REINA Special Stance (1+4, U1+2) Full Guide | TEKKEN 8

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MishimaComplex

MishimaComplex

Күн бұрын

Пікірлер: 96
@fgizzle13
@fgizzle13 6 ай бұрын
As a Reina main, I completely forgot these moves existed.
@Vultios
@Vultios 6 ай бұрын
she has so many for a new character lol
@kamilnowak4329
@kamilnowak4329 6 ай бұрын
I like to use them just to puzzle my enemy because they've never seen it and they look scary xd
@akashpanigrahi8679
@akashpanigrahi8679 6 ай бұрын
Only recently started using 1+4. It's feels amazing evading highs and to launch the opponent after.
@fauxfirefur
@fauxfirefur 6 ай бұрын
Worth mentioning that her backflip (ub,b or, if I remember correctly, ub,1+2) can also cancel into step and has the same electric mechanics. Though I don't know if it's low evasive like her u,1+2.
@ackerman258
@ackerman258 6 ай бұрын
Didn't even occur to me to use stances to increase mental stack, this game is sick
@pyxelpub8251
@pyxelpub8251 6 ай бұрын
Dude!!! I would ask on Reddit and no one would respond to this, thank you so much for this video!!!
@Darkmoone1
@Darkmoone1 6 ай бұрын
1+4 is insanely good as a safer option to evade jabs (Even if you're -9) and go for an EWGF launch. If you can master it, it's a good alternative to instant duck FC DF4 if you don't want to run the risk of the FC DF4 being blocked and punished. U1+2, however, is something i've found to be extremely unpractical.
@epicebones7329
@epicebones7329 6 ай бұрын
I agree, I go for 1+4 after DF1,1 if my opponent seems to be jab heavy or passive to extend my pressure.
@spookyboi5829
@spookyboi5829 6 ай бұрын
you cant do it after cd3 though since you recover ducking sadly
@tristan5951
@tristan5951 6 ай бұрын
FC?
@lichtbach7693
@lichtbach7693 6 ай бұрын
Does 1+4 block lows if not just CROUCH BLOCK to duck highs you can electric anyway from a crouch cause of mist step
@nawafbro4484
@nawafbro4484 6 ай бұрын
​@@tristan5951 Full Crouch
@theelusivememe1772
@theelusivememe1772 6 ай бұрын
Ive been using her 1+4 into electric for a while now and man i have been so confused as to the actual timing of the df 2. I thought it was at the same time which caused it to not come out sometimes. Glad i now know the the 2 is after the df. I usually do when i anticipate a high.
@marquisbean1752
@marquisbean1752 6 ай бұрын
Bro the standard EWGF is not consistent... For some reason I've learned that holding down while pressing 2 seems to get me there more often then timing df2. Idk why but it seems to like the long press of the down after the input.... see if this helps.
@theelusivememe1772
@theelusivememe1772 6 ай бұрын
@@marquisbean1752 are you talking about the regular electic in neutral?
@marquisbean1752
@marquisbean1752 6 ай бұрын
@theelusivememe1772 yessir
@Krethean
@Krethean 6 ай бұрын
I was actually experimenting with these and her ub1+2 a few days ago. I found that, for me, it's more accessible for WGS, but knowing I can stance transition is good too for mental stacking. 1+4 into hell sweep or Electric of choice is a good whiff punish for highs from what I learned. I hadn't done much with u1+2 but now knowing it evades lows is actually a huge thing to learn for me. Will get into trying to use that more. I found ub1+2 into EWGK or even WGK acts as a nasty Kenpo-like as you backflip to evade and reset position with the WGK, especially if you delay the input a little. Honestly it's been fun trying this stuff out. And making my opponents unsure what I am doing. :P Really glad you made this video
@MishimaComplex
@MishimaComplex 6 ай бұрын
Appreciate it! And great tips, will experiment with those 🤔
@kinchodragonfly
@kinchodragonfly 6 ай бұрын
The DF2 1 frame electric and electric kick is also a thing out of Unsoku stances (B3, UF3, DF3). I don't think you mentioned it in said video. But I never figured out why I got electrics out of Unsoku stance and somehow this video gave me the answer.
@TokenCast
@TokenCast 4 ай бұрын
Fukuteki puts you in the while rising position so punches and kicks normally accessible to Reina by pressing 2 then releasing immediately become available. It feels like Fukuteki if I'm saying it right, the one she does when she puts her left hand on the ground causes this. So basically all her while rising moves become counter hit moves.
