Dude. A remake that changes more and more the further into it you get with the characters becoming aware of that sounds SO cool and like a perfect fit for B&K.
@AlkaRez2 жыл бұрын
Bruh
@greeninja59912 жыл бұрын
On one hand, that's a cool idea, but it makes the game's enjoyability dependant on the players knowledge of the original installment, making it a little alienating for the players who haven't played the original,
@sanicsanic6890 Жыл бұрын
@@greeninja5991ut they could go and play the original after completion via the xbla version and get all the references while playing the original game
@lancecharlesontv4664 Жыл бұрын
The funny thing is, Square Enix would eventually make a game just like that 12 years later after this one; It's called Final Fantasy VII Remake Though that game is more about the theme of defying destiny than it is about the characters becoming hyper aware of the fact they're in a remake of the original game they starred in, they're very similar concepts.
@Handlelesswithme Жыл бұрын
@@greeninja5991 it cost zero dollars to print a copy of a game onto a disk The game would’ve also been 3 generations ago not like it’s gonna hurt sales that much to give them a free copy of the original
@killsmaster74 жыл бұрын
It’s honestly crazy that they didn’t realize the game was perfect for the Blast Corp ip.
@pokehybridtrainer4 жыл бұрын
That... makes sense. Perfect sense!
@dr.velious54114 жыл бұрын
Holy crap you're right.
@DarktheHeroAxel4 жыл бұрын
I mean, yeah, they probably realized it. But would that have had the same name value as Banjo and Kazooie? Hell no. We can just call it a spiritual successor by complete coincidence.
@BareBandSubscription4 жыл бұрын
God, Blast Corps is the shit. (I feel a compulsive need to state this every time it is brought up.)
@Aubry924 жыл бұрын
I think the sense of humor in this game would be so lost if it wasnt based on the banjo universe. Though i absolutely love blast corps for the record.
@shadeknight65374 жыл бұрын
Rare struggling with Nuts & Bolts' artstyle is rather funny in hindsight given how amazing Crash and Spyro look in their remakes. Not to mention, Banjo and Kazooie's models in Smash.
@jeremyabbott45374 жыл бұрын
honestly the worst part about N&B's models was the eyes
@minotauruskt4 жыл бұрын
I bought my kids Spyro Reignited trilogy and they think it's boring.But Banjo Kazooie, and Tooie in some lesser extent due to greater complexity is their favorite game alongside Minecraft.Microsoft is nuts for not reviving Banjo IP.I would buy new console just for Banjo.This time I will not be fooled
@plasmaoctopus17284 жыл бұрын
@@Ineedgames I'm kind of convinced Spyro and Crash would only start to look good again with current gen hardware. Most of the cartoony stuff on 360 and ps3 just look yucky and gross.
@KaiserMattTygore9274 жыл бұрын
Thought the same thing.
@FootyCrazyM84 жыл бұрын
Those games did look good but I do think there is definitely some charm lost that the ps1 titles had
@DPadGamer4 жыл бұрын
I still think that Tiptup the Turtle should have been the leading man for the nuts and bolts IP. Dude premiered in Donkey Kong Racing alongside banjo and is a literal turtle. He's not going to do anything else but you know he can do? Drive.
@Aubry924 жыл бұрын
A game starring Tiptup the Turtle would definitely not sell 400,000 units, dont know if itd be able to sell two games tbh.
@ty12984 жыл бұрын
@@Aubry92 You don't give Tiptup enough credit! He made a pretty big impression on anybody that played Diddy Kong. Maybe not 400,000 popular, but he could definitely get a lot of Nintendo fans talking.
@stupid-idiot-5554 жыл бұрын
Jimmy B! That’s like saying in the nineties banjo wouldn’t sell anything because nobody knew him
@piercepuppetsproductions4 жыл бұрын
* Diddy Kong Racing
@CaptainFalcoyd4 жыл бұрын
Yes, I also saw JonTron's video about Nuts&Bolts.
@Wexter00834 жыл бұрын
I think Rare's problem post-Nintendo (based on interviews of former Rare staffers) was that they saw Nintendo as a rival, but also a mentor. Nintendo would put them back on track if they felt Rare was getting too far off course, but also allowed them plenty of creative freedom to make the best games on the N64. That and Rare would get to see what Nintendo was cooking and would try to match or surpass the Big-N! Banjo-Kazooie being a case of them wanting to make a game better than Mario 64! But, Microsoft was not Nintendo. They did not give Rare a lot of creative leash to just make a new Killer Instinct, or Kameo while also when a Rare game was in development was not able to provide them with any guidance or creative directions for their vision or pull them back and get them on track when they were lost or just heading in the wrong direction. And the guidance they did give was to hit target demographics. Rare without Nintendo was just a sad breakup. It's sad that we will never get to see what a full Nintendo backed Rare could have looked like during the Gamecube-era and beyond. But, it is what it is. Microsoft was not a bad home for Rare, just not the best fit for the UK developers.
@thegreatmightyd4 жыл бұрын
I don't remember who said this but a former Rare developer said that Microsoft shitcanned over a dozen Rare projects because "those games didn't have an audience on the Xbox."
@Wexter00834 жыл бұрын
@@oakieland I don't really count Sea of Thieves as a "Rare" game the same I would Nuts and Bolts, Kameo and Grabbed by the Ghoulies. Sea of Thieves has very few of the original Rareware staffers that made Rare a household name in the late 90s on the development team. I'm really happy the game did well and the company Rare is getting back into form after 15 years of... meh. But, it won't ever be quite the same company as it was under Nintendo or early-MS. Too much of the old guard is gone. I would count this as a new era for Rare as a company and I expect different things from them than I would have 15 years ago.
@Wexter00834 жыл бұрын
@@thegreatmightyd I read that. They canned Perfect Dark Core because Xbox already had Halo. It's quite disappointing and I do believe Rare's Xbox (original) output would have probably had been well received on the Gamecube. But, Microsoft of the 360 generation really ground Rare down of their former gloary and creative freedom they had under Nintendo... shame.
@Wexter00834 жыл бұрын
@@oakieland The ones I can think of are Perfect Dark Core trilogy, Conker Gettin' Medieval, Arc Angel, Ordenary Joe, Banjo-Karting, Banjo-Kazoomie, Cascade, The Fast and the Furriest, Killer Instinct 3 (Xbox 360), Kameo 2. A lot of this stuff is what I can think of off the top of my head from former Rare staffer interviews and stuff dug up by Unseen64. Microsoft either cancelled or pulled the plug on prototypes a lot at Rare during the 360 generation.
