I refuse to believe coin flips are programmed at 50% in this game when I'm flipping tails 90% of the time
@DaRootz22 күн бұрын
I felt that was the case at first but for 30 games I tallied how often I flipped heads /tails on the first flip of Misty and I flipped 54 percent of the time heads. I still felt as though it was never hitting. It was just all in my head before my experiment
@brandoncurry39420 күн бұрын
I went 7 games, I have 2 misty in my deck and hit tails 14 times
@revelmonger16 күн бұрын
@@DaRootz Was the 50% of heads all in a row. Because your statistics don't necessarily mean anything without that info. Only measure the first flip of each usage.
@williamstriemer18016 күн бұрын
I am 1/29 on hitting heads/tails with misty, I hate this card.
@robertpal913 күн бұрын
If it’s my coin flip it’s .05% if it’s the bots it’s 97%
@NAAAAAIL22 күн бұрын
make it so if you use Misty the FBI knocks your door down
@dreo14922 күн бұрын
When a first turn misty player hits heads more than once I don't give them a thanks.
@thexp90523 күн бұрын
There's a couple of changes I would make to Misty, and a few ways to go about it. The first change, is to make it a +1 energy with a chance at the second. E.G. Attach one water energy and then flip a coin. If heads, attach a second water energy to the same pokemon. This would buff it to being more effective overall, whilst keeping the chance of a good flip for it. You could have it be 2 coin flips, so that you need 2 heads for the second energy, but you get the point. Keep the essence of the card, whilst making it more effective. The other change, is to make it only usable on benched pokemon. This prevents the sweeping nature of the card, as it's inherently unbalanced to get 3 energy for 1 card. It's why Gardevoir is fine being a stage 2 engine. That's a lot of investment. Combining those 2 changes would keep the card really strong, but not as luck dependent to be good.
@Darrakkii22 күн бұрын
thats literally just brock but better, no.
@Darrakkii22 күн бұрын
in fact, way better bc its any water type
@turdferguson309122 күн бұрын
That's still busted. And wouldn't feel great. It'd be an improvement but most water can retreat for cheap or free in the case of starmie. I think the only reason Brock isn't super busted is because fighting types usually require more energy and they aren't s or a tier .
@thexp90522 күн бұрын
@@turdferguson3091 A lot of water mons need a lot of energy too Lapras needs 4 Lapras EX needs 5 Blastoise and Blastoise EX need 6 That's why Misty needs to remain really strong. Starmie already doesn't need Misty to work, but almost every other water mon does. Fighting needs some help, because it's too energy heavy, with no battery. Brock is too slow for fighting even. So yes, it is still strong, not like it wasn't before. It doesn't help that this is a unique effect, that isn't in the TCG, where Misty has a lot of varied effects. From moving energy around, to drawing one of your top 8 cards, to swapping prize cards, to increasing Starmie's damage. If you really want to keep the chance of a 0 return on your Supporter card, then just make it a double coin flip and 1 energy per heads. That will give an average of 1 energy, with a high roll of 2, and a chance to get 0 still.
@turdferguson309122 күн бұрын
@thexp905 maybe you're right. I think fundamentally having energy acceleration this powerful is a mistake in a game where you don't have instant removal of pokemon like you would in magic the gathering. In magic there is no shortage of cheating out creatures with mana acceleration but it's balanced out in the meta by cards that can destroy them instantly. I think yugioh has similar checks to that kind of power with trap cards. As of now there is no class of card that can balance that out. Pokemon tcg pocket needs less random chance and more strategy. Like the op said , it sucks for both players when misty drops. Either it blows out and does nothing or it wins the game. There's hardly ever an in-between. Even one energy can win the game. And the meta is too limited and the decks are too small to be able to have counters possible for something like that. It's to the point where you can concede as soon as a Misty's goes off . Even with a max 2 coin flips it's too much. You have to think about decks like charizard. They have energy acceleration in the form of moltres, but moltres is vulnerable to a 2 point loss while you flip for it. And you have to invest an energy to start. There's a strategic decision involved in knowing when to play moltres and when to retreat it . But Misty's only downside is that it takes a supporter away so you couldn't play oak in the same turn etc. That's way too low a consequence for that play. It lacks creative strategy. And sometimes that's ok. But it's never ok with a card this powerful.
