Hi everyone! Let me know what you think about this asset library, and what kind of Megascans tutorials you'd like to see in the future! :)
@talat2k44 жыл бұрын
Make a Megascan/Blender tutorial using only free assets.
@renurajpal11434 жыл бұрын
Yes
@renurajpal11434 жыл бұрын
And can you pls. Make a video on how we can make a city by using unreal engine
@KIRUBAKINGSLYJV4 жыл бұрын
First Twinmotion now Mega scans. EPIC GAMES taking Archviz to the next level
@TheRenderingEssentials4 жыл бұрын
Might do this on my Blender Channel :)
@raven3604 жыл бұрын
I was already impressed getting Twinmotion for free, and now with Megascans.. this is heaven.
@TheRenderingEssentials4 жыл бұрын
Fun stuff for sure!
@pdod6664 жыл бұрын
Thanks Jason, great tutorial as always. The Megascans content is great. Would like to see more videos of your work flow for creating and manipulating Quixel mixer assets and bringing them into Twinmotion.
@Shirryon4 жыл бұрын
This is by far the best video you made, in regards to updates and features. Keep up the awesome work and thanks!
@TheRenderingEssentials4 жыл бұрын
Wow, thanks!
@mdex14 жыл бұрын
great stuff once again Justin, a tutorial on how to use the Quixel Mixer would be great 👍
@stephenday15202 жыл бұрын
Thanks for the vid. Can you save the textured model and save in the TM library so it will have the textures already applied?
@toufeeqrenders37733 жыл бұрын
is it necessary to install unreal engine to download and apply megascans and textures for Lumion??
@cyberme80584 жыл бұрын
Megascans for free on Twinmotion.... Woaw... Awesome
@TheRenderingEssentials4 жыл бұрын
I know! :)
@elmoatazbillehabdelaziz47842 жыл бұрын
What to do it this case :. It seems that you are trying to enter two times. In red color message ????
@marty31944 жыл бұрын
Epic games is really showin lumion who's boss, i was first set on getting lumion but with that pricetag and the way things are goin with twinmotion, which i got for free, looks like i made the right choice, thx for the tip ! love the video's btw!
@katharinefoley4 жыл бұрын
Fantastic!! Do the assets have to be downloaded each time you want to use them in a model Justin or, can they be saved in the assets library inside twinmotion? Thanks for the update!! :)
@TheRenderingEssentials4 жыл бұрын
You should be able to save them - this video might help - kzbin.info/www/bejne/e3_JoYlpmcSfncU - Thanks!
@katharinefoley4 жыл бұрын
@@TheRenderingEssentials Perfect, thank you! :)
@julianhartinger44493 жыл бұрын
thanks for the video - i have a problem- for example the ruin pieces are opened from some sides- since i want to do renders and then paint over them- this is a bit unfortunate- how can i fix that?
@wayneseymour14 жыл бұрын
Hi Justin, another great tut . One question off topic, can you relocate the gizmo from its point on a asset to another point on that same asset? I imported a object I created in Sketchup into Twin-motion to use in a model I'm working on , however, the gizmo came in far away from the object making it difficult to place the object accurately where I needed it. Can you make videos like that explaining the different tools and their uses in twin-motion I find it may be extremely extremely helpful and also help others better understand how to use the gizmo and other tools , along with tips and tricks, many others fail and don't take the time to show and explain as you do, you know I always love your Great work! Thanks!!
@TheRenderingEssentials4 жыл бұрын
I thought (though I haven't tested this) that the gizmo gets placed wherever the object origin (location where the axes intersect) is in SketchUp. Is the object origin really far away from your model in SketchUp?
@wayneseymour14 жыл бұрын
@@TheRenderingEssentials Hi Justin I just tested it and found that to be the case I created a component then located the axis where I wanted the gizmo to appear in TM and it worked! Thank you for your help. Much appreciated
@marianar96173 жыл бұрын
this is fantastic, Thank you
@richardrogersdesigns26834 жыл бұрын
For some reason Quixel wasn't recognising that I had an Epic games account, and I didn't get the 'success' dialogue you got. It kept wanting to re dowload the epic games launcher that I already had. It seems, in addition to the Epic games account you need to set up an Unreal licence but it is not obvious how
@nikden83924 жыл бұрын
Normal map tex need to invert the blue channel
@christosephoros3734 жыл бұрын
Hello, is the 2020 version still free for download??
@WaqasKhan-of8yh4 жыл бұрын
no license of ue4 no excess to megascans assets. when i click on any asset to download it takes me to the subscription page. if you have any solution to this please share.
