Рет қаралды 5,770
With the luck of the divine.
Rules:
- EXP gain must be minimised, limited to forced encounters where possible
- Using Bright Might or Dark Might for guaranteed crits is forbidden
- Use of demons from the Maniax/Chronicle release is forbidden (This includes Fiends, Beelzebub, Black Frost, Futomimi, Metatron, Sakahagi and Dante/Raidou)
- The goal is to collect all Magatama and achieve the True Demon Ending
This was about as bullshit as Matador was with 3 press turns. Mirrors wouldn't save me here though.
To win against Metatron with 4 turns I needed to change my strategy significantly. My team is built to survive 2 Megidolaons with +1 defense or him being at -1 magic. Surviving the raw damage of 3 Megidolaons is simply out of the question so the only way to live is with a lucky dodge so he becomes incapable of casting 3 in a turn. When I came to this conclusion I decided to abandon defense buffs in the first phase altogether and stick to agility buffs. The goal is to keep the buff state at +2/-2. Metatron will only ever cast Dekunda OR Dekaja, never both. Consequently whichever one he casts, you can simply re-apply whichever was removed which leaves enough turn economy to heal if necessary and still do some damage every turn. Another thing is that he will seemingly prefer to keep using whichever removal spell he uses first and not alternate to the other one. This makes it highly preferable for him to use Dekaja since Sukukaja is a lot cheaper than Debilitate. Fog Breath may have been more practical for this phase but I wasn't originally planning to do this fight with more than the one extra turn and it would be very annoying to have to prepare another team for this. I had to do most of the healing using items since Demi-Fiend is the only one without buff spells or Debilitate, preserving Horus's MP for Debilitate was a necessity.
Once the first phase is over the victory is practically assured. Buffing to +4/-4 and spamming Glacial Blast just destroys him. My team's turn order lets me use it 4 times per turn when healing or buffing is unnecessary. Disappointingly he didn't even get to use Fire of Sinai. Anyway that's enough self-indulgent masochism for now. I think that hypothetically he could be beaten with 5 turns but it would look very similar to this and be much more luck-reliant than it already is. 3 was a good number.
Mods used:
Extra Enemy Press Turn: gamebanana.com...
Display Future Skills: gamebanana.com...
OST Quality Music: gamebanana.com...