This mod is absoloutly fantastic, the datail you included is astonishing. very well done
@robbleeker47772 жыл бұрын
The amount of details caught me too
@badgerrhax2 жыл бұрын
Thanks! I wondered if it was too much or not enough :D
@brennanhulllegendso12572 жыл бұрын
Very cool awsome mod it's astonishing how good it is hope we get more stuff like this very well done.
@badgerrhax2 жыл бұрын
Thanks!
@calpayne_2 жыл бұрын
Incredible work, as someone who works for Metrolink/TfGM its scary how accurate this is!
@badgerrhax2 жыл бұрын
Thanks!
@anglosaxon58742 жыл бұрын
Quite an excellent mod! More to it than I thought! I especially love the entry ramps, new catenary mast types/contact wires, as I like to place my own throughout my maps, which is a must in this game, because at junctions, it just leaves it bare or has poles standing in the 4 foot of running lines. Great job, well done and thanks.
@badgerrhax2 жыл бұрын
Thank you!
@studiosnch2 жыл бұрын
Been using this mod for my tram-train Karlsruhe model-style maps and so far it's a blast! Some things that you could probably work for the next update(s), if possible: - support more types of rail track (I often use the NEF mod tracks that replaces the default TpF2 track with new ones) - new lower height platforms (960mm makes it visually weird to use the default TpF2 trams or some of my tweaked tram mods that can run on rails; maybe a MOTRAS-style set of platforms from 200mm to the default could work) Overall I'm truly impressed by this mod, even more than the German Stations mod and its MOTRAS expansion. Will definitely check out your mods in the future! PS: If Geoff Marshall was a TpF2 player, he'd already have beta tested this mod, given that he went through all the TfMG Metrolink stations in 6 hours.
@spartanangel67262 жыл бұрын
Wow I just seen this asset on the workshop, after this video I'll definitely try it out. Thanks 👍
@badgerrhax2 жыл бұрын
I hope you enjoy it!
@TheFitzeFitzeAtze2 жыл бұрын
Great possibilities. Thanks for mod and vid👍
@badgerrhax2 жыл бұрын
Thanks!
@zapperwocky2504 Жыл бұрын
Thanks Badger
@_marco_14122 жыл бұрын
That is a awesome Mod! Finally my favourite catenaries are in the game :D. Also the station assets are fantastic and the station itself! Is it possible that you can mod a street with these catenaries?
@badgerrhax2 жыл бұрын
Thanks! Do you mean versions of the masts that fit on road wires? Or something else?
@_marco_14122 жыл бұрын
@@badgerrhax Yes! I mean that!
@badgerrhax2 жыл бұрын
Sure I'll add it to the list of catenary updates (there's a few other variants and widths that need adding)
@arnomrnym63296 ай бұрын
Great work! 👍🏾😎thx
@Bigyin19632 жыл бұрын
Hi badger, just looking at your mod, I seen the curved part there is another mod that I find great for curved I'm thinking it would be good for all modular stations for curves it's just like laying track it reminds me of the free style station mod for transport fever 1 there is a curved station mod but it's very limited.
@ianjeffery47732 жыл бұрын
Really struggling to find trains/trams to use with this, which ones have you used? I remember a mod called Trams as Trains in TF1 but couldn't find this for TF2. EDIT found a couple by cw_315 by searching for Manchester instead of tram and metro.
@badgerrhax2 жыл бұрын
Yep there's a link in the description
@ianjeffery47732 жыл бұрын
@@badgerrhax Cheers
@robbleeker47772 жыл бұрын
You mentioned something about "trams".. Does your track allow very tight bends too?
@badgerrhax2 жыл бұрын
Yes pretty tight bends, but I couldn't make them too tight without the track assets overlapping too much and flickering. If it's not enough I think cw_315's tracks have even tighter ones and I've done some pretty tight ones with j-slab
@hellothere60232 жыл бұрын
It’s a great mod and only started using today. I found out that the wire catenary affects the other track mods catenary giving them the single wire. Is there a way to fix it?
@badgerrhax2 жыл бұрын
It doesn't replace, it copies. Original tracks will still be there. Check the tooltip for metrolink style
@T-bana Жыл бұрын
My M5000 do not have see through windows and I don't know why? Is There some way to fix that?
@Mirrakle2 жыл бұрын
Incredible mod mate, i was intrigued to know how you worked out the elevation stuff for your map?😄
@badgerrhax2 жыл бұрын
Thanks! What do you mean?
@Mirrakle2 жыл бұрын
@@badgerrhax Its all good now, i watched your heightmap and terrain brush video and it really helped!
@Mirrakle2 жыл бұрын
@@badgerrhax i also discovered if you go into the workshop files of the 1km terrain brushes, you can change the "1024" value to "2048" etc instead of making 64 different brush sections, in the case you have an 8x8km map on TF2 and dont want to have to make an insane amount of brushes. everything you do is the same up to playing the game :)