Quick tip: you can use the offset melody during a performance and it wont break your performance. You can load three songs, play the first two, use offset, then finish with the third, all without breaking your performance
@moonshinetheleocat123519 күн бұрын
WHAT?!
@finnyjoy230919 күн бұрын
This needs to be higher
@skyboundzoo19 күн бұрын
Holy hecc bro thanks… this means no more panic rolling out of performances.. pros will use the offset counter.. almost like the GS tackle lol
@Gerardo-g19 күн бұрын
This changes everything damn
@KPlaysHere19 күн бұрын
@@skyboundzooYup! Keep in mind though that since Offset Melody is a Special Performance, not every HH will be able to do that
@akmalamni19 күн бұрын
This is the most technical iteration of the hunting horn, and I'm all here for it LET'S GO DOOTERS!
@denny1411963 күн бұрын
Can we call ourselves honkers instead? Because then we can honk and bonk
@toakamar836919 күн бұрын
It is genuinely so insanely fun. I love how they went back to world's style of horn. But then giving it fast enough and aggressive moves to compliment it. This is the best version yet imo.
@Mare_Man19 күн бұрын
Somewhere between World and Rise is the perfect HH. Maybe this will be it
@toakamar836919 күн бұрын
@@Mare_Man exactly
@hopeasusisusi918917 күн бұрын
Rise horn was more fun, also you could use worlds horn style if you wanted. Wilds horn is a step froward and back at the same time, not good.
@toakamar836917 күн бұрын
@hopeasusisusi9189 and your opinion is a personal preference and you're allowed to have it. I didn't enjoy Rise's horn because of how simplified the note playing was. It fits the game perfectly but lacked uniqueness to compell me to enjoy it. To me Wilds hunting horn balances speed with power and provides an excellent skill ceiling. So respectfully to each their own. 🙏🏿
@hopeasusisusi918917 күн бұрын
@@toakamar8369 Why not just have both available like in rise. That's my problem with it. They just took away 1 of the 2 ways to use a horn, makes no sense as HH has always needed more use. Rise gave it more use so keep those things.
@Sta_cotto19 күн бұрын
Wilds HH is already goated for the first one being a sax
@Insomnia432119 күн бұрын
Deadass😂😂
@myronjones876518 күн бұрын
Man when I saw that I was thinking I may need try that out lol
@clockworklemon924317 күн бұрын
i was sold as soon as that preview vid showed the Sax
@datch804419 күн бұрын
I really love how they kept the old, heavy hitting style of the older games with enough ways to add quick notes in between, so setting up songs can still be quick!
@AkiraFoxDoesntExist19 күн бұрын
It's time for the Lance Lance Revolution
@reeheehee961519 күн бұрын
Can't wait for countering monsters and giving them free dental.
@aetherwise215919 күн бұрын
Real talk. Could not bring myself to use lance in World or Rise, it just felt so dry. I took it for one run in Wilds, and it feels totally new. I love the Wilds lance, it is in my top 3 right now. Lance finally got some long overdue love. Viva la lance.
@reeheehee961519 күн бұрын
@aetherwise2159 interesting. I did feel like they nailed how it felt in world, though GU's Striker Lance is all time favourite. These new combos look insanely fun, will make a nice change to utilise the shield bashes a little more too
@zichirichi19 күн бұрын
I never knew I needed a rhythm game inside a monster hunter game but here we are and I love it
@evangel146019 күн бұрын
Hunting horn chads we are SO BACK it's unreal how back we are.
@baltiir295318 күн бұрын
We were ever gone? O.o?
@Duskztar17 күн бұрын
@@baltiir2953 It's okay I blocked Rise Hunting Horn out from my memory too
@baltiir295317 күн бұрын
@@Duskztar I'm sorry, Rise had Hunting Horn? XD
@baltiir295317 күн бұрын
@@evangel1460 I did find it pretty sad that HH atk up songs carry over when you switch your wep.. so I found a lot of people during the beta had HH secondary and dooted for the atk up then switched :( ... Kinda feels pointless. Hopefully they will make it so it gets removed when you switch.
