Monster Hunter Wilds - Honest & Brutal Opinion (They Killed SNS)

  Рет қаралды 6,260

TDS_judau

TDS_judau

Күн бұрын

cant way im waiting if theres a mixed opinion.

Пікірлер: 98
@idkwatimdoingtbh
@idkwatimdoingtbh 2 ай бұрын
Guard Slash input should be replaced with a charged Metsu-style attack that works like an offset, kinda like how Greatsword can charge an upwards slash as an offset. SnS mains get a Metsu-style attack back, we play back into the SnS's thing about it being able to do a little bit of everything, we get a cool flashy move that everyone likes, everyone is happy.
@Me_Myself_Maly
@Me_Myself_Maly 3 ай бұрын
Remember people, MAKE YOUR VOICES HEARD! There’s a survey for beta testers to give their thoughts. Specifically in the last question where you can type whatever. If Capcom see enough ppl mentioning things like the hitsun, maybe they’ll try to get something developed for a post launch update. So make your voices heard people! You get digital stickers out of it too
@WizardRPG
@WizardRPG 3 ай бұрын
I think the lack of hitstop is an issue with a lot of weapons. Lance seems especially low impact as well as IG. Even greatsword TCS feels like 1/8th as weighty as it should.
@judaulul
@judaulul 3 ай бұрын
I feel like im hitting nothing with SNS
@j_162
@j_162 3 ай бұрын
Definitely agree about the lack of hitstop and the weapon sounds. I haven't had the chance to play myself but this is a concern I have just from watching gameplay.
@canaldocosmoxd
@canaldocosmoxd 3 ай бұрын
Me too... It's never a good sign when we can notice these type of thing just from watching gameplay. If it really is like this, maybe the vibration settings can back it up a little? We'll see this weekend
@judaulul
@judaulul 3 ай бұрын
​@@canaldocosmoxdvibration did nothing when hitting
@Madchimpz
@Madchimpz 3 ай бұрын
I hope it's just a beta thing but I doubt it, seems like something that would be finalized early on and not 4 months from release. I really liked the sound when you would block heavy attacks with the greatsword in World.
@furnofk1229
@furnofk1229 2 ай бұрын
They probably removed hitstop to see if player like that way, they will probably add it back in the full release
@fatbro7283
@fatbro7283 3 ай бұрын
sunbreak sns gives me joy, much like iceborne sns(perfect rush is fun) hopefully it gets better, for all the sns players that are gonna buy the game(I won't, my pc can barely handle world)
@boltreaverastalos8310
@boltreaverastalos8310 3 ай бұрын
I remember some people complained about hitlag in world. now they got rid of it, and people are still complaining. interesting 🙃
@razrinex4407
@razrinex4407 3 ай бұрын
thats what we call ‘humans’ *chefs kiss*
@phenomenonnarutokun
@phenomenonnarutokun 3 ай бұрын
wait people were complaining about that??
@judaulul
@judaulul 3 ай бұрын
People are complaining about that? I dont know that
@boltreaverastalos8310
@boltreaverastalos8310 3 ай бұрын
@judaulul I've seen some. There's even a mod that removes all of the hitlag from every weapon.
@petercottantail7850
@petercottantail7850 3 ай бұрын
"people" are you implying the same person is changing his mind each game because all he wants to do is complain 🧐 i hope you're not really that socially underdeveloped to mistaken millions of people as one hive mind
@RIP_ZYZZ1738
@RIP_ZYZZ1738 3 ай бұрын
Let’s stop this madness: low rank SnS has ALWAYS felt like dogshit
@jimmyguimont-gosselin5204
@jimmyguimont-gosselin5204 3 ай бұрын
Exactly, it gets good when you get elements on it!!
@V2ULTRAKill
@V2ULTRAKill 3 ай бұрын
​@@jimmyguimont-gosselin5204tell me you don't play SnS without telling me It's a raw/status weapon and has been in every game it's been good
@yetravellingsonc8372
@yetravellingsonc8372 3 ай бұрын
@@V2ULTRAKill In due fairness this varies from game to game, and due to having poor MVs in older titles it trended towards being a Status/Element weapon depending on if Crowd Control or Straight Damage is your priority. But compared to something like Dual Blades you've always been able to just run Raw and still do good damage (especially in World onwards where the mvs got their much-needed boost.)
