Notes and Addendum (probably from the comments): 0) If your molten lead turns solid then heat won't come out of your igneous rock very well. Sadly, that means it kinda requires a minimum temperature to keep the lead molten and continue working well. Below that temperature, it will still get heat but... not very fast. At least not until you've built up a large amount of igneous rock. 1) If you use steam that's cool enough, you don't need an aquatuner at all because you can cool you steam turbines with their own water output. (I'm not 100% sure on the numbers. I think the steam has to be 138C or below). (via @Riotintheair) 2) My aquatuner's cooling loop is NOT QUITE RIGHT. It can get stuck after all, I'll have to make a 3-minute video explaining it now so I can correct everyone I misled. 3) If you put the liquid vent down one tile into the molten lead, then you can defeat the pressure limit and put as much steam as you want in the heat-sink-room and get infinity-heat-storage. (via Mathmanican). 4) I admit it, the heat efficiency isn't "perfection" since it has a hard time getting the heat-sink room down to low temperatures. 5) You can add steam to the heat sink without worrying about pressure by dropping ice in with conveyors. (Via Damien M)
@Lifegrow5 жыл бұрын
What i'd love to see included in your vids is a nod to the guys on the forums (i.e. forum links in descriptions etc) to those that help you/give you your ideas. It's a community that you're trying to be a part of remember. Your first build utilised no mesh tiles because you didn't know the trick with debris displacement. You watch my vid, I point out the importance of it - you feature it without the slightest nod. There's enough clowns on youtube doing that stuff already, so don't be one of those guys. Great vid, well explained - just don't be a dangus. xox
@tonyadvanced63155 жыл бұрын
@@Lifegrow If you did this too then all I can say is that great minds think alike and it feels like confirmation that it's a great design. I genuinely didn't steal anything from your videos. I'm definitely keen to have a look at your version, I'll see if I can find it but if you have a link for me that would be rad. I'll put it in the notes above so viewers can see another example. I really feel like this kind of stuff is a community collaboration and not a competition. I'm happy to give the credit away and I think we are all better off for it. But also, we all have our very own ideas every day and most of the time someone has done them before. I've been on both sides of that equation and I think it's just because we are all solving the same puzzles using the same tools.
@Lifegrow5 жыл бұрын
@@tonyadvanced6315 I didn't say you stole anything, I was just asking for you to give a nod to those that help you out. You and I both know that sometimes you can create something you're very proud of, only to have it simplified/improved upon within 10 seconds of posting. The forum folks are a smart bunch, and this community is smaller than you think. It's not a case of competition, but if as you say "it's a collaboration" - then surely you'd note those that helped you. I like your content bud, no intentions of falling out with you, just don't be one of *those* guys.
@anonymxxx29005 жыл бұрын
I watch tutorials from both of you😂
@tonyadvanced63155 жыл бұрын
@@Lifegrow Got it. Thank you. I will do that. I certainly received a lot of good feedback, but I ultimately didn't use any of it this time around. (Did I? I'm still not sure what the mesh tile thing is about. I'm watching your volcano video from a week-ish ago right now.) BTW, I know this sounds bad, especially now, but I have my own variety of your igneous rock-conveyor-heat-sink-thing. I'm pretty sure I'm going a different way with my volcano study, but now I'll have to settle for value-adding on what you did if I ever do a video on it.
@MijnAfspeellijst12345 жыл бұрын
making buildings with dupes is best part, don't lissen to haters :D
@coldeonar5 жыл бұрын
I agree, I think It is super helpful to see how it can be done with dupes.
@happytraveler69335 жыл бұрын
@@coldeonar agreed
@Barbeque_Sauce_12345 жыл бұрын
Yeah, it's nice to see how a build comes together when you have to account for the space that dupes need.
@Rig0r_M0rtis4 жыл бұрын
I just skip it but I can see how it can be helpful to some people.
@MascotCoding5 жыл бұрын
This is so elegant, top notch setup! I feel like this is your opus magnum. And your commentary is very understandable. Thanks! I can't wait to see your metal vulcano setup!
@TheGalifrey2 жыл бұрын
Miss your videos, you were my favourite ONI player with some really innovative designs.
