One thing I hope they add is Fog. this was a suggestion from a minecraft veteran I was watching is to retool the old Bedrock fog that was in older versions of the game and put that in the biome. it would definitely make this place even more fun and haunting if distance was forced to be so limiting.
@VirusFlexovitch3 ай бұрын
@rankiethor break all the creaking hearts
@TotalyNotTony3 ай бұрын
Agreed
@Horizon209-j8t3 ай бұрын
Oh yeah I remember everytime when rain falls the render distance decreases in the older versions
@marilynlucero93633 ай бұрын
I know it might sound cool and damn it is... but trust me, as someone who plays Ark a crapload, unless you have a way to remove the fog, it's actually more of an annoyance and a hassle than it is worth.
@MattGOnYT3 ай бұрын
They could also retool some of the code used for the blindness effect. Give it a bigger radius, change the color, and maybe tweak here and there, and you get a pretty good fog effect
@Powl_J3 ай бұрын
I kinda wish they introduced some kind of ashy dirt The bright brown of the side of grass blocks kinda ruins the whole black and white effect
@trumancremers63373 ай бұрын
I totally agree, thought this as well
@Pvzgirl4233 ай бұрын
Does that already exist?
@VoltisArt3 ай бұрын
@@Pvzgirl423 nope. We have course dirt, which just has gravel in it and a few more grey spots to show that. Everything else is just overlays for the top section.
@AlechiaTheWitch3 ай бұрын
Yeah
@EPICGRIMREAPER3 ай бұрын
Ash dirt would be a cool new block
@elucent34753 ай бұрын
Gunna need those white pumpkins. Pale punpkins. Ghast faces carved. Lit by soul torches. Please.
@ianmorr2223 ай бұрын
Perfect idea. I second this!
@spytf2-pb3yo3 ай бұрын
Jesse, there's no such thing as a white pumpkin
@mariotheundying3 ай бұрын
@@spytf2-pb3yo 1- Minecraft Story Mode, and 2- look up white pumpkin on google
@elucent34753 ай бұрын
@@spytf2-pb3yo I saw one in a cow house once. You know the houses they have for cows?
@Blanks83 ай бұрын
@@elucent3475 pretty sure that was a Minecraft story mode reference
@SemiHypercube3 ай бұрын
I feel like the creaking hearts should drop XP when broken without silk touch, considering that they even give the Monster Hunter advancement when broken
@lasercraft323 ай бұрын
Do the Creakings themselves not drop XP?
@737e7dhs43 ай бұрын
Cool pfp @@lasercraft32
@suspicioussand3 ай бұрын
@@lasercraft32 good luck killing one lmao
@MyBedIsInAWall3 ай бұрын
@@suspicioussandthey do like a heart of damage 😭
@arandomcreatureontheinternet153 ай бұрын
@@MyBedIsInAWall you can't hit them
@theeternalaegis3 ай бұрын
I really hope they redesign the trees to be more like Willow trees as that's where they said they got their inspiration from. The biome just needs some more ground foliage (Maybe a flower that causes blindness?) and the dirt should be more greyscale too, then the biome will have more of the desired feel to it.
@xerokhan32393 ай бұрын
I agree, with the addition of changing the "Pale Hanging Moss" to "Spanish Moss".
@rojsaeed87243 ай бұрын
Even the sapling looks like a willow
@B_Skizzle3 ай бұрын
Agreed. The garden feels a bit too similar to a dark oak forest in its current state. I’d like to see some taller trees mixed in.
@nicelight77943 ай бұрын
Agreed. Currently the trees feel a bit too much like Dark Oak in shape, not as unique as they could be. And the dirt is too saturated
@Just_Cripsy3 ай бұрын
I tried to make a willow tree with the leaves and birch and is amazing!
@olivevista50863 ай бұрын
Instead of disappearing in the day, they should turn to static grass/sapling/plant blocks, then turn back into the creaking during night. It would help them feel like actual plant monsters rather than just another mob
@mjdxp56883 ай бұрын
It would be kind of cool if they turned into stationary statues or something during the day. Maybe the amber lights of its eyes could shut off.
@raysay18183 ай бұрын
To build off of this idea there should be an environmental plant that looks like the inactive creaking. It would make it more scary because it would be like you are seeing the monster everywhere during the day and then at night some come to life and then the fake ones help disguise the real ones as they chase you through the forest.
@Hyperforg3 ай бұрын
or... keep in the state where their eyes dont light up in the day
@the5zero3 ай бұрын
that kind of thing, but not all of them are creaking, so you don't know if you are seeing a creaking until you see their eyes
@cencent21893 ай бұрын
I think that player spawned creaking should stay alive during the day. That way, you could do more pranks and stuff with them
@winston17723 ай бұрын
3:36 “You will hear all sorts of creepy noises” Sheep 2 seconds after: BÆHHHH
@Bird_in_a_Trenchcoat3 ай бұрын
holy crap minecraft movie reference
@sethcushman54543 ай бұрын
I was thinking that this might actually be a good time for mojang to add fireflies. That way the creaking could be even sneakier, because at a glance you could mistake its eyes for fireflies.
