I think Nibiru is a more fair version of what Maxx c does. It punishes wombo combo decks but also gives weaker decks a way to play it safe.
@N1ghthawkL068 ай бұрын
except most meta combo deks dont really care about nibiru
@keikaku92988 ай бұрын
Nib is useless against most meta decks because they can get to a generic negate like Barone under 4 summons or the combo line just plays through nib making a reasonably good board.
@danha31078 ай бұрын
this was truer at nib's release, but now any combo deck worth its salt puts up Baronne or an equivalent negate by summon 5, or they can still play through and make a passable board. Now, nib is alright into combo, but totally hamstrings some midrange decks, just like the roach. I do agree though that it is a lot fairer than the roach. I still want the lil bastard banned but am open to a replacement that actually does what casuals and roach backers say it does. A free upstart at minimum just for the opponent playing the game while still scaling is just insane
@MasterSagest8 ай бұрын
Who cares about fair we are playing a grown man’s shadow game, anything goes! 😎
@izzexalmori23108 ай бұрын
There's also a spell card I wish was a hand trap that draws you cards every time your opponent draws a card. Called "share the ride" quick play spell
@GA-KO.8 ай бұрын
The nightmare scenario is when someone sets up a board and you start trying to break it and they bust out Maxx C. There are few things less fair in this world than being tasked with breaking a board while your opponent is drawing more hand traps to fuck you over. There's very little you could do to balance it other than to make it so that Maxx C can only be activated if you haven't used a card effect and that once it resolves no card effects can be used until the end of the turn.
@TheGreatMishas8 ай бұрын
thats actually a sweet idea, if they take the maxx c challenge at least they cant keep impermanence and ashing you lol, or maybe it can say draw up to 3 cards
@bigbangattack978 ай бұрын
that literally makes it useless lol
@GA-KO.8 ай бұрын
@@bigbangattack97 Oh no! I don't get to draw my entire deck while also stopping my opponent from setting up his board.
@Tiaraments8 ай бұрын
@@bigbangattack97Special summoning is the game's main mechanic and drawing is the most universally powerful effect in the game. There's no situation in which a card like Maxx C should exist without heavy restriction. And before you say it, rewriting the text to read "you only win if you draw this going second" isn't a solution
@shadowdraqon24798 ай бұрын
I would love this change, then my special summon 9000 times.dek cant be punished by nibiru or droll. Punish/Shit on my opponents lyfe for using maxx c
@SnailBot8 ай бұрын
One thing I only want from maxx C as an ocg player. It can only active if you control no card. Because if you maxx c on first turn you can at least play around but the worst part is you go second on establish board + maxx c.
@arjanzweers65428 ай бұрын
OCG Players: "Maxx C is to keep crazy combo decks in check" TCG Players: "That's what the banlist is for"
@McBobX8 ай бұрын
I kept hearing "in check" forever now. That word means nothing. Ban the roach already
@mrdude888 ай бұрын
@@McBobXIt’s already banned in the TCG because TCG players don’t know how to play around it.
@kimjung-un82048 ай бұрын
@McBobX by that logic we should ban decks that can build a full board of negates
@arjanzweers65428 ай бұрын
@@kimjung-un8204No need for that, just hit them so they can't put up a negate before their 5th summon, or are able to play through 2-3 hand traps. Just make them high risk-high reward decks, instead of little risk-high reward that they are now
@kimjung-un82048 ай бұрын
@@arjanzweers6542 then those decks will get replaced by another broken combo. You'll be in the same cycle of broken combo decks. So u either nerf every deck or keep 1 card in that you'll not have in every hand
@TheAndiXFail8 ай бұрын
Anti-Maxx "C" is like the wet dream of every Dark World player lol
@Minatoo28 ай бұрын
I main dark world and I once won by making them draw half their deck with their max C and then use card destruction 😂 but joke aside I hate max C from all my heart as a dark world player 🥲
@mjmoves69434 ай бұрын
I love seeing maxx c as a dark world player. More often than not I manage to deck them out
@JakeTheJay8 ай бұрын
The whole Maxx C countering combo always baffled me. Midrage decks tended to suffer more due to the card, and a combo deck is able to set up their board and drop a maxx c on top of it. Another thing to note it that Maxx C forces combo decks to grow even more degenerate. So they look to lock you out from using any of the 12 cards you're drawing off of maxx c more than a board of one for one interactions. It pushes the extremes of the game further
@MonkeyFightTCG8 ай бұрын
100% who needs 5 negates when you can just gimmick puppet lock someone?
@r3zaful8 ай бұрын
Midrange deck like solfachord can summon ariseheart+grandsolfachoed coolia in 4 summon(ocg doesn't ban ariseheart), so draw the out i quess. i don't play handtraps in this type of deck because solfachord or pendulum are always all in or bust Deck including maxx c, and rely on either i lose immediately or winning instantly. This is how i play in ocg and master duel, let's say im playing Vaylantz going first and my opponent maxx c me, good luck with your draw because i will still summon fossil and hope you draw the out, which then i lose instantly if you did draw the out for secret village and fossil lock.
@r3zaful8 ай бұрын
I can't really play a type of deck when im playing in edopro tcg, because most of them are banned for no reason.
@shawnjavery8 ай бұрын
Card draw, especially slow card draw that either happens over multiple turns or at the end of a turn after you combo off, tends to benefit mid range decks a lot more than combo. Combo decks don't really work on longer horizons, being able to draw into something that gives you a better play the next turn isn't particularly relevant but in something like swordsoul drawing taia off of chixao can be very good, since you might have to play into a bit of a board turn 3 and that gives you more options then. Combo is a bit more likely to punish you for giving them an extra draw off of maxx c and not set up a board, but its not like mid range can't capitalize on weak boards just as well. Mid range ok the other hand is somewhat likely to be able to win even through a turn skip, since the decks tend to be tailored for a longer time frame.
@r3zaful8 ай бұрын
@@shawnjavery currently master duel have an event without maxx c in synchro and link Sky striker sweep the floor with a literal and im not joking here, 92% win rate, some deck like striker and tenpai mahjong dragon are designed around maxx c and floodgate existing we have two tops in ocg in a quite moderate tournament 50 players last week, they don't play maxx c they play straight floodgates like kaiser and others. basically you have to pick two side deck options, countering blind 2nd deck that utilize floodgates or go straight countering combo deck with lava golem etc, maxx c absolutely useless against tenpai dragon because once they get one battle phase there's no another turn. Let's say sky striker and mahjong dragon, they are more than happy to sit on ticabo or kaiser colloseum and you shuffling your hand in frustration, tenpai will straight up murder you in their turn. Forcing them going 2nd? BOY, tenpai dragon otk through literally a prosperity active like wtf.
@HoloDDKaraoke8 ай бұрын
As a retired OCG player, I think TCG players tend to overvalue draws and it's part of the reason why OCG players don't consider it as big as a deal. Relevant side tangent: Roughly 10 years ago, Upstart Goblin took off in popularity in the TCG, nearly every deck ran 3 copies of the card, and I remember hearing the phrase "37 card deck" thrown around at the time. And yet, it never caught on the OCG, sure there were a few who experimented with it but overall it just didn't hit off as much as it did in the TCG. And I think it's because the OCG players don't value the extra draw as much as the TCG did. This next part is anecdotal, so take with a grain of salt. But from what I observed when I was playing in OCG locals and regionals, OCG players are more willing to take the maxx c challenge. And if you ask them why, most will say that it doesn't matter if the opponent draws 4+ cards, if none of the draws can break the board then those draws are meaningless.
@SeaHorseOfYoutube8 ай бұрын
I still remember having discussions over Upstart Goblin before it became popular. We knew the card was extremely powerful as a generic draw but at the time we could only justify playing it in very aggressive decks since the game was more grindier, trying to out-value your opponent over a few turns with good trades and resource loops so I guess we didn't see a single card draw as explosive as running an extra staple, starter or extender and maybe also put too much value on Lifepoints since we were so focused on finding lethal each turn. Now I think we'd all run 3 copies of it much like Solemn Judgment.
@lordbored70068 ай бұрын
based take from you and your fellow ocg players. The tcg land just really dislikes the saccy maxx c after making the unbreakable board play, but in reality it really doesn't happen often enough to warrant a ban on the roach. As many others have stated, it's a tool to be utilized and played around like any other handtrap
@queenbrightwingthe38907 ай бұрын
@@lordbored7006 Playing the Max C mini game is not a healthy way to play YGH.
