Im surprised they chopped it all up like this considering how near completely finished the game was, its a shame too cause most wont see that even the released areas have pretty big changes, like the river entrance to the pillars
@kawaipistolet40526 күн бұрын
They did it because of crunch and storage issues - not only were they unable to finish the game on time, they could only afford a 1cd release that would not provide enough space for about 1/3rd of the game
@Viichan77726 күн бұрын
@kawaipistolet405 im talking about this remaster. They could've easily ported the missing alpha instead of chopping it up and not showing what the entire game could've been. Also don't know where you got that second cd thing, we have early prototypes on 1 disk and they run fine, the only issue was ram, and that was because the game had a more open design instead of doors everywhere. The game was cut down because Eidos being Eidos wanted it out before Christmas, so the team cut out all late game areas to bug fix the rest of the game.
@Salerias25 күн бұрын
@@Viichan777 putting the cut content back in would have been nice but a lot of work. We don't even know if realy all dialog was recorded for the original ending. It is nice that they included at least what we have now. It is like a small museum
@TheMisterkafka24 күн бұрын
That'd really bring it to life. Still, I didn't realize they were adding these so I'm pretty stoked.
@jigglersmaster20 күн бұрын
They didn't "chop it up", that was on the original devs. And it's not like they could just randomly add these areas. That would require a lot of work, that would go beyond the scope of a remaster. That would be more like a remake.
@federicobarreri763926 күн бұрын
Someone started a Petition to ask Aspyr to include a Restored and Completed version of The Lost Levels in SR1, if anyone wants to help I can pass you the link!
@Rfox30524 күн бұрын
Pass me the link please
@razorbulan16 күн бұрын
@federicobarreri7639 What is the point? they never gonna implement this how it is supose to be😤 i just wanted this Levels to be i do not know Levels with puzzle,etc not just like this😡 really shame what they did here with the lost levels
@TheArrJames27 күн бұрын
I need them to use whatever assets remain to do some Original Ending DLC. I know the audio files exist
@Hyperion-574427 күн бұрын
If this sells well we might get a remaster of Legacy of kain defiance.
@EijiShinjo4826 күн бұрын
Yes alongside with Blood Omen 1 and Blood Omen 2
@galuademg695826 күн бұрын
I wish they had taken the opportunity to re-integrate these areas into the story and let player choose between original and expanded campaign. I know it's not an easy task, but seeing how they're adding cut content to The Angel of Darkness remaster I don't think it would've been impossible to give SR a similar treatment. They even have audio files to work with.
@Alex-ng6hc27 күн бұрын
I'm just going to point out the missed opportunity here. The first Soul Reaver game is one of my favourites from the PS1 era. However, the ending felt rushed and a little underwhelming, which I understand why. And whilst I enjoyed the sequels that followed, they couldn't really compare with the first game. Now, if the first Soul Reaver game was remade rather than remastered, they could've restored the lost levels and deleted content, effectively steering it into what Amy Henning envisioned at the time, and effectively rebooted the series. Just imagine the directions they could've gone if they did that instead
@Mr.House3827 күн бұрын
Without the original creators? No thanks.
@Alex-ng6hc26 күн бұрын
@Mr.House38 Oh no. They definitely would've needed to bring back Amy Henning as a director or even as a consultant if they were going to do that
@gr696726 күн бұрын
Massively disappointed they didn't flesh these levels out and add them to the story. Was going to buy it but won't bother now. Being aware that some story beats wouldn't make sense, seeing as one of Raziels brothers was a cut boss, they still could have weaved these levels in somehow and added a few reavers, glyphs and abilities.
@TheLoneWolf5139526 күн бұрын
I'm glad we can explore all the Cut Content, but i wish they could remastered them and put them in the main game instead of a Bonus Content, that way we can have two endings whiches the original ending and the cliffhanger ending.
@Viichan77726 күн бұрын
@@TheLoneWolf51395 you can't explore all of the cut content, this barely scratches the surface of it. You can't even fully explore what they gave because they removed the debug fly ability, or they outright removed rooms (like the entrance tunnels to the undercity) Not to mention they didn't include any of the smaller rooms that were removed, like the snow valley to the oracle caves, the river path to the sanctuary of the clans, the sounding pipes in the cathedral, the upper dam in the drowned abbey, the outside of the smokestack, the stone forge and many more.
@raitoningusutoreto985127 күн бұрын
Crazy how this pre alpha stuff is put in a 2024 game as playable content 🤣 this is really made by hardcore fans
@Casketkrusher_27 күн бұрын
RainaAudron is behind this I think, so this doesn't surprise me to see al the cut content.