@Thavleifrim21 күн бұрын
honestly I think the best change for the health of game currently, and this impacts beyond misty decks would be to allow energy to be attached on the first turn, but prevent the first player from attacking. at the moment going second is a huge advantage for most decks I think this change would narrow that gap and also lower the impact of turn 1 misty high rolls. it would still be a strong card but the feelbads of opponents high rolling a turn 1 articuno blizzard would be removed.
@williamclancy-jundt11822 күн бұрын
Completely valid critique on the Misty card. As for the pronunciation, the entire group I go to says E as a word and then X as the other word.
@mekklord21 күн бұрын
THANK YOU SO MUCH FOR THIS
@williamclancy-jundt11821 күн бұрын
@@mekklord Your welcome
@sRtAoIrNm22 күн бұрын
Maaaaan, I’ve played misty 48 times and have gotten head a total of 16 times, only getting 2 heads in a row once.
@rafflesiaandfriends23 күн бұрын
Maybe keep its effect but make it that you can only use it on a benched water pokemon, so it basically kills the ftk.
@mekklord23 күн бұрын
solid idea, simple but effective
@GhostNarwhal122 күн бұрын
Could still get FTKs, just would require an extra x-speed to be drawn as well as a basic with a 1 cost or less retreat cost. So it would just drastically reduce the chance of the FTK.
@rafflesiaandfriends22 күн бұрын
@@GhostNarwhal1 yeah but having double basic, x speed and misty go off is asking a lot and I wouldn't even be mad if my opponent had that god hand and got rewarded for it.
@jimberry531822 күн бұрын
Charizard ex moltres and mewtwo garrdevoir combo and starme Ex itself are all better than misty.
@chandlerquartararo767522 күн бұрын
Change it to a Gloria card where it gives two energy but you can’t attack that turn
@mekklord21 күн бұрын
not a bad idea!
@kumabear522921 күн бұрын
Two energies is ridiculous. That means accelerating 3 energies in one turn, which basically means that any "dead turn" will automatically allow you to get a Pokemon ready to hit hard on the next turn after the opponent has knocked out your "buffer" Pokémon. Gardevoir allows you to accelerate one energy as a free action, and even that is enough to make Mewtwo ex basically meta defining. And that is after AT LEAST three turns before you can actually get your Gardevoir in play.
@TheGelatinousSnake22 күн бұрын
Flip 2 coins. Energy times heads. 0 energy 25% 1 energy 50% 2 energy 25% Maintains 1 energy average. Maintains Random spirit. Never gives more than 2 energy. Just let Brock give 1 to any ground Pokemon.
@ayugames278321 күн бұрын
Simplest change to misty which would make the card less broken but still the same : make it only usable on a benched pokemon. It makes turn 1 kills a lot less likely and keeps its original purpose later in the game.
@dan0e0123 күн бұрын
Yet it never flips head, I’ve done 10 in a row today not one head. Odds gotta be fixed on it.
@Michael_80021 күн бұрын
Giving her the no attack only works, if Misty was used on the active Pokemon, or if they have an x-initiative card on hand. Making her a plain +1 makes her a better Brock, but Brock is trash, so not really a good reason. Making her 2 coin flips, so a worse moltres, is making her essentially a +1 with the same extremes of feeling bad. Just not quite as bad. One idea could be, that your opponent gets 1 less water energy than you got from Misty to distribute among their Pokemon, maybe just bench, if that's too strong in the mirror match. In the cases where Misty makes your opponent wipe out your active same turn, like Articuno, at least you got something to fuel your replacement. You could change your deck, so more Pokemon use colorless energy to take advantage of that. Or use the useless water energy as a kind of x-initiative, to sacrifice instead of your wanted energy to facilitate a hit and run type strategy you couldn't afford before, because you had to rebuild.