@robertterrell70577 ай бұрын
That's sounds like a recipe for losing every game you play vs Maxx. Unless it is tier 0 vs a tier 3 deck that doesn't sound like a challenge that sounds like a suicide that before factoring drawing more hand traps
@HoloDDKaraoke7 ай бұрын
@@robertterrell7057 If the opp makes a tough to break board and drops a maxx c, if you play through it despite the maxx c, then you might win because the opponent didn't draw anything that can help break your own board. If you don't play through it, then you're just giving up and guaranteeing a lost.
@kingo56758 ай бұрын
I feel like the biggest reason for the insane power creep in recent years is because of maxx c. The japanese developers of the game have to account for the card everytime they develop new cards
@MonkeyFightTCG8 ай бұрын
honestly i just feel like they ignore it and don't worry about the consequences
@dudono17448 ай бұрын
@@MonkeyFightTCGThere's a reason we have more nib proof decks now. A deck designed to play around Maxx C will play around Nibiru easily.
@STEPHxCA8 ай бұрын
Imagine blind Maxx C’ing someone and they’re playing Floo + got shifter in hand.
@hatefulgaming18008 ай бұрын
As a Floo player I deal with this a lot surprisingly
@CronoEpsilon8 ай бұрын
Maxx C isn't a card that exists in a vacuum. The more powercreep that gets introduced to Yugioh, the stronger Maxx C gets. Its better to see it banned sooner than later. In the era of things like Branded Fusion, or Original Sinful Spoils - Snake Eye, etc... it doesn't make sense to make strong decks even stronger with it.
@Truest-Repairman8 ай бұрын
In the absence of "mak[ing] strong decks even stronger", you have broken decks with no counter play other than using the same tired broken decks. Maxx C enables SOME variance to deck building, which if nonexistent, feeds into more and more people quitting the game.
@CronoEpsilon8 ай бұрын
@@Truest-Repairman Maxx C just makes everyone fill their deck space with copies of Ash Blossom, Called by the Grave, Crossout Designator, etc... before they decide what deck they want to play so they do not lose to it. That's the opposite of variance.
@Truest-Repairman8 ай бұрын
@@CronoEpsilon I mean, I disagree for a lot of reasons, but I'm too tired to get into all of them, so just answer this, do you not need those hand traps anyway? Maxx C is banned in the TCG, and MOST good players main deck all of those.
@CronoEpsilon8 ай бұрын
@@Truest-Repairman well, usage of hand traps like Ash Blossom, Droll & Lock Bird, etc... tend to decrease and increase depending on what the format looks like and what is demanded of you. Maxx C is a card that, unless banned, sticks around regardless due to how busted it is. I agree that deck design nowadays can get pretty outrageous, but having Maxx C as "check" to that clearly doesn't work. That's what the banlist is for.
@Truest-Repairman8 ай бұрын
@@CronoEpsilon You can't attempt to speak sensibly and end with nonsense, then it just nullifies everything you said before it. Like, bro, you used Maxx C on me, then Droll and Lock Birded yourself. "That's what the ban list is for"? You HAVE to know that's an idiotic notion. I assume you haven't been playing long enough, so let me spell it out for you. Konami will not ban cards upon release, so it's fundamentally the case that there's at least one broken mechanic live at any given time, and this has basically always been true. Beyond that, most of the time, cards don't even end up on the ban list until after new cards come out, which themselves are ban worthy. It's an endless cycle that's existed for at least 15 years now. The ban list has not ever worked in the way you're describing it, and it's incredibly naïve to think that it ever will. I need you to understand that I don't mean to be toxic to you, I just strongly disagree with what you said.
@SeaHorseOfYoutube8 ай бұрын
The OCG is allergic to banning too many cards because the Pokemon TCG almost died when set rotation was introduced and japanese players were told their old cards weren't legal for standard play anymore, this gave YGO a massive bump in popularity as players migrated to the game.
@lancethedragonmaster85622 ай бұрын
When did pokemon tcg switch to set rotation i cant seem to find anything
@SlayerEndX138 ай бұрын
The problem with Maxx “C” is that huge sections of the modern game were and continue to be developed assuming it’s still legal at three copies. Its presence was an incorporated concern of card design that contributed directly to accelerating modern power creep. Now, every deck either was built around it, or built around other decks built around it.
@TheLVJ8 ай бұрын
"Number 86: Rummanyaminyan" DESTROYED me 💀
@MrFlackle8 ай бұрын
One thing that doesn't seem to get talked about much is how maxx c affects the development of the game itself. Since maxx c is legal in the ocg, and cards are first designed for the ocg in mind, there's a very good chance (this is speculation i don't know this for certain) that when combo archetypes are designed they are designed in a way to try and handle maxx c. This in effect has at least the potential to increase the power ceiling of a deck. Either by making it so the deck can make power plays with fewer summons or make it so you can take the challenge and still win. Thus we see an increase in either the outright power level of combo pieces or we see decks that focus on generating floodgates on legs. I would bet the power creep would be at least a lot more contained if not for maxx c being legal in the ocg. We've seen so many decks become tier 0 and borderline tier 0 in the tcg when they where just tier 1 in the ocg. This isn't to say we should unban maxx c in the tcg to solve the issue, but there is something problematic with cards being designed for a completely different format thus requiring the tcg to compensate with the banlist (an imperfect solution but at least its something). Honestly I've believed for a long time now that having the tcg and the ocg separate is a big issue for the game on a design level. It allowed Konami to also rarity bump cards that are known to be very strong because they've been thoroughly playtested for 3 months before being released here. The game would be in a much better state overall if the tcg and ocg got sets released at the same time, had the same banlist, and always had all the same rulings (the 2020 update helped standardize for the most part). The problem is that they've been separate for so long now it may be difficult to make things equal without making the player base of one of (or both of) the regions upset. Banning maxx C may not be something everyone in the OCG would support but may be healthier for the game overall for both regions moving forward without engaging in more drastic changes. Thank you for coming to my TED talk have a great day!
@alpha340988 ай бұрын
I always said that the solution to the Banlist Issues (because in the earlier years of the game, there was only one Banlist shared by both Formats, but this was causing issues specially in the OCG side since the TCG side was holding them back) should not have been making 2 Banlists, but to actually allow the TCG to catch up with the OCG and then start relasing the sets Worldwide. That was common sense Of course, the decision was made before Maxx "C" was even a thing
@MrFlackle8 ай бұрын
@@alpha34098 I remember the banlist split and short term it was a good solution but I did fear the long term effects it would have on the game even then. It didn't solve the underlying issue of cards being designed for what is essentially a different game. Appreciate you sharing your thoughts
@mikewilson33468 ай бұрын
Nothing better shows this than how Super Heavy Samurai was handled in the OCG vs the TCG. In the OCG the deck was around for a good amount of time, more than a couple months while in the TCG it got hit on the banlist after 2 weeks. So the entire card philosophy in the OCG allowing maxx c exists helps facilitate decks like SHS and Snake Eyes coming into existence, while the TCG gets the products later and has to handle the aftermath.
@alpha340988 ай бұрын
@@mikewilson3346 Don't remind me of that. Scarecrow's Ban was one of the most terribly implemented in TCG's recent history. Not just because because of the piece that was banned in that moment (everybody was expecting Soulbreaker Armor being Banned to ensure fair play by getting rid of the FTK, not Scarecrow) but also the timing of the Ban (2 Weeks is not enough time to measure a deck's Perfomance specially when you consider that SHS is also a Pendulum Deck and the most dominant Deck is one that is Anti-Pendulum). If this Ban happened in the September 2023 Banlist, people would've tolerated the Ban better (or not since Kashtira would have still have made the Deck almost impossible to play)
@shadowdraqon24798 ай бұрын
The separation of formats/different banlists/rarity bumps/card quality being tissue in tcg but decently durable in ocg is, in my eyes, revenge for USA dropping 2 nukes on Japan.
@karuiyagami79278 ай бұрын
*opponent resolve anti-maxx c* *laughs while playing danger darkworld*
@sbc96387 ай бұрын
As an OCG player, many of us misunderstand about TCG players. They often tells "ew TCG players only want to summon their whole deck and that's reasoning behind banning Maxx C. banning Maxx C = full combo deck meta!". I wish there were more communications between OCG players and TCG players talking about their POV.
@MonkeyFightTCG7 ай бұрын
I would love for a larger discussion on the tcg vs ocg mindset. Unfortunately the language barrier is very hard to get past. Plus a ton of creators just don't have intrest in doing crossovers.