@ancientcheesegod3 ай бұрын
The last update was perfect for the copper golem so I am not too confident they would take advantage of this.
@lederpium19653 ай бұрын
too much work for them lmfao
@lucasmatthiessen15703 ай бұрын
Fireflies would make the forest seem less creepy in my opinion.
@Xscapeplan013 ай бұрын
Agree but they wont because of the frogs in swamps, if Mojang did some research they would find out they live in other biomes too
@Nanda_Khant3 ай бұрын
@lucasmatthiessen1570 you're absolutely right I'm not against adding fireflies but they already said in the snapshot page that no passive mobs spawn
@LongSockss3 ай бұрын
Besides fog and willow trees, I really want to see a flower or bush that mimics the creaking eyes. This would make it much harder to find the mob. Oh and only keep spider spawning in the biome. All other mobs ruin the atmosphere (or remove all spawning).
@thomasfplm3 ай бұрын
And also some desaturated flowers.
@cuz98923 ай бұрын
also fireflies like the creaking eyes
@graceyjennings13313 ай бұрын
Yes! I think some shelf mushrooms that mimic the creaking eyes would be cool! Also yes on the fireflies! :D
@LongSockss3 ай бұрын
@@graceyjennings1331 That is actually something I suggested in the feedback discord recently. I based it off of Jelly Fungus. It's a really wacky mushroom! I literally found it in my backyard.
@graceyjennings13312 ай бұрын
@@LongSockss Wow that fungus is cool! I hope the feedback gets through!
@josephb.14253 ай бұрын
Scar is going to be horrified when this drops and not realize that his next carved pumpkin-based hat will allow it to attack him whenever
@gristen3 ай бұрын
omg youre right. and best part is that you know for a fact he's gonna be learning this the hard way 😂
@Xannthas3 ай бұрын
Aren't all the Mission Possible hats just disguised pumpkins too?
@josephb.14253 ай бұрын
@@Xannthas Pretty much all HC hats are
@gristen3 ай бұрын
@@josephb.1425 not just pretty much all, i think its literally _all_ of them since its apparently the only way to get modded custom hats in minecraft. i remember hearing from somewhere that the game is hard coded to make it difficult to change the texture of armor which is what all other head gear falls under. you can do it with a normal texture pack of course, but a normal texture pack would be a global change for all helmets, not just one specific helmet. so the work around for this is just using pumpkins instead. im not a programmer tho so i may be misinformed on this
@iso_20133 ай бұрын
I wouldn't be surprised if this can be fixed using an item tag
@enchanted_games3 ай бұрын
I love this wood type, it goes so well with quartz and other white blocks The log texture also fits with basalt and rocky stuff
@k0pstl9393 ай бұрын
I wanna try it with like warped and deepslate or blackstone
@Fire_Axus3 ай бұрын
YoFeArIr
@pokerusfreak81943 ай бұрын
its good that they finally added SOME kind of block to work with these that has stairs and slabs... but they should still add stairs and slabs to things like calcite. pillars too. better than nothing though, the blocks are pretty much the whole update features wise, so im glad theyre usable at least
@enchanted_games3 ай бұрын
@@pokerusfreak8194 some form of pure white white wall would be nice (diorite doesn’t count) but I’ll take a white fence for now
@SgtPineBox3 ай бұрын
The stripped wood block is what peaked my interest to more easily make those Medieval/Bavarian Plaster Walls
@thecrazyimp993 ай бұрын
the enhancing of the outline when looking at blocks is actually amazing.
@cappared3 ай бұрын
Yeah seems small but I actually really love it
@enchanted_games3 ай бұрын
I always used to use a resourcepack I made for it because I found it too hard to see, it’s cool that I don’t have to anymore!
@Fire_Axus3 ай бұрын
@@cappared YoFeArIr
@derpydog10083 ай бұрын
Yeah, I'm legally blind and this is amazing.
@elijahsinclair72193 ай бұрын
I like it a lot
@BenjamintYT3 ай бұрын
I would love if the creaking heart had more uses if you got it. Maybe with redstone? Since the creaking mob is a weeping angel, the creaking heart could be an observation sensor, that would emit a weak redstone signal when looked at by a player.
@greatestpotato3 ай бұрын
Maybe it could release a weak signal when the creaking is currently spawned in and create a strong signal while the creaking is being looked at?
@mikagrof92433 ай бұрын
make it spawn a "tamed" creaking that attacks mobs that focused on the player
@Lord_zeel3 ай бұрын
Ooooh, that's a really cool idea.
@Lord_zeel3 ай бұрын
@@mikagrof9243 This was what I was thinking too, I don't see much use for the heart in survival other than messing with other players on a server. It's an undefeatable hostile mob, there's no reason to spawn one intentionally since it can't drop items or XP. The only use at all, would be to have a creepy pet. However, if ones placed by the player didn't attack the player but rather attacked hostile mobs it would be come an awesome sentry and would be extremely useful in farms. Heck, if it attacked passive mobs it would be useful for farms too. But if all it ever does is stand around or attack you, it has no value aside from looking creepy and also makes building with the hearts and logs dangerous.
