The "Offset" properties on any Upswing is just... chef's kiss.
@TehParismioАй бұрын
One of the funnest additions to any of the weapons moveset.
@donk3ypunchzeroАй бұрын
Very satisfying to practice on froggy boi
@KukakkauАй бұрын
Weirdly doesn't seem to be on the charge 2 + triangle upswing attack. Seems perfect for it
@ZilchnessАй бұрын
It's actually got 1 extra spin. 6 spin total. 5 spin is the OLD SPINNING BLUDGEONER.
@handshandshandsАй бұрын
@@Kukakkau because it's not a golf swing
@sonic40401Ай бұрын
1500 hours of Monster Hunter World Hammer, and it started to feel old. I have fallen back in love with Hammer all over again.
@fabiosanchez8563Ай бұрын
For me the hammer in wild is awfull
@eggroll1911Ай бұрын
@@fabiosanchez8563skill issue
@fabiosanchez8563Ай бұрын
@@eggroll1911 yes , because the new hammer is much difficult XD
@Thinker117-j2rАй бұрын
@@fabiosanchez8563 Just curious, How? you can have similar playstyle as world but with new stuff that makes the flow more consistent.
@seanxiАй бұрын
@@fabiosanchez8563 I agree, Hammer's strength comes from moving while charging as well as choosing which charge attack to use depending on the distance and situation. from what I see in the demo, hammer in wild's best attack are all in the new mighty charge, which is stationary. meaning we won't be moving and choosing, we might even need focus to get more hits since we are always doing the same mighty charge 2 attack. They made hammer into a lower damage GS. both stationary, both have directional input, GS has more damage. GS used to have trouble chasing around like a zinogre, now hammer has the same problem.
@nDVSTRYАй бұрын
Slowly creeping up while donkey kong swinging is too funny 😂
@aadam4035Ай бұрын
I'm a new hammer bro and the range was annoying at first, but the satisfaction of bonking is an overwhelming sensation lol
@austinflynn5374Ай бұрын
Welcome, brother.
@handshandshandsАй бұрын
they slightly nerfed the range on the hammer too. or maybe just a better hitbox, but as a hammer veteran you can definitely feel the difference. either way, welcome bonk brother.
@zagurazexoe4357Ай бұрын
Welcome to Bonking 🔨🔨
@aadam4035Ай бұрын
Thanks lads 🔨
@erickchristensen746Ай бұрын
@@handshandshands Thankfully we have the charge dash now with the clutch claw ❤
@yelo7553Ай бұрын
4:44 you can actually skip the second overhead smash on your triangle combo, if you time it right. So you sidesmash, make a direction input, wait a tiny little bit more than you think and press triangle again to skip the overhead smash and go straight into that offset - upswing. That is propably the fastest way to get to your offset attack, but unfortunately you cant hold/"charge" the upswing, when you do it like that
@CantaOrcaАй бұрын
This isn't quite consistent as it might be a bug. My friend did it, but when I tried doing it next to him, I couldn't at all. After I restarted the game, I could finally go to Upswing directly after Side Smash, but I couldn't do it again after I did the restarting again.
@keanubredenkamp3776Ай бұрын
Finally! Hammer bros UNITE!!!! \o/
@truekeyblade5563Ай бұрын
I will soon be a hammer bro for Wilds. Imma give every monster a massive concussion.
@Swaggmire215Ай бұрын
🔨
@pyryvirtanen6081Ай бұрын
Well you don't have many weapons to go through anymore, but the Charge Blade took me by surprise. It wasn't a massive pain to manage and it was an absolute blast to use.
@heroman1322Ай бұрын
I’m so glad we are getting guides for MH Wilds! I used the MH World guides like crazy! 😅
@KevinMartinez-ct3wxАй бұрын
Been waiting for this
@Endless_The_GamerАй бұрын
It's crazy how many things I didn't find out by actually playing the game and looking at the play guide, thanks for the videos!
@FigorixАй бұрын
Just please tell me that weapon workshop will return for Wilds, even if in simplified form (so basically like this, just little more detailed). We really dont need turbo flashy intros and stuff. We just want all the cool info like highest dmg combos, tips and trcisk not mentioned in weapon guide etc.