@mariojordan95438 ай бұрын
I know i already posted a comment, but i wanna add to the Maxx "C" canundrum. Theres a cool trap card called backup team, which says "Draw cards equal to the cards your opponent control, and then put carda on the bottom of the deck equal the number your draw. Essencially a Mulligan. WHAT if maxx c had a mulligan effect? Discard it, draw cards for each special summon, then shuffle back in the endphase to the deck equal to the number draw? I think its a great option! Dig into your 1-offs, your go 2nd cards, specific pieces to outplay the board. You can still use handtraps, but you end with a lower hand size. It can even reset garnets! I think this could be a cool idea for a good card going 2 and decent goung 1st.
@alpha340988 ай бұрын
Turning Maxx "C" into a Mulligan style of card which can only work going second (because lets be realistic, no one really wants to Mulligan going first since they would be in disadvantage, i do know that from experience as a MTG Player/Connoisseur)? That's a good idea! Nice Thinking!
@danha31078 ай бұрын
I like this
@Neon-yj9xw8 ай бұрын
Maybe if it made you banish the cards as you drew them, it'd be more fair. You still get the mulligan and a chance to draw most of your deck, but then you have to choose between maintaining turn 1 interaction or preserving your combo pieces for the crackback. An effect as powerful as Maxx C's should carry some risk aside from turning on Talents.
@alpha340988 ай бұрын
@@Neon-yj9xw That's not a good idea if you want to keep Maxx "C" as an Side Deck staple for going second and what we need is to limit its use by Going First Players after the made their combo There's only 4 decks that do work with Banished card and of those, only 2 of them work completely (D.D. and Gren Maju) and 2 do so partially (Floowanderezze with the Level 1s and Kashtira with Thesis, Overlap and Big Bang). Everything else will never benefit of your errata. And for that, just keep it banned in the TCG
@vo1ce1478 ай бұрын
I think giving it like -1 from the mulligan can give it a little edge.
@encliment34068 ай бұрын
This needs more views, this video is far more in depth than 90 percent of the discourse regarding maxx c which boils down to wahh I don’t like it
@MonkeyFightTCG8 ай бұрын
Thanks, that means a lot to hear!
@dom07118 ай бұрын
Who the fuck has fun activating Maxx C on their opponent?? Ive never enjoyed a single match where the card had been used, no matter if I win or lose, I hate using it and hate playing against it and I cannot understand how you can enjoy using it against your opponent
@Henry_117-u3u8 ай бұрын
I dont care what anybody says they need to ban maxx c in master duel i hate that card i freaking hate having to deal with a maxx C 90% of my games absolutely ridiculous.
@dewanegara83338 ай бұрын
Maxx c only need a certain clause to make it way healthier, which is " you can activate this card when your opp control more card in the field than you do" that way we can avoid maxx c most toxic feature : Being used after having estabilished board.
@beastyms8 ай бұрын
Maxx C New effect: While you control no card(s) on the field, if your opponent special summons a monster,(Quick effect) you discard this card to draw 1 card each time your opponent special summon a monter(s) until end of this turn. You can not activate the effects of cards in hand for the rest of this turn.
@MonkeyFightTCG8 ай бұрын
This is an interesting way to do it and does solve the problem of maxx c going first, but its still very overpowered going second. There's technically more room to play around it too. I think maxx c would still see insane usage but maybe more as a side deck card. It's hard to say.
@Honest_Mids_Masher8 ай бұрын
It'd still be a turn skip handtrap which is why I don't think I can agree with this sure it's only for the going first player but it creates non games which is something I'd rather have Yu-Gi-Oh move away from.
@dominickangelo43198 ай бұрын
Still not balanced. This one is better. Maxx-"C" During your opponent's turn (quick effect): You can send this card from your hand to your GY; for the rest of this turn, each time your opponent special summons a monster(s), draw 1 card. You can draw a maximum of 2 cards with this effect. You must control no cards on your field to activate and resolve this effect.
@Haooryu3 ай бұрын
@@dominickangelo4319 thats trash for going 2nd. it should be like this: (Quick Effect): If you control no cards you can discard this card to your GY; for the rest of this turn, each time your opponent Special Summons a monster(s), draw 1 card. During the End Phase of the turn you activated this effect: Shuffle cards from your hand into your Deck equal to the amount of Special Summoned monsters your opponent controls but no more than the amount of cards that would cause you to have less than 7 cards in your hand except if your opponent controls only 1 monster, if they do, then shuffle cards from your hand into your Deck until you have 6 cards left in your hand. This allows me to draw into potential handtraps to interact with their plays and this doesnt make opponent skip the turn, as they know that at the end of the turn you will just have 6 to 7 cards in your hand in total. This also allows the goign 2nd player to stack his hand with cards they want to keep, giving them easier time playing 2nd. And this also prevents opponent from using the card going 1st then dropping it on your opponent after establishing a board. It solves all problems.
@thetcgpulse8 ай бұрын
OCG uses best of 1 at alot of their Swiss rounds in tournaments. Company won’t admit it but they won’t ban it because it keeps the illusion that you can lose die roll and still win going 2nd. Most people need to stop thinking that the card legality is about game health and not apart corporate earnings. If TCG ever gets best of 1 Swiss rounds we will get maxx c back as well.
@Metalseadraking8 ай бұрын
If Special Summoning a bunch of times in a single turn wasnt so fixated in modern deck philosophy and the powercreed wouldn't just make it worse with combos and endless Special Summons, Maxx C wouldn't even be at the top position it is right now. Im not even a Yugiboomer and I like Combos to a certain extend, but I feel like the prominece Maxx C has, has a lot of people forget that Maxx C gets worse the older the Format is and it wasn't always the most broken card in existence I feel like Maxx C is just a symptom of how modern Yugioh is evolving into Personally speaking, I don't have strong feelings about the cockroach, but I can definetly understand why people want it banned and how polarizing it is in modern formats (tho I play rather casually, I still play some combo decks)
@TheFallinhalo2 ай бұрын
effectively when are we going to be done with this "1 card brings out 20 more" which is essentually just card advantage in anouther form, the very thing anti maxx c people claim maxx c is broken for. like its genuinely annoying playing master duel even against the ai when i kill a monster, and suddenly its activating a effect from the graveyard that summons anouther monster, to the field that i have to deal with, likely one thatl do the same thing. and when a opponent summons a monster, it summons a friend, they use the first monster to summon a new mosnter, that new monster then revives the old monster, ect ect, like they may as well say "Do anything, Summon a monster from the deck" theres NO GOD DAMN END!!! people wonder why i defend maxx "c"? this is why, why should it be legal to summon 1 monster that one monster suddenly turns into 10-20 others, ending on a near unstoppable board all while they still hold 4 cards in hand, but apparently me drawing even 1 card to attempt to stop/break them in response to their summon is broken and unfair card advantage? Like bro WHAT??? you just played 1 monster, and went through half youre deck, how am i getting unfair card advantage for drawing a single random extra card?
@jkteddy778 ай бұрын
Watching the 1 still legal copy of Maxx C sack game 3 of Nationals on stage in 2017 first hand... proved to me right then the problem and why we'd lose it forever
@MonkeyFightTCG8 ай бұрын
Maxx "C" at one was so frustrating due to how insanely luck based it was. Maxx "C" either has to be banned or at 3. preferably banned.
@jkteddy778 ай бұрын
@@MonkeyFightTCG i'd argue it's still sacky at 3, when a single card controls the tempo of the full game. There's never a time when "of course you have maxx C" isn't expressed haha
@loverofjesusMKII8 ай бұрын
Maxx C was designed for a different card game that no longer exists, where you had the option to not totaly combo off and not lose instantly for it. And those turns where players would combo off were often OTKs on that very turn rather than a first turn play meaning the card advantage you got from the roach might not actualy help you, especially with hand traps being less of a thing. The idea that Maxx C keeps combo decks in check in just plain fallacious. Those combo decks don't go away because of it as we have seen. They run Maxx C and the outs like Called and Ash just as any other deck does. And the decks that aren't hard oppressed by Maxx C are not just those huge combo decks. With a few specific exceptions decks these days need a decent few to set something up that doesn't leave them a total sitting duck.
@traplover63578 ай бұрын
Maxx C being banned in one format vs the other is worst of both worlds. Cuz it will be harder to release new products without unintended consequences.
