MineKill: OVERWORLD // FIRST - How Far You Can Dream [ULTRAKILL Fanmade OST]

  Рет қаралды 1,636

Goose

Goose

Күн бұрын

Official song that plays in ceo of gaming's level O-1: "MINE ODDITY". This song doesn't take inspiration from anything in terms of structure, but it does have a Castle Vein reference. I will be creating original music for all levels, replacing the noteblock covers that are currently in use.
JOIN THE DISCORD: / discord
Art by: me!
Music by: also me!
Please do not use without credit.
#music #ultrakill #cover #piano

Пікірлер: 16
@toasterfly6581
@toasterfly6581 3 ай бұрын
0:13 LEITMOTIF HEARD
@ASKern_
@ASKern_ 3 ай бұрын
You're not mining away this time
@psheno86
@psheno86 3 ай бұрын
OVERWORLD // CLIMAX - CAVE OF FOOLS OVERWORLD // THIRD - DEATH AT 20 000 BLOCKS NETHER // THIRD - GOD DAMN THE BLAZE NETHER // CLIMAX - CRY FOR THE WITHER i am bursting all of ideas
@randomcat1224
@randomcat1224 3 ай бұрын
maybe use music or media references? like this OVERWORLD /// THIRD THE WRETCHED
@JudgeOfHell69
@JudgeOfHell69 3 ай бұрын
OVERWORLD // FIRST - HEART OF THE SEA
@EXPSanity
@EXPSanity 2 ай бұрын
I’m sure there’s atleast one title involving the “you may not rest now there are monsters nearby”
@Jeff-ux6vc
@Jeff-ux6vc 3 ай бұрын
I love the notes shifting or whatever it's called mmmm
@psheno86
@psheno86 3 ай бұрын
OVERWORLD // THIRD - STRONGHOLD OF FORKING PATHS
@_interstXllar_
@_interstXllar_ Ай бұрын
OVERWORLD // CLIMAX - IN THE WAKE OF THE GUARDIAN
@KynG5
@KynG5 3 ай бұрын
VILLAGE // THIRD THE BELL TOLLS FOR THEE *IRON GOLEM* TYPE: GREATER MACHINE DATA: The Villagers, having no where else to hide from the Unending Night, turned to fantastical engineering for their defense. They constructed mechanical titans called "Iron Golems" to duel the torrential waves of Mobs in their stead. However, not all Villages could afford to create an Iron Golem, and quickly fell. Eventually, Iron Golems became a sort of attraction for the Village youth, the children giving some Golems flowers to hold onto until the next wave of mobs came. For an untellable amount of time, the Iron Golems fought. Though powerful, none were infallible. Fallen Golems' iron would be harvested, and stored in chests within blacksmiths' homes in a form of memoriam. This is not to say that Iron Golems are weak, however. A singular Iron Golem was and is capable of dispatching an entire hoard of ravenous Mobs. After Steve spawned in, the Unending Night gave way to Day 1. The Mobs stopped spawning, albeit temporarily. Night still falls every 20 minutes, and the Iron Golems - still standing - go into ferocious battle as though the Unending Night had never given way to that first dawn... STRATEGY: -The Iron Golem's arms are its deadliest attribute. Engaging in ANY form of melee combat with them is a lost and red-hued cause. -Iron Golems are heavy and slow. Range is the optimal way of rending one apart. If range is not available, make it available by stacking up at least 3 Blocks. They cannot jump due to their weight and cannot climb to reach you. But you can reach them. -Large pools of water are an easy way to end an Iron Golem. They do not drown, but they will sink and they will rust.
@swag9085
@swag9085 3 ай бұрын
this goes hard
@randomcat1224
@randomcat1224 Ай бұрын
ZOMBIE *TYPE: LESSER HUSK* *DATA:* Zombies are a remnant of the Unending Night, corpses of human players revived by unknown forces. Because of players having much more importance in the world, they would usually be very strong, though because these players had died so early on in their life their husks were much weaker than normal. Due to zombies' rotten brains, they have low intelligence. This low intelligence makes them unable to devise more "refined" strategies to kill their prey, but are easy to deal with on their own. Their way of attacking is complete brute force, slashing their victims. Zombies group up to overwhelm their victims and overpower them, doing Notch knows what with their corpses. *STRATEGY:* Zombies are very prone to crowd-control weapons. These weapons include Shotgun blasts and occassionally the Sword's Alt-fires. Zombies take much less damage from regular explosions, though take more damage than red explosions.
@balloonwasp
@balloonwasp 3 ай бұрын
ohhhhhhhhhhhhh goose this goes off.
@Hfuer
@Hfuer 3 ай бұрын
Sounds like a song you would hear in Deltarune
@JudgeOfHell69
@JudgeOfHell69 3 ай бұрын
May your creeper holes be many, and your diamonds few
@vakqdev
@vakqdev 3 ай бұрын
release cut choir?
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