@FaerieEnderHare3 ай бұрын
The creaking mob serves as a half reliable sensor if you can force it to spawn where you want every time, the block can be observed with an observer, but I would love if the block itself could detect when its being looked at
@jf_kein_k85903 ай бұрын
Potoo birds would make a great passive Mob for that place. Nocturnal, glowing yellow eyes, look like wood and haunting calls. But completely harmless.
@al3xa7233 ай бұрын
I would LOVE if torches didn't work in the biome, same with lanterns. Whether or not it would "turn into" an "unlite" torch variation or just a color change to the top by biome like with grass. Either way that would make it way creepier. The dirt is also too saturated, and the creaking doesn't do enough damage, nore does it move fast enough. Right now its a novelty, it should be a threat.
@progenitor_amborella3 ай бұрын
Like how weeping angels make your lights go out!
@noizepusher75943 ай бұрын
While I do think it should do more damage- I don’t think it should be warden damage or anything close. While this thing is a horror mob, it’s far more accessible and common than the warden, so instead I suggest it just ignores armor, it would align with it ignoring your attacks as well. If it can ignore your damage stats, why can’t it ignore your defense stats as well
@AlechiaTheWitch3 ай бұрын
Yeah desaturate the dirt and make the torches like half effective
@derpydog10083 ай бұрын
Well considering you can't kill it unless you break the creaking heart I'd say it's fine.
@coldfanta49633 ай бұрын
That would be a fun way to collect unlit torches and lanterns tbh
@X3n0nLP3 ай бұрын
At first I was kinda disappointed the trees were so similar to dark oak, but knowing that it always spawns next to a dark oak forest makes it make sense. The pale garden is a warped version of the dark oak forest. That effect would be ruined if the trees looked completely different. I like it.
@austinmai3563 ай бұрын
I agree but i think there could be other variants that grow more crazy, similar to mangroves but different
@pokerusfreak81943 ай бұрын
but the decision to attach it to the dark oak forest is entirely arbitrary and meaningless. that is entirely a random thing they decided, and so there is no reason they have to keep it or cant change it. it honestly makes no sense to attach this biome to another specific biome and force the trees to be the same... other than that its easier to reskin an old tree than design a new one's generation. It frankly comes across as lazy and uninspired, with the "reason" tacked on afterwards
@genericcatgirl3 ай бұрын
You could also justify a different tree shape as the curse of the forest warping the trees into a disfigured shape, with the creaking heart as the source.
@killianobrien20073 ай бұрын
@@pokerusfreak8194if you think about it pale garden sounds very like an opposite to dark forest
@robblly81123 ай бұрын
@@pokerusfreak8194you’re making leaps of assumptions and grasping at straws. pale oak and dark oak are clearly related. they’re literally opposite words. i agree i wish the trees looked different though. all the other tree types are more or less different.
@ShayTheValiant3 ай бұрын
Things I would change about the new features: -The Creaking should deal more damage -The grass in the Pale Garden should be more pale -Dense fog should appear in the Pale Garden -No other mobs should spawn in the Pale Garden -The Pale Oak trees should have a different shape distinct from Dark Oak trees -We should be able to choose the colour of the High Contrast Block Outline instead of it being locked to cyan
@dragendghast3 ай бұрын
Other hostile mobs spawning is the tradeoff for the creaking not doing a ton of damage. New players are already going to be freaked out enough by the fact that they can't 'kill' them, and the real danger comes from the surprise of something you can't immediately deal with combined with the normal dangers of night.
@pokerusfreak81943 ай бұрын
on the last point specifically, the cyan color is used because its easy to see for people who are colorblind. im not opposed to adding more choice, ever, in video games but i figured some context might help understand why they did it that way. its an accessibility feature, its targeted at people who are likely to need it the most
@ReddyG13 ай бұрын
Also, as of right now there is not a single reason to go to a pale garden at night. There is no reward for doing that. Because you can gather everything during the day when it's completely safe.
@chewy99.3 ай бұрын
@@ReddyG1You are right. Someone suggested in a comment section a “pale chest” that is only openable at night that generates in a small structure that can be found in the larger pale forests. I like that idea.
@Josue_S_64113 ай бұрын
@@dragendghastThe creaking is supposed to be scary, but it's less threatening than a skeleton. I think it should do way more damage and the other mobs shouldn't spawn in the biome.
@davidlikesdrums3 ай бұрын
mojang cooked with this block set the doors and wood look so nice and finally white and the moss and grey blocks have that bit of polished features that it's so satisfying we've got to test them already i like this new dev cycle and mojang era of listening to the community hope it continues
@geddonarma5663 ай бұрын
I think the creeks should attack every mob in the Pale Garden, like they defend it anc "keep it clean".
