The SNES version of MK2 is great port, even creator of the game John Tobias was baffled how close it plays to the arcade and prefered it to the other systems MK2 ports. This time, Sculptured did a very good job with it indeed.
@Webhead1236 ай бұрын
Funny story: When the SNES port released, I had saved up some allowance in anticipation and went down to KayBee Toys to get a copy. After having it at home for a few days, my mother happened to see me playing it and decided that she didn't approve of all the violence and gore, so she made me take it back. The KayBee employee graciously allowed me to return it and exchange it for a different game. After a couple minutes, I decided to take a chance on Donkey Kong Country, which had just come out. Talk about good fortune. Both games remain big influences on my youth.
@tiradouken28542 ай бұрын
Damn I remember kb toys. Those were the days man! We getting old as dirt. Lol😅
@cliffchampion55017 ай бұрын
Snea port is awesome the obvious limits are due to a less powerful system. But nothing is really missed aside from a few minor bells & whistles. Overall incredible performance port.
@BigBillKelly-x2z7 ай бұрын
I hope you keep doing in depth comparison vids like this. They are very interesting and mostly align with how many people saw the games at the time.
@InglebardGaming7 ай бұрын
I plan to, but probably not more than one a month, these take a lot of time to do.
@bifftannen159821 күн бұрын
Give the SNES 32 megs instead of 24 & it would've had the intro screens, the few missing sound effects & probably de-compressed voices like the 32X version had. With the extra memory, they may have also been able to increase resolution on the fighters. Probably the best it could've been for a 24 meg cart. Still love it
@blaktigr847 ай бұрын
Personally, I was hoping the Pit Fatality was shown as well. It's just that a Mortal Kombat 2 Comparison just feels naked without it, especially because it has a difference in presentation too.
@kidgruesome4077 ай бұрын
GREAT port. Had it since childhood.
@joesaiditstrue7 ай бұрын
the sound quality in the arcades for mk1 and mk2 were nuts, they really nailed the sound aspect of the game
@m.jordan51817 ай бұрын
Dan Forden (the Arcade MK versions' audio engineer) was very talented.
@asturides4 ай бұрын
5:02 weird that, on the arcade, the "victim" Kitana swaps color when receiving the fatality
@applejuicejunkie3167 ай бұрын
There's nothing pointless about this comparison. This is what we had to accept at home until consoles surpassed arcades. Blood vs sweat in Genesis vs SNES was the major determining factor as to which you wanted to play. MK has been a classic game forever.
@stuffthings14176 ай бұрын
can't stand genesis sound in mk2
@PyronsLair7 ай бұрын
Nice and honest video as always, congratulations
@InglebardGaming7 ай бұрын
Thanks, appreciate it!
@mkm17387 ай бұрын
You should do arcade vs sega 32x
@hdksb26 ай бұрын
The super snes has the dog demons on the wasteland stage, it’s Al the way to your right
@mrnicktoyou7 ай бұрын
The resolution difference is crazy, the SNES is missing so much detail in the backgrounds too. Still, it's a good port. The Mega Drive version was missing even more in comparison, it was such a bad port. I have been playing around with porting some of the arcade assets to the Mega Drive using SGDK and with dithering, it can look pretty close to the arcade.
@Adamtendo_player_17 ай бұрын
The Mega Drive of MK2 version was so disappointing with the amount of voice samples missing and those that were retained, the majority of them sounded like garbage but then the Mega Drive version was developed by the lazy Probe.
@namco0037 ай бұрын
OLD SCHOOL HERE. Was talking to one of my old fighting game crew. Said he smoked that dudes Sagat at some random tournament back in the day. We were top in the area back in the early 90s for SF Turbo and Super Turbo, and hung with a lot of big name fighters. Looked up my buddy on Google and found a random forum for the standings of a fighting game tournament from 1999, with a bunch of, at the time big names, including Alex Valle. My friends would go and hang out with the brothers trying to get Super Turbo tournament finals in Vegas, which later became EVO. I used to know so many dudes, including Justin here. Still have us playing DDR at Magfest.
@JuicyPlayer6 ай бұрын
I wish the lifebars could be fixed on the snes version with the names inside of them.
@VOAN4 ай бұрын
The names really had no relevant as all fighting games had character's name outside the life bar anyways. Other than the MK games (and maybe Time Killer which was a garbage game) I don't know any other fighting games that had their names inside the life bar.
@TheWaynelds7 ай бұрын
I think sculptured software did a great job on the genesis port of MK3. Im so happy that Probe wasn’t around to butcher that one like they did with he first 2.
@IslandBoy-8087 ай бұрын
The rumorr i heard was that Midway was pissed at how Genesis Mk2 turned out and Probe was fired. It seems Sculptured makes more of an effort than Probe.