@riotintheair5 жыл бұрын
You can squeak a little more effiiency out of the power plant if you cool only 2 turbines with the aqautuner. Then you can use the return water from all 3 turbines to cool the last turbine. This allows you to reduce the aqautuner from running about 45% percent of the time down to 30% as you'll be able to return 1 turbine worth of waste heat to the system with no power. (If you do the calculation it takes almost exactly 15% of an AT's capacity to maintain temperature of a turbine running at full power, but each turbine has a little under half of the capacity needed in it's 95 degree return water to cool itself, so 3 returns is enough to cool one of them.
@tonyadvanced63155 жыл бұрын
That's very clever. Thank you.
@riotintheair5 жыл бұрын
@@tonyadvanced6315 one challenge is that you don't have a ton of margin and if the steam goes to even a few degrees above 200 you'll exceed the cooling capacity... So there is a trade off - in your current system you buffer that capacity with power so if you run a tiny bit hot the AT works harder but the performance of the generator is more consistant and you'll never cause damage to the system. I've got a few ideas for an integrated loop but the plumbing is really complicated - basically the turbine outflow joins the loop of coolant and the fraction that joins causes 99 degree water in the system to be ejected into the steam chamber in it's place and then only uses the aqautuner on what's left over... But I have to get it all perfectly integrated and packet stacked to not lose aqautuner efficiency by cooling non-10 kg packets. It's not worth the effort in any sort of real game terms - but I'm pretty interested in trying to get it working because I think it'd be a beautiful machine (especially as the design wouldn't work for a super-coolant based successor, where as the simple designs that keep the cooling loop isolated are). It'd be, I think, a maximally efficient full-power water based setup...
@stivraptor5 жыл бұрын
I tried this in my 3-turbine volcano tamer and this didn't work, all 3 turbines water output combined can't keep up a single turbine cooled enough to run.
@riotintheair5 жыл бұрын
@@stivraptor then you're probably running steam temps over 200 degrees or you're leaking heat into the turbine room. All the quantities are known here and if there's sufficient capacity in 2 kg (95 to 99.35 degree water) to cool a generator at 139 degree steam, there's enough capacity in 6 kg to cool a generator at 200 degrees. Heat output by the turbines keeps increasing over 200 degrees though, so running over by more than a little amount will swamp that capacity. It's probably worth tuning down the steam room temp just a notch (assuming you aren't leaking heat in the design). You can check by seeing how hard your AT works - it should run ~15.1% (IIRC) of the time per turbine at 200 degrees and perfect thermal insulation (I use power to assess how much it's running).
@stivraptor5 жыл бұрын
@@riotintheair Steam is very close at 200 C and the turbine is fully enclosed in insulated tile, yet it was still chocking.
@PyrokineticFire13 жыл бұрын
I've used a variation of this mesh tile corner-cooling on iron, copper & gold volcanoes. they're easier to setup because they don't output as much heat. I only used 1 steam chamber (rather than thermal battery& thermostat controlled door) with 2 actively-cooled turbines. sweeper loads up a conveyor to distribute heat & a timer controls how quickly the rail empties (approximating the average output).
@TheMalT754 жыл бұрын
Great build, love your videos. I'm never copying 100%, but adapting to my game and ran into a problem you might want to mention, or keep in mind in future videos: I mirrored the setup due to space constraints and it does not work with the spillway on the left side. There is no room for the first column of mesh tiles on the neutronium at the left-hand side. That means, due to very slow loss of heat after a couple of eruption cycles, a pile of igneous rock will form from the puddle that does not spill down off of the neutronium. Once the first pile appears, in short order it will grow and delete more and more heat. I had to open up the steam chamber with the molten lead, and the vacuum chamber on top to add a steel sweeper / rails to dump any igneous rock into the molten lead steam chamber below! Now it runs like a charm... But in general you do a very nice job of mentioning variations (e.g. steel-free build) and alterations. Also, wanted to mention that you can actually put too much steam in the steam heat reservoir if you have a small vulcano, so that you never reach 200° optimal temperature in the turbine steam room...
@dennisloosen60354 жыл бұрын
Your too much steam comment fixed my volcano power generator. Thanks!
@efethecaptain64 жыл бұрын
THIS saved all of my power issues. I had to learn this because I have 8-9 volcanoes on my map, well, Thanks ! The only thing I'd add would be the buffer liquid tank for the turbine cooling otherwise the liquid in the pipes is not enough for the long term. They got overheated.