@Wexter00834 жыл бұрын
@@oakieland I mean those were just what I could think of off the top of my head. Granted that was what I was talking about earlier is that Rare seemed directionless for a long time under Microsoft. Microsoft really should had been either more hands on with games struggling or in some cases let Rare do their thing. With their big Perfect Dark trilogy being one of the more notorious cancellations because the 360 already had Halo. That and Rareware staff had been trying to pitch Killer Instinct 3 at Microsoft forever and were not even allowed to head develop when KI (2013) was greenlit. Double Helix Games did the bulk of development and Rare were more "advisors" and support staff. Microsoft really did not start treating Rare with much respect till Phill Spencer took over at Xbox. As I said earlier I don't really consider the current Rare the same as the Rareware from the 90s. A lot of staff that made Banjo, Conker, Perfect Dark etc moved on to work at Retro Studios and Playtonic. Even the Stamper Brothers no longer work at Rare and were quite bitter over Microsoft's mishandling of Viva Pinata. Which is fine you can still like the studio as that just happens in gaming just the 360 Generation was not kind to the house that was once a cornerstone of the Big N in the 90s. This is why I was curious and still am what could have been if Nintendo was in charge rather than Microsoft during the Gamecube generation. But, it really doesn't matter anymore.
@CaptainEggcellent4 жыл бұрын
This game was fun, but it really didn’t need to be a Banjo game.
@MultiPiun4 жыл бұрын
I feel the same way about RE5 and RE6. They are good action games but they don't "feel" like the original games
@MultiPiun4 жыл бұрын
Oh shit , the video just mentioned what I said
@Razorkiller4 жыл бұрын
Pretty much this statement sums up very well. Nuts and Bolts might as well sound better for a new IP or title but doesn't / didn't suit well for Banjo-Kazooie.
@Haganeren4 жыл бұрын
I would love to have that opinion... Unfortunately, even as a bare game, the levels were too big and empty and the fact you had to "trigger a mission" before being able to get the jigsaw was directly responsible of that.
@Haganeren4 жыл бұрын
@@ThePeasantRock16 I don't think Microsoft would have liked that... Especially during that edgy time.
4 жыл бұрын
My six year old absolutely loves Nuts and Bolts. He has built over 300+ vehicles in it and has easily put 200+ hours into it. He still doesn't understand how to complete it but just uses it as a sandbox to build and drive different kinds of vehicles.
@slvrcobra13374 жыл бұрын
That mechanic was so excellent, and it was fun to go into multiplayer and see all the crazy crap people made, like Halo Pelicans and whatnot.
@DeathZac4 жыл бұрын
Yes, but as far as I am concerned, the main backlash is about veteran players. BK is my favourite game (siding with BT), and they messed it up by changing it completely. It is not a banjo-kazooie game, and I rather forget it is part of the franchise, it doesn't fit.
@LadyOfTheEdits4 жыл бұрын
Awww cute
@of88094 жыл бұрын
this one my #1 game during highschool and midlle school, building random vehicles chilling in the lobby in online multiplayer just goofing around, my best times in gaming there was nothing like this game out at the time.
@of88094 жыл бұрын
@@DrButthugger This is the first game i am going to re play on the xbox one x when it comes out.
@songohan33214 жыл бұрын
The moment you mentioned Banjo-Tooie and the frame-rate drops, I swear I could hear my Nintendo (Don't ask how it still works) cry out in pain.
@SighIGuess7774 жыл бұрын
Alright. I’ll bite. How does it still work?
@songohan33214 жыл бұрын
@Alex McDonald This and the fact that it survived being in an attic for years in 90°+ weather.
@Stout9364 жыл бұрын
@@songohan3321 you may want to take it apart and make sure no rust is forming anywhere. N64's are tanks, though
@arnox45544 жыл бұрын
And then Rare polished their sadist techniques with Perfect Dark which made the N64 scream.
@FerreTrip4 жыл бұрын
@@arnox4554 A scream of agony and joy, though. That game was my first console FPS and I loved it. Could never get past the final level though, even though I did co-op with my sister.
@GenerationWest4 жыл бұрын
When this was coming out, people were awaiting for another Rare title, since most people I knew loved Viva Pinyata (game and show). Once it did, the love started to dissipate when you had to build vehicles all the time.
@djhenyo4 жыл бұрын
Remember when you didn't even need to see any previews or reviews to know that a Rare/Valve/Blizzard game was worth purchasing? I 'member...
@plasmaoctopus17284 жыл бұрын
@@djhenyo Well, I'd argue mostly the main issue with valve is that they don't make enough games.
@diamondminer54593 жыл бұрын
I thought it was fine.
@emilioorozco78183 жыл бұрын
Huh, what an interesting way to write Piñata, it sounds nice
@BillyBob_McSanchez Жыл бұрын
@@BewareTheLilyOfTheValley Depends on the dialect. For others, Double LL makes a J sound. Also Spanish is one the most iconic languages, so your friend has no excuse
@Foxcheese4 жыл бұрын
I think the greatest crime committed by nuts and bolts is the opening in which it takes the piss out of collect-a-thon platforming games when in fact, thats what most of us wish it actually was...
@ItsRetroPlanet4 жыл бұрын
@@ShadowJinjoYu even if you didn't get anything, the journey is the destination. it was fun to collect stuff, it was fun to run around these controlled environments, grabbing everything and blowing through a very fun experience. While people bash on the collectathon because of games like donkey Kong 64 having too much of them, honestly donkey Kong 64 and banjo kazooie were the best experiences to me. I didn't need a reward at the end, just put me in a room and tell me to grab things. And I will.
@Foxcheese4 жыл бұрын
@@ElectricheadPt1 Jokes on you, I liked Yooka-Laylee
@Clockehwork4 жыл бұрын
@@MakoShiruba On the other hand, Yooka-Laylee being shit =/= collectathons being bad. It's just one awful example of a tried, tested, and beloved genre.
@N120154 жыл бұрын
Certainly Rare ignored the fanbase and only looked the tendency on the industry. Mario also moved from Colect-a-thons at that time with Mario Galaxy, while the rest stopped being released. Mario Galaxy did not pissed the fans though because Mario still was Mario with most of the same basic moves, and Mario Galaxy was still a 3D platformer (even more than before if you consider gravity) and the dynamic on that game is not too different to the prequels. The linearity also meant they had more levels to explore and explore them would not be that repetitive. Was in 3D Land when everything started to change, because people didn't like that much having a 2D platformer in three dimensions, with a level system instead of a safe central zone to prove your habilities and an overreliance on you having powerups to cheese levels, then Odyssey happen as an apology letter and almost everyone become happy -(until 3D All stars happened).- Banjo-Kazooie Nuts & Bolts is basically a spit on an open wound to their fans, because they forgot what made the first game great. It's like Sticker Star, a problem who broke the once peaceful fanbase on Paper Mario, altough in a less insulting manner since at least N&B is an alright game instead of awful (Sorry, but the battle system and story are just terrible).
@notimeforcreativenamesjust30344 жыл бұрын
@@MakoShiruba I think yooka laylee and the impossible lair is a GREAT game (1000% better than the first one)
@ThatOneVideoGamer4 жыл бұрын
Another great video dude!
