These kind of videos are awesomely helpful..many thanks ❤️👍
@apomaster844 жыл бұрын
I love Cinema from all 3D applications, and quick Tops always make my day :)
@mooshmassacre4 жыл бұрын
Saved my life! Amazing tip!
@neoqueto Жыл бұрын
My thoughts after 2 years. You guys should really implement a way to easily transform clones around. Without mograph selections. Think a "Transform" effector that holds mograph data per each individual clone, such as transforms but also visibility, modify clone, etc. Operated with move, scale and rotate but the effector stores the information. Additionally, a some kind of a brush tool could be used to smear clones around, pinch them, bugle them, twist them, scale them and apply other properties for a high degree of artistic control, a natural evolution for the MoGraph Weight Paintbrush tool. Basically the equivalent of having hundreds of Plain effectors with corresponding MoGraph selections if the user wants to reposition each clone around manually. All that in a single effector. I mean, I guess that's what the Scatter Pen does. But having a similar functionality in the Cloner would be big.
@paulroverdesign2 жыл бұрын
Thank you! I found this tutorial randomly and remind about it when it required!
@yunal_zobu4 жыл бұрын
Great one, Jonas!👍🏼
@andrunouchi Жыл бұрын
*Tip for everyone! If you want to move multiple clones in one formula effector just use + and add another id. Example (id=4 + id=5 + id=6)
@kesmeby4 жыл бұрын
How am I only learning about this now? Great tip! Thanks.
@alexvarley64854 жыл бұрын
Such a great tip!
@johnocean4d8214 жыл бұрын
A great solution for different cases!
@aileeh77034 жыл бұрын
wow perfect
@Ricardo-de9ju2 жыл бұрын
Nice to have that feature but certainly everything could happen automatically behind the scene. Why not to use a simple tool like Free Transform Clones or some sort of Expand option from the menus, then you can use regular transform tools.
@ChrisMills-AmbientSpace4 жыл бұрын
I love it. Thank you.
@eliprenten70664 жыл бұрын
After all this time making plain effectors with falloffs... It was there all along :O
@ErElBabl6 ай бұрын
In case someone is trying this in r2024, use plain effector and Formula Field instead
@ArgoBeats4 жыл бұрын
Cool tip!
@chrisli1844 жыл бұрын
Nice Tip!
@cless152 жыл бұрын
Wow! Amazing! Thanks
@xeeton4 жыл бұрын
incredible!
@mmarrotte1014 жыл бұрын
Great tip! That background music always makes me feel like an astronaut with this juicy C4D technical knowledge haha.
@peaceloveforever884 жыл бұрын
good job guy
@SandroSanakoti4 жыл бұрын
Nice one!
@SlobboVideo4 жыл бұрын
This is amazing and I wish I knew this years ago. Is there a way we could specify more than one clone id in the formula?
@KellyEFin3 жыл бұрын
What if we wanted to move a large range of clones though? Like several hundred in a cloner of many small objects? (like a row of them?)
@basiletournier17902 жыл бұрын
@@KellyEFin For that you can use a Plain effector on your cloner and then restrict it's influence via a Field
@wwvvww10604 жыл бұрын
this is brilliant👍
@holamiplenty4 жыл бұрын
Awesome. What if i wanted to control the colour/texture
@OTNOVSKY4 жыл бұрын
omg I didn't even know you can move those individually
@e11world2 жыл бұрын
This is a great tip! I'm wondering how would I change a specific object with this or another method? Say I have 9 #s (objects) and a sphere under a cloner and wanted to target the sphere to show only in a specific place (instead of one of the other clones)
@wewantmoreparty3 жыл бұрын
Great
@render4dcafe4 жыл бұрын
Wow so much hidden stuff. Great software. Hope we can use better character tools and a little better and more stable integration with ZBrush (or better sculpting tools) this year. And x-particles included in the core software 🤘...with these, cinema figth hand to hand with maya and Houdini (great softwares but...ugggh the interfaces)
@ryanmassiah Жыл бұрын
Is it possible to scale as well?
@pxlpainter2 жыл бұрын
Great tip but doesn't seem to work once you've made the Cloner "Editable" (ex: stack of papers)
@TheRoamingVisuals2 жыл бұрын
what if we want to rotate all qube?
@khaledsmash2 жыл бұрын
how to do that in r19
@iamYork_4 жыл бұрын
If i wanted to use variables, formulas and math id be using Houdini full-time and Cinema 4D part time not vice versa... hahaha... but good to know this can be achieved Houdini style with 10 steps instead of 2... say by using a MoGraph Selection and a Plain Effector... Im not hating though... I loveth me some C4D quick tips... All day everyday...
@neoqueto4 жыл бұрын
Isn't there a "Clone ID" field? If not, there should be, lol.
@mdjalaluddin43614 жыл бұрын
Develop Cloth Simulation System, Fire Simulation System, Water Simulaiton System..........At this Moment Those Simulaiton system is not good in cinema 4d
@wonkaytry4 жыл бұрын
even in houdini is easier
@simontrickfilmer4 жыл бұрын
But why so complicated?
@eugeneseleznev4 жыл бұрын
the tip is really great, but how could you made so hard soft that this is no so obvious
@user-rq6io3zf7x4 жыл бұрын
Am second
@mdjalaluddin43614 жыл бұрын
Roscoping, Fx Simulation of Cinema 4d is very Simple. Please Develop this system early. Otherwise film industry Don't use it.