@Duskztar17 күн бұрын
@@baltiir2953 Thankfully Atk Up got heavily nerfed in the beta, it went from 10-15% all the way down to 3-4% apparently. Means pocket horn isn't really worth it and you aren't limited to only attack up horns.
@KevinJones-xh5yk19 күн бұрын
As a HH main in world, I'm loving this.
@vGreedv19 күн бұрын
FINALLY! Been waiting for this
@Azulean19 күн бұрын
Thank you for this guide, I mained HH in world and rise, wild's HH feels like a whole new weapon to me haha
@The03ep319 күн бұрын
Huge kudos to horn users. That shit is big brain lol
@BladeOfThePoet19 күн бұрын
Ohhhh fascinating stuff. They've gone the full rhythm game now. Lance video next please?
@ivalularsen996419 күн бұрын
Echo bubbles deal damage when playing songs. Which I don't think was mentioned in the video. Will likely be one of the most important damage tools for the horn, allowing you to potentially hit the monster over 20 times in one performance
@Insomnia432119 күн бұрын
Holy shit dude this changes things
@Overlyopinionated-wl8jq18 күн бұрын
It is mentioned in the video :) it was brief, but he mentioned it, and then said but he doesn’t think it’ll be worth stacking the echo bubbles even still, since monsters move so fast
@BTHobbies18 күн бұрын
HH is so good in Wilds. Fighting Rey Dau in his arena with my buddies, doing the echo bubble dance as he lightning slashed over my head, it felt very "Jack Churchill playing the bagpipes during an amphibious landing". Absolutely unhinged behavior and I love it.
@KazikoWhite19 күн бұрын
I'm so glad they've added timing based elements to the hunting horn, it mores it MORE like an instrument
@adamjsher0419 күн бұрын
They did EXACTLY what I hoped they would for HH in this game. My fav weapon is back on top.
@Curtisknuteaon19 күн бұрын
Ok this was so clear and well presented, thank you I gave at least 6 weapons the ol try but this is definitely going to be my main. Either a cutting weapon for tails or bow for second weapon I think but still not totally decided.
@Kvathe19 күн бұрын
This is an excellent video, and on short notice. Very well done. Insect Glaive next?
@DDViking19 күн бұрын
Can’t wait for the Lance video!
@fñdjsaañ19 күн бұрын
Thanks for the guide, I played the HH and did not even scratch half of the things commented here lmao. ¿Maybe next heavy bow gun? seems to be the faster in speedruns right now.
@Nesque19 күн бұрын
It does feel like the horn is gonna get the nerf hammer. But godamned is it fun to play. Less bombastic than world but a lot more world-like than rise. I just wanna play around with more horns, the one we got in the demo was a bit boring song-wise. I also think the offset move will be different for different horns, so gonna be interesting.
@bassert281619 күн бұрын
One thing that wasn't mentioned: you don't need to play all 3 songs for an encore. While performing you can press Circle + Triangle to do an encore early
@ongabonga437819 күн бұрын
You can actually just spam notes in during the echo bubble animation. For the focus strike you do actually need to time it correctly though.