@ignacioariasrivas44745 күн бұрын
sincerely the design of the trainers / gym leaders is pretty well done, every one of them feels distinct and play into de feeling and personality that they represent, except for misty and brock, their design just feels lazy. Brock obviously plays into the pokemon that represent him, thats not the issue, Blane, Koga and Surge do this too, the problem is the effect, apart from being weak, bulding up a pokemon it's not something exclusive to ground/rock type, they stand out for being tanky, and sacrificing their health for damsge, like golem's explosion or onix's bide, maybe a they could have used some interaction with the pokemon being damaged, like gaining bonus damage on next attack based on the damage received, or gain energy based on how close is the pokemon to faint. Misty is te laziest of all, she doesn't plays into the pokemons more representative of her (Starmie, Golden, Psyduck or even Lapras) and her effect is not just lazy but also broken half of the time, maybe they thought of playing in the gimmick that some water types have to build up a big pool of energy to get some additional effect, like blastoise and lapras, if that is the purpose, maybe they could make her give temporary energys, that would allow her to come in clutch with a big hit, but wouldn't determine the rest of the game, the splash mechanic would be nice, but wouldn't make sense given that only articuno uses that mechanic, another good idea that i've seen in the comments is allow her to switch in a benched pokemon giving it an extra energy, not only would make very hard to use it for a first turn kill, but also kinda feels right, like water types being swift and fast, kinda like electric type, but in a different way. The problem with misty is that is the only trainer with that big of an effect that can determine the whole match, just compare it to Surge, he also gives a lot of energys to a pokemon, but the pokemon affected are limited, it requires you to have energys in play so no first turn potential, and the biggest effect that can have being setting a one turn kill with raichu, only lasts that turn, because raichu burns all the energys attached to him. additionally it feels like an electric type move, to channel all your energy in to one big attack, depleting your resources in exchange for a fast and poweful result. I hope they find a way to fix misty something that tones down the frustration that inflicts, but that keeps her relevant. And please god make them fix brock, for such an iconic character shouldnt be so forgettable.
@irwingbrasil11 күн бұрын
Misty should give one energy that is discarded in the end of your turn
@pauloagustinhofilho44323 күн бұрын
Misty has a good concept, but a bad design. It goes from a card that totally sucks, to a card that is good, to a card that is totally broken and abusive. In my experience, according to print screens, it rolled tails more than 50% of the times. And it's not only with me, with my opponents it also rolled tails more than 50% of the times. So, most times, it's a card that sucks and don't allow you to use a Prof Oak or Sabrina. Sometimes it's a good card, attaching 1 or 2 energies to you pokemon. And sometimes, it's a turn 1 win, or it totally wins a game that was ballanced. My sugestion for it: "You can't use this card on your first turn of the game. Choose a water pokemon. Roll 3 coins. For each head, attach 1 energy on the chosen pokemon" It would be a Moltres abilitie that can be used only 1 time and dont allow you to use other supporter card, but don't require to attach a energy and can be used on the same turn you can attack. It wouldn't be so frustrating, if you lose 3 flips, you kind accept it, at least more than having only "one chance". It also wouldn't be so abusive to roll so many times or to win on turn 1. It's also possible to limit it to 2 energies, altought rolling 3 coins, or making something proportional to the number of the turn you're playing, like turn 1 only 1 coin, turn 2, two coins, up to 3 coins.