@redsagexxv
@redsagexxv 5 ай бұрын
I’m so glad I found this video and your channel. Been kinda hard stuck with Reina in terms of options. Been playing mostly blind as this is my first tekken so I’ve just learned as I went. I feel like I have a good understanding of how to do a lot of her move list but execution in game is different story.definitely gonna hit lab to find more usage outta stances
@MishimaComplex
@MishimaComplex 5 ай бұрын
Keep it up! Reina is super rewarding once you get the hang of it 😊
@marquisbean1752
@marquisbean1752 6 ай бұрын
Holy crap! I had just learned to (sometimes) get EWGG out of the B+3 stance. This is epic information. As a Xaio main in previous Tekkens I have taken a liking to Reina as they have lots of things in common. Thanks for the video! 🎉
@reivhyn9536
@reivhyn9536 6 ай бұрын
wasn't mentioned. but 1+4 can be canceled into a side step by immediately pressing df. if you wait to long you'll get cd. hopefully someone finds a practical use for all this. But its hard to argue using this over a standard crouch.
@Rawrrr13
@Rawrrr13 6 ай бұрын
Great, I actually just discovered these two moves earlier today. I didn't know they could be useful as an evasion from hits. That's very useful! Thanks for the uploads!
@TheGamersDen
@TheGamersDen 6 ай бұрын
Awesome, i couldn't think of where to use these but I didn't realise you can electric off the ez wind god step.
@debornmc
@debornmc 6 ай бұрын
1+4 into Wavedash into Sentai can really throw off your opponent's timing (+ you look slick doing it)!
@FortniteEvieFan
@FortniteEvieFan 6 ай бұрын
I didn't know the cartwheel was a low evasion move that's actually really cool
@BlueBamboo9
@BlueBamboo9 6 ай бұрын
I'm so happy I decided to main her
@Shirikatsu
@Shirikatsu 6 ай бұрын
I always found 1+4 was a great alternative to ducking if you know when to duck a string. You suddenly get access to EWGF punishes instead of your usual FC or WS punishes which is huge. Knowing *when* to fukuteki though is hard because crouch guard still is safer when you're unsure, and 1+4 should only be used if to evade highs.
@MiTEpona
@MiTEpona 6 ай бұрын
DB is nice cause you can still play the game after pressing it by staying low, converting to a standing block, or attacking with a DF move or WS move. 14 makes you have to play aggressively because its not a block and it locks the possible button presses after. I've tried to think of ways to use this, but it seems to aggressive for the game. My guess is it is some insanely high level play based off of a read.
@Joost8910
@Joost8910 6 ай бұрын
I had no idea swift shadow dodged low attacks! I struggled to think of any use for it until learning that. Sounds like it could make for a very fun read
@hasanali5300
@hasanali5300 6 ай бұрын
Coach !!!!!¡!!!! This is a legendary discovery 🙌
@vishalkr3535
@vishalkr3535 6 ай бұрын
At launch i was experimenting these stances... But at start it was difficult to find practical uses... Now it helped me alot
@clairemadeinheaven
@clairemadeinheaven 6 ай бұрын
You can also do electric from her other retreating stances as well, love her stances
@TheOneAndOnlySame
@TheOneAndOnlySame 6 ай бұрын
I absolovely this channel ! It feels like a weird god sent
@Mozgodrobil
@Mozgodrobil 6 ай бұрын
Hey, I've been waiting for this video :P So no info on why sometimes electrics come out even when there is a 4f gap between df and 2 input after these stances? It sure is weird, I have a bunch of practice videos of frame fuckery going on with the timing, might want to experiment some more to find out exactly why.
@TheGamersDen
@TheGamersDen 6 ай бұрын
Gonna assume that you can hold down forward whenever you want to during the stance to buffer wind god step, and it's just the 2 input that needs to be perfect when the wind god step actually starts.
@MishimaComplex
@MishimaComplex 6 ай бұрын
Yep I think that’s it @TheGamersDen, I haven’t been able to recreate it besides holding DF during the stance 🤔
@Sammysapphira
@Sammysapphira 6 ай бұрын
It's a shame they're not really useful. I'm unsure of the use of the flip stance when we have 3+4 which is so strong and serves the same low crush purpose. It seems like a move that slipped through the cracks and they indeed her to have more evasive stances like Ling, but decided to make her more like Lidia
@archangelanton
@archangelanton 6 ай бұрын
Thank you very much for your guides!
@kablammo2
@kablammo2 6 ай бұрын
Can’t forget her up/down+3 also gives an easy electric!
@kreatorkuma7300
@kreatorkuma7300 5 ай бұрын
After a F 1+2 uf 3/4 you can use fukuteki if you hit on block , most of the times they go for a high
@RhinoGeee
@RhinoGeee 6 ай бұрын
The trouble with stances are if you do it enough and nothing fast comes out, you will get hit out of it. But this one seems like it’s got good options. Crouch punch might stop the shenanigans if you do it too often.