@jordanblacks45144 жыл бұрын
Have you ever heard of Banjo-Kazooie: Grunty's Revenge? It's the third Banjo-Kazooie game in the series. Turns out the Banjo-Threeie people wanted all along came true...on the Game Boy Advance. Have fun.
@kyuubi0884 жыл бұрын
Love seeing you guys support one another
@BustershotTV4 жыл бұрын
Thanks to you i might do a better channel
@dearsirdearyou41534 жыл бұрын
@@BustershotTV I don't think he was talking to you
@keptyouwaitinghuh27203 жыл бұрын
Saw your video about this game too
@STHUltra4 жыл бұрын
Will you consider doing a Wha Happun on “Spider-Man: Turn off the Dark” the Broadway Show. I heard a lot happened on it and there was even injuries in the show.
@qwellen75214 жыл бұрын
The you tuber “wait in the wings” had a good video on it. He’s does what is essentially a “what happeund” for musicals.
@Papupi2pi4 жыл бұрын
Even though musicals aren't Matt's usual fare, this would be perfect. Turn Off the Dark seems like it was created specifically to be in "What Happened?" There's so many twists and turns in its development.
@thepixelman47764 жыл бұрын
Zombie Guy damn. That’s impressive.....ly terrible.
@rosenrot2344 жыл бұрын
I can't remember but I do recall hearing someone either got critically injured or straight up died during that one
@theccarbiter4 жыл бұрын
I remember seeing that when I was 10 and no injuries happened at the one I went to
@piperkolafa89854 жыл бұрын
Been waiting for this one. Post-buyout Rare is an endlessly fascinating subject to me. Viva Pinata is also a legitimately good game, if a bit heavy on the micromanagement (at least you get that sword after getting the Dragonache).
@georgie93034 жыл бұрын
Kameo is good too. No one seems to talk about that one, but yeah Viva Piñata is awesome.
@luckybeast12344 жыл бұрын
The amazing thing about Viva Piñata is the micromanagement tho. I hope we get a sequel with an aquarium feature and more Tycoon-Like mechanics
@piperkolafa89854 жыл бұрын
Lucky Beast An aquarium-themed game with mechanics similar to Viva Pinata would be rad now that I think about it.
@GalaxyPolar2 жыл бұрын
@@luckybeast1234 Aquatic only Piñatas were originally planned for VP: TIP, but they had to scrap them completely because they said water bound Piñatas were a nightmare to code and make work within the system. I assume why is because with water sources, you can dig ponds and cover them up with ease with the shovel. BuUTtt.... ifff you have Piñatas in your garden who can only exist within waterrr.... err, that's going to cause a lot of problems you'll need complicated ways to solve. Also, how would those fish even come to the garden? They can't just walk in like the others. You would need to have some sort of underwater tunnel system for them to visit your garden. Also what if they die? How would they respawn outside the boundaries?
@t-in-japan4 жыл бұрын
The one person in my group of friends who enjoyed Nuts 'n' Bolts, was the only one of us who never played any of the previous games....I don't know for sure what that means, but I feel it's important.
@Aubry924 жыл бұрын
I was a sixteen year old who played the previous banjo games and liked nuts and bolts tenfolds more, granted i understand the hate for it just because it is so conceptually unlike the original banjo and is not what anyone asked for in a sequel that references that whole world so much but on its own it was a funny and pretty deep and fun vehicle-based game! Continues to get a bad rep to this day in my opinion!!
@carterscott014 жыл бұрын
Samuel Alexandre I’m with you here. Nuts and bolts was one of the first games I played on the 360 and I had no prior knowledge of the original games and still enjoyed it. Granted people would have probably preferred a platformer but I don’t think it’s exactly fair just to hate this game solely because is different from the originals. After playing the originals I can certainly say that while the first game is clearly the best out of all of them but I would rather play Nuts & bolts over Tooie.
@Zinras4 жыл бұрын
As a marketing guy, I can say with certainty that people getting upset makes sense. Nuts & Bolts may have been a fine game on its own (I never played it) but the danger of using a known brand is that you have tied it to an extremely specific identity, which is at risk of being broken. On top of that, N&B didn't release in 2002 or 2003, it released 8 years after Tooie so it's not like the existing audience had a chance to adapt. Rare's shitty situation at MS didn't help either, so a lot of fans probably also had hopes that this would be their saving grace and the platforming future was going to be bright. Had they just released a game called Nuts & Bolts, they'd probably have done just fine as mentioned in the vid. But by inexplicably tying B&K to it, they also implicitly made a lot of promises in terms of art style, humor, gameplay and so on that the game just doesn't deliver in one form or another. It's a bit like if you turned on your Zelda game and Link spoke fluent and audible Swahili while also ditching the tunic, the triforce and all the puzzles. Sure, it might still be a reasonably functional Zelda game but I doubt most people would enjoy it despite how funny a change like that might initially appear. After all, there's nothing to hinder creating an action game starring a voiced character speaking Swahili but that doesn't mean you should slap the Zelda tag on it.
@jonnyanderson30424 жыл бұрын
I think it provides solid evidence in support of what Grant Kirkhope said 14:12. As I had a similar experience. From all the people I've spoken to about this game the only people that played it and didn't like it were the ones who were fans of the original. Though it seemed a little harsh a criticism given that the game isn't explicitly called banjo-kazooie 3 or something that implies a direct sequel. Maybe they should have been more overt with their title? Nobody seems to be up in arms about Mario tennis, dragonquest builders, super puzzle fighter etc.
@denimchicken1044 жыл бұрын
It means so many Banjo fans are biased and can’t pull their head out of their ass to recognize a fun game when they see it.
@lanciferian4 жыл бұрын
One of the few What Happuns where they actually had the time and resources to make the game they wanted and people just didn't like it.
@thundergaming155 Жыл бұрын
Well lets take into consideration that the first trailer for the game had zero cars in it just banjo and kazzooe fighting with a pencil and then shows jiggys and notes over a mountain backdrop.
@dvt13934 жыл бұрын
I love being a Patron. The quality of the content that is being put out is worth every cent. And the rate that Matt has been putting out videos without any drop in quality is admirable. I have no problem supporting content creators that obviously love what they do, and work their asses off to continue doing it. I always know that every one of Matt's videos is going to be entertaining. Thank you for the hours of entertainment, Matt. It's very much appreciated, especially during these crazy times.
@traysmooth31692 жыл бұрын
I, on the other hand, despise this business model and will never give a dollar to anyone through Patreon, Kickstarter or whatever. Especially for this type of content, that I watch now and then only because it's free. If I would pay for anything, it would be for something like Curiosity Stream. I still think people should have real jobs, with real salaries and benefits. That, or make your money through ads, sponsorships and the like instead of donations. I find it unpalatable. There are lots, LOTS of KZbinrs and content creators making their honest money without needing donations. I'm not even subscribed to Netflix or any other streaming service. We are living in a magical era, we have completely free access to an almost infinite ammount of content of any kind, like never before. Through legal ways, through not-so-legal ways. Yet some people come up with "reasons"to keep giving their hard earned money away. To each their own. A great ammount of my time is spent on things I do away from my computer/smartphone/TV. So I know I'm the minority here on this chat. Good for the guys making money from your donations, I guess.
