Import and export settings can sometimes be a tricky situation! Hope this video helps. Let me know if you run into any issues with your character or animations! 😀
@rodrigolarrain91252 ай бұрын
thanks! I actually lose all the expressions on my character, not sure what im doing wrong
@ronioclarenzo613712 минут бұрын
Awesome tutorial, dude! Thanks a gazillion!
@hitmangamesyndicate597014 күн бұрын
This really helped. I am trying to get into more of the editing animations from control rig side. this is a great start
@tiedtkeio13 күн бұрын
Fantastic to hear! More animation tutorials is coming! ☺️
@3DEpics6 сағат бұрын
Thank you.
@Sodomantis18 күн бұрын
Thank you. Clean way
@manmachinemusic2 ай бұрын
Great tutorial. Appreciate this well needed info🖥
@tiedtkeio2 ай бұрын
Happy to hear that! Thanks for being here! 🙂
@nu-beings2 ай бұрын
The best video on YT so far! Great work...and thanks! Question...with the new updates in UE 5.4 have you still been using this workflow or have you started working exclusively inside Unreal with mocap data?
@favyijomah1889Ай бұрын
Awesome video man... Thanks
@tiedtkeioАй бұрын
Glad you like it mate, thanks for watching it! 🙂
@Aleksei-j8m4 күн бұрын
Grate!
@tiedtkeio2 күн бұрын
😀🙌
@CreativeAnimationz2 ай бұрын
Very good video.. how’d you learn the iclone export advanced settings, such as uncheck embed motion? I’ve never heard that before?
@tiedtkeio2 ай бұрын
I actually have direct contact with developers and educators at Reallusion and learnt a lot of valuable knowledge from them! 🤓
@CreativeAnimationz2 ай бұрын
@@tiedtkeio interesting, how did you gain access to that?
@renderme2550Ай бұрын
Great tutorial. When the shader window comes up pre-import. I'm not able to select the "HQ Shader". Only the topmost option is available. Any feedback is appreciated.
@tiedtkeioАй бұрын
That's a bit odd. I wonder if it's because your character in CC4 or iClone is not a CC3+ base model? Did you perhaps make your own character from scratch with Actorcore or something like that?
@renderme2550Ай бұрын
@@tiedtkeio Thanks for the reply. They were CC4 characters. I figured it out. I had to have Raytracing enabled when I created the UE5.4 project. After that, it worked. I got that info from an older Reallusion tutorial.
@24vencedores112 ай бұрын
Hello sr. Thanks for your wonderful tut. But I'm finding a problem when I try to adjust character position. All animation disappear. Do you now why it happens?
@rodrigolarrain91252 ай бұрын
that's a UE glitch I saw in other tutorial, switch levels and it will come back to normal
@nu-beings2 ай бұрын
@tiedtkeio Does that origin trick also work with the Transfer feature from iClone 8 to UE 5?
@PHATTrocadopelus2 ай бұрын
Great tutorial m8!! This is completely random, but do you know how to get Wonder Dynamic mocap into iClone 8? I've tried everything I could and the characters and animation are always deformed.
@tiedtkeio2 ай бұрын
Glad you liked it! I haven't actually tried Wonder Dynamics mocap myself, but I guess the workflow should be the same. I know that if you don't check the box "Use T0 as ref pose" and "Import blendshapes", you'll get a weird deformed skeleton. I could try and see if I can find anything useful for you.
@PHATTrocadopelus2 ай бұрын
@@tiedtkeio Thanks for the advice! Yeah, that'd be great for you to try it and see if anything jumps out to you.
@nannypaulinescfairytalesАй бұрын
Can we use iClone 3D characters in CTA 5?
@Raitan200821 күн бұрын
I have been using Iclone live link, since it is real time linked, but I am having trouble with using it in sequences, so I am going to try this route.,
@Raitan200821 күн бұрын
One thing for sure, the fbx export does not have the same quality of materials as the ccplugin...I just copied the textures over to the blueprint.... what about using iclone live link to export the mesh only?
@Raitan200820 күн бұрын
I think using livelink and take recorder is easier
@tiedtkeio12 күн бұрын
Absolutely! I think it's great to know about all the ways of doing it, then choosing your preferred method. I can see why some like Live Link workflow more. :)
@Raitan200811 күн бұрын
@@tiedtkeio the only reason why I like livelink more is that the reallusion plugin for unreal does a much better job at converting textures, and the motion editor in iclone is easier imo to use than the control rig.
@shivangipriya4153Ай бұрын
Can we make like this character?? how we can do it ???
@adekunlekadelu7873Ай бұрын
Simple, you can make o Modify your fbx character in Zbrush, take it to substance painter to them. Then rig it with accurig for iclone skeleton. Then send to iclone , animate, then send to unreal.. simple???
@shivangipriya4153Ай бұрын
Thank you. I use blender and for skin for character, what is the color number? Also when I bring the character to UE I see the color totally change what is the solution Please and thank you
@Aleksei-j8m4 күн бұрын
!!!!!!!
@WillyCash69Ай бұрын
That girl looks just like @promptmuse here on youtube lol
@tiedtkeio25 күн бұрын
Haha she actually does 😄🙏
@BabylonBaller25 күн бұрын
@@tiedtkeio Funny part is, she also creates CC4 and Unreal Videos