@EijiShinjo4826 күн бұрын
@@Casketkrusher_She's the Director of the games now
@YamiRenegade24 күн бұрын
You missed some things. You can meet Turel in the lost levels but you stopped before you reached him. You were at the room but you didn't switch to the living world which you can do anytime in the lost levels :)
@spoc4r26 күн бұрын
I thought the lost levels gonna be added as part of the game in the remaster and not just as a bonus content. 😔😔😔😔 now that i know that my hype is different
@opqrrg12 күн бұрын
As part of the game is not possible because it would have change the game and sequels too would have been different...... But at least as a bonus i hope to have a more complete version of theese levels in the future!!
@spoc4r12 күн бұрын
@@opqrrgyeah it makes sense.
@BenD0v3r3225 күн бұрын
If there is ever a remake of SR, they should just take all that cut content/ideas, and run with the original version of the script.
@ConStormENT27 күн бұрын
So these are accessible out of the gate? You don't need to beat the game to get to them?
@frankdelahue976122 күн бұрын
Notice similarities between Mountain Retreat and Vampire Citadel in Defiance?
@frankdelahue976122 күн бұрын
Description The Citadel was a tall fortress in the middle of Lake of Tears shrouded in mist. The fortress endured through centuries of war with the Hylden, before it was defiled and abandoned. Design and Layout The Citadel consisted of many towers surrounding the main hub. The central tower was locked by a complete Balance emblem, which only Kain could open. It housed a mysterious pool of water in its center, through which the Elder God apparently communicated with the Ancients. There was also the depiction of the Wheel of Fate and how the Ancients committed suicide because of their immortality. It also had a door with an ouroborous mark, which lead to the Spirit Forge. The central tower was surrounded by a circular courtyard, which branched off into different parts of the Citadel. Each branch was sealed off by a different part of Balance emblem. The layout of each branching tower was basically the same. Except for Dark and Light forges, they were all the last resting places of the former vampire guardians. Profile When Kain sought Raziel during Nosgoth's early history, he was given advice by Moebius that led him west of the pillar to the lake. Kain was then able to disperse the mist and use Bat Form to reach the Citadel. Inside the Citadel, he found it was inhabited by a cult of Feral Humans. The Citadel housed several depictions of the Ancients' prophecies. In a separate tower, containing several sealed forges, Kain was able to find the Lightning and Time fragments of the Balance Emblem. He also discovered murals depicting the Human revolt led against the Ancients by Mortanius and Moebius. In the heart of the Citadel he discovered a mural showing the Wheel of Fate, and the Ancient vampires' despair as the curse removed them from the wheel. After unlocking the complete Balance Emblem, he also met the unseen 'Oracle of the Ancient vampires' who told him of Raziel's progress and offered Kain passage to the future to pursue him. Meanwhile, Raziel was trapped in the events of Blood Omen. After escaping the Elder God and finding his way into the Material Realm, he found special teleporters which transported him to each of the sealed forges within the Citadel. Raziel was able to imbue the Reaver with various elements by absorbing the souls of the original vampire guardians. He also uncovered much of the vampire history from murals; discovering that Vorador had originally forged the Reaver blade and was the first turned vampire. Raziel had also seen the two champions' prophecy and their foretold battle, and eventually realizing that the Ancient vampires worshipped the Elder God and the wheel of Fate. Defiance-Citadel-MainCourtyard Upon restoring Janos Audron, Janos teleported Raziel to the main chambers of the Citadel and gave him the Ouroboros key, which granted him access to the Spirit Forge. There he had to overcome the Elder God's meddling and finally imbue the Reaver with the Spirit element using Ariel's and her predecessors' souls. Upon his return to Janos, the Hylden Lord took over as the Pillars were shattered. The Hylden Lord overpowered Raziel, causing him to fade out and be awoken back by the Elder God in the Spirit Forge. Shortly afterward, Kain returned and dispatched the newly revived Moebius, thus enabling Raziel to use his corpse as a means to manifest in the Material World. Realizing his true purpose, Raziel sacrificed himself and allowed Kain to be purified of his corruption and be armed for his battle with the Elder God. After the fight, the Elder God tried to burrow Kain within, but he teleported out of the pit and pondered his next move while overlooking the newly destroyed Pillars of Nosgoth.
@Viichan77720 күн бұрын
@frankdelahue9761 it's not the only area. The air forge in soul reaver 2 has a similar puzzle layout to the smoke stack, 3 areas that control a giant wind tunnel to reach the top.
@retrofan4life21 күн бұрын
So is cut content included back in both games?
@2GDV26 күн бұрын
thanks for letting me know about it
@frankdelahue976122 күн бұрын
Wasnt this content used in soul reaver 2 and defiance?