@doremi45312 жыл бұрын
@@traysmooth3169 k
@S41tyPr3tz314 жыл бұрын
Nuts & Bolts is actually a pretty fun game. Probably would've been accepted more if the series wasn't absent for 8 years, and was received like a Mario Sports title.
@denimchicken1044 жыл бұрын
Exactly. Mario gets away with being injected into games with wildly different gameplay, it’s even encouraged. Banjo should be no different. But when there’s only two mainline games and it’s been 8 years, I guess it was too much for people to come to grips with. I fucking loved nuts & bolts though.
@kapish0943 жыл бұрын
@@philithegamer8265 Mario is oversaturated but can be good. Just saying, don’t want to argue.
@kapish0943 жыл бұрын
@@philithegamer8265 in my opinion, they are pretty good. Buts that's mine and not yours and I don't want to argue over it.
@littlemoth49563 жыл бұрын
@@philithegamer8265 I disagree, games like Mario Galaxy, Mario Odyssey, Bowser's Fury, and New Super Mario Bros are all fantastic titles. I agree that the New Super Mario Bros Wii/U/2 series and the various spinoffs are pretty average, but they are on the worse side of Mario titles, and do not represent the franchise.
@marsupialmole39263 жыл бұрын
It goes even deeper, outside of Mario and only Mario, traditional platformers had practically disappeared by the late 2000s, and people were ready for a return to the form of the N64/PS1 platformers. It's not just the lack of a mainline Banjo game, it's the lack of a mainline platformer without the plumber that made Nuts & Bolts sting so hard.
@theholydragoon54754 жыл бұрын
This is potentially the least painful Wha Happun. I love Banjo-Kazooie and the way things turned out with Nuts & Bolts is tragic, but as for a Wha Happun video? Things were pretty tame as of things going wrong.
@austinkeller71714 жыл бұрын
@@oakieland that's exactly it. Matt compared it to RE6 but it's more like an RE5 if anything. A departure for the series in gameplay style but still a fun game.
@PerfectSense772 жыл бұрын
Nuts and Bolts killed the franchise - they haven't got major game since then. Not to mention being a commercial failure that led to Rare staff layoffs and the studio getting restructured by MS, as well as pissing off a huge section of the fanbase. Seems things went pretty damn wrong to me.
@mat8791 Жыл бұрын
@@PerfectSense77 I think they mean that as in, the development of the game. There were struggles here and there. But it's not a crazy story of corporate mismanagement, trademark problems, publisher demands or anything stupid. It's just Rare struggling with making a new game and wanting to make something different. Which people didn't like.
@crossbones1164 жыл бұрын
"Let's revive this dormant beloved franchise, and spend the entire opening shitting on how lame the previous entries were." Who thought this was a good idea.
@kildaver4 жыл бұрын
@@meyes5671 Shoulda stayed true to the original game idea...
@AirahsELL4 жыл бұрын
Rare because they shit on how lame the game is within its own game. DK64 was full of that humor, it's just very British. People tend to forget that Cranky Kong existed in the original DKC just to shit on the game.
@jeremyabbott45374 жыл бұрын
@@AirahsELL well it helps that Cranky Kong was an individual character and existed as the cranky old man who doesn't get what the kids like. BK:N&B was an entire game dedicated to shitting on the other games in the franchise.
@pimper70004 жыл бұрын
*Star Wars The Last Jedi intensifies*
@AirahsELL4 жыл бұрын
@@ShadowJinjoYu I'm saying Rare makes fun of themselves in all of their games.
@Reynsoon4 жыл бұрын
So Banjo Cross Grunty would basically have been Banjo Kiwami? EDIT: Grunty Everywhere system.
@scythemouse4 жыл бұрын
"I've taken a few hits in my brain pan, so I must say to you: Yo... BANJO-CHAN!"
@Langas_Konoe4 жыл бұрын
Also Mumbo betrays you and he's the final boss.
@idiotcube4 жыл бұрын
You've lost your skills, dumb bird and bear! Now I'll follow you everywhere!
@EinDose4 жыл бұрын
Nuts & Bolts is right alongside Final Fantasy XIII-3 for me, in the category of 'really good game I've never been able to recommend because everyone assumes I'm joking when I try'. FFXIII and its spinoffs could probably support a What Happened of their own, as an aside. It's SUCH a wild story.
@chcoman1234 жыл бұрын
Forget FF13, FF15 needs a Wha Happun. The whole ten year development cycle and team changes AND name changes to the constant changing of the engine, story and gameplay.
@EinDose4 жыл бұрын
@@chcoman123 those stories lead into each other too much to not be done together. 15's failures come from 13's failures.
@EinDose4 жыл бұрын
@Code Turtle Fabula Nova Crystallis. Covers XIII and its sequels, and would-be spinoffs (including the cancelled one).
@PewPew_McPewster4 жыл бұрын
@@EinDose definitely think the Fabula Nova Crystalis saga is Wha Happun-worthy
@denimchicken1044 жыл бұрын
I enjoyed FFXIII at the time. Terrible final fantasy game, really good game otherwise.
@nickkelley91394 жыл бұрын
"It's an inescapable fact of game development that sometimes gameplay features have to be dropped." Now if only YandereDev would realize this.
@ShibuNub33054 жыл бұрын
It’s said that if yanderedev does a stupid thing 3 times, the sky will turn blue and humans will start to require oxygen
@adippful4 жыл бұрын
@@ShibuNub3305 but it's been always ..oh right, of course lol
@ImmaLittlePip4 жыл бұрын
@@ShibuNub3305 Eventually that oxygen will turn to 100 percent oxygen
@diegog18533 жыл бұрын
To be fair, I don't enjoy nuts and bolts but after downloading rare replay, my little brothers really didn't like the original banjo kazooie, they found it boring, simplistic and weirdly hard to control. But they loved nuts and bolts, they really enjoyed the car building mechanic and the creativity it allows, it made them feel smart and involved. And it was a great opportunity for them to get to know the banjo universe, at the end they were way more interested in the classic games than before. So as a fan of the originals I don't like the third one, but considering the climate for 3D platformers at the time I now kind of understand the approach and see it working in my brothers.
@mirlegends2 жыл бұрын
If they made this as a separate IP it really could have taken off as its own franchise. For the most part it was a really fun game and with a sequel or 2, it could have been moulded into something incredible. It should be a case study for having the right idea but the wrong setting.
@mistermastermind528 Жыл бұрын
I'd like to believe it could've been a Tails (from Sonic) solo game.