@V2ULTRAKill
@V2ULTRAKill 3 ай бұрын
@yetravellingsonc8372 4U was the only game it wasnt bad where raw didn't beat element In gu it was raw/status In world it was raw And in rise it was raw/poison
@judaulul
@judaulul 3 ай бұрын
LR/HR base Rise SNS is actually not bad. Even if its just a shield bash and metsu, still pretty ok
@queephmaster
@queephmaster 3 ай бұрын
I just don’t get why they added so many flashy moves to stuff like LS and DB, but remove a lot of sns functionality without replacing it with anything
@user-oj8rg1wm9q
@user-oj8rg1wm9q 3 ай бұрын
I played thousands of hours of SnS in the previous monster hunter and... you are sadly right. SnS got boring. Except for the sidestep slashes, the shield slide, the charged chop and the focus mode usage for chaging direction there are enough of nerfs to the weapon. I really wish back the following: - Its omnidirectional backhop like in Rise, partially World after dodge roll - The roundslash after any attack to directly change the facing direction in a combo (Rise - easier then using Focus mode) - Using slingshot ammo while unsheathed weapon (World - Or maybe i did it wrong?!) - The dragon punch or any counter I can use within a combo (Rise - if you wanna nerf it, give it a cool down or make it hard to execute or something) 🥹
@JabTonB
@JabTonB 3 ай бұрын
Finally someone mentioned the back step input change it's terrible.
@Madchimpz
@Madchimpz 3 ай бұрын
For all its disappointments, I do think focus mode benefits SNS the most and worth using a lot just for regular attacking because SNS is so mobile, especially with the new triangle combo. You can often just strafe out of the way of attacks because of how quick you move in focus mode. I switched focus mode from holding to toggle in the options, and I'm mad I only did that in the last 5 min of the beta because it felt really good.
@user-qx1bw5df7k
@user-qx1bw5df7k 2 ай бұрын
Sns attacks are all low commitment except for like 1. Weapons that are very high commitment with low mobility benefit the most from focus mode e.g. Great sword being able to do a 180 turn for TCS & CB with SAED. Focus mode effects sns the lowest of all weapons
@RuneSeoui
@RuneSeoui 3 ай бұрын
As a dual blades main, hit stun has never been a problem lol
@Arkyuu
@Arkyuu 3 ай бұрын
amen, fellow DB hunter
@SCYN0
@SCYN0 3 ай бұрын
it's a problem not only when playing but when watching aswell. Greatsword should feel great
@sergioontiveros4984
@sergioontiveros4984 2 күн бұрын
That is what i was, feeling i was playing and felt like something was wrong but it looked good, its the fact that there was no hitlag i was playing with gunlance and my attacks were just passing through like i was swinging at the air no hit feedback whatsoever
@Dastardly_Duo
@Dastardly_Duo 3 ай бұрын
It seems like nobody cares for sns, not even the MH team
@PetalousPanoply
@PetalousPanoply 3 ай бұрын
I actually loved how SnS played in the beta, with the exception of what they did with Guard Slash. They finally managed to make the move interesting in Rise/Sunbreak and now it's completely useless again. Might as well get rid of it, move the sliding slash input to R2 + circle and bring back rising slash to R2 + triangle.
@FlamingFist-nw8xv
@FlamingFist-nw8xv 3 ай бұрын
In worldthey had that meaty sound played when you hit a weakspot and it sounded so powerful and encouraged you to hit weakspots. Watching gameplay of monster hunter wilds makes me feel the sound design is a bit lacking for theweapon as tehy do not feel as punchy.