@hoslow3342Ай бұрын
If you side smash at the start of your basic combo instead of overhead smash you are able to skip the second hit of the combo by walking forward a bit and then pressing triangle. Makes it a bit easier to time the offset
@KankanShishiАй бұрын
That's actually a bug. Only happens after changing your secondary weapon on the tent. It's impossible to do if you try to do it directly after loging to your character
@hoslow3342Ай бұрын
@ trying to do it again today and you’re right, couldn’t get it to work without switching
@TheLeevitifyАй бұрын
Hammer has been a lot of fun. I've had a hard time landing the offset but maybe some of the stuff here will help.
@Hesketh32Ай бұрын
Couldn’t try it myself since pc problems but omg I’m so much much more hopeful now. For some reason I still don’t like mighty charge but that might change once I use it myself
@slumberknight43Ай бұрын
Excellent video, I wish I knew more about the off-set hits during the beta. Now I wanna play it even more 😭
@enmanuelboucourt7835Ай бұрын
YYYYYYEEEEEEEESSSSSSSS!!!!!!!!!!!! thank you:)
@erickchristensen746Ай бұрын
*Hammer Go Smash!* ❤
@elliottrichmond1579Ай бұрын
Something i noticed is that the amount you're able to move between the second and third hits of your triangle combo is kinda insane, like your character enters a stance and can walk around for about a second and you're still able to initiate the upswing
@SuperPrzeszczepАй бұрын
If you dodge while charging you can combo into charged step which keeps the charge level from before dodge!
@cyco7229Ай бұрын
I wanted to main other weapons in Wilds but Hammer is just too much fun, I took it as a secondary but always ended up using it more
@monkeyman5290Ай бұрын
Did the hammer at the beginning with the brain just squeak? If so that is hilariously done. 10/10
@rocketdurham4926Ай бұрын
The offset being in the combo actually works really well, doshaguma who I struggle with the most is countered hard with the offset in the regular combo. Don’t need to charge hardly ever just regular combo and offset
@PriscentSnowАй бұрын
I cannot wait for Wilds to release so I can fall in love all over again with the series and I’ve played EVERY game in the series even buying the consoles for it when it was still exclusive Nintendo. MHFU was my first love in primary then 4/4U in pre-U college then World in university Now wilds in my working adult life. MonHun forever ❤❤
@ZilchnessАй бұрын
Oh another note for the Mighty Charge being used as a follow-up. I found that if i held R2 right after i press and hold for offset upswing befpre the animation ends then all i have to do is press 🔺️ + 🔵 because my fingure was already holding R2.
@tailgrowthАй бұрын
2:07 brings new meaning to the term "headbangers"...
@OttowoschАй бұрын
I knew I couldn't be the only one thinking about metal concerts when seeing this move. I have officially nicknamed it the headbang.
@lanzellothАй бұрын
you can let go of lvl 2 mighty charge slightly early like how timing perfect rush works
@williamhart1396Ай бұрын
thank you for these videos!
@PapinessАй бұрын
0:03 im ready for the single braincell helicopter hammer moments and memes to come
@PytrStarlightАй бұрын
Ive noticed alot of the weapons have counters, s, etc etc. Im hoping the difficulty gets insanely boosted to take all these new tools into consideration.
@MasutaMJАй бұрын
Spin to win just got even better
@vargasprime094Ай бұрын
Didn't get to play the beta as much as I wanted but dang... gave me enough of a taste that the wait till release is going to be painful.
@smcarmelАй бұрын
What a great time to be a hammer main 😊❤
@WolfysEyesАй бұрын
I sort of fell in to my old Rise combo and thought the Hammer was a bit too same-y. Good to know I was very wrong!
@handshandshandsАй бұрын
did you play sunbreak? courage hammer was super fun!
@cmattss4Ай бұрын
Damn I wish I saw this before the beta closed. Hammer was my main in Rise, but I had trouble figuring it out in Wilds.
@DJMJ4Ай бұрын
Well damn this makes hammer look even that much. Better
@lagideathАй бұрын
It's actually criminal that the Mighty Charge charge-up animation doesn't have a hit box
@kaizerdeath12Ай бұрын
I love the animations on Mighty Charge, true hammer bonking vibes coming off like a gorilla
They definitely made sure that it's much easier to do amazing combos on accident.
@GeoKanАй бұрын
How do you guys feel they removed the empower R2+O (on console controller) for the Hammer? Will this affect it's effectiveness?
@DavidsuperZhongАй бұрын
Just as i was waching the last one
@rektadragoon2942Ай бұрын
might have to start maining counter hammer
@borisdanyukov8267Ай бұрын
That mighty charge will never be not hilarious. It looks like a mothes flipper being charged up to hit 😂
@jay_arson5075Ай бұрын
Is the spinning clutch combo not a thing anymore?