@tranquilflames4 жыл бұрын
That shouldn't be the case, I've used this design many times and have not had overheating turbine issues. Maybe you are not using radiant pipes in the turbine room or the atmosphere in there is no good? I often fill it with 2kg of hydrogen to make it cool faster. Either that or perhaps you are some kind of issue (automation or power?) which is preventing the aquatuner from running?
@Mernom3 жыл бұрын
Having a buffer tank for the coolant helps to average the temperature, and reduce the spikiness of the aquatuner activity.
@peterirvin71215 жыл бұрын
This is good stuff. I love seeing simple builds that avoid space materials completely. Sandbox designs that depend on space materials are just not feasible to construct in reasonable amounts of time without the entire asteroid surface covered in rockets. Even then, that may not be enough for many simultaneous projects.
@bigben52465 жыл бұрын
Two seconds in and I already knew this was going to be a good one :) Keep up the good work!
@dh8203 Жыл бұрын
This is a great design, and it actually has perfect space so you could add a second steam power plant to the other side of the heat sink.
@happytraveler69335 жыл бұрын
Love this design. I put phosphorous in the cooling room and the gas helped keep the room under 900 degrees.
@starwall87555 жыл бұрын
Doesn't phosphorus have a higher thermal capacity than steam?
@happytraveler69335 жыл бұрын
@@starwall8755 yes, it gets hot quick but with everything going on in the room it acts kind of like a heat sink or barrier because of where it hangs on the room
@anonymxxx29005 жыл бұрын
Simple yet very effective setup. Just like i what i was searching for👍
@GrindThisGame5 жыл бұрын
Very cool machine you've created :) I like the corner magma freezing thing.
@user-si5fm8ql3c5 жыл бұрын
Its the only way that this Thing can run on a single Volcano
@Hidinginyourcupboard5 жыл бұрын
ooh, like it, like it, very neat and attractive and not a huge faff to build either! btw, I like to see the dupes build it. You're talking over the top and explaining at the same time, so it's great
@s40984295 жыл бұрын
Genius! Smartest ONI video I’ve seen.
@esaedromicroflora12474 жыл бұрын
this contraption completely changed my approach to any magma-based structure - since I tried it now I always hook it up in any manga-based devices
@benjyp5 жыл бұрын
This is awesome, I'm about to start melting all my regolith!
@starwall87555 жыл бұрын
Hold on to your hats, I'm gonna try this setup with 4 volcanoes at the same time
@starwall87555 жыл бұрын
alright. I hope you held on to your hats. I did it. i.imgur.com/hFDfX37.png
@themonkeyspaw73595 жыл бұрын
Starwall nice
@psteels5 жыл бұрын
@@starwall8755 This is beautiful. How did you vacuum the volcanos chamber ?
@Hanyohime5 жыл бұрын
I like seeing the dupes build it.
@esaedromicroflora12474 жыл бұрын
maybe a stupid question: since I plan to work with 2-3 volcanoes, can I move the "stairway" in a different position? Like at the end of a magma tank where all the magma from different volcanoes are conveyed?
@Mernom3 жыл бұрын
Sure thing.
@szabomarton80645 жыл бұрын
all thats missing is a thermium sweeper to feed that rock to hatches once they are spent.
@scaltra67095 жыл бұрын
Ohh awesome, metal volcano tamer. I've been wondering how I should deal with the gold volcano right under my base
@yamahab5 жыл бұрын
This is a regular volcano tamer, not a metal volcano tamer
@Mernom3 жыл бұрын
Honestly, you can just build a steam room over the metal volcanos. 3 turbines are usually enough to deal with them.
@michalvrtilek10345 жыл бұрын
But the magma cools down to igneous rock at about 1400 and it falls down where it stacks with the older much cooler igneous rock. Which as you've shown in the previous video, deletes all the heat. Right?
@tonyadvanced63155 жыл бұрын
If rock stacks on top of rock then it works out fine. It's only when magma cools and turns into rock inside a tile that already contains a rock. I always have a hard time expressing it in words. I hope that makes sense.
@bigben52465 жыл бұрын
I think that's only on state change - i.e. liquid landing on solid. Solid to solid will average out in some magic, thermONIdynamics way but you don''t lose the heat. I may be wrong but that's what I took from the previous vid
@tonyadvanced63155 жыл бұрын
@@bigben5246 Yes, that sounds right.
