Mercer Safehouse at Croup Manor | FO4 Settlement Build

  Рет қаралды 541

Wren

Wren

Күн бұрын

Пікірлер: 15
@stormcry8202
@stormcry8202 Ай бұрын
I love this build. Croup was always a pain for me back in my vanilla console days. Then I heard about this VERY TEDIOUS trick you can do with the ghoul remains. If you drag the body out of that cell and into another cell, (the further the better it implied) then the game thinks it is part of that location. Akin to dragging those cute wooden crates manually from near Trashcan Carla's first spawn point in Concord over to the projector booth at Starlight, they now live there. I would drag each body all the way to the entrance to the Witchcraft Museum, really spice up the place ;) I figured why not drag them a little ways just to make sure that the relocation took. I tried early on to just move them to the nearby church, but they would come back. So I tossed on some good tunes, and some good herb, and dragged them all that way to the Museum since I just came that direction clearing the way. The trick worked (most of the time). The ghouls were considered to be a part of that other cell instead of Croup. I was running on Vanilla console, so mods might screw this trick up, but hey worth a shot. I've been playing with PC modded for years. :)
@wren.eats.people
@wren.eats.people Ай бұрын
@@stormcry8202 Thank you!! I’d heard about dragging the bodies away, but I didn’t know it had to be out of the cell :’) Of course this time, I couldn’t even move the bodies because they were completely stuck still, which was annoying :P
@labnodram
@labnodram Ай бұрын
wow, one of my favourite builds i've seen, looks awesome!
@wren.eats.people
@wren.eats.people Ай бұрын
@@labnodram Thank you sm!!
@OfficerIreneEnclave
@OfficerIreneEnclave 28 күн бұрын
Amazing build keep it up man just subbed
@wren.eats.people
@wren.eats.people 28 күн бұрын
@@OfficerIreneEnclave thank you, i appreciate it!!
@vegastrina
@vegastrina 13 күн бұрын
I like the boat lore, your story is your story. Seems fitting that the RR might want to move them there. The extra lanterns are a nice touch. The removal of the ghouls must be an Xbox bug of some kind, because I was able to remove all the ghouls from this place, including the one that is stuck in the ceiling, and toss them in the water for the mirelurks. I'm on PS4. I've heard of this problem before and I'm sure the person was on an Xbox. Doesn't Gruffy have a RR download pack? I was sure I saw a RR chalkmark in one of the images on the mod page, maybe not one for the Bethesda version, but I'm not sure. Edit: Your idea of placing RR guards...nice, especially with the Brotherhood flying around. That place is pretty spooky, maybe they'll stay away.
@wren.eats.people
@wren.eats.people 8 күн бұрын
@@vegastrina Thank you so much, I had a lot of fun making this one bahagaha I think I left out the RR Gruffy pack to save a mod slot, but it totally would’ve been perfect for this build :’)
@0022x
@0022x Ай бұрын
Possible comeback to Skyrim with a new lo ?
@wren.eats.people
@wren.eats.people Ай бұрын
@@0022x maybe! i haven’t played Skyrim in awhile but next time the itch gets me i might :P
@0022x
@0022x Ай бұрын
@ you most definitely should come back a lot of new mods came out since then and I’d love to see what you could cook up.
@wren.eats.people
@wren.eats.people Ай бұрын
@@0022x thanks bahaha i feel so honored, i’ll poke around and see if i get inspired 🙏
@0022x
@0022x Ай бұрын
@ sounds good to me
@unknownsoldier5141
@unknownsoldier5141 19 күн бұрын
STS mod works great for those gouls and you already using mods so why not use it?
@wren.eats.people
@wren.eats.people 19 күн бұрын
@@unknownsoldier5141 I don’t use scrapping mods because they have a tendency to break precombines and degrade your save file overtime, and I like to do long playthroughs :P
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