@Alex.Walker.Ай бұрын
I love the offsets. I just suck at all of them lol
@cyco7229Ай бұрын
same 😆 the switch axe one's are easier to pull off though
@MusicCometАй бұрын
6:33 not the Sekreit stumbling due to the impact of the hammer 😭
@chainsawboy2388Ай бұрын
Pretty sure that was just from the drop but maybe I’m misseeing it
@MusicCometАй бұрын
@chainsawboy2388 It seemed to land just fine, but as soon as the hunter landed, it stumbled. I double checked before commenting but I could be wrong.
@OttowoschАй бұрын
I've accidentally toppled Alma with the lance's dash attack so I'm not surprised the hammer is also a friendly-fire menace :')
@DyonivanАй бұрын
Hammer is so complicated now. It used to be a very user friendly weapon. Now there's so many button combinations to use and sequences to use them in. I feel like it's very hard to master the hammer now.
@ZilchnessАй бұрын
@Dyonivan it's still the same. The only thing different is every finishing combo attack that couldn't follow up and or if could was r2 is also now triangle + circle and get the spinning bludgeoner on demand. The spinning bludgeoner kept its hyper armor And big bang spam now has hyper armor. Also mighty charge is an optional follow up and is the strongest hitting attack now.
@nekovet69Ай бұрын
FINALLY!
@trevorviehweg4130Ай бұрын
I hope they leave transmog for equipment some of these monsters look like they’re going to make epic hammers
@ChamberK-1Ай бұрын
I got curious and slowed down the video during the Mighty Charge and it looks like the Hunter has to break a wrist and an elbow to perform that move lmao
@itzik975Ай бұрын
Hammer is really cool, didn't know you could actually charge thr golf swing and and that you can access it from the spin atk. Still tho its lame that this offset is locked behind a combo. While other weapons has access to their offset atk whenever. I actually didn't really like the spin in world and wilds but i see more value to it now. I also didn't like the mighty charge atk, it seem to have too long animation commitment. Besides that hammer is really cool and fun but im probably gonna main hbg tho.
@mr.porkchop6377Ай бұрын
Hammer time!
@Itachigan22Ай бұрын
The amount of headaches and dizziness a hunter would have from spinning the hammer using the mighty charge would be insane.
@rsho3472Ай бұрын
The Mighty charge is a move from MHGU
@StrawberrymilkdrinkАй бұрын
so jump attack jewels are the strat for for this hammer season
@DeadEye364Ай бұрын
0:02 What in the actual fuck did I just witness?
@SunnyValentine-r3kАй бұрын
Does anybody know if hammer still has yellow/purple stances? Or the alternate charge moves from rise?
@sleepygeorge7128Ай бұрын
Does the hammer have a clash attack? Or is that only weapons with guard? 🤔
@nomo123mcАй бұрын
clash attack is only for weapons with guard counter, so charge blade, gun lance, etc.
@joaosoares3524Ай бұрын
After the gold swing combo y can do mcharge too
@ExtremeMetalLIVEАй бұрын
Hammer is getting more a more complex with time. Sure, you can always play it like old times, but if you want to be great at playing it now you have a pretty high skill floor. As a HH main I think hammer will be in my pocket 😂
@TerracraftyАй бұрын
YOU CAN HOLD THE UPSWING???? THIS CHANGES EVERYTHING!!!!
@seiji_senpaiАй бұрын
oh man i still need to sharpen it. its too complicated for me, why sharpen if it cant cut tails anyways. my hammer brain cant handle that, too many things to remember
@alexderksen1213Ай бұрын
I think they need to add l little more options with your circle (the one that does the big bang attack) It only seems usable when a monster is downed. And isnt as efficient as doing golf swing into power swing.
@zat1245Ай бұрын
That’s all it’s supposed to be. Plenty of other moves, no need for more.
@alexderksen1213Ай бұрын
@zat1245 your free to have your opinion. I disagree with you.
@flamingburittoАй бұрын
"its hammer time" A fellow F1 fan???
@DJMJ4Ай бұрын
Correction I think you mean. Triangle attacks make wounds on mounts.