@LordZeroTheNightmare7 ай бұрын
I got no problem seeing that fatality over and over lol, its my fav as well
@InglebardGaming7 ай бұрын
Definitely the best one, IMO!
@VOAN4 ай бұрын
5:36 - Your message says the dog statues are not in the Super NES version at all. But at 6:05, there they are, the dog statues are on the right side of the screen. Why they were move over there is anyone's guess.
@InglebardGaming4 ай бұрын
So they are! Completely missed them all the way off to the side there. I'll add a note into the video and description. Thanks!
@roberto15197 ай бұрын
Having played MKII on the SNES with my brother at the time, it's just as nostalgic as WWF Wrestlemania: Arcade Game, while not too long ago I got more familiar with the Genesis version, I noticed a few things. In my experience, MKII controls a bit smoother overall, like the game is faster or something. I also actually prefer the dirtier, less colorful look of this version as well, it fits better with the darker tone of the series, even if it wasn't intentional and are limitations of the hardware. There's a comparison between both versions in VCDECIDE, which makes it clear how they oversimplified the SNES sprites, basically locking head and feet animation into a single frame, while the Genesis version retains most of the arcade's original animation, it also shows more of the stages and has increased resolution, which, in turn, made people think that the sprites are smaller, but that's not the case. As for WWF, again, less colors, but amazingly, the game has more voices that the SNES version doesn't, it also features all 8 characters, instead of 6 and can handle 4 fighters at the same time in a match, whereas the SNES, with a lot of slowdown can handle 3 at best. Keep in mind that as far as nostalgia goes, I still play the SNES versions and like them a lot, but technically speaking, there are many aspects that the SEGA versions are superior. As a side note, when 4 players are on stage, there's a noticeable hit in sprite colors in the Genesis version of WWF, it's a smart trade-off, though, but it's an interesting one nonetheless. Ah, again, it plays faster and the controls are smoother too.
@grgmj19802 ай бұрын
The Demon dogs on the SNES are located on the far right of the stage.
@InglebardGaming2 ай бұрын
Yes, I saw them later on, weird spot for them. If I haven't updated the video description with that info (I might have I don't remember) I'll add that in there soon.
@grgmj19802 ай бұрын
@@InglebardGaming love your channel
@InglebardGaming2 ай бұрын
@grgmj1980 Thanks, appreciate it!
@MitsuUltra7 ай бұрын
idk what version of MK2 on SNES you played but I still have my SNES and MK2 and there are no Black screens or lag in transitions. That's one of the things cartridge games have over cd's. Maybe you guys need to check the version to make sure it's not a fake cartridge you received?
@InglebardGaming7 ай бұрын
A few things, as I have already pointed out in the video and other comments. #1. Yes, it's emulation, and I said it up front when talking about save states in the video and in other parts of it. It was never hidden. #2. You are wrong about everything else. Aside from having the game on real hardware, look at any real hardware playthrough and you will see all of the exact things I pointed out. Your observations or memories are incorrect. There is a delay between screen transitions on real hardware. There are plenty of cartridge games with delays and load times on both Genesis and SNES so you're also wrong about that, look at Strider on Genesis for an obvious case of that. Or SF Alpha 2 on SNES. And no the game is not "blurrier" than real hardware in this video. It's clearer because we 're dealing with pure pixels and no degradation in signal from composite or rf connections. Again, don't take my word for any of it. Look at real hardware videos, there are plenty of them on here and you can confirm everything in this video.
@MitsuUltra7 ай бұрын
@@InglebardGaming I literally just played it to make sure after posting this comment... I'm mainly looking at their faces. It looks TOTALLY different from the real hardware.
@MitsuUltra7 ай бұрын
@@InglebardGaming I honestly wish I could post a picture. The game still looks kind of the same but the characters are less pixelated on the real hardware.
@MitsuUltra7 ай бұрын
I think I see.. Maybe there are more scanlines in your video that makes them appear that way?
@InglebardGaming7 ай бұрын
@MitsuUltra There are no scanlines in the video. The only suggestion I can make is to be sure you're viewing at 1080p and 60 fps, even though the game res is lower on the hardware, KZbin compression does sometimes make things look a little worse, especially at resolutions below 1080. If the video is running at a lower than intended bitrate, that could make it blurrier than normal as well.
@barryschalkwijk93886 ай бұрын
Nice video!. PS: Seems you could buffer your specials a bit earlier, and may try to hit your jump-in's a frame deeper, it really helps to connect your juggles. And yes, the loading of the backgrounds is slower on SNES. They could have made it a sequence of images but they forgot that option i guess.
@PurpleSanz7 ай бұрын
I have no idea why you are getting that huge delay between the jump kick and the aerial fan toss, I just tried it myself on the SNES version and it's instant, just like the arcade. Could it be that you are waiting for the kick to connect before pressing FF HP+LP? The way you are supposed to do it is: jump, right before kicking you tap the first F, then kick, then you immediately tap the 2nd F+HP+LP. Nice video!