@Thugiz
@Thugiz 3 ай бұрын
It felt slow and not satisfying and why would they remove the spinning reaper as perfect rush ender as a very short range melee it just felt wrong for sns to be slow as hell and no O backhop and they removed the ability to omni directional backhop after dodging
@petercottantail7850
@petercottantail7850 3 ай бұрын
i don't know much about sns, but i know its most defining gimmick is the ability to use items without sheething, but theres a button input to use some items while your weapon is out which is how speedrunners are flash stunning rey before he flies away, and sns getting delt dirty by that was the first thing i thought of when i found this new mechanic out. my only criticism to doom posting a beta weapon which isn't a criticism really but just food for thought, i play a couple weapons, 2 of them are glowedup, gl and swax, and the other two are in a similar boat to sns, ig and lance. these two weapons aren't actually bad, but are reworked to the point that they have to be played completely different and the only way to see results is to know EVERYTHING about the weapon and new mechanics. it's... weird they would greenlight that. you can play the weapons how they were before and get considerably longer hunt times are do the obscure stuff that no one with a life will figure out on their own. so what id want to ask, is it possible this is the case with sns? are there mechanics you could abuse that will make the weapon more enjoyable? and unique. this is how gs feels too which i play as well but not really a main, many feel it's unrewarding and sad that tcs is heavily nerfed, but offsets and wound pops set up for a very dominant playstyle but just not obvious to gs vets shield clash is a meme imo, yes its good damage and rewards parry, but if the monster doesn't have a clash animation then it's like it doesn't exist (rey dou for example)
@judaulul
@judaulul 3 ай бұрын
@@petercottantail7850 so far, no. SNS is a nimble and fast weapon, but they want us to play around perfect rush and charged chol, with both of them dealing mediocre damage and risky as hell. Wilds SNS is basically Sunbreak SNS. but losing all the unique aspects of the weapon, like metsu and guard slash counter. But yeah as you say, we will get used to it time to time
@legendredux1291
@legendredux1291 3 ай бұрын
still no oils means it a trash sns no hit stop is so bad for all weapons
@jonathanlam7721
@jonathanlam7721 3 ай бұрын
attacks have no impact to them
@bastiancole3565
@bastiancole3565 2 ай бұрын
I feel like this is going to be the most graphics intensive game of this generation, at some point these developers will realize that there is a limit to how beefy a game can be and that limit is the existence of only $700 consoles. Unless they are fine with only PC players playing this game (and only 50% of them if we are being generous), then they have to make these games playable on consoles and by that extension, easily playable on high end PC's. So graphics tech in games should slow down while the market waits for tech to go cheaper and Nvidia's prices to go back to being REALISTIC. Until then, i think Wilds is the worst we are gonna get in terms of hardware requirements. Anything more is going to be unplayable on except for high end pc gamers.
@zephalion7386
@zephalion7386 3 ай бұрын
I didn’t really understand most of this, yeah the sandstorm looks worse but that’s probably because it is sand? As silly as that sounds , it helps with how crazy seamless change from the weather and enviroment, as far as s&s you can’t really judge a weapon from a beta? It just feels kind of silly and pre emptive, overall this video is kind of a big mess
@judaulul
@judaulul 3 ай бұрын
Its not about the seamless weather and environment, its about "Do they feel the need to go over the top on the particle effects?" Seems like without all the sandstorm going on it still gonna look good. About SNS, if youre thinking you cant judge the weapon from the demo/beta, look at Rise SNS. Shield bash on the Demo, Shield bash on Base Rise endgame. It might change, but not much.
@linxnin
@linxnin 3 ай бұрын
Really hope they bring back the hitstop for the full release. Or at least let there be an option to have it or not, if that's possible. Also I don't see any reason not to have the metsu shoryugeki, it's at least as realistic as what the LS/Swaxe/CB can do imo.
@jovyrivera7055
@jovyrivera7055 3 ай бұрын
MH1 - MH4U SnS was constantly improbving MHGU - SnS with oils was the best it had ever been MHW - SnS was decent with the perfect rush which was perfect, but with no oils a little bit of a downgrade MHRS - Initially Shield and Sword, but the SnS was better than in MHW I am sad that we have been downgraded once again
@Me_Myself_Maly
@Me_Myself_Maly 3 ай бұрын
Nothing will beat SNS with Wirebug Switch Skills
@umzeriizerii
@umzeriizerii 3 ай бұрын
I think world looked better, this one looks way too grainy. And performance mode looks quite bad
@alexgalays910
@alexgalays910 3 ай бұрын
This game looks better generally but the performances are so shit you mostly see mega ugly upscaled soup.