@WarrenTaylor-vg8zr3 ай бұрын
That would make them very useful for base defenses and mob farms
@TheDogeOfSarcasm3 ай бұрын
@@WarrenTaylor-vg8zr that would also give the biome a use beyond the trees. However if this is the case the heart should, even with silk touch, only be harvest-able at night as to incentivize people to not just cheese it by entering at day.
@Lord_zeel3 ай бұрын
@@TheDogeOfSarcasm I think the hearts should spawn/despawn based on time of day. Basically at sunset and sunrise, the blocks would swap in/out in random locations. This would make them impossible to obtain in the day, but you also couldn't accidentally break them. This also means they would be renewable, since each night new ones could appear. You would need to fully deforest to eliminate them.
@TheDogeOfSarcasm3 ай бұрын
@@Lord_zeel I like that idea, it's not perfect don't get me wrong but would make the forest more useful.
@AlephLion3 ай бұрын
If they decide to add fog to the biome they could make it so the creaking block turns it on and when its broken it dissipates, that would have potential for adventure maps and could be used to make the ambience of the biome in other places
@s_gaming713 ай бұрын
I really like the smaller updates. It honestly just feels so good to get new stuff more often, I dont care that we get less of it, it still feels like more since its more often. Each updates doesnt need to be so bloated and just focus on the new cool things. I likey
@yourgoodfriend2763 ай бұрын
I remember a time when we'd get multiple large updates a year instead of 2 small ones
@Amityz723233 ай бұрын
@@yourgoodfriend276I remember back when the game was small people were happy with what they got instead of complaining about not receiving multiple game overhauls annually
@superdooperhusky63813 ай бұрын
I hear people talking about how the trees need to be different, i think the biome is meant to be a roofed forest variant since it always spawns by one. Almost like a portion of the roofed forest got infected
@duckner3 ай бұрын
I feel like if that's the case then it should be more like the bamboo biome inside of a jungle where its fully encased
@B_Skizzle3 ай бұрын
That seems to be the intention, but I still think the garden could stand to be a little more unique. Even something as simple as a few taller trees mixed in would go a long way.
@superdooperhusky63813 ай бұрын
@@duckner that would be neat !
@TheQuinn503 ай бұрын
yea I just think the biome blending needs some updates.
@t00nedd00d3 ай бұрын
@@B_Skizzle Some taller trees would really add to the atmosphere
@B_Skizzle3 ай бұрын
I can’t believe I’m saying this because I normally hate fighting them, but I think skeletons should have an increased spawn rate in the pale forest. I might even go one step farther and say they should be the _only_ spawns other than the creaking. They blend in much better with the desaturated background than other hostile mobs.
@FreeAgentInLife2 ай бұрын
spiders blend it well too imo
@noahthecrazy16323 ай бұрын
Wish it was more pale and the trees weren’t just dark oak reskins, also world fog should be closer the farther into the forest you go.
@elvisjr13 ай бұрын
3:37 X: there are lots of ambient noises here Sheep: baa
@theatomiccosmos3 ай бұрын
I think it would be cool if the creaking sound effects played even if there wasn't one spawned. The inconsistency would really add to the spookyness.
@sharkyboy15613 ай бұрын
My first thought when I saw the creaking was decked out 3
@potatoskunk59813 ай бұрын
They do seem kinda weak, but super-creepy.
@MuljoStpho3 ай бұрын
The flaw with that is the fact that they despawn in the day. It'll be like the issue with the trident drowned behaving different at night. Ideally people in the dungeon shouldn't be affected by whether it's day or not outside, but in actual practice they could tell the difference based on whether or not Willie was interested in attacking them while they were out of the water. Creaking would only be a threat when it's night outside. During the day the dungeon will be a very different experience. I think that what would be needed to make Creaking viable for Decked Out 3 would be something like a "calibrated creaking heart" or just the option to calibrate the heart block that they're already adding. Something that takes in a redstone signal and changes the rules for the spawned Creaking depending on the signal strength. Imagine that signals 1 to 5, are night-only Creaking, signals 6 to 10 are any-time Creaking, and signals 11 to 15 are day-only Creaking. And then imagine also that signals 1, 6, and 11 are Creaking that only move if you're looking between 150 to 210 degrees off from directly at them, signals 2, 7, and 12 are Creaking that only move if you're looking between 120 to 240 degrees off from directly at them, signals 3, 8, and 13 are Creaking that only move if you're looking between 90 to 270 degrees off from directly at them, signals 4, 9, and 14 are Creaking that only move if you're looking between 60 to 300 degrees off from directly at them, and signals 5, 10, and 15 are Creaking that only move if you're looking between 30 to 330 degrees off from directly at them. (So they can be configured from a low aggro setting to a high aggro setting. The more aggro they are, the slimmer the range of the "safe zone" where they don't move.0 If something like that were available, Tango would be able to set up the dungeon in such a way that there could be multiple stages of threat to progress through based on how long you've been in the dungeon. Starting with zero hearts active in stage 1 and activating hearts with each next stage reached. Starting with an even mix of day-only and night-only hearts as they're first starting to get activated and upgrading them all to any-time as you build up through the higher threat stages. Starting with low aggro hearts in the early stages and upgrading their aggro as higher stages are reached. Play long enough and all hearts will be active and their Creaking will all exist at any time of day and they'll all have maximum aggro. Creaking everywhere and no leniency for how far you can safely look away from them.
