MH Wilds *SECRET* Dev Interview?! - New Decoration System, 16 Player Lobbies, and MORE!

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LordViettner

LordViettner

Күн бұрын

Пікірлер: 72
@LordViettner
@LordViettner 2 ай бұрын
What weapon would YOU add if you could add the 15th weapon to Monster Hunter? Multiplayer Interview: multiplayer.it/articoli/monster-hunter-wilds-intervistata-tgs-2024.html
@99Livesx
@99Livesx 2 ай бұрын
Looking at arkveld my first instinct is a whip
@awakenedsaint
@awakenedsaint 2 ай бұрын
A giant ball an chain for a mid range blunt weapon you could swing around, kinda like from 1 of the zelda games.
@BtkSabora
@BtkSabora 2 ай бұрын
ivys whip blade from souls calibur would be interesting
@AsuraHearts
@AsuraHearts 2 ай бұрын
Tonfas
@itsyaboiguzma
@itsyaboiguzma 2 ай бұрын
Gimmie my damn frontier Tonfas back
@famgod8318
@famgod8318 2 ай бұрын
I think with the weapon skills on weapons we’ll probably be looking at bow charge plus only added to a bow, or sonorous only on your horn. I think attack, crit boost crit eye etc will be on armours.
@LordViettner
@LordViettner 2 ай бұрын
hopefully!
@JEASOUA
@JEASOUA 2 ай бұрын
stuff like rampage decos from Rise would be cool as weapon-skills
@itsyaboiguzma
@itsyaboiguzma 2 ай бұрын
If it doesnt take me 700hrs this time around for a guard up deco we're good. Please let us target specific deco skills with this new system
@LordViettner
@LordViettner 2 ай бұрын
amen, we need a deco targeting system
@wolrereaper
@wolrereaper 2 ай бұрын
nah that’s part of the grind
@nix294
@nix294 Ай бұрын
​@@wolrereaper You're delusional for not wanting a quality of life changes.
@wingchild4446
@wingchild4446 2 ай бұрын
Somehow dd2 is a "tribute monster" as in yugioh for tribute summon Monster hunter wilds.
@giovanniwilliams7636
@giovanniwilliams7636 2 ай бұрын
Some gauntlets would love to power punch a monster in the face
@TrippyTimesTwo
@TrippyTimesTwo 2 ай бұрын
MHFZ Tonfa.
@Scr33ch-Zex
@Scr33ch-Zex 2 ай бұрын
@@TrippyTimesTwo Accel Axe would be cool to
@Scr33ch-Zex
@Scr33ch-Zex 2 ай бұрын
Or magnet spike
@AsuraHearts
@AsuraHearts 2 ай бұрын
@@Scr33ch-Zexthat would be cool but there’s different ways to make that happen one add magnet as a element again and two the magnet spike gotta get nerf and bring back them two monsters that controls magnet elements or make some monster with magnet elements and that magnet spike is the most op weapon in the monster hunter universe so it needs a nerf
@Scr33ch-Zex
@Scr33ch-Zex 2 ай бұрын
@@AsuraHearts yeah Accel and Magent were super OP back in the day lol
@kcwells2145
@kcwells2145 2 ай бұрын
Tonfas!!!
@thadudelydude3707
@thadudelydude3707 2 ай бұрын
We probably get Frontier decos: decos with multiple skills on them. That would make the most sense (Also, watching that cb gameplay makes my stomach burn... why is he not charging the shield and only using weak attacks ontop of wasting every opportunity to do damage?! :/ )
@LordViettner
@LordViettner 2 ай бұрын
the gameplay from the devs usually isn't to show off the weapon gameplay, it's to show off the monsters, so they never play optimally so they can showcase the monster's movesets. we also had multi-skill decos in Iceborne, so I'd assume we could get something akin to that!
@bboy458
@bboy458 2 ай бұрын
Decos with multiple skills... like Iceborne???? Did you play Iceborne???
@thadudelydude3707
@thadudelydude3707 2 ай бұрын
@@bboy458 aye, but they were mostly trash, so I mentioned an actuall good deco system with 3-4 skills on a deco
@manowarsfury
@manowarsfury 2 ай бұрын
Axe with a chain attach.
@ENDtredecim
@ENDtredecim 2 ай бұрын
I'll take gauntlets any day, being able to use dodges and counter hits, a clash attack could be 1 hand stopping the monster followed up with just a solid MEATY uppercut to the jaw. A mount attack can be finished with an overhead double axe handle strike ugh so much goodness can be done - ALSO bludgeoning has the least amount of representation amongs the 14 weapons, it would be cool to have a fast pace, reaction style weapon for bludgeoning so that hammer and hunting horn can keep their own unique forms of the slower paced bludgeoning styles.
@mrzerian11
@mrzerian11 2 ай бұрын
I guess I am really boring, but I would hope to see the removal of things like crit boost and weakness exploit. Would make variation much more enjoyable, since the game would not be balanced around it.
@super64xd_
@super64xd_ 2 ай бұрын
I don't think the old games were centered around it that much. Maybe if you were going for only dps, but I didn't really use them. However I don't think we have the same perspective so if you could elaborate that would be nice
@mrzerian11
@mrzerian11 2 ай бұрын
@@super64xd_ I just felt that using weakness exploit was far superior then many other skills. You do more damage, break more parts, therefore more staggers and quicker hunts. Many developers look at this and usually balance around what most people play, making other skills even less useful. I just hope that variation will be good in the game and that dependence on crit perks are much less.
@ladiesman2138
@ladiesman2138 2 ай бұрын
You're not boring just wrong
@Nyx_MH
@Nyx_MH 2 ай бұрын
🎉🎉🎉🎉🎉
@bio0link
@bio0link 2 ай бұрын