@XxTriKzR4KiDzxXАй бұрын
all attacks while mounted can make wounds (im pretty sure, havent tried with lights), just the heavier the attack the quicker the wound and the more dmg per hit. generally I have found 2-3 r1 hits make a wound, with it taking 3-4 triangles
@dicerson9976Ай бұрын
Guides are neat, but the info on how to do the new moves is unhelpful for me because I play MnK and my brain cannot automatically translate controller buttons I haven't used in over a decade to keyboard inputs xd
@cn8299Ай бұрын
Man I miss Rise's ability to just do mid-air spinning bludgeon at will..
@samuelm5140Ай бұрын
No mention of ledge hopping??
@noirknight9770Ай бұрын
i wish there was a way to bring courage hammer back 😢😢😢
@soybean2739Ай бұрын
Not sure what, but the hammer feels off to me. Besides the charge feed back.
@donk3ypunchzeroАй бұрын
Meat Swing. That's what I'm calling Mighty Charge, idgaf. Hammer got so much love. I was worried after rise, I had loved Sunbreak Hammer but am totally assured now. I am the Pablo Escobar meme for 4 months.
@Swaggmire215Ай бұрын
I can confirm all hammer bros share one brain cell😎 🔨
@XxGamerАй бұрын
I want a Golf Club Skin
@juancok-lc1htАй бұрын
the next monster hunter game would be as simple as devil may cry
@polvoruenАй бұрын
I wish they remove the need of "sharpening" the hammer... xD
@cosbustaАй бұрын
I played 3 hours of hammer and somehow managed to miss half the moveset >.
@Andy32410Ай бұрын
can someone please translate controller layouts for mouse and keyboard users? I feel like with these guides, I'm going to be asking this often.
@AaptronymАй бұрын
You really shouldnt be playing a monster hunter game with mouse and keyboard
@Andy32410Ай бұрын
@@Aaptronym why is that?
@AaptronymАй бұрын
@@Andy32410 the games are designed around using a controller. Capcom, makers of Street fighter, are all about their button combos and attack combinations. This is way harder to do with a kbm and not joysticks and pad buttons. It's just more natural and easier to play these games on controllers.
@hgjgha7283Ай бұрын
@@Andy32410 its bad.
@Sigismund_IVАй бұрын
8 axes for walking vs. 255 axes for walking
@natminame3092Ай бұрын
They really did Hammer dirty in this one It looks so stupid 🤣🤣🤣
@HUWATAHEKАй бұрын
Is it just me or does the Mighty Charge animation look wierd.
@bemeekАй бұрын
I was wondering if the hammer was going to be more like MHW or MHR as I found the extra mobility and move sets in Rise to be much better. I’m happy to say it’ll be neither but retain its mobility. I’m excited to play it.
@jaljalinmokodongАй бұрын
What is that charaxter dawg
@VeloriusАй бұрын
I miss Step Smash from MH Rise the most. When it comes to mobility, it's a downgrade.
@jayvicious3186Ай бұрын
This is awesome but none of the controls make sense to me because you are speaking PS controller and I'm fluent in keyboard and mouse haha
@chrisdebruin4459Ай бұрын
Tbh. With all the extra moves I feel like there is too menny moves. I mean go play mh4u. It feels like you have 4 moves. Now we have like 20
@ardynizunia9709Ай бұрын
I gotta be honest, the commentary here was annoyingly repetetive. It felt like you told me about the transitions between spinning bludgeon, mighty charge and offset attacks 5 times. Like, not just different transitions. You reiterated the same stuff multiple times as if padding for time. I love this video series but this one was meh.
@timothy6583Ай бұрын
After playing with the hammer it feels like a down grade from the previous games less optimal play styles just spam mighty as soon as you can Especially lv3 charge, slam is such a bad move they should allow it to follow it up with a mighty charge after it to make it more visible to use
@SteamyBiscuitАй бұрын
Yeah I'm having mixed feelings as well even though I still love using it during the beta. Big Bang in my opinion is obsolete since golf swing into mighty charge does already great damage plus you can reposition afterwards. And ledge hopping and sliding also got nerfed to the ground not viable at all. I would also like Big Bang to be completed into a mighty charge.
@timothy6583Ай бұрын
@@SteamyBiscuit hammer took the play style of GS a very strange why to rework hammer
@xplux24Ай бұрын
@@SteamyBiscuitbefore the final hit of big bang you have the option to cancel into mighty charge or finish big bang.
@SteamyBiscuitАй бұрын
@@xplux24 I know that but it would be better if you can finish Big Bang into a mighty charge