@iqbalmaulana75834 жыл бұрын
This channel is very helpful :)
@TheRenderingEssentials4 жыл бұрын
Glad to hear that!
@1bromsnor4 жыл бұрын
Thanks again Justin!!
@christianmuntean4 жыл бұрын
And btw, it doesn't matter what software you use. The only rule is: The end result (=render) has to be done in TM or Unreal Engine. Post processing is allowed
@TheRenderingEssentials4 жыл бұрын
Yeah - here's the line from the licensing page - "You may use other tools at various stages in your pipeline, as long as the final product is in Unreal Engine." Worth noting that obviously distributing the original in other tools is not acceptable, but agree :)
@nataliazannin60764 жыл бұрын
What´s the difference between Quixel Megascans and Quixel Bridge?
@TheRenderingEssentials4 жыл бұрын
Megascans is the cloud library/store - bridge helps you manage the asset library and bring them into your rendering programs
@damien.digital4 жыл бұрын
Hi Justin! Thanks for the video! I've got a question maybe you can help me. With that new feature, what is the difference using Unreal Engine or Twinmotion? Or what is the adventage to use Unreal Engine over Twinmotion? I'm asking that question to my self because it's easier to use Twinmotion than Unreal Engine.
@TheRenderingEssentials3 жыл бұрын
I kind of feel like you answered your own question in the last sentence...
@damien.digital3 жыл бұрын
@@TheRenderingEssentials yeah kind of 😄 But I think with the upcoming Unreal Engine 5 new version it's gonna be a game changer. What do you think?
@benjamingadi21694 жыл бұрын
are you suppose to have a license on the unreal engine/twinmotion for you to access megascans?
@TheRenderingEssentials4 жыл бұрын
Didn't I talk about that in the video?
@karen37684 жыл бұрын
Hi Justin. I am an Unreal Engine and Twinmotion user early bird. I am trying to download some assets but it does not work. I do not have access to the third case for type of mesh FBX as you. I only can download JPEG or EXR. So, I do not have the 3D mesh to import it in Twinmotion. I have trying my download directly on megascan website and in Quixel Bridge after signing in with my Epic games and it doesn’t work either way. What should I do? What I am doing wrong? I thank you in advance for your response and great work.
@TheRenderingEssentials4 жыл бұрын
Are you downloading a texture? If it's a texture, you wouldn't have a mesh option because it's not a mesh...
@karen37684 жыл бұрын
The Rendering Essentials no. I am trying to download the object by itself but I do not have the option.
@clarejohnson64493 жыл бұрын
I am having a similar issue of being unable to find any compatible files to import into Twinmotion and I have tried absolutely everything and nothing is working.
@debojitpaul84694 жыл бұрын
That's Awesome! Can you make tutorial on how to use megascans on D5 Render? I can't find it in youtube.
@TheRenderingEssentials4 жыл бұрын
Possibly at some point
@bartekfelix20114 жыл бұрын
Hey! Do you know how to 'enable' opacity from Quixel? I Import PNG color texture and turn on Opacity and... I still have full filled parts without opacity. Couuld you make tutorial how to import grass model and add it to TM?
@TheRenderingEssentials4 жыл бұрын
I don't understand - you're importing a texture that supposed to be opaque and it's see-through?
@bartekfelix20114 жыл бұрын
@@TheRenderingEssentialsNo, sorry for confusion. I selected 3d grass model and saved it in FBX and textures in JPG format, then using UE plugin in Quixel Bridge I exported textures from this model to PNG format and when I import whole grass model to my TM project I have rectangular shapes which are supposed to be grass blades but even after PNG texture import my model remains fully rectangular and isn't shaped like grass. That's what I mean prnt.sc/t8is77
@daedadesigns4 жыл бұрын
quixel says i dont have unreal engine not associated with my account even though i have twinmotion installed, does getting the app when it was free not included in the free access?
@deniseeckert5443 жыл бұрын
The same problem here :(
@trazzovisualizacion3d3 жыл бұрын
I need help! when I connect the epic account I get the following "LICENSE NOT FOUND Your account doesn’t have an Unreal Engine license associated with it. Please sign up for an Unreal Engine license and sign in again. " I have an EPiC GAMES account, how can I solve it!