@indigomizumi Жыл бұрын
If Nuts & Bolts was a standalone IP or we at least got a "real" Banjo-Threeie I think it would have been better received by longtime fans. Nuts & Bolts is a perfectly sound concept and it seems lots of people enjoy the game on its on merits.
@Celeste-hu5vg4 жыл бұрын
What find interesting about the prototypes you bring up as these were actually joked about in the intro to nuts and bolts as actual gameplay gags
@DaviddeBergerac4 жыл бұрын
I suppose Rare's one big fault is their tendency to completely reconfigure a project on a whim. They're a creative but somewhat unfocused team.
@tessbolick66054 жыл бұрын
I'd love to see an episode on Chibi-Robo Zip Lash. A completely different gameplay style that the fans didn't appreciate underperforming and casting the future of the series into question is prime Wha Happun material.
@ViniVHSoares19934 жыл бұрын
This game blows!
@g0ddish4344 жыл бұрын
I'm pretty sure Microsoft didn't meant to ruin Rare. Though I think I'd much rather have Nintenfo buy Rare then Microsoft.
@kevinanderson80504 жыл бұрын
I'm sure Microsoft didn't. They just didn't really know what to do with them for a while ( *cough* Kinect *cough*)
@bageltoo4 жыл бұрын
Yeah they obviously had bigger plans for Rare but didn’t really know what to do once they had the company
@MediaMunkee4 жыл бұрын
Counterpoint: Rare made a lot of really neat pitches in that period that were just universally shot down by the MS suits.
@BlueMageBrilly4 жыл бұрын
@@oakieland From what I gathered from the Starfox Adventures episode, it doesn't seem like that was the case. Miyamoto merely made the observation that "Star Fox could work here" and Rare's devs agreed and moved to change it. But due to the Microsoft issue looming over their shoulders, they rushed the end product in order to get it out before their contract was bought, resulting in so many unfinished pieces in the game and, well, tricky issues.
@BlueMageBrilly4 жыл бұрын
@@oakieland It's possible Miyamoto may have pushed for it a bit more than we're led to believe, but would it matter even if they did? Nintendo didn't own enough to command them to do anything and considering they let Rare get bought out, I doubt there's any real merit to Nintendo really wanting them to work on Dinosaur Planet / Star Fox Adventures as they were. Still, I believe it. Miyamoto is definitely like that and would let them fall aside so long as he got what he wanted.
@maximus47654 жыл бұрын
It was just the wrong time. If you made it AFTER banjo threeie, the game would be beloved like the others probably.
@robertkovarna82944 жыл бұрын
You know, that Banjo Kazoooie remake with things being off probably sounds like a great thing to go for after the plot of this game. You can imagine it right? What if Gruntillda tried remaking that game and Banjo and Kazooie notice things being more and more off as the game goes on until the Gruntillda battle at the end.
@1234_Flux4 жыл бұрын
Nuts and Bolts would have been forgiven if Rare just released Banjo 4 soon after instead of killing the IP for over a decade.
@guybrush20x654 жыл бұрын
@@Igorcastrochucre Another instance of holding a franchise's future hostage over one game. Never works.
@AKAProm4 жыл бұрын
@@guybrush20x65 If a game doesn't sell, your parent company isn't going to give you money to make another one in fear of the series just not being profitable. It's a pretty standard business practice. That's just how Capitalism works. "your dumb bear game didn't sell? Well guess we'll just put you to work on kinect games now."
@AKAProm4 жыл бұрын
@@Sam-gs2wq point still stands. Last banjo game sold and was received like absolute asshole while the Kinect games they were making were doing very well. It's no mystery why Banjo hasn't shown up in a long time.
@AKAProm4 жыл бұрын
@@MakoShiruba What about A Hat in Time and Mario Odyssey? I agree with the notion that the genre could always do with some evolution but to say the genre is dead is not very true.
@AKAProm4 жыл бұрын
@@MakoShiruba RTS is still very much a genre and even if it wasn't the spirit still lives on with it's spiritual successor the MOBA. I'll agree with the Car Combat part. At most you could count battle modes in games like Mario Kart. I'd argue about the fighting game bit but that is just a bunch of speculation. Maybe at most 2D fighters might not have been as abundant but games like Tekken, DoA, Smash, and Mortal Kombat would've easily held down the genre. The only difference with Collectathons nowadays is that there isn't a lower tier of them being pumped out in between bigger titles. Back in the day the only real companies giving us quality titles were Rare, Nintendo and Insomniac and even then after Rare got bought the genre died down because they were really the biggest player, at least when it come to pumping out titles. The Spyro Trilogy, Odyssey, Hat in Time, and (regardless of how you feel about it) Yooka-Laylee shows that plenty of people are still fond of and willing to buy and play collectathons. I genuinely think a new Banjo game would work as long as it doesn't have the bloat of games like DK64 and Odyssey while maintaining a quality equal to or higher than Hat in Time. Granted this is all just daydreaming and we wouldn't exactly know anything unless it actually happens... also Idk what you meant by DKWorld 4. the only guesses I could think of would be Pacman World 4 or Donkey Kong Country 4 but DKC4 wouldn't make sense since none of those games were collectathons. They were level based platformers, and it'd be 6 at this point thanks to Returns and Tropical Freeze.
@Mifflaff4 жыл бұрын
Id love to see a episode on castlevania 64, that game is such a mess. I'll never forget the day when the game told me that to progress further in the game, i would have to restart on a higher difficulty! The first game to ever tell me to "Git gud".
@GeorgeQ4 жыл бұрын
Lolol
@ElTaitronAnim3 жыл бұрын
That meta-themed Banjo-Kazooie "remake" actually sounds like an amazing idea, it's a shame that got shelved.
@danielhooper1529 ай бұрын
It's a bit weird watching this in a post Legend of Zelda: ToK world and realizing that Nuts and Bolts was basically a prototype for ToK's vehicle building, and how much better it was received than Nuts and Bolts.
@Miss-Foe4 жыл бұрын
Tooie and N&B are two of my favorite games ever. I feel like they really nailed both of them. N&B is a fun side series and I hope they come back to it. I'm actually glad it was a BK game because that packed a lot of nostalgia and charm into it.
@maskedknight934 жыл бұрын
hear me out, what happen, the wii u. also great video
@sirpyke4 жыл бұрын
@@thepassingstatic6268 I was thinking the same thing. Poor Gunpei
@dvt13934 жыл бұрын
You got your wish. 🙂
@bruhmomentomori77714 жыл бұрын
God, I would kill for Banjo Kazooie on Switch. Could literally just be a port and I’d be happy.
@neckbeardnetwork99594 жыл бұрын
Same here
@fpspwny9954 жыл бұрын
Considering their appearance in Smash Bros. AND both Ori games being ported onto Switch, that could actually happen.