@jimberry531822 күн бұрын
What about Moltres? Does the same thing but every turn
@dreo14922 күн бұрын
Moltres uses up an attack tho. If you hit misty on the first turn you can attack and even win the game on your first turn
@Kai-nw6ej22 күн бұрын
moltres is perfectly fine, misty is fine too, i’ll always concede if they hit more than 5 energy 😂
@lebinski23 күн бұрын
Thank you for expressing your thoughts about this obviously problematic card, I feel like turning it into a water Brock would both make it balanced AND better than the abysmal Brock since Starmie is so much better than Golem as a win condition lol Hyped for more Pocket content, you bring a lot of personality to it 🔥🔥
@mekklord23 күн бұрын
thank you so much ❤️❤️❤️
@obtusem501523 күн бұрын
Misty is terrible card design. It either does nothing or wins the game (in the terrible starmie/Articuno ex decks that demand high rolling). The annoying part of it doing nothing in decks where you don't abuse high rolls is that often times you only need to land once and whiffing just loses the game. I understand the whiffs are part of the balancing but I really think Misty should be a guaranteed +1 energy and nothing else. This could unironically make going first stronger too as you'll be able to clap back with a starmie ex or a Golduck which might not even be a great issue once power creep starts hitting the game
@skex520823 күн бұрын
I would change the turn1 to not being able to attack at all but being able to attach 1 energy already. This would make going 1st vs going 2nd more balanced. Then apply one of the changes you suggested to misty(I like the "switch active pokemon out and attach 1 water energy" one). Also maybe the should change the guaranteed base pokemon in your opening hand to only apply to non ex pokemon.
@mekklord23 күн бұрын
the non-Ex part makes a lot of sense ngl
@phlpcockrell22 күн бұрын
Turn 1 being able to attach an energy would be an auto-win. Completely unbalanced. Pokemon like starmie/pikachu ex would just completely dominate the game
@RedFireYGODL21 күн бұрын
For me I wish it was similar to Blaine it just support the Pokemon that he used and his Ace instead of supporting the entire water Pokemon 🤔
@ZacksWolfDBZ22 күн бұрын
bruh, i can't flip a heads to save my life. and when i do i get one heads lol.
@ManroeMS11 күн бұрын
Bruh the AI got four in one turn for the articuno and literally beat me in one turn. Nothing I could do.
@BIPC21322 күн бұрын
Maybe make her ability like moltress ex where you flip 3 coins and then get angry when all 3 are tails and question why you even have her in the deck 😢
@fabianarvaez3222 күн бұрын
you don't get it. If misty becomes a less random card then water decks are going to be more than problematic with starmie ex and Gyarados in every corner. The card is fine as it is, it's a gamble. And if the problem is the lack of a counter, well sabrina is a good option (a card that is actually op)
@pebbie51022 күн бұрын
i never play water. i always face misty. i never faced any issues whether they win the coin flip or lose. lmao
@dawnbell467422 күн бұрын
I used misty and it gave me 14 HEADS IN A ROW once. I should gamble
@mekklord21 күн бұрын
on the contrary, you've used up all your luck
@Mojomanmax22 күн бұрын
I've seen someone get 8 in a row on misty
@Krabssssssssss23 күн бұрын
are you gona do gameplay vids on pkmn tcg pocket
@mekklord23 күн бұрын
hmmm. maybe!
@michaelmurray619722 күн бұрын
Misty isn't broken. If Misty is broken then Brock, Moltres, and Gardevoir are way more broken. Using her is a mess for tournament play, but is useful for winning or losing fast. So battle events or solo battles are where you want to use it. If you are playing against a water deck that pulls a Lapras and Misty first turn, and then flips three energy, just concede and send a thanks because you got a fast battle out of the way. If you are playing a water deck with misty and you flip tails and have a terrible hand, just concede, give the other player a thanks, and move on to another battle where you may have a quick win.
@flakey915522 күн бұрын
You are a brainless. gardevoir requires evolutions, moltres, you can't attack the turn you inferno dance.
@Michael_80021 күн бұрын
Love not playing the game. Just get the games over with. Got the first turn? Just concede, no point in being behind in energy. Flip a coin IRL before hitting play and take a walk instead on tails.