@JZblue98 ай бұрын
i feel its just insane that konami has refused to errata or replace maxx c. its not like its a particularly hard task either. i was throwing possible erratas at a wall with a friend, and we came up almost immediately with the idea of just putting back as many cards you drew at the end phase. lets you draw into more handtraps at the risk of having to minus at the end of it all, and also allows the opponent to set up the ocg's flawed idea of a compromised board without giving the absurd advantage of like, 4-5+ cards for some decks. this also broadens the decks that arent affected too much by maxx c, since some decks are naturally resistant to common handtraps (innately or after a certain point in their combo). in fact, i think this would be a much more interesting game of testing ones luck, seeing how far you can take your board without just getting btfo by nib draw.
@legoferrari148 ай бұрын
From what I've seen on general discussion is that the separation of OCG and TCG has resulted in a power-creep runaway situation in the TCG because of the way cards are designed in the OCG first where Maxx C is much more widely-accepted. So thus the tolerably-powerful OCG cards become overbearing once they reach the international TCG format, and because Yu-Gi-Oh uses a banlist instead of set-based rotations like other TCG's e.g. Pokemon, older cards don't come-and-go so problem cards are at the whims of the banlist outside of the rare situation of a nerfing errata. Divergence of rulesets in my opinion harms more games than it helps since even if the core elements are the same, then discourse over the competitive scene will become muddied due to how differently the game is played between regions, particularly when it's a game that gets new content on a regular basis and especially when that content's release window is staggered between regional formats.
@thewalkingdude01368 ай бұрын
Maybe if Konami gave more power to decks that tribute summon this wouldn't be a problem
@MonkeyFightTCG8 ай бұрын
Monarchs and floowandereeze were great but unfortunately just too toxic to play against for most players
@dustinvance2438 ай бұрын
@@MonkeyFightTCG yeah the inherent downsides of tributing basically force designers to make tribute based decks like monarchs, true draco, and floowandereeze to cheat around the mechanic and rely on toxic and overpowered effects to justify the investment.
@Fencer_Nowa8 ай бұрын
They've tried that with stuff like monarchs, True Draco and even floo. The issue is to offset the downsides you have to absolutely load them with effects that are warping around it to where you loop back to the one sided game issue.
@EinSilverRose6 ай бұрын
I genuinely don't see Maxx "C" as a problem card when the game keeps getting 1 card combo starters. It is instead indicative of the state of the Yu-Gi-Oh! card game as a whole. Konami has been accelerating the game for years and now we have cards like Poplar and Poplar isn't even the card that makes Snake-Eyes the obscene deck it is. Sure Snake-Eyes Ash does search out Poplar to start the combo but a single Snake-Eyes Ash leads to a single card combo that Special Summons 14 times. 14 times. So why exactly is a card like Maxx "C" bad in comparison? You do not always have a hand trap or two in your opening hand to combat these combos. And let's not forget how probability is a factor in YGO. Even if you drop a Maxx C you are not guaranteed to draw the cards you want or need to stop the combo or begin your own combo to break the opponent's board. In some cases you just hoping that Maxx C is enough for the opponent to cut off their combo short because your hand isn't equipped to deal with the final board.
@samuelheddle8 ай бұрын
The thing that frustrates me about online Maxx C discussion is how fatalistic it is. You hear more about how "if Maxx C resolves you instantly win/lose", while I've seen OCG deck guides include Maxx C lines in them. But from talking online you'd get the impression that the card has a 100% win rate versus any deck that isn't Floo. Given that Maxx C is in MD, you'd expect to see competitive content on it, but no. You don't get any advice on good lines for a deck that give your opponent 1/2 draws - instead, you get "I hate Maxx c". Which is valid but completely useless for getting better at the game.
@SSj5Alan8 ай бұрын
Duelist Alliance was the tipping point. Vanity’s Emptiness also skyrocketed in power because of that power creep.
@SeaHorseOfYoutube8 ай бұрын
Konami really went 'What if we gave new decks the swarming power of Blackwings... but also if you remove their monsters they just get even more value!'
@cydra_infinity14238 ай бұрын
Literally the reason I quit master duel. Pendulums can’t really play Handtraps so everytime someone maxx c’s me and I don’t have an out, I kinda auto lose
@elijahbuscho77158 ай бұрын
sounds like bad deck choice
@cydra_infinity14238 ай бұрын
They’re my favorite deck, why would I play Master Duel if I can play my favorite deck in other ways. Sure I got to master rank playing other decks but I don’t like those decks
@r3zaful8 ай бұрын
@@cydra_infinity1423pendulum especially Vaylantz is the only deck in the game that can full lock my opponent with fossil and village This interaction is straightforward banned in your format because you don't have access electrum, you have a literal wincon here in ocg and master duel, and the reasons why Vaylantz is the most successful pendulum deck past 3 years.
@sufnskanne4698 ай бұрын
If your pendulum deck can't set up and deal with a single hand trap it's not a good deck .
@crystalclearwing8 ай бұрын
i play pend magician but made room for called by/ash just because of maxx c, though dropping a few copies of some monsters causing bricking a few times
@80lightelmo8 ай бұрын
I still feel that the best reasons for banning the card are quite simple: 1. Card drawing is arguably the most powerful effect in a game with no resource system. 2. Special summoning at least 3 or four times is done by almost every deck in the game. In a game that has every generic draw spell either banned, limited, or heavily restricted such a powerful generic draw effect has to go.
@dudono17448 ай бұрын
If you play around Nibiru and only summon 4 times, 1 of them being your normal summon, your opponent draws 3 cards from Maxx C. And that amount of Special Summon was deemed as a healthy amount based on Nibiru's design.
@armorparade8 ай бұрын
@@dudono1744the difference between nib and maxx is that if you play around nib they get nothing, and have a dead card in their hand next turn. if you "play around" maxx c, you either forfeit your turn or give them a better hand than they started with comparing the two in this way is dishonest!
@Yous01478 ай бұрын
I appreciate your thoroughness in this, it's nice to see some real analysis to highlight the card's virtues and problems. For me, I just look at it from a game design perspective and to that end your video is very valiuable. My personal perspective is that I don't like neither playing the card nor having it played against me, in either scenario it gives me a feeling of arbitrariness that sort of taints the outcome of the game for me, and reduces the interesting complexity in a similar way to playing a card stating "flip a coin, heads you win, tails you lose" (hyperbole notwithstanding). In earnest though, it's not so much Maxx C that bothers me, it's the game as a whole, the monetization and design factors cementing cards like this to be a part of Yugioh. It's why even if I like to watch videos about Yugioh, I don't actively play it or participate in it beyond that.
@mariojordan95438 ай бұрын
Neat video, tbis might be one of my favorite essays pf yours!
@Disappointed_Philosoraptor8 ай бұрын
Maxx C essentially is a quick effect turnskip floodgate handtrap which only affects the opponent. In terms of the impact it hs on the gameplay experience, it's like a generic main deck rhongo which summons itself from hand as a quick effect. It's the worst floodgate in the game by far.
@MonkeyFightTCG8 ай бұрын
Then why are the best players able to play around it?
@Disappointed_Philosoraptor8 ай бұрын
@@MonkeyFightTCG because everyone maindecks 3-6 copies of the equivalent of xyz encore/herald of the abyss or, as is the case with a select few decks, factored the ability to survive a turnskip into their gameplan. Back when Rhongo was legal, the best players also played around it l. Pro players will by definition find ways to work with or somewhat play around anything, but the existence of these very specific ways is in no way, shape or form a justification for the cards being legal. My point is that if it resolves, and if you do not happen to play a specific anti-Maxx C version of a select few decks which even can be played in that way, the opponent might as well have summoned a 4 material rhongo from hand. It's effect is as severe in terms of outcome as the most heinous, toxic and even lingering floodgates while being a generic,unconditional quick effect hand trap, which therefore makes it worse than all of them. Thus, it ought to be judged as such. To be logically consistent, if we claim this one is fine in principle, all are and we consequently have no basis to ban any of them. If, however, we say that the game is objectively better the less of them are in play, it ought to be banned.