@k4miko9214 жыл бұрын
just finished the vidie, but just want to say, i 100%'d this game and ended up really enjoying it. its a good video game, it just shouldnt be banjo >: like good ol' grant says
@TheGunboat4 жыл бұрын
Snowman teh epic gamer except Mario has a mainline game published every other year or so along with the long standing spinoffs. Nobody wanted the next Banjo title after almost a decade to be a weird spinoff that openly mocks the original format
@TheGunboat4 жыл бұрын
Snowman teh epic gamer imagine this: Sonic 3 is the last game in the Sonic franchise, and then it goes into hiatus for almost a decade. Two console generations later, the first next gen title in the series is Sonic Racing, and after that the series is dead.
@k4miko9214 жыл бұрын
@@ShadowJinjoYu my point was after the buyout from microsoft people were on edge about what would happen to banjo, in this context i feel like this game would have performed better and people would have been more open to it. as for the mario comparison, mario is more of a mascot for the company, it was established pretty early hed be racing and doing sports etc. and mario was never in any financial jeopardy. nuts and bolts could have appealed to people that love driving and customizing, but saw banjo and were confused and vice versa. i just think the game woulda done better if it were just "nuts and bolts"
@EpicB3 жыл бұрын
Nobody would have complained about Nuts & Bolts if it wasn't called Banjo-Kazooie. And even with the Banjo-Kazooie name it could have been written off as a failed experiment if they just gave us a real Banjo-Threeie.
@darealepic Жыл бұрын
Everything would've been more positively viewed if they advertised it as a spinoff game
@Ultimalice4 жыл бұрын
I would like to know Wha Happun with Breath of Fire V: Dragon Quarter. A game which single-handedly killed off the Breath of Fire franchise.
@DestinyZX14 жыл бұрын
And then Capcom brought Breath of Fire 6
@7Ryong74 жыл бұрын
@@DestinyZX1 "we can't possibly kill this franchise any further" "YOU THOUGHT WRONG"
@DestinyZX14 жыл бұрын
7Ryong7 yeah because BoF6 was NOTHING like Breath of Fire
@cetais4 жыл бұрын
As a longtime Breath of Fire fan, since the first one on the SNES, Dragon Quarter is by far my favorite.
@Painocus4 жыл бұрын
Wait, didn't Dragon Quarter both sell well and get almost universaly good reception? The reason there wasn't a new BoF game (until 6...) was that higher-ups at Capcom were against making any more tradition RPGs in general.
@mikaschumacher3404 жыл бұрын
I actually really like this game, funnily enough. I used to watch my Brother just build vehicles for hours as a kid, and the game holds a special place in my heart.
@mr.animefan89204 жыл бұрын
What would have been funny was if Banjo opened the door only to get Rick-rolled, that is what this game was.
@Purfunxion Жыл бұрын
Honestly if we ever get a true to it's root Banjo Threeiee, I'm gonna start sobbing out of pure joy. This series means the world to me
@Brian-rx9sp3 жыл бұрын
4:07-4:23 Rare was ahead of their time I guess, because Square basically used this very idea in Final Fantasy VII Remake, except they didn't play it for laughs.
@martiandracula77714 жыл бұрын
So glad this wasn't another "let's shit on Nuts n Bolts" video. Great shit, Matt!
@SuperNerdDaniel4 жыл бұрын
I can respect the hell out of Rare for wanting to take such a creative risk with the whole vehicle building mechanic for Nuts 'n' Bolts, but that's the key word there, ain't it? "Risk". Because it's rare (ha) that taking a big risk involving such a large swerve in the creative direction of an established and loved IP actually works out the way the creators hoped.
@MrMidasGames3 жыл бұрын
Another incredible video, last time I played Banjo was N64 days, straight to Twitter see what people think, when they see Rare.
@drink.juice.9 ай бұрын
8:32 im honestly astonished at this prototype model if this is truly what they had cooking before Nuts and Bolts came out. it looks just FINE. smash ultimate also smoothed out the design to the box art banjo. i cannot fathom how rare would be unhapy with this look. conker looked great too.
@saruarchive62854 жыл бұрын
I remember laughing my ass off as a kid when my friend would make the cows float with the wand and throw then away. Later levels were kinda boring to watch sadly...
@trl2151 Жыл бұрын
I think Banjo's model in Smash shows that they could've achieved the high fidelity look based off of the OG design and have it work.
@bisexualichigo42274 жыл бұрын
Still waiting for Banjo-Kazooie to have a major comeback. 😭
@lShadowdark3 жыл бұрын
You can play Yooka-Layle is almost the same
@ComicCrossing3 жыл бұрын
just sell the IP to Nintendo and be done with it lol Microsoft clearly still doesnt have anything planned for them and maybe Nintendo could work with Playtonics or something to make a great Banjo game. The staff and care of Playtonics with a potentially bigger budget and some oversight from Nintendo could lead to a great Banjo game.
@wolvfster3 жыл бұрын
@@ComicCrossing actually from what I heard. Phil Spencer said it's up to Rare themselves whether or not they want to bring back both Banjo and Conker.
@marissawolff8491 Жыл бұрын
Have you forgotten about their appearance in Smash Bros. Ultimate?
@JollyJosh274 жыл бұрын
Your intro literally had me hit subscribe instantly because I just liked the oomph and pizzazz, but then I realized I was already subbed! Gonna hit the notification bell for sure now so I don't miss more or forget again.
@TheDoho4 жыл бұрын
I agree with Grant's comment in this video, it was was what perfectly explained my feelings for it. Without spoiling the video, I'll say I enjoyed the game but it certainly had me hoping for a true BK sequel.
@TheFoxFromSplashMountain Жыл бұрын
The biggest turn off for me was the beginning of the game. I know it was trying to be funny, but it just came off as extremely condecending and insulting to classic BK fans who had waited years for a third installment, basically telling them to stfu and accept the drastic new direction the game forced them to take, even acknowledging the fact that the duo had been stripped of their classic moveset in favour of vehicles. Not a good first impression, I must say.
@Reds-Retros3 ай бұрын
As a BK1 fan, I didn't take it that way at all, I took it as them saying that after GTA 3, games needed to be more than just exploring a 3d map and collecting stuff or they'd get left behind and people would label the game as stale and mediocre... So they evolved and innovated. We got a great game in BK3 that a lot of people didn't try because they think they knew better than the passionate developers who made a game they wanted to make. Later, a game called Yooka-Laylee would come out and attempt to be the game that most BK fans think they wanted, and it would be labelled as stale and mediocre. In closing, the developers were right all along and if more "fans" were open to trying the evolved, more open and repayable gameplay style, it would probably have been much more well received and we might still be getting new BK games to this day.
@ShaBoink893 жыл бұрын
Banjo kazooie nuts and bolts was literally my entire childhood, I would get up in the morning before school and play, and get home from school and play it, it was so much fun to play, it was such a perfect game and I really hope they make another banjo game, maybe not like nuts and bolts but another one with today’s tech could be really cool
@SmokieNColors Жыл бұрын
Bro lost braincells playing this dogwater game 😭
@jamjam445 Жыл бұрын
It's now 2023 and 3D platformers are pretty popular again. Now's a good time for rare to revisit this franchise
@silverflight012 жыл бұрын
BK N&B is a testament to that good ideas don't always mesh well with IPs. Perhaps if Nuts and Bolts was marketed as a racing spinoff game or a standalone IP like Grant said, then it would've sold better.