@ZacksWolfDBZ22 күн бұрын
here's an idea. Flip a coin for every pokemon on you and your oppent's bench. for every heads attach a water energy to your water type pokemon in any order. can never get more then 6 energies still has the chance to whiff every flip and get no energies. not guaranteed 6 coin flips if you and your opponent don't have full benches. keeps all the chance with slightly better returns then the current misty.
@luisg336922 күн бұрын
Misty is not broken, 50% of the time it does nothing, the problem is being able to use items and trainers on turn one, they should make turn one like normal tcg, you can attach enemy but can’t attack and can’t use trainers on turn one. Brock is only bad because it supports trash pokemon, if misty was changed to only give one energy it would be 100% better since it would work every time, and starmie would love her, she would need the same treatment as brock
@flakey915522 күн бұрын
Absolute clown
@Owhorld22 күн бұрын
The water archetype in the tcg has always been based on having really good energy acceleration. This is prolly the shittiest energy acceleration water has ever had. Seems fine for pocket. Its not going to be nerfed. This is how water pokemon have always been designed in the tcg. Welcome to pokemon. Also they literally dont nerf cards. Its not like its crushing the meta game or something and even if it was they wouldn't nerf it after 1 set. They release future sets to balance the current meta. There is a 0% chance of a nerf happening anytime soon and any mention of nerfing cards just shows a severe lack of understanding for what we are dealing with. Certainly there is a higher possibility of card nerfs here than in the regular tcg but still virtually no chance for something as unimpactful and inconsistent as misty. Calling for nerfs to a deck thats not even good in the current meta is fun tho.
@Darkflamecrusader22 күн бұрын
Misty is fine and doesn't need fixing.
@jakimmixon146122 күн бұрын
I can fix her😈
@TrunksStrife22 күн бұрын
Make the boo-- Oh meant the coin flip gotta be fixed. Yeah.
@Jeremy-ws9tv22 күн бұрын
Algo
@mekklord22 күн бұрын
thamks......
@duece0821 күн бұрын
Misty: choose 1 water Pokémon then flip 3 coins. for each heads attach a water energy from the energy zone. if no heads were flipped, attach 1 water energy.
@christianwilke30521 күн бұрын
I think it should be "attach a water energy from your energy zone to one of your water type pokemon. Then flip a coin. If heads, attach one additional energy to that pokemon." This still allows you to ramp into an attack if you are going second or on turn two but keeps you from absolutely popping off going first. Even going first though this lets you use a 2 attack and might be too powerful.
@inkysnaps23 күн бұрын
I usually agree with your balancing takes but misty is such a non-problem. Statistically she's not meta-breaking, starmie ex is the fourth best performing meta deck and thats down to the speed of starmie and not misty itself (although it definitely contributes) and Articuno is tier 4, hardly even 'meta' per se. Coin flips in general feel pretty bad to whiff or lose to, but its simply a part of the game. Misty has pretty high highs and low lows and this volatile nature makes it 'frustrating' in a sense but objectively speaking it is not an overtuned card, it's statistically fighting an uphill battle.
@mekklord23 күн бұрын
I think it might become more of an issue once better Water Pokemon drop tho
@sinjoh5323 күн бұрын
I think yugioh DL did already prooves that you don't need to be top tier deck to be a problematic deck because of a card.
@TrainerPlatinumSinnoh23 күн бұрын
In terms of tournaments sure she's not meta breaking because you can't rely on the inconsistency in that kind of format but that doesn't mean she's not still incredibly fucked and misery inducing everywhere else
@BrianSavoie-qw6iq23 күн бұрын
But as he said, Misty's existence means more Articuno and less Starmies
@KG-mv5uo22 күн бұрын
@@TrainerPlatinumSinnohalso need to factor in the strongest deck is electric type. Meaning misty is even stronger than people think she is.
@jonsmith524522 күн бұрын
It's a coin flip in a casual version of pokemon. You guys need to chill tf out 😂