to play this as minesweeper is amazing!
@Redcraft757810 ай бұрын
Cool that you used Sebastian Lague's logic sim!
@ashley_actuallly9 ай бұрын
I love digital logic sim I followed the series as I made it in the program last year
@Soup-Boot10 ай бұрын
Really impressive and intuitive stuff, man! Keep up the great work! :D
@0scar.delayed10 ай бұрын
This is possible one of the best illustrated videos Matt has made Awesome vid matt
@Minecraftster14879010 ай бұрын
Nice! I remember Sethbling's minesweeper, it's interesting how far things have come.
@maracozzzz10 ай бұрын
Fun fact, wich goes hand in hand with board generation. In the official game the board actually isn't generated until the first click. This is because your first click will ALWAYS be a 0/empty space.
@anon_y_mousse10 ай бұрын
Imagine living in a cube shaped universe and encountering a giant floating computer one day. Really brings to mind some trippy thoughts.
@setaindustries10 ай бұрын
Lol I recognise that logic gate visualiser at 13:53. It's the one made by Sebastian Lague, right? It's so cool, I love that it exists!
@Ujjwal_Nagar10 ай бұрын
Me too
@ashley_actuallly9 ай бұрын
Yeah I love Sebastian it’s how I learned digital logic
@xmaster556310 ай бұрын
Bro, that is insane. No words. You are literrary crazy.
@kraralmosawi784310 ай бұрын
this was amazing i hope you make something revolutional to the Redstone community one day
@tmanq10 ай бұрын
I was honestly expecting a randomized board, and I thought you were going to do something similar to Sethbling's roulette table, just with multiple of them. Still very impressive, loved the video, always a good day when you upload!
@world15839 ай бұрын
i like that every huge redstone game building looks like real micro scheme
@Deramen456710 ай бұрын
Good video. The redstone is very complex, i’m happy to know the capabilities of redstone
@sleepynuigurumiamalgamation10 ай бұрын
Glad you went with guess-less minesweeper. Congrats on cool video 💜
@wittymchitty10 ай бұрын
As awesome as this build is, far more impressive than I could ever do, I think rigging the game to explode when you lose would've been the cherry on top.
@panosparaskevopoulos504310 ай бұрын
Btw in the official game at least there was not zero spread thing (I don’t remember it’s name) and also there were not tables guaranteed that won’t have any 50/50
@DaniilRodionov-j5z10 ай бұрын
The fact this guy can code anything and then translate it to redstone is insane
@asia_g110 ай бұрын
Im just getting inn to coding and this is awesome! Always love your videos🎉
@NithinJune10 ай бұрын
i love how you make computer science concepts approachable for people
@admiraltulip7737 ай бұрын
For randomising the mines if you were building a 9x9 you can just use 2 droppers and an item sorter and get a signal strength from there and set them to the mine selection area and each item in the droppers will say like “6,3” to map along 6 and up 3 like cords in math
@Inspirator_AG11210 ай бұрын
Massive respect to this KZbinr.
@alittar806210 ай бұрын
There are absolutely situtations where an 8 is findable without guessing. Zero mine count comes to mind, or a fully accounted for mine count. Its also pretty easy to display mine count for something like this, it doesnt even need to constantly update.
@studumb494210 ай бұрын
Absolutely amzing work
@roman593210 ай бұрын
Recently my friend made an MS game in 1C (Russian accountants' programm language) and this was really hard to build. Respect for your work!
@TheSuitBoi10 ай бұрын
Funny how this one was one of the more simple ones despite looking like it should've been one of the most complicated ones
@nazobanaguska10 ай бұрын
Maybe you could also do the convenience trick where if you open an already open cell it can open all the neighbors that aren't flagged. this could be done in a similar fashion to the 0 propagation.
@devindodge52110 ай бұрын
Love the content. You explain things very thoroughly and I enjoy watching you every time you upload!
