What weapon would YOU add if you could add the 15th weapon to Monster Hunter? Multiplayer Interview: multiplayer.it/articoli/monster-hunter-wilds-intervistata-tgs-2024.html
@99Livesx2 ай бұрын
Looking at arkveld my first instinct is a whip
@awakenedsaint2 ай бұрын
A giant ball an chain for a mid range blunt weapon you could swing around, kinda like from 1 of the zelda games.
@BtkSabora2 ай бұрын
ivys whip blade from souls calibur would be interesting
@AsuraHearts2 ай бұрын
Tonfas
@itsyaboiguzma2 ай бұрын
Gimmie my damn frontier Tonfas back
@famgod83182 ай бұрын
I think with the weapon skills on weapons we’ll probably be looking at bow charge plus only added to a bow, or sonorous only on your horn. I think attack, crit boost crit eye etc will be on armours.
@LordViettner2 ай бұрын
hopefully!
@JEASOUA2 ай бұрын
stuff like rampage decos from Rise would be cool as weapon-skills
@itsyaboiguzma2 ай бұрын
If it doesnt take me 700hrs this time around for a guard up deco we're good. Please let us target specific deco skills with this new system
@LordViettner2 ай бұрын
amen, we need a deco targeting system
@wolrereaper2 ай бұрын
nah that’s part of the grind
@nix294Ай бұрын
@@wolrereaper You're delusional for not wanting a quality of life changes.
@wingchild44462 ай бұрын
Somehow dd2 is a "tribute monster" as in yugioh for tribute summon Monster hunter wilds.
@giovanniwilliams76362 ай бұрын
Some gauntlets would love to power punch a monster in the face
@TrippyTimesTwo2 ай бұрын
MHFZ Tonfa.
@Scr33ch-Zex2 ай бұрын
@@TrippyTimesTwo Accel Axe would be cool to
@Scr33ch-Zex2 ай бұрын
Or magnet spike
@AsuraHearts2 ай бұрын
@@Scr33ch-Zexthat would be cool but there’s different ways to make that happen one add magnet as a element again and two the magnet spike gotta get nerf and bring back them two monsters that controls magnet elements or make some monster with magnet elements and that magnet spike is the most op weapon in the monster hunter universe so it needs a nerf
@Scr33ch-Zex2 ай бұрын
@@AsuraHearts yeah Accel and Magent were super OP back in the day lol
@kcwells21452 ай бұрын
Tonfas!!!
@thadudelydude37072 ай бұрын
We probably get Frontier decos: decos with multiple skills on them. That would make the most sense (Also, watching that cb gameplay makes my stomach burn... why is he not charging the shield and only using weak attacks ontop of wasting every opportunity to do damage?! :/ )
@LordViettner2 ай бұрын
the gameplay from the devs usually isn't to show off the weapon gameplay, it's to show off the monsters, so they never play optimally so they can showcase the monster's movesets. we also had multi-skill decos in Iceborne, so I'd assume we could get something akin to that!
@bboy4582 ай бұрын
Decos with multiple skills... like Iceborne???? Did you play Iceborne???
@thadudelydude37072 ай бұрын
@@bboy458 aye, but they were mostly trash, so I mentioned an actuall good deco system with 3-4 skills on a deco
@manowarsfury2 ай бұрын
Axe with a chain attach.
@ENDtredecim2 ай бұрын
I'll take gauntlets any day, being able to use dodges and counter hits, a clash attack could be 1 hand stopping the monster followed up with just a solid MEATY uppercut to the jaw. A mount attack can be finished with an overhead double axe handle strike ugh so much goodness can be done - ALSO bludgeoning has the least amount of representation amongs the 14 weapons, it would be cool to have a fast pace, reaction style weapon for bludgeoning so that hammer and hunting horn can keep their own unique forms of the slower paced bludgeoning styles.
@mrzerian112 ай бұрын
I guess I am really boring, but I would hope to see the removal of things like crit boost and weakness exploit. Would make variation much more enjoyable, since the game would not be balanced around it.
@super64xd_2 ай бұрын
I don't think the old games were centered around it that much. Maybe if you were going for only dps, but I didn't really use them. However I don't think we have the same perspective so if you could elaborate that would be nice
@mrzerian112 ай бұрын
@@super64xd_ I just felt that using weakness exploit was far superior then many other skills. You do more damage, break more parts, therefore more staggers and quicker hunts. Many developers look at this and usually balance around what most people play, making other skills even less useful. I just hope that variation will be good in the game and that dependence on crit perks are much less.