@AlterAce
@AlterAce 6 ай бұрын
one gimmick you can use 1+4 for is crushing high retaliation when you're at -8 or -9 ive found moderate success using it after a blocked b2 or a blocked b4 still just a gimmick but hey gimmicks have their place even in high level tekken every so often
@Shirikatsu
@Shirikatsu 6 ай бұрын
I wouldn't even call it a gimmick tbh. I think it's more a knowledge check. We don't really have many knowledge checks and I would consider this a good one to test your opponent. Another one I use it EWGK which leaves you in crouch and -9 on block, FC df4 always beats any high retaliation into launch. Opponents have to know to use fast mid moves to interrupt or they get launched. Honestly though, knowledge checks are kinda similar to gimmicks IMO but at least we have SOMETHING xD
@The_5th_God
@The_5th_God 6 ай бұрын
I actually use the down one. But didn't know it could be used for a ewgf.
@Trigonxv1
@Trigonxv1 6 ай бұрын
lol i actually just discovered the cartwheel a few days ago (was playing a lot of other games since tekken launch >.>) and was like huh what can i do with this? If i can somehow manage to actually utilize it, its defo something ill use to catch people off guard
@KureGene
@KureGene 6 ай бұрын
I recently added Reina as my 8th main 😅 and I use this but forgot about the mist step.
@KureGene
@KureGene 6 ай бұрын
I also do alot of f2 into OKU stance for heat baits or f2 until they do something and back OKU into EWGF
@unbelievablegoblin1183
@unbelievablegoblin1183 6 ай бұрын
Thank you so much!
@nercomancer9969
@nercomancer9969 6 ай бұрын
Think you could do kazuya goat on how to play him I love your videos for learning and I haven’t found a KZbin channel that has been as helpful as you
@MishimaComplex
@MishimaComplex 6 ай бұрын
Appreciate it! Wanting to do some kaz content soon 👀
@nercomancer9969
@nercomancer9969 6 ай бұрын
@@MishimaComplex can’t wait when it happens my level when it happens gonna be insane 💯
@W_smith1990
@W_smith1990 6 ай бұрын
Thanks for the upload❤
@Garbageday666
@Garbageday666 6 ай бұрын
Yes yes uh huh uh huh ive been using these the whole time and remembered they exist
@Erny_192
@Erny_192 6 ай бұрын
I didn't know that Reina can do wawedash from those stances and you can do the same with backhand spring.
@GuyManley
@GuyManley 6 ай бұрын
I think the description on 1+4 is just backwards. It's a duck so WS moves would come out of it. Not the other way around. Yesterday I got tired of Ling's evasive BS so I started randomly using it. I didn't win but it really slowed them down. 1+4 into 1+3 was kind good to evade then grab punish.
@theninjastar6763
@theninjastar6763 6 ай бұрын
Can you make a video on how to play against Azucena? I can never tell what shes doing with her strings or stances.
@kennedymensah6270
@kennedymensah6270 5 ай бұрын
what i do is a mix up 3+4 with u1+2 in order to get free hellsweeps as people just hold back on 3+4 due to the followup being -14
@spookyboi5829
@spookyboi5829 6 ай бұрын
if only 1+4 was accessible from WS , we could use that instead of fcdf4 to evade highs after electric cd3 on block . I miss cd3 evasiveness so much that was so fun back then
@hollowedboi5937
@hollowedboi5937 6 ай бұрын
I use the 1+4 to duck highs and get electric combos but I didn’t know they could be chained like this
@wizardgamehubz
@wizardgamehubz 6 ай бұрын
This is what I like to see
@haxsawjimthugin6753
@haxsawjimthugin6753 6 ай бұрын
I gave up on Fukuteki into EWGF. However against certain characters I round start FUKU into EWGK instead. It evades the high they might throw(I like to gamble sue me) It's more of an asshole move than anything useful. Please correct me if I'm wrong. Idk where to actually use these moves lol.
@jordansimmons6530
@jordansimmons6530 6 ай бұрын
Maybe during sentai if your opponent is ducking your grabs or 3 use 1+4 into EWGK
@misterkite99
@misterkite99 6 ай бұрын
I wonder how she'll be played a year from now
@faisalalammar964
@faisalalammar964 6 ай бұрын
huge thanks bro
@jamesk2325
@jamesk2325 5 ай бұрын
Going to try out yhe cartwheel next time my opponent throw ten lows in a row
@Avi_the_Boy
@Avi_the_Boy 6 ай бұрын
My question is, if you know the low is coming, why not hopkick? And if you know the high is coming, why not duck and launch?