@potatoskunk59813 ай бұрын
@@MuljoStpho Yeah, the night-only mechanic significantly limits their usefulness. Add a way to change that - even if aggressiveness can't be controlled as you describe - and it becomes much more viable. They'll be awesome for pranks no matter what, though.
@CoinlyForReal3 ай бұрын
Way too weak. I wish it did at least 4 hearts to no armor
@memeaste78203 ай бұрын
Nice to know that just going and getting a sapling doesn’t yield you a heart. You actually have to go to the biome.
@mjdxp56883 ай бұрын
I kind of hope they do something like they did with bee nests to make it renewable. Maybe give trees a 5% chance to spawn with a heart in the pale garden only or under some other situation?
@kane26933 ай бұрын
Glad they don’t spawn from saplings cuz I have a tree farm in my world with every wood type for building purposes and it would be extremely annoying trying to chop em down with the hearts as part of it. Also this way it promotes exploration and that is always a good thing.
@funnyduck45683 ай бұрын
The hearts are literally useless anyways
@miner_fabs3 ай бұрын
@@funnyduck4568 every item in Minecraft is useless if you don't try to find a use for it. The creaking sinks if you look at it while in water, so if you trap it in a 1x1 glass cage, put a block of water at the bottom, and put an observer facing a piece of string on top, you have a player sight detector. Admittedly, this setup sometimes gets out of sync, but I'm sure there's ways to make something more consistent that a better redstoner could come up with. This example doesn't even make use of their invincibility to LITERALLY EVERYTHING (including suffocation), or the fact that you can causally whip out a creaking like it's a Pokemon. The only change I really want to see is some way to spawn them during daytime / in other dimensions, since it'd be a bit annoying for redstone contraptions using it to be allergic to sunlight / interdimensional travel.
@secondengineer98143 ай бұрын
It'd be very interesting for the Creaking to move not just when you aren't looking towards it, but also when your line of sight to it is entirely blocked. Might be tough to implement, but going behind a tree and seeing it get closer without ever moving would be cool imo
@aetheriox4633 ай бұрын
taking inspiration from SCP there, are we?
@knightofcarrion73583 ай бұрын
thats easy, just a raycast
@distortedmeatbal71913 ай бұрын
And if they grouped together and had a unique pathfinding to flank players
@Imperial_Squid3 ай бұрын
@@aetheriox463SCP 173 and/or the Weeping Angels, they occured at pretty much the same time culturally speaking* (and the idea of stuff moving when you're not looking is older than both tbf) * you could make an argument that one inspired the other, I'm not convinced, it seems like multiple discovery to me just imo
@aimbotxd79923 ай бұрын
@@aetheriox463 boo from mario:
@jamiek81233 ай бұрын
so that's why the new biome looks so much like the dark oak forest, its a variant of it, like the sparse or bamboo jungles. so the pale garden is a part of the dark oak forest, so just an extra creepy section, and now you can get dark, light, and the classic wood from one forest, so that's cool, oh and birch, four tree types one place.
@Gunner12v3 ай бұрын
I love what they are doing with the new biome, i really hope they do more of this to up coming biomes and rework old biomes to make them more atmospheric.
@fearofthechippan3 ай бұрын
The stripped pale oak wood is a delicious texture, itll look great with calcite in a gradient
@nitwitnik2 ай бұрын
4:36 thats what my tummy sounds like before breakfast 😂
@FriskipooАй бұрын
Hehehe
@diamondsimon0203 ай бұрын
I can already see Doc or Tango building a look detector or something of that effect
@echobend63 ай бұрын
I’d love to see regular moss crawling up the surrounding blocks also.
@cappared3 ай бұрын
Oooooooo attaching the sounds to the blocks is so interesting! What a fun way to create your own creepy atmospher in builds
@Borapaws3 ай бұрын
would like to give a technical tip! creakings spawned from hearts are called creaking_transient, which you can see if you try summoning one figured that out the hard way trying to make a really tiny creaking with attribute scaling
@austinculp70823 ай бұрын
They weren’t kidding about quicker updates, I didn’t expect to see the creaking until much later.
@lucky-iy1vw3 ай бұрын
7:54 I just noticed that the creaking is just like the Weeping Angels from doctor who
@Stardiplomaticincident3 ай бұрын
Don’t blink
@NateTuinstra3 ай бұрын
I’d love to see either fog added, or a plant that emits fog around it, that’d be really cool. In addition to that either a plant or another mob should be added with glowing eyes to create more confusion with the creaking.
@ilexontrooper96883 ай бұрын
I played a few nights in survival in the forest and its really creepy! Even knowing whats coming i still felt paranoid that all the sounds were creaking coming for me haha
@TheBlueCreeper-2 ай бұрын
I think they should add the "growing up the wall" effect the pale moss has for the regular moss too but instead of crawling up it could be growing down. That way it will look better when placing moss carpet on top of logs and stuff like that without having to use that one mod.
