Probably know this by now but for anyone else watching, when using a utility node like a black and white mask, under the "color balance" drop down in the file node, you'll see a checkbox that says "alpha is luminance" which should be enabled for a mask to work in the layered shader
@YanyanLun2 жыл бұрын
"maya is good its really good it has its issues ofcoz" hahahha true love
@aqibzaman80463 жыл бұрын
Tutorials are really great man. Keep up the good works..
@Nexttut3 жыл бұрын
Thanks a ton! Watch out for more!
@BUdJohnson2423 жыл бұрын
Would be wonderful if you would do a Maya model -> Rig -> Unity animation process, if possible!
@ronreyes395 Жыл бұрын
i love you man!! thanks for these videos!!!
@Nexttut Жыл бұрын
Glad you like them! ☺️
@deepakpaul55723 жыл бұрын
sir plz vedios on substance painter human face texturing
@CrashOveRides3 жыл бұрын
Awesome, you have inspired me to start back into modeling. I used 3Ds max back in 1996. Graduated High School and was granted a pass to working for ILM for ten years. Maya has made things so much easier. What books would you suggest getting back into modeling with Maya.
@OCanalDeVideoGames3 жыл бұрын
Jesus. and how was the interface??? how did you get the license?
@CLASHwithAARON3 жыл бұрын
Just Follow Tutorials On KZbin No Need Of Any Book :)
@laurensmith552 жыл бұрын
Has the sweep mesh been removed from Maya? I've been trying to find it but can't
@OCanalDeVideoGames3 жыл бұрын
I know you guys just launched a course. but do you have plans for another course?
@Nexttut3 жыл бұрын
Of course! we are always working on more stuff for you guys!
@ZombieChicken-X Жыл бұрын
how do you get the substance node thing for the material, too fast to follow
@Nexttut Жыл бұрын
You need to turn the plug in on in the plug in manager . Then just press Tab and write "substance" and it should appear there
@hexta93623 жыл бұрын
Can you make a course for arnold Shading rendering if you can ?
@Nexttut3 жыл бұрын
Sure what kind of things would you like to see? we always take any suggestions into account
@hexta93623 жыл бұрын
@@Nexttut like learn Arnold with everything in Maya . How to create All realistic metarilas . Like this if you can :)
@armeanudaniel2 жыл бұрын
Especially surface imperfection and how to use them. And also how to set a render to filmic like blender
@jono83263 жыл бұрын
Thanks for the tutorials man. Really appreciate them! Will you be happy to model a realistic looking car in the future? Thanks 🙏
@Nexttut3 жыл бұрын
That's the plan!
@jono83263 жыл бұрын
@@Nexttut thank you!
@sepehrtavakoli80533 жыл бұрын
@@Nexttut please do some advance maya hard surface moelling, they are very rare to come by even if they charge a premium for it
@retorique7 ай бұрын
80% of the tutorial has nothing to do with the Arnold Layered Shader node. Just trim the fat, have a scene ready before-hand (meshes, light setup, etc) and focus on the topic. You even had to google a dirt mask on the spot, in the middle of a tutorial.