@greensun13347 ай бұрын
With the right timing you can do fan lift > jump kick > fan throw (in air of course) > wave punch, in both arcade and SNES. The trick is to input the forward forward command for the fan throw very quick and at the same time when the jump kick hits.
@MitsuUltra7 ай бұрын
He's not playing it on an actual snes, it's an emulator.
@greensun13347 ай бұрын
@@MitsuUltra this shouldn't make any difference. The game is still the same, regardless is emulated or not.
@MitsuUltra7 ай бұрын
@@greensun1334 but it does... I implore you to try the actual version. You're in for a surprise
@greensun13347 ай бұрын
@@MitsuUltra MK2 is one of the games I know in and out. I own several original versions of the game (SNES, MD, 32X, PSX, Saturn) and of course I have roms for emulation as well. The only difference I regognized is between NTSC-US and PAL versions (lower speed, higher jumps and wider uppercuts on PAL). If proper emulated (yes, there also exist some crappy emulators), there is no difference to actual hardware, trust me.
@MillerNj417 ай бұрын
12:40 the snes platforms are flatter has arcade are raised a bit
@ninjagrinder6 ай бұрын
This video had so much potential. You left out so many things that needed to be compared. Stage fatalities and the rest of the finishing moves for starters. Oh well, i truly enjoyed this game back in '94 and I had the chance to play arcade, snes and Genesis. I look forward to see what you do with that one. But please be more thorough. Good job nonetheless
@ineedmine85ify6 ай бұрын
Lmao he did good 😂😂😂 make one yourself you mfs cry babies
@m.jordan51817 ай бұрын
This is yet another richly-detailed (as well as entertaining) breakdown here. As for the Johnny Cage color change, you were absolutely correct -- they're blue in the Arcade original version. I also found it to be strange that the SNES conversion team even opted to change that... even though it's only minor among other things.
@InglebardGaming7 ай бұрын
Thanks! And yeah, weird little thing to change, I wonder why they did that.
@tominator77287 ай бұрын
“Everybody Shang Tsung Tonight”… I will never hear that song the same way again, haha!
@TheBarkShark6 ай бұрын
MK2 is notorious for the predictive countering AI.
@toysandjunk7 ай бұрын
I got the SNES version on release day, and I was absolutely blown away. It was 95% perfect and faithful to the arcade version, and I was more than satisfied with it. The only other arcade ports from this time period that were as well done were the Street Fighter II ports.
@fazares7 ай бұрын
cool comparison..imo 32x trumps the snes version...gameplay wise specially
@Bloodreign17 ай бұрын
32X version is still missing more voice samples than the SNES version. A good example is the aww boy, or aww ma sound heard when you uppercut your opponent in the dead pool stage, and hold down on the controller (or joystick in the arcade version). The stages are also the same lifeless, and colorless stages of the Genesis version, the only thing the 32X adds to the equation to separate it from the Genesis version, more sound samples, better looking lifebars, better looking sprites, and the actual Goro's Lair, instead of the Blue Portal. Outside of that, it's just the Genesis version with a small coat of paint put on top of it in certain places.
@mkm17386 ай бұрын
32x version is better than snes
@ic_trab7 ай бұрын
I bet the SNES has to decompress the assets, hence all the black screens.
@BigBillKelly-x2z7 ай бұрын
It would be nice to see you do a sprite comparison of the Megadrive/Genesis and Snes ports of MK2. It's surprising how (imo) much better the Megadrive main character sprites look in comparison to the more blocky and less detailed looking Snes ones due to the higher resolution on Genesis/Megadrive. Overall i do think the Snes port of MK2 is way better looking overall though, the backgrounds look great.
@InglebardGaming7 ай бұрын
I'll probably do something similar to what I did with my arcade vs Genesis and SNES versions of the original MK. Not right away, but probably within a month or so.
@BigBillKelly-x2z7 ай бұрын
@@InglebardGaming Nice.
@TyG2k97 ай бұрын
Why didn't you perform Kitana's 2nd Fatality, Stage Fatalities, Friendship, and Babality?🤷🏽♂️
@gunsrtheanswer7 ай бұрын
No time..... wait, wrong channel.
@InglebardGaming7 ай бұрын
I played it the way I wanted to. There's a LOT of other videos that show all the fatalities and other finishers.
@TyG2k97 ай бұрын
@@InglebardGaming I wasn't in any way telling you how to play. Merely asking out of curiosity since it was a side by side comparison video. Also I wasn't aware of your other videos as this particular one was in my recommended.
@InglebardGaming7 ай бұрын
@TyG2k9 It's OK, I didn't take it as an attack, I was just being matter of fact with why I did it the way I did.