@alathreon83153 ай бұрын
10:09 curse of binding dispenser prank obviously :)
@F4nmade2 ай бұрын
It’d be really cool if before a creaking spawns, you’d see particles rising from the ground is if it “reverse-dissolved” or something like that
@coldReactive3 ай бұрын
Would've been funny if Grian just logged into his game with him after he says "bases" at 12:18 and say "You called?"
@Wispii3 ай бұрын
The jumpscare is at 4:09. Gotta love the new ambience added with the pale garden blocks, really wish it gets added to other biomes both pre-existing and new ones.
@coeneman023 ай бұрын
When I was messing around with the creaking in the snapshot, I noticed that illagers are scared of them and will run away. Perhaps this is what they meant when they said you can use the creaking to protect a village during Minecraft Live. I also noticed that iron golems will try to attack the creaking, but since the creaking can't be damaged they would just get stuck lol.
@ChosenMango42333 ай бұрын
I know its still in early stages but I'm really hoping they change the biome generation requirements, or have some kind of effect to blend the biome into others. Seeing such vibrant greens from the dark oaks really clashes against the pale leaves. I personally love the look of the trees with stone, and having the biome spawn near more stone based areas would be much more flattering. But I could also see them doing a 20-30 block gradient that desaturates other biomes until reaching the pale garden consistency, that way it appears more like the pale garden saping the life out of vibrant places rather than a sudden cut off.
@GaboCO3163 ай бұрын
3:36 X: :You'll hear all sorts of creepy eerie noises over here" Sheep: Baah
@mjdxp56883 ай бұрын
I think this mob has a lot of potential! I'm hoping that we'll be able to craft a version of the creaking heart that gives more control over how the creaking functions, most specifically by making a creaking that can spawn during the day. I could see some really cool puzzles or security systems being possible since you could toggle these on and off by pushing logs above or below them.
@PJOZeus3 ай бұрын
Gets dark and suddenly theres a dozen unkillable weeping angels in your base
@babafisi81353 ай бұрын
isn't it weird how the biome that's supposed to be QUIET is the only overworld biome with AMBIENT NOISE?
@drkclshr3 ай бұрын
Its supposed to be quiet? I thought it was just supposed to be empty of mobs
@kingyeti153 ай бұрын
@@drkclshrthere’s no music that plays in the biome, so it is supposed to be eerie, not silent.
@arlen77263 ай бұрын
New challenge idea: you get dropped into the middle of a Pale Garden biome at sunset with a curse of binding carved pumpkin on your head, your main goal? Survive and possibly escape.
@Imperial_Squid3 ай бұрын
Dig down 3 blocks, put dirt over your head, wait 10 minutes for dawn (Jk, it's a cool idea really! I'm sure you could cheese proof it with enough work)
@greatestpotato3 ай бұрын
@@Imperial_Squidadventure mode with an axe that can break pale oak logs, pale vines and creaking hearts
@Ccerran3 ай бұрын
@@greatestpotatochop a staircase into the pale oak, get onto the leaves, parkour your way out It saddens me how easy the creaking is to cheese compared to something like a warden
@PinValentine3 ай бұрын
They starting to give us sound design for our builds using blocks??? I love it.
@froggypensive3 ай бұрын
Love the new blocks and the creaking. I do hope that nametags allow them to persist into daytime. I also feel like hearts placed by players should allow them to persist as well, and they should be able to toggle off somehow with redstone input. Someone mentioned on first sight that being able to activate them with redstone might allow for an easy mob switch, but that wouldn't actually work if they all disappear at night, and theres no way to turn it off without manually breaking each block. Its a good concept though, whatever tweaks they do or don't make, I like the funky little guy.
@nickrhyswarren2 ай бұрын
I hope they make the creaking drop an object that can trigger redstone when looking at it, or looking away. Perhaps a different strength based on distance?
@Pilcro3 ай бұрын
Already? That's awesome :D
@HotPocketsDryerLint3 ай бұрын
That's what multiple update/drops does
@ShadowzClan-13 ай бұрын
Likely we will see more changes to the biome too!
@natalielechleiter54363 ай бұрын
I'm so excited to see what you hermits will do with these new blocks,! Thank you for posting.
@thatonemeganium3 ай бұрын
2:55 Garden-sized Pale Garden
@littlehellman81983 ай бұрын
A few updates ago they brought in the red wood set I had always wanted. Now they bring in the white wood type after so long -- so glad they nailed it with an appealing bark and fantastic door/trap door design. Now all we need is a gray wood set!
@LegoM83 ай бұрын
My list of stuff that should be added to pale garden: Forgotten Garden (a maze like structure with Pale Vaults and good loot at the end) Vines Armor Trim (a trim dropped by the creaking or loot from the Forgotten Garden) Pale Key (like trial key but opens pale vaults) Creaking drops wood
@Mondrsyy2473 ай бұрын
Pale pumpkin !
