A few months ago, I uploaded this tutorial on my Patreon page, but since most of my patrons are C4D users, I decided to unlock this video on KZbin. Hope you'll enjoy. Cheers!
@kirene006 жыл бұрын
Thanks for your generosity and knowledge! Its a great video :)
@aujourdhuiMotion5 жыл бұрын
Thank you so much for the very clear tutorial! :)
@swapnilandraskar4 жыл бұрын
hi i like this 1 but there is problem in new houdini 17 there is no sourcevolume node hence i cant find the solution for volume path plz help me out
@yoyoz3334 жыл бұрын
do you know how to do it in C4D?
@jhc577 Жыл бұрын
@@swapnilandraskar its still there, it just looks a little different, and is called volume source now I believe.
@juanecheyt4 жыл бұрын
I wish all tutorials were as simple and straightforward as this one.... Thanks a lot.
@KevRyanCG5 жыл бұрын
This was incredibly helpful, and way handier to do then I would have expected. Thank you very much!
6 жыл бұрын
nicely done, very simply demonstrated.
@chr1st0pher6 жыл бұрын
merk i love you this is amazing
@sureshnarisetti5 жыл бұрын
TQ for uploading Merkvilson. this tutorial was impressive. as i was an beginner
@tetsuooshima8322 жыл бұрын
Very good tutorial, fluids are challenging but this is well explained and straightforward,, thank you for sharing
@eyewishwalrus3 жыл бұрын
This tutorial is freaking amazing,
@StephaneSOUBIRAN5 жыл бұрын
Thank you !
@mjparent2224 жыл бұрын
This is a really great tutorial, very step by step. Thank you.
@mjparent2224 жыл бұрын
I did it with houdini 18 some differences. I downloaded the file for houdini 17 and made the adjustments. It worked. Thank you.
@everydayhero36104 жыл бұрын
@@mjparent222 Could you please describe how you overcame the differences in Houdini 18? I can't work it out. Thanks
@mjparent2223 жыл бұрын
@@everydayhero3610 Late but, see below, Christian Kelch replied and hope this will help. 1 year ago Here's the setup for H17.5... uploaded.net/file/d88jb4ke
@bd213 жыл бұрын
Thank you!!
@ol11754 жыл бұрын
awesome
@pieterschillemans74675 жыл бұрын
Great tutorial ! Is it possible to cache the final polygonal mesh ?
@Akimyp4 жыл бұрын
Thanks for the great tutorial! I downloaded the updated Houdini 17 version but have another question: it it possible to keep the fluid source active instead of turning it off like in the video?
@octoghost34703 жыл бұрын
does this tutorial work, if you want two separate objects to emit two different colors to mix with each other? like one blue and one red to mix? thanks.
@swapnilandraskar4 жыл бұрын
hi i like this 1 but there is problem in new houdini 17 there is no sourcevolume node hence i cant find the solution for volume path plz help me out
@teammagiclamp87694 жыл бұрын
how can i render this in arnold houdini ? can you give me any hints
@xtremmontagevideos62613 жыл бұрын
hello, I do not understand I have everything that has disappeared, I do not see any animation, I see flat particles which do not move depending on whether I click on merge or other otherwise I do not see anything, I have checked everything twice tutorial, i'm exactly like you on the video, where do you think it came from?
@byTwest3 жыл бұрын
If anybody gets lost like I did getting the volume source to work, just utilize the shelf tools and dig through what Houdini does. Best way to keep with the updated practices
@Atimo1333 жыл бұрын
Hey Tyler, i tried but i can't seem to find the problem :(
@HoudinifxAlfredosanmartin6 жыл бұрын
miscibility I think it's, great work
@SansP3ur5 жыл бұрын
Unfortunately h17 has changed the sourcevolume dop [3:20] in some way. It doesn't look anything like the video where you get the blue spheres. My screen simply remains blank.
@robleymcdonnell5 жыл бұрын
You now set your source type at SOP level (after the attribute create). In this case you'll create a FLIP source there to be referenced by your volume source in DOPs.
@christiankelch73435 жыл бұрын
Thx Merkvilson! Here's the setup for H17.5... uploaded.net/file/d88jb4ke
@ShawarmaBaby4 жыл бұрын
@@robleymcdonnell I wish I could understand anything you are saying
@annpoloynikova59814 жыл бұрын
@@christiankelch7343 OMG! Thanks a lot for this file! You help me so much :)
@ericsanderson22364 жыл бұрын
@@robleymcdonnell I feel like ive done what you say (but want to confirm to be sure) but still don't see the particles. I added "flip source" to each object after attribcreate, before merge. In dopnet > volume source, initialize Source FLIP, SOP Path = /obj/box_object1/Fluid_Source. Is this what you mean?
@amirlalenia2 жыл бұрын
cant find source volume node in new houdini
@adnanerochdi6982 Жыл бұрын
same
@adnanerochdi6982 Жыл бұрын
cant find source volume node! 😭😭 (H19)
@Mati_Motion8 ай бұрын
volumesource is now named
@Zerefthedark4 жыл бұрын
Anyone tell me how to render this, outside houdini
@adnanerochdi6982 Жыл бұрын
search for Alembic
@felipe_ai5 жыл бұрын
Does anyone knows how to do this in 17? thanks!!
@christiankelch73435 жыл бұрын
Here's the setup for H17.5... uploaded.net/file/d88jb4ke
@mjparent2223 жыл бұрын
@@christiankelch7343 wow, thanks a lot.
@yvettelin72715 ай бұрын
Hi Chris, I wonder if you could share again haha, thanks@@christiankelch7343
@JL-yz7by4 жыл бұрын
I can't for the life of me get this to work in 17.5. I've watched the video through three or four times so I'm guessing it may be a change on the software side...
@robleymcdonnell4 жыл бұрын
I commented below earlier but the main difference is that you set your source type after the attribute create by adding a FLIP Source node there to be referenced inside of the DOPnet. Do that and the rest should work. Stress on should.
@MaxChe5 жыл бұрын
Too hard, how can you learn such a thing?
@popothecatathome3 жыл бұрын
looked way better before you xferred it into a VDB
@Atimo1333 жыл бұрын
Nerver trust the particle preview we often underestimate just how much resolution one needs for a saucy fluid sim