@MishimaComplex
@MishimaComplex 6 ай бұрын
U1+2 pretty impractical tbh, still looking for a good situation to use it in. 1+4 is good for punishing fast recovering high strings 👍
@Pandashoestreams
@Pandashoestreams 6 ай бұрын
Reina senpai
@henpaidesu
@henpaidesu 6 ай бұрын
Literal mind games like figuring out Lei stances lol
@kyle2375
@kyle2375 6 ай бұрын
For me I just don’t know how to put it in my game play
@DOSFrost
@DOSFrost 6 ай бұрын
Other than mental stacking and a fuck it mindset, I can't find a logical use for these. Crouch > 1+4 and any hopkick > u1+2. If u1+2 were faster and could go into cd quicker I could maybe see it being useful
@devoreking
@devoreking 6 ай бұрын
If you can get it consistently, 1+4 into electric become your safest/fastest option to launch someone after reading a obvious High in a string since FC df4 is -14 and can be slow I agree with for up 1+2 tho they should at least make it faster I guess you can use it as a mindgame in heat with 3+4 become a nuke and having the exact same animation forcing them to « respect » the stance
@devoreking
@devoreking 6 ай бұрын
kzbin.info/www/bejne/rZS1XmyDds92lcUsi=BIbmypDA3VHdcojK Timestamp 1:05 1+4 being used effectively
@MishimaComplex
@MishimaComplex 6 ай бұрын
Yeah it’s definitely niche but @devoreking said it really well, some strings can be hard to launch because they recover so fast, so it’s likely optimal in some situations 🤔
@abrahamalviarez5870
@abrahamalviarez5870 4 ай бұрын
U1+2 is the best thing, people just watches u do the spin and then u can grab their face with 1+2
@habib5029
@habib5029 6 ай бұрын
How do you change electric lighting color ?
@GamePlaysLocos
@GamePlaysLocos 6 ай бұрын
Perfect timing on the down forward 2
@Just_a_niceguy
@Just_a_niceguy 6 ай бұрын
Customization > hit effects
@Taetarontola2
@Taetarontola2 6 ай бұрын
I think those stance are completely useless... fukuteki is basically a duck where Reina cannot block, and the u1+2 is a jump in which she has access to no attack. If at least they had some sidestep evasion to make up for it , but no, its taunt/flex material at the very best.
@Shirikatsu
@Shirikatsu 6 ай бұрын
I can mostly agree with your assessment of u1+2 because of how many frames it leaves you vulnerable (uf4 seems like a better low crush that also launches). However 1+4 actually gives you access to electric launch punishes when evading high strings at i14. Previously our best launch punish from crouch was df4 at i20, so launch punish was never accessible for fast highs because it was too slow. So we had to resort to WS3 -> SEN3 at i13-i14 or WS4 at i11 neither of which launch. I do agree that 1+4 is VERY situational, but when used at the right time gives us another set of tools to punish with :)
@Taetarontola2
@Taetarontola2 6 ай бұрын
​@@ShirikatsuThats great if you can make use of fukuteki . FC df4 is i15 , though.
@mazenyasser7208
@mazenyasser7208 6 ай бұрын
I thought I was the only one who knew about this
@taguro1006
@taguro1006 6 ай бұрын
Imagine if they buff her 1+4 where it dodges mid.
@bloodlust000
@bloodlust000 6 ай бұрын
Layer those feints
@sabianfernandez497
@sabianfernandez497 6 ай бұрын
The timing on the 1+4 electric is so annoying. Why did they make it different 😂
@Shirikatsu
@Shirikatsu 6 ай бұрын
It's super odd. It's mainly because you need to exit stance into Wind God Step before it's able to recognize what move route you're taking. So it always needs 1 frame of df before the df2...
@sabianfernandez497
@sabianfernandez497 6 ай бұрын
@@Shirikatsu that would make sense tbh. I feel like the timing is the same for b3 etc
@avalor2699
@avalor2699 6 ай бұрын
great vids as always! but damn, i was expecting some sort of tech or frame cancels from these moves :( i probably wont use them until someone finds a way to exploit it, maybe a few patches later ;)
@MishimaComplex
@MishimaComplex 6 ай бұрын
Thanks! And yeah I’ve been looking for option selects you can do with it eg. dragunovs snake edge/grab faint mixup. Unfortunately U1+2 is too slow to get a punish in that situation. Hopefully I’ll figure some cool tech out soon hahah
@unclassified633
@unclassified633 6 ай бұрын
Hey ; god of destruction Reina player here . I use fuketiki into 4 4 in heat which procs heavens wrath parry which opponents sometimes press into
@MishimaComplex
@MishimaComplex 6 ай бұрын
Thanks for the tip! Didn’t think about using WS moves from it 🤔
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