@Rain119 күн бұрын
I really like the way the echo bubbles look, it's relaxing looking And reminds me of Chrono cross
@leonhaynard556518 күн бұрын
I'll miss the capoeira spin that gave i-frames, but I absolutely love the direction they took for HH here! I'm also super happy they use the wirebug art for the focus special attack haha, it's a fun way to keep an old thing in a new mechanic
@13BeachesInVenice19 күн бұрын
I really wish they made the training area available in the beta! It's my only real gripe, and it only makes sense. Every weapon has a new or changed variable and a more polished moveset, but there's no training area to thoroughly test out their movesets and see their combo schemes. Some weapons just aren't easy to learn or are less accessible than others, and I don't want to jump into a hunt with a weapon I barely know how to use. Luckily, you guys have been uploading these very helpful weapon showcases with all the new moves and mechanics! 😁
@diogosalgado18 күн бұрын
The MVs (damage of moves) are not final yet, it will definitely go through some fine tuning. With a training area to test the numbers now, it could be frustrating to the community if it doesn't match the final version
@igwtaowm17 күн бұрын
I don't think I heard it mentioned but fyi the timed doots from MHW still apply. Meaning you can stock 2 notes with a single attack. For example, an offset melody can be stocked with just 2 or 3 attacks instead of 4 by timing your red and white notes to activate during your triangle + circle attacks. Example 1: Forward triangle + circle = Yellow -Circle while horn is at apex of wind-up (holding it overhead) stocks a red note on attack Triangle + circle for back swing attack = 2nd yellow Triangle attack to stock white = 3 attack offset melody Example 2: Forward triangle + circle -Circle while horn is at apex of attack = red note stock Dodge Forward triangle + circle -Triangle while horn is at apex = white note stock = 2 attack offset melody This also works for the forward circle attack, during the wind-up for the second attack, press the corresponding button to stock another note. This can cut down melody stocking considerably, and every second counts for HH! Note: I haven't been able to hit it with the triangle attack, so I think it only applies to the attacks that have a wind-up animation.
@MrBlahgBlagh16 күн бұрын
Yep TLDR you can now add a second note during the "smash" of overhead smash (Forward triangle + circle), just like with flourish (forward circle) in MHWorld. Will be very useful when we have access to different horns on release. Edit: I think the video showed it during Sonic Wave demo. Might be unintentional but it wasn't emphasized.
@tigerfalco19 күн бұрын
HH out of the 7weapons that I play was my least played. I played it from time to time, and this...seems super technical. Seems like if I actually want to use this weapon now I'd have to dedicate some time to it...but considering I probably won't be playing IG much anymore (my 2nd most played in World), maybe ill have some extra time to figure that out. If thats the case I'll definitely come back to reference this guide, very well made and to the point thank you!
@swampshack697516 күн бұрын
I really like this new iteration of the Hunting Horn, the echo bubbles are so fun and being able hammer up a monster with foward encore is so cool, yet still the loss of being able to reposition oneself during encore bums the hell out of me. Backstepping and then K'O ing a monster was so cool from P3rd to World: Iceborne.
@alikarby19 күн бұрын
from my testing you don't really need to match the timing on the echo bubbles, you are able to spam the notes as fast as you can and still get the melody, in fact i'd say this is even better because even if you get knocked out before the animation ends you still get the song queued up
@swagachu_19 күн бұрын
Paradise, we need the lance video! dont leave it to last plz
@quinton163011 күн бұрын
I was an IG main in World. Seeing how it plays now… yeah. I played HH for almost all of the demo!
@zinogrex18 күн бұрын
I like how you showed the timing visually for the echo bubble
@igut617 күн бұрын
HH was my secondary in Rise and World. With these changes it got promoted to main :)
@E--cm8rb2 күн бұрын
I’m still new so show me grace lol. But man this is exactly what I thought trickster vocation would be in DD2! I cannot wait to learn how to play this game and dive into this world.
@adamparr646417 күн бұрын
Echo Bubble done with a Drunk Leprechaun Jig. Cool!
@Rain118 күн бұрын
Ok wow, just finally got around to really messing with this thing. Jeez. It's really involved and I like that.
@patawekarnjongyingsiri155319 күн бұрын
OMG I can't play this one too much for timing pressing button lol waiting for lance! +Respect to hunting horn main.
@Makowh17 күн бұрын
In MHWI the HH was by far my main, but I found it wasn't so interesting or technical to play as the Charge Blad or the Sword and Shield. Now it really looks like the layers of technical play it needed to shine! Love the rythm game aspect too, it's quite on theme
@zuxx0019 күн бұрын
Dude, I don't think I can play a rhythm game while a monster is attacking me. That being said, I'll give this a shot once I upgraded my PC.