@TheRenderingEssentials3 жыл бұрын
No clue - sounds like something to post on their forums
@akifan10643 жыл бұрын
It is now paid not for free in 2021
@Ecrious4 жыл бұрын
How long can this possibly be free for? I've also been able to download the latest twinmotion for free still too. What's going on? I don't want to have all this stuff pulled out from under me suddenly after I get used to it. I appreciate the coverage though, thanks!
@TheRenderingEssentials4 жыл бұрын
So what's your alternative? Never use anything free because at some point it might not be?
@normalgirlcvco4 жыл бұрын
Is free for 30 days. You can download as many free scans as you want in that time 😁
@Ecrious4 жыл бұрын
@@TheRenderingEssentials Better documentation on whether itll stay free or not is essential in being able to judge if you should spend the time developing a workflow around the program for your business. I've developed a workflow for mine with twinmotion and it confuses me why I'm able to continue to update without paying, and now I get free premium textures/assets? Seems to good to be true. If they were up front and said it was temporarily free my alternative would've been just to buy enscape.
@1986ArtC4 жыл бұрын
Thank you, but id does not work - After signing into my epic account (I have TM, not UE licence) I have a message: LICENCE NOT FOUND - Your account doesn’t have an Unreal Engine license associated with it. Please sign up for an Unreal Engine license and sign in again.
@gsgraphics25124 жыл бұрын
Ya same for me....
@TheRenderingEssentials4 жыл бұрын
Maybe try following the link here? help.quixel.com/hc/en-us/articles/360003416898-I-have-an-Epic-Games-account-but-don-t-have-an-Unreal-Engine-license-do-I-still-get-unlimited-Megascans-access-
@metafoyfoy61944 жыл бұрын
i need helppppppppppppppppp any one please help .... how do i add detail to the static without costing rendertime ??? ue4/blender game assets creation ... please help !!
@TheRenderingEssentials4 жыл бұрын
Odd that you'd leave this on a Twinmotion video...as to detail, you'd have to adjust something with either the mesh itself or the materials...
@DesignReady.4 жыл бұрын
Please make a tutorial to make a Teak wood material please u said u will but u didn't
@TheRenderingEssentials4 жыл бұрын
No - I said I would make a tutorial on how to create a seamless texture, which I did here - kzbin.info/www/bejne/f2LcgGOLobGheZY
@canito02954 жыл бұрын
I followed all the steps but I'm still getting a "Subscribe" button instead of a "download" button. Do you have any clue about what's happening?
@TheRenderingEssentials4 жыл бұрын
Did you sign in using an Epic Games account?
@yuddddafff4 жыл бұрын
Thanks💜❤️
@TheRenderingEssentials4 жыл бұрын
You're welcome 😊
@Daniel-Preti4 жыл бұрын
Thanks
@TheRenderingEssentials4 жыл бұрын
Thanks for watching!
@christianmuntean4 жыл бұрын
They "updated their license agreements" 3 Months ago. I persoanlly bothered them to do so.
@TheRenderingEssentials4 жыл бұрын
Must have missed it
@pinimuva4 жыл бұрын
thanks
@TheRenderingEssentials4 жыл бұрын
Thanks for watching!
@jacobosmeke4 жыл бұрын
Hi, I was wondering if you can help me, I have been using Twinmotion 19 for a time now, and when the 2020 came up, I downloaded it and it was very good, but when I try to make a render or a video it crashes, so I waited for the update, and kept using the 19, and when the 2020.1 came, I also had the same problems, My pc is very good, it has i9, 32gb ram, 480 ssd, nvidia quadro k2200 2gb, and 16gb optane memory, It should work, but I have this problem, maybe you know what to do, I thought it could be the Gpu, But I dont know, When I make videos in the 19 version, it crashes when I make multiple videos at once, I have to make one by one, Can you help me?
@TheRenderingEssentials4 жыл бұрын
I'm not really sure how to help with this - that does seem like a stretch for that graphics card, but I have no way of knowing if your hardware is what's causing your crashes or not
@jacobosmeke4 жыл бұрын
@@TheRenderingEssentials Thanks for replying, I'll keep looking, Yesterday I had to hard reset my pc like 10 times cause it crashed with the 19 version, The file is les than 200mb and it crashed
@mae23094 жыл бұрын
Lumion has one step in the grave HAAHHHHAHHHHH bye LUMION!!!!
@TheRenderingEssentials4 жыл бұрын
Hmmm...I don't believe this is accurate...
@jameschang72744 жыл бұрын
Yeah I been using them for a while, I am shocked that it’s free
@TheRenderingEssentials4 жыл бұрын
I'm amazed they've licensed them for commercial use for free in this application - very cool!