@Fardinton4 жыл бұрын
The amount of info that you've managed to gather is amazing, Matt! Great video once again!
@JonathonV Жыл бұрын
I thought this video was going to mention the people, including Grant Kirkhope, who quit Rare to create Playtonic Games and work on Yooka-Laylee, which is a “spiritual successor” to Banjo-Kazooie that ended up outselling Nuts & Bolts pretty substantially, despite it also receiving mixed reviews.
@drink.juice.9 ай бұрын
and its funny cuz yooka isnt perfect either but its probably a better BK game than NaBs still
@smashpow2 жыл бұрын
This game was so good for me. I loved Legos growing up. I loved the idea of building your vehicle and changing it and upgrading it omg it was so good
@DayzeeHeartwin4 жыл бұрын
tbh im very glad you didnt blatantly hate the game, because its a good game, and i do agree that it should have been a new ip
@somebakedgood4 жыл бұрын
"First the platforming goes south, and now I have to do D.I.Y. ?!" - Kazooie, doing Bottles's "L.O.G's Lost Challanges" mission.
@JD260A94 жыл бұрын
Finally, someone gives me the context for the game that gave Jon "JonTron" Jafari a popular youtube video. In all seriousness this video was informative and entertaining. Thanks Matt.
@JoshBattershell2 жыл бұрын
I loved this game as a kid. It was one of my favorite games on the 360. I never had any clue that people hated this game.
@ItsRetroPlanet4 жыл бұрын
Honestly if they really wanted to make this game, like JonTron said: "It should have been Tiptup nuts and bolts." While it still would have used a character from both Diddy Kong racing and Banjo-Kazooie it wouldn't have made a difference because it's not Banjo-Kazooie running the show. Or hell, at the time of this comment, user Ultimate Edge says: "it's honestly crazy that they didn't realize the game was perfect for a Blast Corp IP." honestly would have been way better period it would have given them another IP brought out from the grave, it would have revitalized the series in a good way, and, yeah! I think a lot of fans even myself would have been happy with it. Nuts and bolts isn't a bad game but, like you said, it wasn't a good banjo kazooie game.
@jasonjones33964 жыл бұрын
This was a really good episode, my dude. Well done
@molluskscommawethe4 жыл бұрын
I loved N&B. This game invited you to break the challenges and troll your AI opponents with whatever stupid bullshit you could imagine, although sometimes you had to keep the game from trolling you in turn. Every mission that required dev-made vehicles was usually a sadistic nightmare -- jump out when the race starts and use za warudo to reassemble that garbage. This is a game for the kind of person who must carry all the groceries up the stairs in one trip.
@kaibibangel4 жыл бұрын
I really enjoy your Wha Happun videos, as I thought first going in it would be exclusively clowning on stuff that happens in video games, but in reality it ends up being very informative and giving an insight on things that happen behind the scenes. It's fun to listen to you talk as much as I loved listening to you play games in the past. A game that I'd love to hear you cover is Jak & Daxter: The Lost Frontier (woof) as I think it might be interesting to look into. Keep up the good work!
@Retrode-xn9me4 жыл бұрын
You can never appease the hardcore Banjo fanboys as they live in their own fantasy bubbles and blame Microsoft. Even when Grant Kirkhope amongst other ex Rare employees have said that Microsoft had nothing to do with how Nuts and Bolts turned out
@X2011racer2 жыл бұрын
Grant Kirkhope did say that he left Rare because "the Magic wore off". He said this after finishing the Soundtrack for Viva Piñata: Trouble in Paradise, and chances are that the Banjo team had already disbanded by the time he said that.
@thomasunitt29344 жыл бұрын
Surprised that you mentioned that the reveal trailer had bluprints in it. A fact sadly missed by many. Good video!
@NanaKyoto4 жыл бұрын
I remember when I first saw this game back in 2008, I thought it was the dumbest thing ever, but did a complete 180 on that once I played the demo. I really, REALLY love this game, even with the knowledge of this game's love or hate relationship in the fanbase. And I know some people who really didn't take too kindly to the whole idea of making LEGO cars.
@Manawolfman2 жыл бұрын
Switching gears so drastically was absolutely the main problem. The game was essentially an entirely different genre from the previous installments, meaning a lot of fans would absolutely pine for the old platforming they knew and loved rather than trying to learn a seemingly complex vehicle build system. I'm trying to remember when Minecraft came out in relation to Nuts and Bolts, but that might have softened the blow a bit for new players, but overall, most would see such a drastic change as rather daunting and very frustrating if you couldn't figure out how to construct a good vehicle (or too easy if you figured out how to break it).
@jakem1894 жыл бұрын
It's always a tragedy when people who make a sequel to something so special misunderstand what people loved about the original.
@argonionlaser488 Жыл бұрын
Rareware was so misguided. They should've stuck with their first idea. It would've been a true sequel. Then Nuts & Bolts could've been released as a proper spinoff. It would have been a win-win.
@DawnyAussie4 жыл бұрын
I can't believe that these guys honestly thought that this dumpster fire of an idea would actually be popular with fans- 3D platforming with adorable characters, how on earth did they manage to fuck that up
@RyouKaguraTV4 жыл бұрын
There should be a Wha Happun on that handheld Sony made that people totally forgot about. It’s weird how they made the very successful PSP and ended up making that as the follow-up...
@KeishenLloyd4 жыл бұрын
4:07 What a BRILLIANT idea for a remake!
@TheRKOwnage4 жыл бұрын
The first time I heard of Nuts and Bolts was in JonTron's video, and I always thought it was Microsoft that pushed Rare in this direction.
@silverflight012 жыл бұрын
4:10 This could be just me misinterpreting what Matt was talking about, but this is sort of what FF7R did, minus the fourth wall stuff, and it pulled off really well. Starts off following the original story, but then slowly starts deviating after the first Sephiroth encounter. Eventually, they wind up fighting against their destiny, and winning based on the ending of Part 1.
@Renegado1404 жыл бұрын
When I saw this game at first, I was like cool, but then I saw the inclusion of building vehicles, and immediately was turned off by the idea. I remember picking the game up around fall 2009, it was my junior year in High School, I was at a Best Buy and my dad pointed out to me and said HEY LOOK! Another Banjo Kazooie game. I told him the game sucked and I shouldnt be bothered with it, but saw it was 20 dollars, and then I stopped and actually took a look at it, then I decided to bite the bullet and try the game out. I believed I finished it within a couple of weeks and came out surprised on how much I liked the game, then started researching on it. Then to my disappointment around 2010, my older brother got the Kinect and my other brother got Kinect Sports, and when I saw that Rare logo at the startup screen, it sucked to know that Rare will be stuck making Kinect titles for....3 years. Banjo Kazooie Nuts & Bolts is a good game on it's own, but I understand why anyone would dislike it as it's not a 3D platformer, I mean there is some platforming in the game, and the vehicle creating tool gives you so many possibilities, but again, this isn't a Banjo game, this should've been a separate IP, with the main character being a mechanic and you collect new parts by exploring the world first and going to a Tool Shop or something in the world to build equipment and vehicles. Whatever, what's done is done, great video!