@ShadeScarecrow17 күн бұрын
Self improvement carrying over to the second weapon would be beyond overpowered, so I´m glad that´s not the case ^^
@michaeldoucette48416 күн бұрын
Also when playing a melody w performance after playing any song in the performance you can encore that song early by pressing triangle+circle instead of waiting for all three songs to play and then doing the encore. This ends performance early as well though probably doesnt do as much damage as the full performance.
@Se0523918 күн бұрын
I was definitely underutilizing the bubble and offset attack during my time in the beta.
@ZephyrusAsmodeus16 күн бұрын
As a horn main since like, gen ult, I definitely approve, honestly, short of actual hunting styles from GU, this is my favorite iteration of the horn
@FauxRomano17 күн бұрын
Mentioned triangle+circle double note, but you can still bank a second note during a red note swing as well.
@s_shellyeah13 күн бұрын
Looking forward to play Hunting horn!!
@Alextomps18 күн бұрын
I love giving the buffs the switching to my main weapon
@CONFINEX19 күн бұрын
I might main horn coming from glaive. This wilds version is really the GOAT.
@rubinacosta470819 күн бұрын
Thx for the tips. Im a hh, hammer & ds main
@thomaswright784118 күн бұрын
I love the echo bubble idea but god is that a lot of particle effects
@rick.mz2919 күн бұрын
Loving the Baritone design. Reason enough to main HH
@reiyun19 күн бұрын
Oh it got more technical, defintiely gonna have to practice with it.
@mas870519 күн бұрын
Hunting Horn is likely going to be the second most used weapon for many who want those buffs for their primary weapon. Probably will be the dual blade’s bestest buddy.
@trevorsweet280715 күн бұрын
Just a reminder that when you hit the circle double swing you can bank any note during the second swing
@danhill9919 күн бұрын
Woot, looks great and can’t wait to get dooting
@tyrellweed609719 күн бұрын
Bin dieing waiting for glaive. Glaive feels amazing. I'm a glaive main. You can never have enough of glaive
@Serrassi19 күн бұрын
What is the difference between sonic waves and echo wave songs?
@BTHobbies18 күн бұрын
Sonic waves has the same effect as a screamer pod. If a monster is tunneling underground it will pop them up and stun them. Echo waves just does bonus damage of a certain type.
@Serrassi18 күн бұрын
@BTHobbies thanks!
@Overlyopinionated-wl8jq18 күн бұрын
Near the end he said you may wanna bank “sonic waves” for damage, but I think he just confused his words. He means echo waves
@adamparr646419 күн бұрын
If they somehow bring back the Ninja Sword Advanced SnS that they had in MHRS. The massive sharpness level & +250% Critical strikes made you a boss against any giant monster. In seconds you made wound spots & sliced of pieces from them.
@maus619918 күн бұрын
i always enjoyed hh, but this changes have me happy, it's gonna be lit
@Nauskills19 күн бұрын
We're dootin'
@connorevanscaygill212219 күн бұрын
AREKKZ I HAVE A DEAR HUNTING HORN QUESTION Monster Hunter Wilds: Hunting Horn | Weapon Overview 54 seconds Theres a move that similar to a pole vault with the hunting horn I have played the wilds beta for 10 hours and have accidentally done that move like 3 times Wonder if you know how to It makes it a self way to mount a monster
@aurens.19 күн бұрын
i'm really glad they didn't stick with the mhrise hunting horn changes, but i'm also kind of worried that they've made horn a bit too technical for my tastes. also, the R2+O+/\ combo to do an offset attack seems weirdly difficult to hit, the game keeps thinking i'm only hitting R2 or only hitting O+/\.
@LumpyCrumpets19 күн бұрын
I wish people weren't so stubborn about telling people horn isn't a support weapon. It's undeniable that the big horn that buffs everyone and does middle-of-the-pack damage is designed to fill a support role. Nobody is going to think less of you because you play support. It's weird and comes off as insecure when every time anyone mentions horn it's prefaced with "but don't worry, team buff/healing/stagger/exhaust focused weapon isn't a support!" It's just annoying at this point.