@MijnAfspeellijst12345 жыл бұрын
do you still lose heat when the igneous rock merge? or don't the merge?
@tonyadvanced63155 жыл бұрын
If two rocks stack on each other you don't lose heat. It's only when magma freezes into rock in the same tile where there is already a rock. I'm sorry it's a bit confusing, I have a hard time expressing it clearly.
@esaedromicroflora124710 ай бұрын
@@tonyadvanced6315 wow I was looking for the answer to this exact question and knew the best place to find it was in this thread. I finally understand. Btw this contraption is a beauty of effeciency and simplicity. Built it in a couple of long games I had and never disappointed.
@mrdarklight4 жыл бұрын
I tried a version of this, but I had no lead and used aluminum instead. Seemed to work about as well.
@DeadCanuck Жыл бұрын
Great tutorial!
@GrindThisGame4 жыл бұрын
Great build!
@psteels5 жыл бұрын
I had some strange bug where an invisble tile formed "behind" the mesh tile, blocking the magma spill. A save reload made it appear and it was 'diggable' but it seems that the next eruption provoked the same 'bug' Maybe it's because I had stray pO² in the magma room and did melt some leftover equipment ? After 2 more eruptions I think I got something stable and indeed the heat there for a loooong time !
@luchts45474 жыл бұрын
I think that's what happens when the liquid magma forms a tile while inside the mesh tile, which it does if too much liquid magma gets into a tile before it freezes, you need to to freeze quick enough so that it doesn't pool at the bottom of the mesh tile steps, so maybe it got too hot in your heat sink and you needed to add water
@Mernom3 жыл бұрын
If too much magma freezes at once it will turn into a tile instead of a rock pile.
@johnhall92505 жыл бұрын
I have a map I would like to try this out on, but the map has zero clay and no clay means no ceramic, which you use to make some of your piping. So what would you recommend as an alternative to ceramic piping.
@peterirvin71215 жыл бұрын
You could create a morb farm. They would release polluted oxygen which could be passively drawn through a floor covered in deodorizers by a pumping system. Unpowered door pumps would keep electricity costs at zero if there are no autosweepers involved. The game's framerate would approach zero with enough morbs, but it is still a viable option as long as you are conservative with ceramic usage.
@tonyadvanced63155 жыл бұрын
I recommend using igneous rock for insulated pipes. You can use obsidian instead of ceramic for insulation in areas that are exposed to magma, and igneous rock everywhere else. Ceramic is quite nice but it's not necessary.
@johnhall92505 жыл бұрын
Thx for the reply. I was actually thinking on trying it out with using igneous pipes, never thought on Obsidian for insulation though, so I will have to keep that one in mind. Also just want to point out your Nutronium base for your Volcano is five tiles wide, they are always only 4 wide in the actual game, I've never seen them 5 wide before, I take it that is just because you are using sandbox. It's no big deal as it just means using another insulated tile in place of that fifth Nutronium tile but I thought I would mention it.
@Arkaon6665 жыл бұрын
what a nice set up, just for my 3 free volcanoes
@vulkandrache19285 жыл бұрын
An estimate for how long 1000kg of steam in 14 tiles could run the steam turbines is quite easy to get. 1 tile of 800°C steam is equal to 4 tiles of 200°C steam. Each tile of 200°C steam can run a turbine for 500 seconds.
5 жыл бұрын
I never have lead in my games :O 8:55 I've always found it so much easier to pump the gas out then play any tricks with tiles. I too enjoy building with dupes I see the ladders as scaffolding I use them a lot you can always deconstruct them later. Can always build with jetpack dupes as well all though I haven't done that much.
@tonyadvanced63155 жыл бұрын
The only time I used jetpacks was WAAAY back when I played the game for the first time. At the time I thought they were too expensive and messy, but now that I have more experience I should revisit the idea. They might be incredibly convenient.
@kevinjohn70565 жыл бұрын
Am I imagining but was there a new video yesterday about the updated aquatuner bypass, but now it seems to not be there anymore. I'm trying to fix mine and was going to rewatch it but now it's gone!