@simonwillover417510 ай бұрын
Idea for how to increase the chance of a random minesweeper board being winnable: Make a noise map using a maze generator, and then have the maze walls be weights for a higher chance of a mine. This is increases the chance that zeroes will be adjacent to eachother and decreases the chance of dense rectangles of mines. Use multiple layers of noise to give the field a larger (general) structure.
@bumbowo10 ай бұрын
bro just pulled out the Sebastian Lague logic gate simulator noice man
@AngelOchoa-te2sd10 ай бұрын
Also noticed that
@MrFirebirdy10 ай бұрын
Another brilliant work Matt! Have you tried making Dots and boxes? It doesn't have as much logic as this, but it's another project you could add to your to-do.
@MrSplonger10 ай бұрын
The "open redstone engineers" Minecraft server, or ORE, has a LOT of projects like this. Something to check out if you're interested.
@ego-lay_atman-bay10 ай бұрын
Hey uh, you should be able to unflag a cell if you're not actually sure it's a bomb. Now yes, you can just open it, but what if you don't want to open it yet?
@exploderendekippenproducti337010 ай бұрын
Such a fun video again ❤
@09Creeperboy10 ай бұрын
You never cease to amaze. Great work!
@danielisenberg236010 ай бұрын
Honestly I would have just left the zero spreading up the the player lol. However, your implementation of it is beautiful. Also, I once made a very different kind of redstone minesweeper that was much simpler but unfortunately a one time use device if you lost. Each cell was just one block and had some generic block like stone on top. You could "click" a cell by breaking the block or "flag" it by placing a carpet over it. Under the top layer would either be an iron block for a 0, blue concrete for a one, green concrete for a 2, etc, etc, so it was all color coded. If you clicked/broke a block with a mine under it, there would instead be an observer with a tnt block underneath which would then detonate. Each game had to be manually constructed and it generally killed you and also destroyed the whole board if you lost.
@STIMULAT10N10 ай бұрын
The fact that you didn't blow it up with TNTs in the end was highly unsatisfying (/j, this is impressive!)
@AdamHolland-Adz10 ай бұрын
You are my new favourite Minecraft redstoner. I feel like you've picked up the torch from the likes of Sethbling and FVDisco. Magnificent job, I am looking forward to your next milestone project!
@clipPRmusic10 ай бұрын
This I agree with.
@infiltratious819510 ай бұрын
The showcase was Emotional 😭
@Ytsf12310 ай бұрын
Thats all i wanted somone to do
@squaxo8 ай бұрын
Ur first
@ggorg010 ай бұрын
Now just add TNT when you lose and fireworks when you win. Done.
@ssecret_010 ай бұрын
This is cool I made something similar to this but not in minecraft. Keep up the good work I like this stuff
@neyzzury10 ай бұрын
Really nice, its amazing what just redstone can do with a bit of clever thinking. however i think i've seen a colored redstone lamps mod somewhere, maybe that could be used to do something cool
@Nzargnalphabet10 ай бұрын
You should have added a third button hooked up to the zero spreading circuit so you could do a common trick to use the ‘all mines around are safe’ trick
@sethsmith260810 ай бұрын
15:30 in real minesweeper there are cases there is no way to tell if a tile is a mine or a blank space.
@pedropiata64810 ай бұрын
Make a 2 color display! Black, white and mixed for each pixel and use it in a game
@nicoscool233310 ай бұрын
“It’s quite simple really”
@RedstoneCreeperSweeper10 ай бұрын
I also made a minesweeper, but now I see that I could have done it much better. Nice project.
@qMaxLMAO3 ай бұрын
This video was the reason why I know now how to play Minesweeper, thank you!
@logiztv498610 ай бұрын
Imagine, instead of showing a frowning face when you loose, the whole thing would just blow itself up
@superassociationofdurrburg841910 ай бұрын
10:53 "after just 15 hours of work" More power to ya!
@Ajamtroye10 ай бұрын
You make it look so easy lol. Great job !
@mipans10 ай бұрын
I feel like it would have been much funnier if the indication for a loss were to be a massive explosion; regardless, this is SO FCKING COOL!!!