@theinternetsightseer2935
@theinternetsightseer2935 3 ай бұрын
Guys, relax. It's a beta. Of a game 4 months from release. Using a build from June. It looks better than world on ps5 at least.
@charlieribbit8253
@charlieribbit8253 2 ай бұрын
​@@theinternetsightseer2935bum ass
@winboyjlg
@winboyjlg 2 ай бұрын
Those people who said beta sns is good mostly likely are not sns main or didn't play sns that much.
@PolluxStrike
@PolluxStrike 3 ай бұрын
I’m not a big fan of them removing the counter poke to reset thrusts on the lance either. Hopefully they change it back.
@rechelieu
@rechelieu 3 ай бұрын
Like you said, it's a demo. I enjoy SnS but wish we had wirlwind in this game. It was so good for me. Hopefully, they will give us more goodies in MR or add more stuff at the beginning of the game.
@Shilobotomized
@Shilobotomized 3 ай бұрын
"They killed SnS!" (Better than it's been in any mainline game) Ah, I love the Monster Hunter Community...
@Einbrock
@Einbrock 3 ай бұрын
Please explain what make SnS in Wilds feels better than World
@judaulul
@judaulul 3 ай бұрын
The title might sound a bit over the top, but for now i think its tad a bit worse than Sunbreak, especially without the hit lag. But hey, thats my opinion, you dont have to agree with it
@linxnin
@linxnin 3 ай бұрын
@@judaulul Absolutely agree , also don't see a reason no to have the shoryugeki...
@petercottantail7850
@petercottantail7850 3 ай бұрын
​@@judaululwhen you make titles with strong statements you will find an overwhelming amount of comments like this from bots, usually a question asking if it was actually ruined and go over its pros and cons without giving a official statement one way or the other and leave it to the audience to see what is bad and good is a better approach, you wanted to vent which is understandable, its hard to look forward to a mh game if the weapon that is the sole reason you enjoy the series isn't fun, especially with the outlook it will be the only one for years
@hornien4054
@hornien4054 3 ай бұрын
I totally agree, Wild has the best version of the sword and shield in the entire series.
@bastiancole3565
@bastiancole3565 2 ай бұрын
Yeah, SNS looks annoying to play with. You might as well play dualblades because the butter cutting feel is the point of dualblades and it has cooler wound attacks and combos.
@thirdyqwerty3954
@thirdyqwerty3954 3 ай бұрын
Did you answer the survey? For your tweaks and reaction
@pumpkinnight6557
@pumpkinnight6557 3 ай бұрын
Thanks for your honest review bro. Hopefully they'll improve the SnS by the time the full game is released 🎃
@SetaSayin
@SetaSayin 3 ай бұрын
It feels clunky
@Me_Myself_Maly
@Me_Myself_Maly 3 ай бұрын
THANK YOU! I thought it was just me! I think it’s the new mounts and how control schemes had to be redesigned around them
@Raptchur
@Raptchur 3 ай бұрын
Can you not backhop from sheathed roll anymore? i was trying to do it and i couldn't. like roll then R2, circle. Didn't work. Been awhile since i played so cant remember if i'm doing it right. My friends are gushing over the demo. Playing it nonstop. I hate demos usually. I've played this a fair amount. And idk. There's nothing that gets me excited aside from the fact its a new MH. Although i do agree, i think the change of direction with focus mode will be great once we really get used to it.
@judaulul
@judaulul 3 ай бұрын
yes, they changed it so its hard to do. after a roll you need to input BACKWARDS input ONLY to do another backhop. Before you can press Circle to do backhops, with every directional input.
@Raptchur
@Raptchur 3 ай бұрын
@@judaulul I can't help but notice all the things they took away when i try different weapons. I mean I'm gonna put 3k hours at least into this game lol. But I'd be lying if i said i wasn't a little disappointed in the beta. But it's a beta after all.