People keep talking about 60fps but is it WITH or WITHOUT frame generation? 60 FPS isn't going to matter much if the game feels like ass to play. Frame gen only really works properly when you already have 60FPS to work with, otherwise it feels really laggy. That's been kind of the main stickling point when talking about the PC requirements. Its not that the specs are incredibly high to run the game its that on top of the recommendation it requires frame generation to reach 60. I feel like this point is being ignored....
@duckesome
@duckesome 2 ай бұрын
genuinely dont understand why people arent talking more about this when the gameplay highly relies on timing your inputs and reactions lol with the time they have im hoping they manage to pull off some wizardry and make it somehow reach good frame rates without having to compromise elsewhere, especially since its expected to run like that on lowest settings even with frame gen
@LordViettner
@LordViettner 2 ай бұрын
PS5 doesn't have frame generation [edit, yes it does, i was wrong], that's what all the demos ran on. some content creators got to see it run on PC at Gamescom in a behind-closed-doors showcase, they said it was running much better than PS5 at that time. I think Maximillian Dood confirmed that back in June (?) i think it was
@bio0link
@bio0link 2 ай бұрын
@@LordViettner PS5 does have frame generation. AMDs FSR 3 is available on the PS5 and has been since like March or April of this year. Immortals of Aveum was the first game to implement it, whether MH Wilds uses it or not is another question but it is on the PS5.
@LordViettner
@LordViettner 2 ай бұрын
@@bio0link you right, my bad!
@Sevarien
@Sevarien 2 ай бұрын
I would add a weapon similar to Kratos’ chain weapons
@Dio____Brando
@Dio____Brando 2 ай бұрын
So dual blade with range
@LordViettner
@LordViettner 2 ай бұрын
kinda like chain blades from dauntless!
@Dio____Brando
@Dio____Brando 2 ай бұрын
@@LordViettner i feel like it would just replace dual blade
@TrippyTimesTwo
@TrippyTimesTwo 2 ай бұрын
@@Dio____Brando Unless they made the damage objectively worse, they would make DB completely obsolete.
@Dio____Brando
@Dio____Brando 2 ай бұрын
@@TrippyTimesTwo a sword attached to a chain would make more sense than dual blade with chains if you asl me. The blade to slice and pierce and the chain to pin down the monster lol
@guilhermesacht1545
@guilhermesacht1545 2 ай бұрын
wait, you can hunt like a doshaguma with 16 people ?
@master_zeec
@master_zeec 2 ай бұрын
No, you can't. Camp settlements allow up to 16 players roaming around, but out in the field, the maps are a 4-player instance (only the party you're hunting with). However, if you return to one of the settlements, you can see the other hunters again.
@rathgrantz5679
@rathgrantz5679 2 ай бұрын
I think the game might be delayed tbh, I wouldn’t be mad if they took extra time to fully optimize the game before it drops
@bluefiredemon448
@bluefiredemon448 2 ай бұрын
Bro 6-5 months of optimization.😐
@rathgrantz5679
@rathgrantz5679 2 ай бұрын
@@bluefiredemon448 look at how dragon’s dogma 2 released and tell me you want that at launch
@LordViettner
@LordViettner 2 ай бұрын
highly doubt it, they're basically done with the game and they're only going to be working on optimization until the end of February. Very unlikely it gets delayed, they have WAY more time than they had with Dragon's Dogma 2
@mareklek
@mareklek 2 ай бұрын
just remember that demo probably is closer to a year old.
@1meyzee
@1meyzee 2 ай бұрын
@@rathgrantz5679bro DD2 has nothing to do with wilds, not the same devs team
@roberonin7400
@roberonin7400 2 ай бұрын
lol its like world butthey completly f with the combat and focus`d on things no one wanted hahahah straight out 2 weapons dont even work with elemental builds as their is 8 elements so as a duel blades elemtal user i am forced back to town after every hunt the one thing that would be kinda cool in seemlessnes but i wont be able to enjoy it lol
@avengedhotfuzz7499
@avengedhotfuzz7499 2 ай бұрын
They’re introducing mobile camps, switching gear for elemental weaknesses has literally never been easier. There wont be a base camp for you to go back to, let alone a town. You’ll be able to do it wherever you want.
@Ashamran
@Ashamran 2 ай бұрын
I have only seen minor complaints about focus mode and seikrets, and besides that everyone is super excited about every change and improvement they are making. And I don’t know where you’re getting the idea that dual blades won’t be an effective elemental weapon anymore
@RevelRosa
@RevelRosa 2 ай бұрын
Your takes are as poorly formed as your sentences, just play the game how you want.
@chito2701
@chito2701 2 ай бұрын
@@RevelRosa he's a tourist of course, his English is poor. XD ahahaahahahahah
@roberonin7400
@roberonin7400 2 ай бұрын
​@@Ashamran i didnt say not effective as a weapon as i pointed out people have the abillity to carry to weapons and a reason for this when asked by the devs was so people dont need to return to base and switch weapons how ever ther eis 8 elements so if i encounter any monstr that required a diffrent element then i have i am forced to return to town on most hunts! its very simple math problem!
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