@MonkeyFightTCG8 ай бұрын
@@Disappointed_Philosoraptor then why are the best players able to play around maxx "C" without specific counters and just with the generic cards in their deck. I think you're missing the entire picture here, just because you hate the card so much
@Disappointed_Philosoraptor8 ай бұрын
@@MonkeyFightTCG I believe I did lay out my reasoning, which was not based on hate but the points I brought up. Anyway, to answer your question "why are the best players able to play around maxx "C" without specific counters and just with the generic cards in their deck": They aren't. Have you looked at the deck lists for the master duel WCS 2023 for instance? Every single deck brought to the event was 1.) part of a select group of decks which can be geared to somewhat play around maxx C or outright ignore it 2.) heavily geared around mxx C 3.) had the maximum avaliable number of counters to Maxx C in the deck (excpet the decks which do not care about maxx C resolving due to 1) and 2). So, in short, if you pre-select which deck you choose to play based on which decks can best complete their gameplay even if the roach resolves, and then also further tweak it to more optimally deal with the roach and then also run all the outs avaliable, you end up with a situation where all the pros can handle maxx c with just the "generic cards" in their deck. What you're looking at though is survivorship bias. It's why looking just at the top players will give a distroted imagine of what is actually happening and lead to false conclusions. To illustrate the pinciple at play, there's a joke: "99% of all participants of our study answered that they enjoy filling out surveys. We conclude that 99% of the population live to answer our surveys" The reason the "winning deck", natura Runic, won, was that it was the best at handling maxx C while maintaining a good enough power level in doing so. Watch the entirety of Josh's stream where you got that clip from, he does state exactly that. On the MD ladder, you can play decks which lose to maxx C if their overall powerlevel is good enough, because as long as enough other players also play decks which lose to maxx C (which is just about every compentitve deck in MD for just about the entire existence of Master duel) the losses you take will be counterbalanced with wins over a big enough sample size so long as you yourself also play Maxx C at 3. Sorry for the super long comments btw. The topic is too complex to tackle in just a few lines.
@MonkeyFightTCG8 ай бұрын
Did you not watch the games themselves or did you only.look at the decks lists?
@secondmemelord88598 ай бұрын
If I were to give Maxx "C" an Errata to make it more fair it would be like this: You can only activate the following Effect if you control no monsters: ( Quick Effect ) You can discard this card, draw cards equal to the amount of times ypur opponent special summoned monsters at the time of this cards activation. You can only use this Effect of Maxx "C" once per turn. That way you're opponent cant set up like 5+ Negates and additionial interruptions and THEN just Maxx C during draw for an additional kick to the nuts. Also the revised Draw Effect makes it take more skill to use, since unless the Deck doesent set up an Negate at all, you have decide when its the best moment to use it.
@jsk14298 ай бұрын
I haven’t seen this argument yet, but I don’t see why ppl hyper focus on maxx C, when Konami intentionally constantly released busted decks
@MonkeyFightTCG8 ай бұрын
Don't worry I talk about that alot too
@jsk14298 ай бұрын
@@MonkeyFightTCG sorry if that came across as a criticism, I doubt that you don’t, it’s just that maybe for me in MD, not many of my duels are decided because of maxx C even if it resolves when I’m playing a rogue tier deck. This makes me believe that the real issue is the stupid cards Konami print simply for money, if Ik in 2 months Konami will make a stupidly strong deck that’s going to get power crept in another 2 months, is maxx C really my biggest problem? Because when these cards come to masterduel it’s going to be so annoying to deal with. I thought it was a really well made video though. It’s just I remember the days of tear at like not even maxx power where someone would maxx c me and I would literally draw more cards than them on their turn wile under maxx c. That’s why I’m on neither of the ban maxx C argument.
@Groxworld18 ай бұрын
I think an aspect that's somewhat underdiscussed in this video is the shift in how Crossout is played in TCG and OCG, because Crossout is such an interesting card that interacts with how Maxx "C" as a core of OCG/MD Mainly, how OCG decided to limit Crossout, but how it's mostly fine in TCG, it's one of those things I'd like to research the data myself if I had the time, but how staples are a bit more homogenous in OCG/MD has affected Crossout's playability in a very interesting way, mainly because Crossout is a card that is so heavily affected by the cards around it Mostly spitballing, but that's a topic I'd like to see explored
@MonkeyFightTCG8 ай бұрын
This is a fair point. I had though about it a bit and was at one point going to compare direct deck lists from the ocg and tcg featuring a crossout package. It didn't make the final cut since I felt I didn't have enough to say about it. Glad to see someone else had similar thoughts
@johnnyjohnson42658 ай бұрын
I agree with the end point very much of wanting a more balanced Maxx "C" as I feel like some tool to keep more aggro decks is needed in this game. Maybe having it work similar to Niburu in which you can only activate it after your opponent commits to X amount of special summons as a way to allow for those ftks decks to suffer the worst while other decks can play around giving your opponent 1~2 draws
@shadowdraqon24798 ай бұрын
This would still be a buff to ftk decks if the most important effect that needs to resolve is the 1st few effects(like isolde for example) And ofc being an FTK deck they dont give shit about the opponent drawing 30 cards since they wont be able to use those cards due to the FTK deck… ftking the opponent.
@MasterSagest8 ай бұрын
This is an amazing Doc. Great job new subscriber, I love Maxx C and wish we can just deal in the TCG like our OCG Chad brethren.
@karozoronah1468 ай бұрын
I am both a MD and OCG player, and I think your video is on point! Good job. I personally hate this card because Maxx C limited our deck choice very much. Thanks to Maxx C, every OCG format is a handtrap format as handtraps have so much synergy with it. Rendering decks with little non-engine room useless unless they go for stun or ftk. This is why combo Runick was never been found in the OCG.
@GlennElliottKeller8 ай бұрын
The reason it is so popular is because the combo wombo insanity has reached an all time fever pitch. If the combo plays weren’t all over the place, and yugioh wasn’t so powercrept, players wouldn’t be running this counter in the form of maxx “c” so often. Konami did this to themselves. Maxx “C” is only as crazy as the meta itself. Tone down the meta and maxx “c” would see less play naturally. But they want crazy combo decks. They want the game to be played like this. So it has to be banned because there’s no going back from the insanity of special summon power creep that already exists. People would be mad if the game slowed down to old yugioh at this point, so you can’t unbake that cake.
@izzyd8858 ай бұрын
Also your Anti-Maxx C would be the greatest gift my Dark World Deck could ever ask for.
@glass9168 ай бұрын
You can't play around Maxx C, if you can't special summon you can't play the game. Giving your opponent free draws is not a viable strategy. Other hand traps in the game are far more interactive, Nibiru also punishes special summoning but theres lots of interesting ways to adjust your combo if you think your opponent has it in hand. You mentioned droll in this video as not giving you a choice, but you can build your deck in such a way that you can play through droll, which is interesting and can be fun especially when you get to execute your strategy in game. Maxx C doesn't give you any of these options, you either draw the out or pass your turn and hope for the best. It's not fun, it's not fair, it's not interactive. It's overpowered and bad for the game.
@leaferyvine89868 ай бұрын
I activate danger " "'s effect x10 i activate " "of dark worlds eff x20 now i activate tt thrust and grab card dedtruction GAME
@sufnskanne4698 ай бұрын
If your deck cant play under Max c often it's a bad deck .
@mesogot8 ай бұрын
I'm more casual observer than a competitive player, so bear with me. I don't like the argument that "It creates an unfair advantage", because it would open the floodgates to the idea that, by that same logic, measures should not be taken to nerf decks that run mostly 'Dark' attribute monsters? After all, the 'Dark' attribute is the one most supported, generating an unfair advantage for decks that run mostly 'Dark' attribute monsters, over decks that run mostly, for example, 'Wind', 'Earth', 'Water' and 'Fire' attribute monsters. Shouldn't they, therefore, also nerf 'Dragon' Type monsters? After all, Dragon is the most supported card type in the game, so a player who plays with a deck mostly made up of dragons would have an unfair advantage against players who play with decks mostly made up of fish or sea snake type monsters, right?
@MrOMGanASIAN8 ай бұрын
I feel like [in the OCG], because Maxx "C" isn't banned; OCG can continue to create insanely proven cards because "Maxx "C" will keep the deck in check". What happens as a result of that is that when those cards come to TCG, it just becomes significantly more toxic.
@sufnskanne4698 ай бұрын
Not really super heavy Samurai for example isn't really stopped by Max c .
@DexLeroy8 ай бұрын
"Only other hand trap at the time" Kuriboh: Am I a joke to you?
@dudono17448 ай бұрын
Yes, it is a joke. But D.D. Crow isn't.
