Maya 101 - Fundamentals 02 - Poly Components, Nodes, Grouping & Parenting

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Maya Toolbelt

Maya Toolbelt

Күн бұрын

Пікірлер: 5
@aurelius4252
@aurelius4252 2 жыл бұрын
I work 8 hours every day...but I think about your tutorials the whole day :D Im on my Toolbelt marathon. I salute you. Once Im finished, I gladly throw some coins at you on paypal
@AshishKumar-ut5di
@AshishKumar-ut5di 2 жыл бұрын
Very useful beginners series as always . Please make a special tutorial for topology understanding in Maya creating all quads no triangles or ngons all quads clean topology for any simple or complicated model without using retopogise or quadrangulate commands. What I mean is simple transforming all triangle and ngons into quads manually specially using complex boolean operation in Maya to create a clean mesh for rendering. Just explain how it can be achieved in simplest ways. Thanks for great detailed tutorials. 👍😇
@iouzzr
@iouzzr 2 жыл бұрын
Instead of use Move tool and press D to customize pivot point to the hinge of the door, you can use component selection mode to select vertices and go to Modify > Center Pivot to set the pivot to the center of your selection. This way is more precise than move the pivot interactively.
@GamingBrotherZ
@GamingBrotherZ 2 жыл бұрын
Can't wait to watch it tonight. I was wondering how many tutorials are you planning on making for this beginners series? And when can I expect the next parts to come out :)? Thanks a lot
@mayatoolbelt
@mayatoolbelt 2 жыл бұрын
Thanks! I'm not sure how many I'll make. I imagine when I figure that a good "foundation" has been laid and want to start going into more technique, I'll split to a new "class" or playlist.
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