Рет қаралды 30
Phonebooth modeling in blender, sculpting in Zbrush, texturing substance painter, rendering in Unreal Engine 5.4. Hero asset workflow timelaps.
All my artworks: www.artstation.com/igor_k
My telegram channel: t.me/environmentartist
Моделирование телефонной будки в блендер, зибрашь и рендер в анриле, таймлапс. Заходите в мой тг t.me/environmentartist
#blender #cgi #unrealengine5 #3d #substance #zbrush #ue5 #render #epicgames