@MonkeyFightTCG8 ай бұрын
there's also droll & lock bird which was legal but not good at the time
@Slow_Biden8 ай бұрын
Kuriboh was really the original hand trap in the game
@dragonmaster9517538 ай бұрын
The biggest issue with maxx c is there is no drawback to including it in your deck. I like to compare it with the original banned cards and the philosophy behind it. Was there EVER a time to NOT run pot of greed? No. Maybe you could argue some niche cases in todays super fast format but even now you would see pog at 98% play rate cause why not? Maxx c hit 95% for the same reason. Theres no downside to playing it. You know how terrible it is to open nibiru against eldlich, lab, traptrix, etc? Youll never get to activate it. Or some combo decks can put up a monster negate by summon 5 anyway. So theres a downside to playing it and you have to weigh the odds and the format to including it. If heroes are even tier 0, nibiru would be a staple main deck cause it blows them up but if lab is tier 0 nibiru is forgotten. Nibiru is good card design. It is designed to keep heavy combo decks in check while control decks wont be bothered. Maxx c hits every deck besides floowandereeze. Rather its an upstart or a deck out, it will draw you cards against virtually every deck you see. Thats what makes the card truly broken. Its astounding how a competitive tournament saw a 100% play rate on a card and though "tearlament is the problem". Maxx c has survived EVERY meta it has been legal in and has outlived every deck it is suppose to "check". It can go. The game will be fine without it. Learn how to actually counter each deck and quit relying on a brain dead bug to do the heavy lifting. Every format you should be reworking your staples for the format regardless of your deck. Ash isnt always needed, called by can be left out, crossout isnt even limited in the tcg because no one plays it. Maxx c is brain dead to include with no drawbacks with way too heavy of a payoff for including it in EVERY deck from stun to combo
@potatodiggs96028 ай бұрын
The real problem is the game turned into long chains of special summons. Maxx C just punishes that.
@dudono17448 ай бұрын
This is not the problem, the problem is when it ends on 4+ negates.
@johndexterzarate66638 ай бұрын
....You forgot that those said decks are designed with maxx c in mind as the thing to balancing it.
@armorparade8 ай бұрын
not all special summons are made equally. if i make a live twin board and my opponent makes a mannadium board we summon about the same amount of times but you will never complain about the LT setup as much as mannadium bc LT doesn't make 4 generic negates even if you play it with spright or whatever other package you want to run special summons aren't the problem it's the boards they create and the access to generically powerful options they give
@kilianmaier43698 ай бұрын
21:47 "Playing around Maxx "C"" Dude, there is no playing around Maxx C...
@MonkeyFightTCG8 ай бұрын
but there objectively is, as shown in the video. You might not like that it's a skill issue but there's a reason that top players (and most players in general) can sometimes handle the card in competitive games. you can go into a floodgate, go into a secondary low special summon play, you can play a deck that doesn't rely on special summons, you can build counters into your decks, you can chain special summons to maxx "C" and you can use it to deck them out in very niche case.
@kilianmaier43698 ай бұрын
@@MonkeyFightTCG There might also be a small skill issue, that is right, but all your playarounds come down to the deck choice. (Floodgates, you have to play them in the first place - secondary low SS play, not every deck can do that - play a deck without special summons (aka Floo exactly), LITERALLY deck choice - play counters, you have to draw them (shouldn't be reliant on drawing specific non engine) - Chain to the roach, few decks can do that - deckout, you already said: niche case) I disagree that one single card should rule out what feels like half of the otherwise viable deck choices; usually there is no REAL playaround aside from drawing the out or hard drawing interruptions to defend yourself from an OTK You might also note that the overall winrate of Maxx C in the World Championship is lowered by the fact that the winning team specifically played decks that are good into maxx C (Runick Naturia, Tear, Labrynth), Joshua himself explained that. Please don't misunderstand my comment with hate, I really liked you video, I just disagree that there are generic playarounds for Maxx C that every or at least most meta viable decks can use.😅
@nycto53357 ай бұрын
My main issue with Maxx C is how it fruther reinforces extremes. Combo decks instead of holding back will instead play the Maxx C minigame and try to make an unbreakable board making all those cards the Maxx C user got useless. It doesn't really solve the issue but instead makes it worse. Obviously I'm not saying it should be banned. There are whole archetypes built around Maxx C being a thing cuz that's just how the OCG is. Pretty sure that's one of the issues with the TCG. Since they banned Maxx C new additins to the game end up being pretty strong since these new additions are made by Konami with Maxx C in mind. So if you ban Maxx C a bunch of decks will just go even more insane I think.
@Fencer_Nowa6 ай бұрын
Most good decks in the ocg are good in the tcg because playing around maxx C usually means it is very low commitment high power so you have less points to be hit at. Maxx C getting banned means you have decks that become more fragile. Look at unchained. That thing could no do much in the ocg past fringe tops. It hits the TCG. Yes it pops off but it also has so many points of interaction where hitting it with ash and imperm shaft some lines to having nibiru protection
@jmurray11106 ай бұрын
Yeah maxx C will never been on a highest win rate list because it’s essentially GSC snorlax that Pokémon has a 50% win rate not because snorlax is kid but becatse it’s so busted everyone runs it on every team so that’s like saying only 50% of players win in a match
@martierik8 ай бұрын
Maybe there shouldn’t be infinite special summons. It looks ridiculous with cards dropping and flying off the board constantly.
@recreationeer536 ай бұрын
For real, I started playing yugioh again when masterduel came out and hadn’t played in years prior to that, seeing how much people special summoned and how fast they got boss monsters on the field was baffling
@TheStreetScientist8 ай бұрын
Maxx “C” when I was playing around 2013/2014 wasn’t a bad card. It put you in check but it wasn’t horrible. You could still play. Now today, if you see Maxx “C” you auto lose because they either draw more hand traps or get multiple extenders to otk you. Every single Yugioh deck has a Combo to otk today with either 1 or 2 cards. That wasn’t the case 10 years ago.
@DG_Raizen4 ай бұрын
I've been thinking about this a lot lately and came up with a theory. One of the reasons Maxx C remains legal in the OCG and MD is because it provides an easy foundation for Konami's banlist decisions. If a powerful and meta relevant deck can play through it, that deck needs hit. It is why Branded and Kash were hit so hard whereas Snake Eye not so much (besides money of course). Tenpai SS a lot, but their field spell and battle phase oriented style limits Maxx C impact, so their field spell got hit. I believe for the OCG and MD, the 3 foundations for their F&L decisions are money, degeneracy, and Maxx C.
@odrikronnin-gamer65798 ай бұрын
Max c is just a symptom of the wild gameplay in modern yugioh. if you hate it you play combo, if you don't play combo, you lose in match one to combo regardless of sidedeck. So who cares, ban it so konami prints an expensive "fair" max c we will return to the madness again. Nothing else to say about it.
@gamezharks8 ай бұрын
I think a VERY frustrating aspect of Maxx "C" is Ash Blossom, and the fact that you still have to run it even in formats where it's a bad card because it stops the autowin card. A good example of that is right now with Snake Eye, Ashing Snake Eye is almost always actively detrimental to you as any advantage you might've gained from doing so is immediately cancelled out by giving your opponent a Hiita target, and what's worse is that Snake Eye can wield Maxx "C" to FORCE that Hiita target out of you. Maxx "C" is and always will be an unhealthy card but it is particularly toxic in the current upcoming metagame.
@MonkeyFightTCG8 ай бұрын
well the data shows that you don't always have to run ash blossom to counter maxx "C" and it's format dependent. However you're right that it does boost the usage of ash blossom and ash blossom can be toxic in certain metagames.
@sufnskanne4698 ай бұрын
@@MonkeyFightTCGash is only toxic and strong against bad and weak decks .
@lamMeTV7 ай бұрын
Most of those arguements could be made about Ash blossom except that those arguements are strawmen against Maxx C. Maxx C doesnt do anything unlike Ash. Maxx C gives you options unlike the Unfun Joyous Spring.
@Fencer_Nowa6 ай бұрын
Ash is entirely fair though. Even in 2018. If your deck folded to 1 ash it was ass because it folded to 1 veiler or 1 ghost ogre.
@CocTheElf8 ай бұрын
From what I see, Maxx C is more impactful when resolved going first than second.
@MonkeyFightTCG8 ай бұрын
Well the data leans toward it having a larger impact being used going second. But maxx c being used going first definitely is more frustrating and toxic.
