Рет қаралды 14,328
How to use UDIMs properly! and Keep Same Texel Density
In this video, I solve a common problem with the UDIMs technique in UV processes: different UV island scales and sizes across UV tiles. This issue can mess up your texturing, but I've got a fix.
I'll show you how to pack UVs properly using Rizom UV for consistent texel density. Then, I'll compare this with the UDIMs version and show you how to get uniform texel density using two methods:
Set Texel Density First: Adjust UV tile amounts.
Set UV Tiles First: Pack with the same scale and texel density.
I'll be using the Rizom Bridge, which you can download for free with the link below.
You can also get the model and the full texturing course using the link below.
Texturing Course
www.substancem...
Download Rizom Bridge for Free
titus.gumroad....
And Also,
we released a brand new course for substance painter "Substance Master Course" and here is some info:
www.artstation...
www.substancem...
23hours narrated Substance Painter Tutorial with 6 Project
Guided by instructor Mehdi Beheshti, a professional with over 4 years of experience teaching CG software to more than 2000 Students, this course is your ticket to Learning Substance Painter professionally. As a top seller on ArtStation Marketplace for 3 years, Mehdi brings his expertise to help those who want to learn Substance Painter with a thrilling journey.
Don't miss this opportunity to learn something new and improve your skills. Check out the tutorial now and hit the "Like" button if you find it helpful. Don't forget to subscribe to our channel and share your thoughts in the comments section.