@tonyadvanced63155 жыл бұрын
I'm sorry. It turns out that the new way is also broken and I didn't want to be spreading misinformation so I took down the video. Im currently thinking that it impossible to do a bypass without a buffer space but there are some ideas I still need to science.
@kevinjohn70565 жыл бұрын
Is it because it very rarely still gets locked up? I made mine based off what I thought I remembered from yesterday's video, it once in a blue moon still locks up. So either I made it wrong or the design still needs tweaking.
@tonyadvanced63155 жыл бұрын
@@kevinjohn7056 Yes. I think it's worse, actually. Aquatuners have a couple rare behaviors that tend to break these things and one of them didn't happen when I was testing it out.
@DarkYor5 жыл бұрын
If you using 145C steam, you just can use self-cooling for steam turbines at approximate 138C steam temp.
@tonyadvanced63155 жыл бұрын
That's a very good point. I'll put it in the addendum.
@deviousbutton92115 жыл бұрын
@Tony AdvancedONI, The bypass can kinda fail (stutter but still moves fluid) if your filter is set to an odd number so set it to 2 or 4 seconds seams better, it can still stutter but it wont lock up... just keep the power running.
@tonyadvanced63155 жыл бұрын
It can indeed fail. It's a problem. I'm working on my bypass mechanics and I'll get a video up about how to do it right, sooner or later.
@deviousbutton92115 жыл бұрын
@@tonyadvanced6315 it's not a %100 failure, the fluid still moves just not at its full speed, only happens when the Aquatuner is disabled by automation at the wrong time due to the filter.. Should run fine without it. Aquatuner's don't pick up half a packet or cool less than one right?
@stealthkillertoxic40905 жыл бұрын
Are you going to do a petroleum boiler at some point?
@nZifnab5 жыл бұрын
In this tamer the solidified igneous rock is dropping onto existing, cooled piles of igneous. What's preventing this from deleting heat like you demonstrated in Part 1 when magma was solidying onto igneous and combining with the existing pile?
@tonyadvanced63155 жыл бұрын
That problem only happens if magma solidifies in the same place where igneous rock is. When you stack rock debris no heat is lost.
@vacri544 жыл бұрын
I just made this and didn't pay attention to the materials for the mesh tiles and standard tiles... first eruption, the whole thing melted in seconds. Ah, well...
@doddezx5 жыл бұрын
i have a suggestion . its what i did instead of adding water when its above a temperature use a conveyor rail with a chute that drops ice when needed , the water adding has a limit of 1000kg tile doing this will make the heat sink infinite
@tonyadvanced63155 жыл бұрын
Well, now that you said it, it seems obvious! 😊 (But afaik you are the first to suggest it.)
@kidlatdakila25 жыл бұрын
Can you indefinitely add water to the heat sink? There won't be any overpressure issues?
@tonyadvanced63155 жыл бұрын
Yes. But you have to get it in there somehow. A liquid vent won't work once it's over 1000kg/tile.
@kidlatdakila25 жыл бұрын
@@tonyadvanced6315 thank you! Love your vids.
@tonyadvanced63155 жыл бұрын
Oh, also, if you ever cool it down so it condenses into water then it's a bomb.
@BrianatorFTW5 жыл бұрын
Tony Advanced ooooh like some weird form of boiler mechanics, put to the extreme
@mamazboyzRiddlerX4 жыл бұрын
have tried this build, but output pibes are blocked for 2 of the turbines
@Leorhit4 жыл бұрын
Hello (i'm a bit late) i was looking to build one of those and i think this is the best i found. I wanted to know if using a steel door would add any advantage since its thermal properties are closer to those of the iron tiles surrounding it? I guess the thermal transfer would be faster but is it a good thing?
@yaboi72394 жыл бұрын
with the lead for heat transpher couldn't you just place hevi conductive wires?
@frahfiggity3 жыл бұрын
I wonder how many of the heat deletion bugs have been fixed?
@unijabnx20004 жыл бұрын
I have a volcano that the magma turns solid before it spills over the edge... Any ideas?
@glitchymonkey48665 жыл бұрын
Any advice for harvesting the igneous rock with your setup? I'm not sure if it's possible.