@SeanTheShinigami19 күн бұрын
I mean, yes the main mechanic is that it's buffing teammates and yourself. But that doesn't necessarily deny the capabilities of stunning/staggering monsters. Which is what I *think* people are trying to illustrate but it can come off a little silly. Cheers though either way. Love this weapon to death.
@LumpyCrumpets19 күн бұрын
@SeanTheShinigami Yeah it's a sick weapon and I love using it I just get irritated seeing everyone repeat the exact same thing that isn't even really true every single time it gets brought up in any context. In most games nowadays supports still do damage so I just feel like it's a redundant point to try to make.
@kairo320119 күн бұрын
Best middleground explanation I can give as a HH main is that yes, it's a support weapon. Sure its kit is built in a way that it can support a team, but it's primarily a weapon. It's a beat stick, just a technical one.
@Ottowosch19 күн бұрын
It does annoy me as well. I get that the community is saying this to newbies to discourage corner dooting. "it's not a support weapon" is supposed to conjure the image of old MMO healers who spam heals from the back and never attack once but most recent games have moved away from that archetype. If you pick a "support" in any MOBA or hero shooter of the last 5-10 years you'll be playing a character who deals damage and crowd control, is sometimes required to attack to power their support mechanics and is perfectly capable of scoring a kill on their own. This is exactly what the HH does. So I get why people say it, but it's a poor way of saying it given that this is the one weapon designed precisely to appeal to support mains.
@BTHobbies18 күн бұрын
It's specifically to counteract the "It's OK to stand in the corner playing notes and never swing at the monster" contingent of horn users. I'm happy to be viewed as playing support. I don't want people to think I'm not going to contribute any damage, because they had someone join their quest only to stand in the corner being barely better than useless.
@fangikun179119 күн бұрын
It's quite technical compared to other weapons, perhaps a little TOO technical for me. But seems it's worth the investment.
@SweetKiguBro16 күн бұрын
Seems a bit overly complicated for me now. I mained Worlds HH and loved it. How in the world do you remember all of this while a raging mountain of scales is flopping all over the map?
@TKTOV19 күн бұрын
How the hell did you even figure all this out??? So much depth its a tab bit overhwelming!😭😭
@ryanlowe539119 күн бұрын
The in game weapon tutorials on the 'play guide' tab are pretty in depth.
@ryanlowe539119 күн бұрын
But yeah there's a lot to learn
@Civic4218 күн бұрын
Echo bubble can do slicing damage? Ok well time to cut some tails with the power of music.
@SoutaYT19 күн бұрын
The 4 Lance users are waiting for the tutorial champ
@owomelette18 күн бұрын
What's the difference between sonic waves and echo waves melody ?
@KerMaWaffLe18 күн бұрын
To whoever designed the Wilds Hunting Horn. I love you, I want to marry you. You truly made the Hunting Horn so much fun, and the fact that you certain moves, timing based like Hi-Fi Rush, you made this musically inclined person super fucking hyped for the Wilds Hunting Horn.
@alectrainz82319 күн бұрын
Did they remove the godly spin attack?
@ramadhanbenny664019 күн бұрын
I'd rather change the bubble be R1+R2 instead. Can this be done?
@solaropposite59206 күн бұрын
You think the hunting horn is just some side accessory to pull out and put away when it benefits you. You aren't worthy of it. You merely adopted the horn. We were born of the horn. Made men by the horn. Undone by the horn. Without us, you never would have made it out of that nakarkos pit alive.
@norsehorse8417 күн бұрын
The one thing I'm disappointed with is the quality of life in Rise being removed where unsheathing the weapon for a draw attack or falling attack didnt automatically do the first note, but allowed you to just unsheathe without attacking so you can choose your first attack. Other than that, and losing a few of the capoeira style animations from Rise, I think this Horn might be my favorite in any MH game.
@ASKKBOAISDIASD19 күн бұрын
Oh yeaaaah, BobTheBard is powering up.
