Mix Fluid effect in Houdini Tutorial

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Zeus vfx

Zeus vfx

Жыл бұрын

Make mix fluid effect.
Enjoy it.
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Пікірлер: 19
@user-pv3sm8ux1n
@user-pv3sm8ux1n 9 күн бұрын
I reduced the particle size and increased the number of particles in order to reduce the graininess; When simulating, the dynamics become very small. Is there a way?
@alchemysounds9035
@alchemysounds9035 Жыл бұрын
So quickly and easy explanation, very good !!
@zeus_vfx
@zeus_vfx Жыл бұрын
Glad you think so!
@thebeforefridayshow
@thebeforefridayshow 4 ай бұрын
What would I have to change if say I wanted to use a pre-existing image?
@user-gd7lm2dw5d
@user-gd7lm2dw5d 4 ай бұрын
how did you turn particles into fluid mesh with mixing colors
@Filoalone
@Filoalone Жыл бұрын
hello, incredible work. can i ask you how could i render this? because if i use mantra with a simple hdri and a cam it doesn't render anything
@zeus_vfx
@zeus_vfx 11 ай бұрын
Use color of particle into emission of shader
@mazenatef7059
@mazenatef7059 Жыл бұрын
Great tutorial ! I have a question. Can i export it to blender or any 3d software ?
@mazenatef7059
@mazenatef7059 Жыл бұрын
with textures
@zeus_vfx
@zeus_vfx Жыл бұрын
Yes, of course
@mazenatef7059
@mazenatef7059 Жыл бұрын
@@zeus_vfx can you make tutorial ? ✌
@lucianosantoro7849
@lucianosantoro7849 Жыл бұрын
@@mazenatef7059 entagma did one, i think you should export the point position and use the geomrtry nodes
@trevionli
@trevionli Жыл бұрын
What to do if the graininess is too strong, how to make the picture particles smaller
@zeus_vfx
@zeus_vfx Жыл бұрын
Reduce particle size in fluid setting
@user-pv3sm8ux1n
@user-pv3sm8ux1n 9 күн бұрын
@@zeus_vfx I reduced the particle size and increased the number of particles in order to reduce the graininess; When simulating, the dynamics become very small. Is there a way?
@rajibrazib
@rajibrazib 10 ай бұрын
any rendering tips
@zeus_vfx
@zeus_vfx 10 ай бұрын
Use particle color in emission
@davidprevost1277
@davidprevost1277 Ай бұрын
@@zeus_vfx how can I reference the particle color in shader
@zeus_vfx
@zeus_vfx Ай бұрын
@@davidprevost1277 use Color attribute or emit colour attribute in your material network.
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