@nixsonhenderson3 ай бұрын
You can’t kill the creaking. Only make it disappear
@nixsonhenderson3 ай бұрын
@@Mondrsyy247 YOU SIR HAVE THE GREATEST IDEA!!!!
@shawnholbrook72783 ай бұрын
updates, schedules, drops are fine and informative. I like the creature, but I have been waiting a long time for something like Spanish Moss, I am pleased. Thanks for showing us all how it looks, and how it works. 😊 I also like the carpet and wood.
@xFluing3 ай бұрын
Finally, these game drops feel just like Minecraft updates used to back in the day. Not that they had to, but it's nice to feel that "indie touch" it once had.
@adud67643 ай бұрын
Where exactly do you see the "indie touch"? It is literally a collection of reskins with a basic mob that reuses existing mechanics. Nothing risky, nothing unconventional, which I would consider things that make indie games typically stick out.
@JoaoMiguelCordeiro-fl3wb3 ай бұрын
You know what feedback is?@@adud6764
@Entvari3 ай бұрын
This is kinda delusional. This is nowhere near related to the sort of stuff you'd see from older minecraft updates.
@willydonka10413 ай бұрын
the 'updates back in the day' were things like the wither, ocean monuments, the NETHER, the End, potions, enchanting etc. The earlier updates than that were smaller because it was one guy mostly and beta (meaning it was prepping and working on the main gameplay loops), but even then Weather was added in beta, nothing like weather has been added (nor has weather been expanded) since beta. But post beta updates were significantly more imaginative than this one is. Acacia and dark oak trees are unique, jungle trees are very unique, mega spruce trees... This update sucks so far and I cant really see the vision, Ive seen genuinely way nicer looking more interesting concepts based on the pale forest's name alone. Mojang should honestly just give up when random people have better interpretations than mojang themslves do. Even if not implemented, the ideas others have are just plain better. This biome is the ugliest thing ever, and its just as empty as cherry biomes (which also suck because of being meadows but with a single tree and nothing else)
@KitKitsuneVixen3 ай бұрын
people are sharing their suggestions so i will share this one i just thought of: i think they should add mushrooms to the pale forest. Maybe a unique new mushroom, maybe the same ones that already exist. the reason i think this would be cool is because when you punch a Creaky you can see particles going to the Creakster from the Heart, like it's sending energy to the Creaken to heal it. In real life, mycelial networks (mushrooms) help distribute nutrients throughout the forest to trees and other mycelium, just like the Creakings do. So having mushrooms be part of this forest would be a cool way to allude to that.
@REDZYD3 ай бұрын
I think it would be interesting if the Creaking had a "stalking" behaviour similar to the Bracken from Lethal Company, whereby it will attempt to hide out of sight from players either when looked at (retreats incredibly fast) or naturally, and peer round the edges of trees etc. The idea of it maintaining an out of sight behaviour as a stage before and after attacking would definitley keep the player second guessing if they did see what they saw if its goal is to hide - even more spooky!
@eloquentornot3 ай бұрын
I love your grey skin at the start! :D I had fun playing this snapshot earlier, the Creaking is such a cool mob!
@nicelight77943 ай бұрын
They need to make the Pale Garden stand out more from the Dark Oak forest. Change the tree shape more, desaturate the dirt, and maybe add more grass and ferns or something to make the "garden" name fit better.
@thematriarch-cyn3 ай бұрын
I actually really like the idea of it moving when you have a pumpkin on. Imagine using a curse of binding pumpkin on like, a prisoner or smth, and then using the creaking as a guard, where player guards would be able to disable them by looking at them
@skillfulbones61783 ай бұрын
1:45 it sounds like he's saying "Gays disguise"
@andronixbegayaf3 ай бұрын
No don't share our secrets with the world, we love to be disguised!
@wiggletonthewise21413 ай бұрын
😶🌫️
@Garriso-t3q3 ай бұрын
thank you for making these snapshot videos!! I love them so much!
@MrEzioCraft3603 ай бұрын
I do like it, but I think they should focus on 2 things for it: - Making a more unique and fitting looking tree. It just feels like a roofed forest recolor. The moss and the vines are cool, it just needs more twisted shapes, as in the nature of the creaking itself - Give the player a reason to explore the biome and face the creaking. Right now, not even passive mobs spawn. It's literally the opposite of mushroom island; you have no reason to go there. The creaking heart itself is just a cool prank idea if you're in multiplayer, completely useless. Maybe create a redstone component that is crafted from the heart and only activates if a player looks at it? Though a spyglass perhaps. Could be niche, but still a fun tool
@pokerusfreak81943 ай бұрын
i've been saying this since it came out. the biome and mob are functionally useless beyond the blocks, and since ALL of the blocks other than the heart (which you dont need, because the mob is useless unless youre maybe making a mini game on an SMP?) are bonemeal accessible... It means the average player will visit this biome ONCE, if and only if they want to build using its blocks, and then have zero reason to return for the entire rest of their playthrough.