@PyrokineticFire13 жыл бұрын
I think this stairway design/placement requires fairly high (over 200°c) Temps. when dealing with magma solidifying. space age material could be used to sweep the igneous rock out (to be cooled & used). if the magma was slowly added into a 200°c steam chamber with enough steam turbines, steel could be used to sweep & ship out the rock (or dupe labor). by creating a magma tank with a small opening in the bottom, you can control the flow with a steel door. excess magma can backup to cover the volcano, but if it's all well insulated/vacuum sealed, it'll start erupting again once the liquid magma level goes down.
@Mernom3 жыл бұрын
You can use the same principle as the stairway to transfer the rocks into a normal steam room, rather than a heat sink steam room. Then you can load them into a conveyer normally.
@laserak9887 Жыл бұрын
Love your vids, and I know this one is ancient, but this no longer works. Seems it it constantly 'backing' up with invisible solid tiles of Igneous.
@kellyhe30125 жыл бұрын
Isn't it much quicker to extract heat from igneous rocks using conveyors and metal or diamond window tiles?
@Doshidar5 жыл бұрын
@tony advanced, wouldnt shifting spillway one tile further and automating a couple doors do the trick?
@yamahab5 жыл бұрын
I'd love to know the width of this thing, or minimum clearance in each direction so I know before I start building if it will fit where my volcano and base (or edges of the map are)
@john.smith.5 жыл бұрын
Unfortunately, the problem remains. Pieces of igneous rock lose their temperature after falling down. Pieces that fall have a temperature of 1350+ degrees. And the pieces that lie are 1000 degrees. After combining them, pieces remain in 1000 degrees but of greater mass. I set the doors that move the pieces below lying to the side, so their mass and their temperature are combined. (sorry for my poor english)
@tonyadvanced63155 жыл бұрын
Each rock emits heat at the same rate. So if you have several then you can get a lot of heat energy from them. But if you combine them into one rock then you don't get heat fast enough. The maximum mass of a rock is 25 tons. So as you eventually collect more mass you'll have 8 rocks, then 12, then 16, etc. So even if you pile the rocks into the same tile, you'll have increasing capacity to store and transfer heat. In the long run, this will always level out your power production.
@john.smith.5 жыл бұрын
@@tonyadvanced6315 The first eruption of a magma volcano will give us several pieces of igneous rock. I want to shift them to 1 before the second eruption. In order not to lose the temperature of the new pieces that will fall on the old ones.
@tonyadvanced63155 жыл бұрын
@@john.smith. Don't worry. When you stack pieces of rock the heat energy isn't lost. Just don't let magma solidify in the same tile as a piece of rock.
@azulcrescent5 жыл бұрын
Am I seeing things or does that volcano have 5 tiles of neutronium. 0_o
@tonyadvanced63155 жыл бұрын
You aren't seeing things. The template I use to spawn volcanoes has an extra neutronium tile, so I have that extra tile quite frequently.
@MultiMadness334 жыл бұрын
does anyone know what the Thermo sesonr number should be(that opens the door)also if below or above ?
@tranquilflames4 жыл бұрын
You set it to what temperature you want the room to be. You're usually aiming for the steam to be 200c or below, so I set my thermo sensor to ABOVE 195. That means when the steam temperature is over 195celcius, the door is opened preventing further heat transfer.
@justinboggin90865 жыл бұрын
Are you going to do the conveyor through diamond square trick to cool the metal?
@tonyadvanced63155 жыл бұрын
You mean like Lifegrow's magma build? No, I think that's massive overkill for cooling metals. But I'm just sitting down for the day to work on it so it's hard to know where it will land.
@yuvalzauberman51782 жыл бұрын
Does it work with minor volcanoes?
@BlizzardofOze5 жыл бұрын
I'm playing on Volcanea and don't have access to lead. Is there anything else I can use as a substitute? Perhaps molten Iron? Although that doesn't give much wiggle room on how cool your heat sink room can get
@tonyadvanced63155 жыл бұрын
Since making this video I discovered that if you wait long enough for the igneous rock to build up in the bottom of the room then you don't even need the lead. One rock doesn't give up heat fast enough, but when you have a hundred 25 tonne rocks then it's a force to be reckoned with. Aluminum may be a passable substitute for the lead, but not iron because it won't stay liquid.
@reanimated63 жыл бұрын
but what if i want the ignious rock for my stone hatches?? I need the stuff in that room!!
@tonyadvanced63153 жыл бұрын
That always bothered me a bit about this strategy. I haven't put much thought into how to make the rock available.