@dank0x
@dank0x 3 ай бұрын
To be honest I didnt notice any change with backhop. I didn't play rise, but in world I always used R2 to O with left stick input and I was consistently doing it here without problem. I do however still play world, so maybe I'm just used to it? I don't use roll to backhop, so can't tell on that one :/ Will try next time though.
@Dopestray
@Dopestray 3 ай бұрын
3:18 you probably didn’t see that insane focus strike damage from the sns 🙄 that butter knife seems to work well dps wise
@judaulul
@judaulul 3 ай бұрын
Funny, we still dont know if its a bug or not, because if you pay attention later on, i did another focus mode attack and it only deals 15-30 damage
@TheDalisama
@TheDalisama 3 ай бұрын
@@judaulul You're hitting the head, which is usually the weakest spot. Plus there may be a damage buff since it's an opportunity attack vs a normal focus strike on a wound.
@judaulul
@judaulul 3 ай бұрын
@@TheDalisama Yes but in another clip someone did the same damage on non-weak spot which is Doshaguma's leg. So far we know nothing what makes that damage number comes out.
@TheDalisama
@TheDalisama 3 ай бұрын
@@judaulul Are they possibly popping a wound during the attack too?
@OgSleep
@OgSleep 3 ай бұрын
This game sucks so far flat out. They shoulda pushed wild hearts out more if u ask me. Ps. I dont care if u asked me or not
@theinternetsightseer2935
@theinternetsightseer2935 3 ай бұрын
Imagine having this low IQ. It's a beta. Using a build from June. Game content finished in September and optimization began. It doesn't release until 4 months from now.
@zolo4600
@zolo4600 2 ай бұрын
Nothing to show for. all weapons suck. monsters suck. map sucks. music sucks. graphics suck. mount sucks. engine sucks. im going back to freedom unite
@OgSleep
@OgSleep 2 ай бұрын
@zolo4600 someone who understands... Thought I was tripping
@kun-kun448
@kun-kun448 3 ай бұрын
CAPCOM!!! BRING BACK OILS AND MY LIFE IS YOURS!!!
@CanduGame
@CanduGame 3 ай бұрын
baang
@Dastardly_Duo
@Dastardly_Duo 3 ай бұрын
2:51 I didn't understand this part
@boltreaverastalos8310
@boltreaverastalos8310 3 ай бұрын
In World and Rise, you can press circle after roll to immediately perform backstep now to need to input L stick (direction input) as well
@Dastardly_Duo
@Dastardly_Duo 3 ай бұрын
@boltreaverastalos8310 really? I used to just use the same button combo for back hopping while your weapon's sheathed. I'll have to try that
@boltreaverastalos8310
@boltreaverastalos8310 3 ай бұрын
@Dastardly_Duo This Circle after roll thing only works when your weapon is unsheathed
@judaulul
@judaulul 3 ай бұрын
My bad, was kinda sleepy when making this video. Back then whenever youre doing a rolling animation, you can press circle to backhop instantly. In Wilds you need to do directional input BACKWARDS ONLY to do a backhop
@rafaNES
@rafaNES 3 ай бұрын
😢😢😢😢
@boltreaverastalos8310
@boltreaverastalos8310 3 ай бұрын
I prefer Wild sns more than Rise sns. I hate metsu in Rise. I still love the position yourself, look for openings, get some hit in, and repeat play styles of world sns. In Rise/Sunbreak everyweapon turn into counter simulator.
@Madchimpz
@Madchimpz 3 ай бұрын
Its true that Rise had too many braindead counter moves, but imo metsu was the least braindead because it wasn't ideal against every attack and position and would often miss, and more importantly it had a pretty long cooldown compared to other counters in the game.
@Dopestray
@Dopestray 3 ай бұрын
Naa if you don’t like it you don’t like it lol.. move on buddy. It’s not for you!
@pomum2505
@pomum2505 3 ай бұрын
Is it just me or I really didn't see a single perfect rush in the video? Is perfect rush not a thing in wilds? What hapenned to my fav weap?🥲🥲
@SeishinTekukutsu
@SeishinTekukutsu 3 ай бұрын
PR dmg is neutered to the ground. Charged chop is the new thing they're pushing out.
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