@xyznihall3 ай бұрын
great vid x i love how detailed you are
@brodygentner85283 ай бұрын
Kinda wish they had made this like some kind of new dimension similar to the upside down
@L3monsta2 ай бұрын
I want them to add a new sniffer seed that let's us convert a biome into the pale garden. It gives another use for both this and the sniffer.
@autumn-is-a-silly3 ай бұрын
the creaking my beloved
@projectafterworld25573 ай бұрын
Excited for the next version of Decked out to have a bonus night-only area full of these things.
@mysticwolfentertainment3 ай бұрын
scar's gonna have a hard time getting the creaking into his zoo lol!!
@phiyaless3 ай бұрын
I’d noticed that the pale oak trees kinda just looked like retextured dark oak and I thought it was kind of lazy, but your observation about the pale garden biome always being next to a dark oak biome makes it seem intentional, like it’s a cursed or corrupted dark oak biome. Cool!
@Hutch2Much3 ай бұрын
the new wood type is gonna be REAL good for horror maps
@phantomsrage65233 ай бұрын
the pumpkin working to let the creaking attack you even when looking at them is so good for a trap, curse of binding pumpkin on someones head and have them over a big floor with the creaking hearts under it, like alot of them and they wont be able to stop the creaking from moving so they cant really get to the heart
@puglinbrute92643 ай бұрын
I KNEW I WASN'T CRAZY 7:08
@SimBits3 ай бұрын
I love how the tree bark looks, it’s going to be fun to build with!
@beaniebear11223 ай бұрын
I would love to have a normal variant of the hanging moss.
@KitKitsuneVixen3 ай бұрын
we already have hanging signs
@mythlessrwf3 ай бұрын
Suggestion for the creaking spawn egg: If you click it on a Creaking Heart, it’ll create an NBT for that particular spawn egg which links any creaking you spawn to that block. Doing this opens potential to have more control over the Creaking mechanic and also makes it possible to have multiple Creakings linked to one heart
@theyfried72563 ай бұрын
Pale garden
@sikiricaleon3 ай бұрын
Pale garden
@LordDragox4123 ай бұрын
John Madden
@KitKitsuneVixen3 ай бұрын
Jail warden
@victornoname72693 ай бұрын
I really like the new biome, it's super cool, but I think it looks a little flat color wise. Not the fact that it's desaturated, I like that it's all greyscale, but the greys are too similar. I wish there was a little more contrast. I'd love if they made the tree trunks a little darker and the leaves a little lighter or something. Also I think that it would be super rad if they added a way to activate the creaking heart even if it was daytime. Maybe with a redstone signal or something. That would make them way more versatile for using in pranks or minigames. I'm sure there are some cool games people could make with them, but they'd get spoiled as soon as the sun rose. And especially on servers it's hard to get it to ever be night time because people usually sleep right away. Overall super love the what they've shown for this drop and I know it's def going to be refined even more before it gets released.
@Syrius_Li3 ай бұрын
What’s stopping me from just burning down the forest, no forest no creaking
@albox21613 ай бұрын
i think the tree should be taller to give a strange feeling, and like other said fog also works well for the atmosphere
@wdiscute3 ай бұрын
Can anyone tell me whats the keybind to highlight seperate words like Xisuma did around 2:05?
@prze42143 ай бұрын
control hold click should work
@prze42143 ай бұрын
or shift
@MysticJhn3 ай бұрын
Loved those pale oak doors during the live, still love them now. Glad you showed the signs, as I forgot about the possibility of pale oak signs. Having an actual white sign is very nice. The other wood colors are not the best as signs, especially from any distance. Ever tried to read a dark oak sign that wasn't glowing? :P
@Samlue33 ай бұрын
They should have put this biome near snow areas
@edenwayne84073 ай бұрын
I love the environmental sounds being tied to the blocks instead of the biome. Perfect for my old abandoned mansion.
@DuckieDuper3 ай бұрын
The amount of people who thought this was going to be for 1.22 is crazy 😂😂
@razzorlink59553 ай бұрын
Can't wait for Decked Out 3 featuring the Creaking
@FerrumAnulum3 ай бұрын
Being able to dye the pale oak would make it a million times more amazing.
@lacryman55413 ай бұрын
Awesome idea !
@greatestpotato3 ай бұрын
Mojang please add this
@phacey44443 ай бұрын
12:15 that's actually very interesting, they have different variations depending on if they're spawned normally or with an egg, I don't think any other mob is quite like that
@lasercraft323 ай бұрын
Why does it have to be a winter drop??? Its SPOOKY SEASON! This is the perfect time for it! ;n;
@Scout_213 ай бұрын
7:04 stripped pale oak looks like calcite or smooth squartz
@soultundra78693 ай бұрын
It'd be a really cool mechanic if pale oak saplings had a really small chance of spawning a creaking heart when grown, tho it'd make tree farming a little risky 😆
@martyfight38343 ай бұрын
The firefly would be amazing in this biome as it could disguise the eyes of the Creaking
@martyfight38343 ай бұрын
or some sort of flower that has three petals that glow in a similar color to the creakings eyes