@Renegado1404 жыл бұрын
@@magma1675 I'm aware, what I meant is that instead of developing other games for the Xbox 360, they developed only Kinect titles from 2010 till March 2014. It was a shame cause out of all the 1st party studios Microsoft owned at the time, Rare was the only one to produce more than one IP, like Kameo, Perfect Dark Zero, 2 Viva Pinata Titles, 1 other party style Viva Pinata co/developed with Hudson Soft I believe, and Banjo Kazooie Nuts and Bolts.
@Necromagenvi0n4 жыл бұрын
At one point, I was just like "screw it" and started building massive cage-like vehicles or other monstruosities to cheat my way through the game. It worked, most of the time.
@AJ247734 жыл бұрын
I want a DK 64 remaster or sequel so bad. It's one of my favorite games.
@VGPorage4 жыл бұрын
DK definitely desserves another shot at a 3D platformer as in a brand new one
@ComicWriter-ml3qt3 жыл бұрын
Never played any of the banjo games but the remake idea they had sounded pretty damn cool. That’s an idea that has passion behind it.
@OriginalGameteer3 жыл бұрын
Given they were hoping people would accept Nuts and Bolts by its release, I have to wonder what their response was to this not completely happening.
@X2011racer2 жыл бұрын
They received good reviews from Critics as I saw on Rare's video on Nuts & Bolts.
@TheWhiteFoxTruth4 жыл бұрын
I've heard the argument that Rate wasn't a stranger to changing ideas full circle and becoming something new. What makes folks always clam up when they say that is that, that fact is always true when establishing new IPs. Banjo was already an established thing. They were changing a formula that was already proven to be loved; and got burned for it. It shouldn't have rode on the Banjo Kazzooie IP.
@paldinox13 жыл бұрын
I'm certain the response to this game wouldn't have been nearly as negative if it wasn't the only game in the series released after a 8 year long break. I still loved this game through and through, I welcomed the new take on the Banjo universe. It was refreshing.
@webbowser88344 жыл бұрын
I actually really enjoyed the game. It's really fun doing GTA-style "let's just do some stupid stuff, mess with the physics engine and see what happens" adventures (except PG). I'll never forget about my go-go gadget helicopter chair or my numerous tanks. Also the soundtrack is among the best in the series with Banjoland being a particular standout.
@jeanfcp4 жыл бұрын
Nuts and Bolt might still be my favorite Rare game ever. Honestly, their Nintendo pedigree has never done anything for me, and I say that as a massive Nintendo fan.
@TRQDude3 жыл бұрын
Wrong opinion.
@MrStGeorgeIllawarra3 жыл бұрын
LOL. Stay deluded.
@JakobeOG3 жыл бұрын
Yikes. Dkc, goldeneye, dk64, the original 2 banjo games, conkers, etc. All WAY better than N&B. I feel sorry for you.
@Hyp3rSonic2 ай бұрын
I LOVE NUTS AND BOLTS!
@JakobeOG3 жыл бұрын
The missions are way too unforgiving. Also the protect/eliminate objectives are literally nightmare fuel and I believe truly impossible.
@MILDMONSTER1234 Жыл бұрын
Banjo was gonna pull an ff7 remake before ff7 remake
@yokorose4 жыл бұрын
i still want a remaster of Banjo-kazooie after hearing what it was gonna be in the first place. that is just a awesome idea of a game
@CitBox4 жыл бұрын
Please cover Persona 5, as it had a entire direction shift early in development and the team made the game Catherine to help them learn the engine they used for P5.
@jf_paes15894 жыл бұрын
Microsoft not been the main factor behind a product sucking or being canceled is kind of becoming a trend in these videos.
@biropgrules8 ай бұрын
yet another case of producers refusing to just give the customer what they want, and instead demand that they should like this new thing instead.
@deconyus34124 жыл бұрын
If you look at the different plans for the game, they kept elements all found in the finished product. Like the 4th wall awareness of the remake/sequel, some elements from the previous game being completely redone, and the constant challenging of gruntilda from the sequel proposal. Then they built it around the car mechanic. What they failed to do, and could have been pressured by Microsoft to stick with, was to make it an original IP rather than a sequel to BK
@Lampent124 жыл бұрын
Suggestion for a new Wha Happun: Captain N, The Game Master. I've never seen it personally, but I know enough to go, "How did this come to be, and how cool would an actually good take on the concept be?"
@theoutlander14118 ай бұрын
If they come out with a third game, hopefully a return to form, they should just make the main villain Grunty's mom. Three out of her four children are dead, and the other one is a good witch who is the black sheep of the family. It's not as trite as simply bringing Grunty back albeit a bit cliche, and she could completely remake the Isles of Hags giving developers a new world to rebuild in some areas and retain aspects of others. Her motivation could be revenge or something, maybe not even realizing that Gruntilda killed her other sisters in tower of tragedy, until the end. Maybe even have the game start with the idea Gruntilda's bone head is up to something and you have to fight her near the beginning, and instead of her doing the "I'll get you next time gadget" thing and fly off that players expect, have the actual story start with her being dead. (and maybe revived at the end idk). I'd play it
@TeaNoSugar87 Жыл бұрын
I did QA on this for about 2 weeks before transferring to Viva Pinata 2. The only thing I remember is there was a Mario reference in the opening (something about not having as many games as "that Italian fellow") and the footrace with Gruntilda's head was originally wall to wall (quite literally all available space taken up) with notes/jiggies to take the piss out of collect-a-thons.
@bobbymccabe28254 жыл бұрын
Why does a franchise with only TWO GAMES need such a big shakeup after such a long hiatus?
@officernealy4 жыл бұрын
Could Mother 3 deserve a Wha Happun? It's an incredible RPG and one of my favorite games ever, but to this day, over a decade and a half later, I'm still amazed at Nintendo's shocking disinterest in localizing it as well as their unusual indifference on the fan-made translation when normally they DMCA fan projects into oblivion.
@N120154 жыл бұрын
Something about trans characters and political commentary I guess. Nintendo does not wanna get involved with that stuff.
@X2011racer2 жыл бұрын
By 2006, Nintendo and other Japanese companies moved on from the GBA, hence why Mother 3 and Rhythm Tengoku were never localized. Every GBA game from 2007 onwards were from Western developers.
@TheEDFLegacy4 жыл бұрын
Love the BK-styled talking Matt McMuscles skull head at the end. XD