@shadowdraqon24798 ай бұрын
Thats cuz theres a battle phase going 2nd so that decks can essentially do what an FTK deck can do going first(an FTK deck can win going first even if maxx c is used against it since it doesnt need the battle phase)
@braindeadporter8 ай бұрын
I just don't like the idea of a card that creates such a wide gap between if it resolves or not. It's too much variance for a card with an effect that strong. I honestly think Yu-Gi-Oh is one of the worst designed TCGs out there, and while a lot of the game's charm does come from that; it does just sometimes suck. Maxx "c" was made to curb some of those really shitty parts of the game, but the actual outcome was like trying to use gasoline to put out a house fire. Also best of one formats get to be incredibly frustrating for higher level play, I have said this since master duel's release and I still will with One Piece (I love the game, but tournaments being best of one can lead to variance determining a match more than skill.)
@whiteeclipse54268 ай бұрын
I’ve been tinkering with the idea of how to balance Maxx “C”. My thoughts of balancing it, before finishing the video, is to lock you out of using the effects of all monsters nor being able to special summon monsters whose original type is not Insect for the rest of the duel. Is it extreme? Yes. But when you have the ability to go +10 or greater, especially with how some decks such as Lab can start their combos on your turn I thing it ia a fair trade.
@Sam_Hue8 ай бұрын
The bane of every yugioh player’s existence is a card about an infestation of cockroaches…
@rsdmusic63258 ай бұрын
I literally quit MD because of MaxxC after hitting Master 1 last season. It will likely remain uninstalled until they ban it.
@shizukanaokami70188 ай бұрын
You've kinda hit the nail in the head as far as how I feel about it and in Master Duel. It isn't exactly a healthy card but a Bo3 format can still be fun to engage with even with the roach running around as even if you do end up losing, you still have another round to look forwards too. But unfortunately MD is a Bo1 format. It's bad enough that it's a Bo1 in the first place as I don't feel YGO was made for that, but with the roach running around it's just miserable to play sometimes. If it was Bo3, players would still be complaining but it wouldn't nearly be as unbearable as it is now.
@YamiVT8 ай бұрын
THANK YOU for this video. Everyone who defends this card is delulu and I need it to stop
@TheFallinhalo2 ай бұрын
same can be said about those who irrationally hate on the card with no feedback besides "Just ban it" when it exists for a reason, it doesnt exist in a vacuum, maybe try tackling that issue, or perhaps its because its a subject you know you cant win?
@Cqlr-q4l8 ай бұрын
Maxxc is just an excuse for konami to continue realeasing broken decks that literalmente win you the game in 1 turn just because "it dies to maxxc"
@robertterrell70577 ай бұрын
Another reason I still haven't gotten into master duel. I don't like having to immediately add 3 C 2 graves and 3 Ash Blossom.
@Fencer_Nowa6 ай бұрын
You forgot crossout at 1 or 2
@JRPGGamer5988 ай бұрын
The problem really stems from cause its only a best of 1 technically this card is not healthy for the game and other person named hard leg pointed out the strawman argument that this card keeps the combo decks in check and that's not true cause TCG the combo decks were still on top and the bug was banned this card should never be at 3 cause if you have no out to it you're opponent draws far too many card and you get punished if you play a mid tier to low tier deck and then they can win the duel I had a few times where the bug resolves and I won cause I drew enough in my rouge deck to beat them the next time that is how unbalanced the card is either that or they have to address and ban the Omni negate cards instead cause its not exactly fun trying to waste resources to win over the opponent.
@DuraluminBurner8 ай бұрын
I feel like the shot at Hardleg was a little uncalled for. Bro just fuckin hates the bug, as most of us do lol. At least he's trying to do something about it.
@MonkeyFightTCG8 ай бұрын
with over 10,000+ posts about maxx "C" it's perfectly valid to comment on.
@izzexalmori23108 ай бұрын
Nah, I mean HardLeg has been around for years and put out 50,000 non Maxx C related YGO content most of which have been bigger hits then you could have ever done. But go on, ,We are not here to bash each other. Just display the facts and statistics without dismantling someone else's credentials and character.
@DuraluminBurner8 ай бұрын
@@MonkeyFightTCG 10,000? Seriously? Lol.
@Izudothiro8 ай бұрын
I'm gonna be pretty honest, I despise handtraps but I really like the design of Imperm so for me every single handtrap should have at least the Gamma restrictions
@7itemstone8 ай бұрын
Don’t care want Maxx C at 3 😢 💯👏 Great video as always!🎴🎖️📺🏴☠️
@vincentsissom41808 ай бұрын
The errata I would give Maxx "C" is so that, after it resolves, until the End Phase of the next turn, you can only use summon and use the effects of Insect Type monsters. That way, while it would still be fairly strong, it be stuck being used in Decks that mainly only use Insects, one of the worse Types in the game. But, that could be the Solidarity enjoyer in me.
@MonkeyFightTCG8 ай бұрын
I like this gimmick. it also makes me think that more decks and strategies should have unique hand traps to differentiate them
@kscius8 ай бұрын
we need Maxx "C" on the TCG
@dwarfrunes90724 ай бұрын
I had a thought to combine maxx C with pot of greed. Durning either players turn: If the opponent has Special Summoned more than twice (Quick Effect) You can discard this card; draw two card. You can only use this card once per turn.
@zariygo8 ай бұрын
My story with Maxx C dates back to 2011. It was that year ITalian nationals and the meta was full of X-Saber that amied to hand loop you. So I decided to main Maxx c even because it was synergistic with my deck (I was on a chaos synchron pile and Junk synchron just happen to revive Maxx C). I undertand how broken that card was when at round 1 I went against an X-Saber player. He activated boggard, chain maxx c. He asked what it does, I explained it to him, he said ok, proceed to make the full combo to handloop me without realizing that I was repleninshing any card h discarded and so he passed going -5, 1 faultroll on the field and I had 8 cards in hand. Today, I want to see the roach banned. It doesn't give me any enjoyent winning a game because I just happen to resolve a card nor it's enjoyable watching the opponent stopping my turn just for that. Sadly I don't think it will never happen because banning Maxx C would mean that the people running the TCG knows how to balance this game better than the people in Japan.
@AmineL-es3dk8 ай бұрын
Maxx C is a reckoning
@trevizee8068 ай бұрын
winrate apart the flaw with maxx c is the gameplay it promotes. there are only 4 outcomes to a Maxx C being activated turn 1: -the other player has to concede 1 or 0 draws and pass turn without getting a chance at playing the game -the other player tries to play under the maxx C giving the opponent at the very least a +2 or 3 in card advantage (and that would be the best case scenario) at which point they have to stop an opponent with 8+ cards in hand with a suboptimal board. -the other player can ignore the maxx C because of the deck choice (floo or lab) or has drawn one of the cards that negates maxx C. Now the player who has activated maxx C has to break the same board with 1 less card. None of this options are an example of healthy gameplay and the few scenarios where maxx C is making the game more fun are so few that I really can't see why it hasn't been banned already. It keeps the combo decks in check, my brother in christ just ban the autowin cards, look at how healthy unchained and rescue ace were last format. I'd be scared too if rhongo, VFD, halq, Verte, tomahawk were all legal
@Gravitysonic08 ай бұрын
Speaking as a player that settled in rush duel links, a heavy "luck and single cards flip entire games on their head out of nowhere", the yugioh card game and master duel could really use new game rules to combat the ever evolving power creep and speed of the game. Yes I'm suggesting things like having altered versions of maxxC, ash, nibiru, drnm,shifter etc as new mechanics of the game rather than individual cards that need to be in your hand at right time.
@dudono17448 ай бұрын
ED handtraps would work (with a shared hard once per turn among them all).
@Wslasher8 ай бұрын
2:47 Except that Six Samurai is one of the few decks that actually make Maxx "C" turn against you by making you deck out.
@MonkeyFightTCG8 ай бұрын
today with link yes, but it was a much different story when maxx "C" released
@Wslasher8 ай бұрын
@@MonkeyFightTCG You forget Gateway & Mizuho+Shinai Loop, that existed ever since they were released. It's the one of the reasons Gateway got banned.
@MonkeyFightTCG8 ай бұрын
You still has much less of an end board to go into at the time, making it much harder to do
@fufunumnum8 ай бұрын
Damn TeleDAD being the cutoff for old school yugioh makes me feel extra old
@MonkeyFightTCG8 ай бұрын
This is me but with hat format and shaddoll format
@user-jc2ez6ig5z8 ай бұрын
Replace it with... UltimateC: (Quick effect) If you have no cards on field of which you are the original owner of, if your opponent has summoned two or more times, you can discard this card, draw 1 card for every summon the rest of the turn. You cannot inflict lethal damage until the end of your opponents next turn. If your opponent activated a card in response to this card, you can return this from gy or banishment to deck, then add any 2 cards from deck to hand.