@Mernom3 жыл бұрын
You can use the mesh tile trick to move the rocks into a cooled steam room, where an auto sweeper can survive.
@picklerick42965 жыл бұрын
can you build the mesh tiles for the spillway 2 lower, or the rock is just gonna pop on top of that? I'm asking because i'm thinking about convenient dupe access for collection/maintenance. Also saving 1 ton of metal... every bit counts on some maps. Cool vid BTW
@picklerick42965 жыл бұрын
Or is it a thermal mass thing? you gotta have them 4 high to absorb enough heat?
@tonyadvanced63155 жыл бұрын
You can get by with mesh tiles 3-high but you'll still get a little rock on top. It has to be 4-high to be sure.
@picklerick42965 жыл бұрын
@@tonyadvanced6315 Cool! tnx 4 the quick reply. glad I found your channel.
@s4205935 жыл бұрын
I tried this and it worked great on my base, but how is your wires not overloading when the 3 turbines run at full capacity, did I missed something?
@Mernom3 жыл бұрын
Charging a battery does not overload wires.
@sergeisaenko75 жыл бұрын
This build still work when magma push to left? I mean volcano on right side of map, not enough space to build something
@kdziolak5 жыл бұрын
How do you connect that extra power to your main grid? I tried to use this exact design, but offloading it via power-shutoff / 2x power transformer overloads the conductive wire (for no good reason).
@Animatingfreak4 жыл бұрын
I am also having this issue (tried putting a transformer before sending power to base and conductive wire overloads). Would like to know how to efficiently connect this to main power grid
@kdziolak4 жыл бұрын
@@Animatingfreak you can put 2 extra transformers close to power source if you can pay the space and heat price
@kdziolak4 жыл бұрын
@@Animatingfreak actually in my design I ended up doing the self cooling setup. You need to reduce the temp to roughly 135 degrees, but it gets rid of thermal tuner and reduces the output way below 2k, making it safe for wires
@flex_ible5 жыл бұрын
Would it be worth it to make this for a minor volcano? I guess you'd only need 2 steam turbines?
@tonyadvanced63155 жыл бұрын
Yes, I think you could scale it all down a bit, but I haven't tried it.
@TheCaptOnix5 жыл бұрын
not sure what I'm missing but with my setup the steam turbines are always 100 degrees and keep flashing "too hot"
@tonyadvanced63155 жыл бұрын
You have to keep the steam turbines cool. This build uses an aquatuner to cool them, something must have gone wrong with that.
@TheCaptOnix5 жыл бұрын
@@tonyadvanced6315 no I built it exact, problem was that the cooling loop had stopped, not sure how as the loop is the same as yours. Removing and replacing a pipe fixed it for now
@tonyadvanced63155 жыл бұрын
@@TheCaptOnix I can think of a reason why that loop could get locked up like that. There is a flaw in the way water bypasses the aquatuner. It should be a very very rare problem. Hopefully you don't have any more trouble with it. I am planning to make a video about aquatuner bypasses with a better solution.
@Mernom3 жыл бұрын
Having a buffer tank in the cooling loop helps solve this type of thing.
@dude34223 жыл бұрын
does this still work or has it been patched ?
@mordiizationful5 жыл бұрын
You should get the blueprintsmod, so we could easily copy your design :)
@tonyadvanced63155 жыл бұрын
You are right. I've been resisting it, because laziness and my approach to building stuff. Mostly laziness. I'll do it.
@martiano13bros5 жыл бұрын
Awesome vid, could you make a video on how to handle slimelung and slime? I have over 20 different save games all stalled at having to dig through slime and lile 6 of 8-12 dupes sick af
@TheModestRat5 жыл бұрын
Spam deodorizers, Slimelung cannot survive for long in pure oxygen.
@johnsmith-nq2ze5 жыл бұрын
In the 200 degree setup, I think you're using the aqua tuner 'out of context'. With the 'usual' Steam turbine power generator / cooling loop, the SOURCE of the heat for the turbines, is the heat from the aqua tuner itself creating the steam. Here, however the SOURCE of the heat is from the magma / igneous rock, creating the steam. So, the aqua tuner itself has absolutely no NEED to be INSIDE the steam block. Just place it OUTSIDE of the block, then you can use gold amalgam instead of steel. It will still be doing exactly the same job of cooling the turbines (and itself) with the cooling loop, but not being destroyed by the 200 degree heat?