@muhdparis3219 күн бұрын
HH main here!!!! Letzgoooo boisss
@curts78012 күн бұрын
As much as it pushes this weapon out of my reach, it is aesthetically correct to make the hunting horn have rhythm based gameplay at its highest levels.
@robinfox444019 күн бұрын
Offset Melody confuses me. It seems like there is more to this move than meets the eye. I'm trying to do encores with it or set up echo bubbles to see if that multiplies the damage... but to not much success. Will be interesting to see the community discover how best to utilize this amazing saxophone's special performance attack.
@ivalularsen996419 күн бұрын
It can stagger the monster if you time it perfectly when the monster attacks you head on. I think it always knocks the monster over but not certain on that
@robinfox444018 күн бұрын
@@ivalularsen9964 I love how MH never holds your hand but sometimes wish little things like this were explained lol. Thanks for the info. I was always expecting it to actually play a sound if I did it right and it never came. The name of the move and categorizing it as a "special performance" feel misleading.
@Syrius_Li19 күн бұрын
i’m enjoying hunting horn yeah, but i’m kinda upset they got rid of the encore looping in world.
@Pudkaigaming19 күн бұрын
Finally ❤
@bluediamond746019 күн бұрын
Do the echoes remain on the ground when you weapon swap or do they disappear?
@ivalularsen996419 күн бұрын
Yes, they remain on the ground
@zedcunningham697519 күн бұрын
I just put my gimp mask on and zipped it up for this!
@zacNotZachCovers19 күн бұрын
The few, the proud, the HH main
@reaper101519 күн бұрын
Insect glaive feels way different from world. Can we get one for glaives next
@joshuasmith906119 күн бұрын
Full reverb reminds me of Patapon
@ryanager802916 күн бұрын
It seems Atk up songs have been nerfed, and Self improvement buffed to weaken the potential of second weapon hunting horn, while keeping it strong for HH users
@Naid_Ref17 күн бұрын
I miss my beyblade hunting horn already.
@Jakoni716 күн бұрын
The only thing I don't like is the removal of the old performance animations
@libertylemonz714519 күн бұрын
Can you do hammer?
@robingoodfellow896319 күн бұрын
Lance guide next pretty please 🙏
@hottemperz30118 күн бұрын
did they remove the spinny hunting horn move from mhworlds
@rozenuel19 күн бұрын
Now give me back my boi gog's onyx terpsichore and I'll be set to main hh again
@Imbadanny13 күн бұрын
I fear that new players won't play this as it seems so complicated to start. Rise was very beginner friendly for HH. Lets wait and see how it will turn out. Most People will play longsword yet again I guess haha
@spencerhanson780819 күн бұрын
SAX IDENTIFICATION:This hunting horn is most likely a contrabass. The contrabass is a behemoth of an instrument that you only carry as an ego lift in the marching band.
@zullie961418 күн бұрын
Does anyone feel like the self-improvement movement speed buff is slower than in world? Or am I tripping?
@Bloodbueno19 күн бұрын
Is it similar to mh rise hunting horn?
@Curtisknuteaon19 күн бұрын
Not really much more like the previous mh game world.
@BTHobbies18 күн бұрын
No, it is Worlds HH plus a few more tools.
@sonofkorol18 күн бұрын
I'm probably in the minority here, but offset parry feels super underwhelming. It's got slow startup, and you can't hold it long enough.
@PhokingiLL-m7y19 күн бұрын
This iteration of horn is so fkn amazing. It's going to have some absolutely stupid tech in the full game. 🤣
@CaptainXJ19 күн бұрын
Its fucking amazing also.
@karuiGaming19 күн бұрын
Can we still unsheathe into any note like RiseBreak?
@Very_Unwise19 күн бұрын
Yes, performed by pressing triangle and then any note you like
@karuiGaming19 күн бұрын
@Very_Unwise hell yea
@ivalularsen996419 күн бұрын
@@Very_Unwise Siiiiick, I didn't know this was a thing. Huge upgrade from world