@MonkeyFightTCG8 ай бұрын
this maxx "C" seems quite a bit stronger than regular maxx "C" albeit one that can only go second. I'm mixed on this approach. I'd rather a weaker go second effect however one with an existing go first effect. something like you can banish this from your hand to draw one. also "You cannot inflict lethal damage until the end of your opponents next turn. " is a good conditional
@demacry8 ай бұрын
Then again again again, is watching your opponent combo off with no reasonable recourse fun? The real answer is to implement a rotation and take yugioh card design back to the days when maining or siding in Maxx C was a meaningful decision. Even up to late 2015, just dropping C vs Tellarknight or BA wasn't the biggest deal in the world. Now though, even midrange and control decks use big special summon combos because modern combo decks just keep getting more and more gas to play through disruption. The poor handling of power creep and the heavy emphasis on degenerate levels of resource generation are what's catapulted Maxx C's value. Is it any coincidence that Time Wizard formats keep getting more popular every few months? I think most people are generally pretty tired of just how fast yugioh has become.
@rface06 ай бұрын
I can't believe it was printed like that. What an insane card.
@sj5nimdus4338 ай бұрын
My take is that everyone is who I play runs the same generic deck and theres no creativity or skill in it like ik how to counter or think of a new strategy on a fly but when i see someone with a maxx c package it speaks i got no skill and ash blossom just bait them cause they gonna activate it on the first card they see
@Dwerynith6 ай бұрын
22:15 well, your wish has been granted, Konami is trying to desing a replacement
@ruudvanderzanden80137 ай бұрын
Ash blossom is more of a broken card than maxx C ever will be
@RinaShinomiyaVal6 ай бұрын
lmao no. Ash didnt do shit in Spright/Tear formats and it didnt do squat on release mid-Zoo format
@Matatoskr8 ай бұрын
I actually stopped playing master duel. Once you get to the higher ranks in master duels, getting maxc'd 5 games in a row.... sucks man. Or what about when u take ur pet deck as high as u can climb on the ranks. U lose the coin toss, go second againts a meta deck, making the climb to break the meta decks board, Just to get maxc'd on the 2nd turn of the game 😊
@sufnskanne4698 ай бұрын
You playing higher ranked or nah ? Cause sometimes and I mean quite a bit Max c doesn't do mutch . Against the best decks it Doesn't do mutch occasionally. If anything it's better against combo heavy lower tier decks that take forever to set up they're 40 negates .
@johnnycage23238 ай бұрын
How about a new effect like: If your opponent summons a monster; (Quick Effect) Send this card to GY. For rest of this turn, until you activate a card or effect, each time your opponent Special Summons a Monster, draw one card. If you activate a card or effect while this card is in your GY: your opponent draws one card. You can only activate each effect of this card once per Duel. No free draw, disincentive to activate after an established board, maxx c is turned off if you use another hand trap, all other copies are dead, and your opponent draws once when you commit to the game.
@narutokiubissj28 ай бұрын
At this point, I more sick of the Maxx "C" discussions than the card itself. I get it, you don't like the card but just stop bringing it up every post/ video/ comment you make. Personally, while I've come to accept its existence in MD, I'm not fond of it. Whether it is banned or not I'm fine either way.
@Tiaraments8 ай бұрын
It's hard not to talk about maxx-c when it's so universally playable and meta-defining. >90% play-rate is hard to just ignore unless you play either floow or stun (yay?)
@matiaspereyra93928 ай бұрын
Those winrate increases for a card that you just activate from hand is absolutely crazy
@MonkeyFightTCG8 ай бұрын
While it is strong, Do underatand that it's likely cards like dark ruler no more, droll and lock bird, and even basic combo starters also usually have high win rates after resolving. Yugioh is just scuffed.
@peekay1203 ай бұрын
Ultimately, I think its called "taking the Maxx C challenge" for a reason, when your opponent resolves Maxx C, you are expected to lose at that point, and playing against it is going to be a massive struggle.
@fr_z_n37278 ай бұрын
Knawing "C" During either players turn: You can send this card from your hand to the graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 2 cards and choose to discard 2 cards. If you do not discard a card or your opponent summons a monster(s) from the extra deck, this effect ends. You can only use 1 "Knawing" C"" per turn.
@kenja06858 ай бұрын
The reason why Maxx C is staying in Master Duel is because Konami wants games on ranked to swing widely. 1. A Tier 1 or 0 deck as well as an amazing pilot has an extremely likely chance to rise through the ranks so quickly, they reach Master 1 in a matter of days. However, Maxx C, given to a weaker deck and a weaker player, has the ability to outright beat that Tier 1/0 deck on their win streak. With that being said, Maxx C exists to keep players on the ranked grind longer. 2. At the same time, with the existence of Maxx C, Konami has an excuse to keep extremely powerful cards in the game that players can spend real life money/UR points. They know that Maxx C is a check for those obnoxiously strong cards. A lower powerlevel or a more restrictive banlist has the negative impact of players not want to invest money into the game. With a higher powerlevel with more frequent banlist taps, they can feel better about their investments and grab the whales that think a deck may be extremely busted in comparison to its more tame TCG/OCG formats. 3. This also translates to Ranked matches having insane levels of blowouts because they have crazy combo pieces available. A Tier 1 or 0 deck, or amazing player, can run into a Tier 3 or 4 strategy that has an OTK/FTK wincon, without having an appropriate answer in hand at that time. This means the higher skilled player will just randomly lose to a deck that was given too much gas to work with. This in turn ALSO keeps players in Ranked games longer because they randomly lose to unforseeable combo deck occassionally, while the check is to open Maxx C. So games can just be blown out by Maxx C AND those combo decks going off sometimes. So in conclusion, Maxx C is there to maximize profits by keeping a higher power ceiling, give lower skill players with their pet decks the ability to beat higher skill players, and keep all of the players on the ranked ladder for far longer. Is this healthy for the game? Absolutely not. But it needs to be transparent as to why Maxx C is allowed to terrorize the format in the way that it does, especially when Konami is always radio silent.
@FilipSlim8 ай бұрын
how do you know what konami wants?
@kenja06858 ай бұрын
@@FilipSlim Because it makes the most economical sense. Konami doesn't give a shit about balance. They want to extort their playerbase to buy the next product. And they can keep the power level creeping up if they have 1 card that swings it out of their favor. That's why Floowandereeze and Floodgates got hit, because they want decks that play around Maxx C to be weaker. More decks, with insane levels of UR costs in the meta translates to more profit and engagement numbers. Konami is a business first. And they've seen how much abuse their playerbase and vendors can put up with.
@sufnskanne4698 ай бұрын
@@kenja0685bro you play ranked or you just circle jerking. I will not deny Konami is blood sucking parasite when it comes to money. That's said Max c Doesn't do mutch in upper rank at all sometimes.
@awildsylveon98968 ай бұрын
Getting Maxx Ced gives flower cardians a win con! All they do is special summon a billion times to end on nothing, perfect for taking the challenge
@JumboFe13378 ай бұрын
Imo to fix this card atleast for me make it this. Make it do the same thing it does BUT added text that says " This effect can only be used when you control no cards You also cannot conduct your next battle phase" maybe that will fix it idk to be honest if that would fix it but it would help
@remixtheidiot5771Ай бұрын
I propose a retrain of Maxx "C" similar to the mulcharmy's but different enough to stand out from them and be weaker as mulcharmy's are still frankly very powerful: ------------------------------ Medium "C" (2*) Earth/Insect/Effect 100/100 If there are no cards on your field and GY and your opponent has Special Summoned a monster(s) (Quick Effect): Discard this card and one other card from your hand randomly and skip your next Draw Phase; Each time your opponent Special Summons a monster(s) draw 1 card and reveal it. During the End Phase of the turn this effect is activated, banish cards from your hand face down so the number of cards in your hand is no more than 3. You can only activate the effect of "Medium "C"" once per turn. ------------------------------- Would you play it?
@dimitriskontoleon67876 ай бұрын
New Maxx c card idea. You can activate this card only on your opponent turn only and only on the very first chain link, you cannot active any other card from your hand this turn and this card activation cannot negate. At the end of the turn, you can draw cards in order to equalize total combination of card in hand and the field to both player. You can only activate this card ones per duel. Example if opponent have 5 card in hand and 10 cards in the field, and you have 5 card in hand and no card on the field, you draw 10 cards on the end of the turn.