@tonyadvanced63155 жыл бұрын
You could certainly make another building with an aquatuner/turbine setup and pipe the coolant to cool the turbines in the video. That would get around the need to use steel for the aquatuner. It's definitely a good idea if steel is a problem.
@johnsmith-nq2ze5 жыл бұрын
@@tonyadvanced6315 Yes, and another thing is, with the aqua tuner INSIDE the turbine block, it's not 'contributing' to steam generation (it's effectively redundant for that purpose here) for its (intermittent) 1200 W consumption. I don't recall you mentioning what you set the temp of the temperature sensor in the cooling loop to? But when you were hovering over the cooling loop pipe it looked like 12.6 C in the pipes? So, there's a trade off between how much cooling you need to keep the Steam turbines from overheating, vs how much power the aqua tuner is 'wasting' doing that cooling. If you only need to cool the turbines down to just under their overheat temp, there won't be much power wasted. But if you need so much cooling, that the aqua tuner itself is getting hot enough to boil water, then it would make even more sense to put it in its own block with yet another Steam turbine to turn 'that' heat into extra power, whilst still running the original 3 turbines at full power. Anyway, it's going OT a bit really. How many turbines can you chain with the volcano set up at 200 deg.C before they stop running at full power?
@tonyadvanced63155 жыл бұрын
@@johnsmith-nq2ze The AT still generates heat all the same. That heat goes into the steam, which keeps it "cool" at about 200C. The power isn't wasted.
@tonyadvanced63155 жыл бұрын
@@johnsmith-nq2ze In the long run, there's no reason to use more than 3 turbines for a volcano, 3 is enough to catch up during the dormant period no matter how beefy the volcano is.... I think. Now I'm not sure so I'll do the math real quick.
@tonyadvanced63155 жыл бұрын
@@johnsmith-nq2ze I was wrong, the beefiest possible volcano requires 3.33 steam turbines if you include processing the heat produced by the aquatuner. Of course, that's assuming perfect efficiency.
@bluewolf43955 жыл бұрын
does this also work with a gold volcano?
@tonyadvanced63155 жыл бұрын
It should work fine with a gold volcano. (But I confess I never bothered to try it.) Keep in mind that gold volcanoes don't produce as much heat energy.
@stealthkillertoxic40905 жыл бұрын
Time to play magma channels volcanoes and geoactive I guess
@bartoszbaranowski6045 жыл бұрын
Salt water volcano vs magma volcano?
@yamahab5 жыл бұрын
salt water is .. not remotely as hot. wouldn't want to use a build this extensive there, or just feed the water to a desalinator then straight to an electrolyzer
@colecook8342 ай бұрын
The only fault I can find with this is the debris deleting the heat of the debri that lands on it.
@duplicantlivesmatter90834 жыл бұрын
It’s unfortunate that you quit
@blubbber5 жыл бұрын
now find one build where you can also extract the igneous rock :D
@psteels5 жыл бұрын
You could circulate the rock slowly on a rail into the steam room, then in the ST room to finish by dropping it outside. You just need material that resist 500/600 C° in the heatsink room and hydrogen in the turbines room to finish the cooling.
@Mernom3 жыл бұрын
You can use the mesh tile trick to transfer the rock into a normal steam room, from which it can be extracted.
@ermintrude96345 жыл бұрын
Please keep the dupes!
@jensjensen75044 жыл бұрын
I wonder which is more efficient, Francis' kzbin.info/www/bejne/rX_ceKWpZa2mjas Or this ? Anyone tried both and compared?
@rixgaming99894 жыл бұрын
Smart build but clearly an exploit
@Mernom3 жыл бұрын
I'd say 60% of the builds in this game are.
@deacom85285 жыл бұрын
Keep using dupes to build
@WyattsVlog2 жыл бұрын
Major? Minor? Who knows. Just called a volcano. Amazes me how lazy these KZbinrs are. Heres some great information for you, but I'm going to leave out the exact details before I'm lazy and not very through.
@alistairrodrigues25865 жыл бұрын
Do you need wolframite for this build?
@tonyadvanced63155 жыл бұрын
The mesh tiles probably have to be built out of something that won't melt. I used wolframite but steel will do.