@ladiesman21382 ай бұрын
You're not boring just wrong
@Nyx_MH2 ай бұрын
🎉🎉🎉🎉🎉
@bio0link2 ай бұрын
People keep talking about 60fps but is it WITH or WITHOUT frame generation? 60 FPS isn't going to matter much if the game feels like ass to play. Frame gen only really works properly when you already have 60FPS to work with, otherwise it feels really laggy. That's been kind of the main stickling point when talking about the PC requirements. Its not that the specs are incredibly high to run the game its that on top of the recommendation it requires frame generation to reach 60. I feel like this point is being ignored....
@duckesome2 ай бұрын
genuinely dont understand why people arent talking more about this when the gameplay highly relies on timing your inputs and reactions lol with the time they have im hoping they manage to pull off some wizardry and make it somehow reach good frame rates without having to compromise elsewhere, especially since its expected to run like that on lowest settings even with frame gen
@LordViettner2 ай бұрын
PS5 doesn't have frame generation [edit, yes it does, i was wrong], that's what all the demos ran on. some content creators got to see it run on PC at Gamescom in a behind-closed-doors showcase, they said it was running much better than PS5 at that time. I think Maximillian Dood confirmed that back in June (?) i think it was
@bio0link2 ай бұрын
@@LordViettner PS5 does have frame generation. AMDs FSR 3 is available on the PS5 and has been since like March or April of this year. Immortals of Aveum was the first game to implement it, whether MH Wilds uses it or not is another question but it is on the PS5.
@LordViettner2 ай бұрын
@@bio0link you right, my bad!
@Sevarien2 ай бұрын
I would add a weapon similar to Kratos’ chain weapons
@Dio____Brando2 ай бұрын
So dual blade with range
@LordViettner2 ай бұрын
kinda like chain blades from dauntless!
@Dio____Brando2 ай бұрын
@@LordViettner i feel like it would just replace dual blade
@TrippyTimesTwo2 ай бұрын
@@Dio____Brando Unless they made the damage objectively worse, they would make DB completely obsolete.
@Dio____Brando2 ай бұрын
@@TrippyTimesTwo a sword attached to a chain would make more sense than dual blade with chains if you asl me. The blade to slice and pierce and the chain to pin down the monster lol
@guilhermesacht15452 ай бұрын
wait, you can hunt like a doshaguma with 16 people ?
@master_zeec2 ай бұрын
No, you can't. Camp settlements allow up to 16 players roaming around, but out in the field, the maps are a 4-player instance (only the party you're hunting with). However, if you return to one of the settlements, you can see the other hunters again.
@rathgrantz56792 ай бұрын
I think the game might be delayed tbh, I wouldn’t be mad if they took extra time to fully optimize the game before it drops
@bluefiredemon4482 ай бұрын
Bro 6-5 months of optimization.😐
@rathgrantz56792 ай бұрын
@@bluefiredemon448 look at how dragon’s dogma 2 released and tell me you want that at launch
@LordViettner2 ай бұрын
highly doubt it, they're basically done with the game and they're only going to be working on optimization until the end of February. Very unlikely it gets delayed, they have WAY more time than they had with Dragon's Dogma 2
@mareklek2 ай бұрын
just remember that demo probably is closer to a year old.
@1meyzee2 ай бұрын
@@rathgrantz5679bro DD2 has nothing to do with wilds, not the same devs team
@roberonin74002 ай бұрын
lol its like world butthey completly f with the combat and focus`d on things no one wanted hahahah straight out 2 weapons dont even work with elemental builds as their is 8 elements so as a duel blades elemtal user i am forced back to town after every hunt the one thing that would be kinda cool in seemlessnes but i wont be able to enjoy it lol
@avengedhotfuzz74992 ай бұрын
They’re introducing mobile camps, switching gear for elemental weaknesses has literally never been easier. There wont be a base camp for you to go back to, let alone a town. You’ll be able to do it wherever you want.
@Ashamran2 ай бұрын
I have only seen minor complaints about focus mode and seikrets, and besides that everyone is super excited about every change and improvement they are making. And I don’t know where you’re getting the idea that dual blades won’t be an effective elemental weapon anymore
@RevelRosa2 ай бұрын
Your takes are as poorly formed as your sentences, just play the game how you want.
@chito27012 ай бұрын
@@RevelRosa he's a tourist of course, his English is poor. XD ahahaahahahahah
@roberonin74002 ай бұрын
@@Ashamran i didnt say not effective as a weapon as i pointed out people have the abillity to carry to weapons and a reason for this when asked by the devs was so people dont need to return to base and switch weapons how ever ther eis 8 elements so if i encounter any monstr that required a diffrent element then i have i am forced to return to town on most hunts! its very simple math problem!