@amaweksIII5 ай бұрын
About the contrast diference from a lot of arcade games when ported to 16 bit consoles, I may be whrong but the 15Hz Arcade CRT Monitors should look darker them the Consumer CRT tvs (black gets a bit gray on them). So most ofthe ports of the time had the console versions darker to compensate a bit of that (and because of console colour limitations too, for sure). It happens a lot on Sega System 16, 18, etc, games on arcade versus the Sega Gen versions. But I do not have a real arcade cabinet to compare by eye, and my memory may be playing tricks on me.
@Isoquant7 ай бұрын
Amazing port!
@daveruda7 ай бұрын
Never got to play either version at the time. Only the Amiga and I enjoyed it a lot. I must say the Snes is a very impressive system. If you look and litsen with 1994 senses...MKII looks and sounds almost like the arcade. So many of the sound effects are still there. The colors and animations are also well represented. Even the trees have animated screams unlike some other ports. Its probably one of the better arcade ports of the time.
@InglebardGaming7 ай бұрын
They definitely did a nice job with it overall!
@PollyPlushie7 ай бұрын
I remember my parents being just...INCREDIBLE and getting me the SNES version the day it came out. Talk about an incredible surprise (and a memory I still hold onto dearly). I couldn't believe what I was playing at the time. While in hindsight we can notice the various little flaws, the fact that they got SO close to the arcade for the time, I literally felt like I was playing the arcade game right in my bedroom. I felt like I was getting away with theft or something xD I remember the next weekend going to a friend's that had the Genesis version and seeing it for only a few seconds and just feeling so full of myself in a way lol. Like, yep, I DEFINITELY got the better version. I remember those same friends coming over to my place only a few days after that and being wowed at how good the SNES version was compared to theirs. That said, I actually prefer the OST of the Genesis/32X version. Even if it takes some liberties, I think it just sounds more in tune with MKII's overall aesthetic and the instrumentation sounds closer to the arcade version. Lots of incredible memories with this one though. An all-timer for me.
@InglebardGaming7 ай бұрын
Nostalgia is a big part of why we like these games so much, 30, 40 or more years later. It's like a food that reminds you of childhood and just takes you back. SNES MK II was really well done for when it came out and made a lot of memories!
@BushyStallion7 ай бұрын
Great video dude 👊🏼
@InglebardGaming6 ай бұрын
Thanks, glad you liked it!
@MitsuUltra7 ай бұрын
I cant take your critiques serious but i do enjoy the comparison. None of that is in the actual cartridge version
@jonl29967 ай бұрын
The super nintendo did a nice job on this port especially being older hardware and not made on a new hardware like the arcade
@tinlunlau17 ай бұрын
The comparisons will never end, lol
@InglebardGaming7 ай бұрын
Well, eventually they will. I won't live forever!
@BigBillKelly-x2z7 ай бұрын
Good, they are great!
@tinlunlau17 ай бұрын
@@InglebardGaming now if only there were ps5 and switch ports...my ps3's been disconnected now and it's too much hassle hooking that up again
@stephenhall29807 ай бұрын
So it's too much hassle plugging in a power cord and HDMI cable? Talk about first world problems.@@tinlunlau1
@Bloodreign17 ай бұрын
Funny how so many folks have issues playing through MK 1 on SNES, yet to me I have really no problem 1 crediting it, the Genesis version, or the arcade version. When I played MK regularly, beating the arcade version was an issue till I figured out patterns, the home ports being piss easy once you learn them. MK3 and UMK 3 are the games I can't get the patterns down on any version, MK 2 has easy to figure out issues. MK 2 on Genesis and the 32X has probably the easiest version of Kintaro to beat if you have Scorpion or Sub-Zero. He's a sucker for the freeze and spear attacks as he tries getting u after being knocked down. As he's getting up from being knocked down, have your spear or freeze attacks already launched, they will spear, or freeze him, uppercut his ass, repeat the pattern. He gets stuck in a loop until he is beaten. SNES Kintaro, like the arcade version, is also susceptible to jump kicks from just outside of sweep range, your kick will connect, and he'll try uppercutting you, missing in the process, and eating the jumpkicks. Do this with good timing, and you can double flawless him every single time.
@outerspaceman75347 ай бұрын
All you do is the low back kick move over and over.
@VOAN4 ай бұрын
MK1 on Super NES had very noticeable input lag and cut animations. Even with the good graphics and decent sounds the game was still not as fun to play compare to the Sega Genesis port. The only three positive things the Super NES had over the Sega Genesis versions was that it look good, had better sounds and had infinite continues. Controls were wonky, fatalities were altered, blood got change to sweat, and a lot of stages got clean up when in the arcade those were very detailed.
@Hollywoodandsunset7 ай бұрын
Great vid man I’d love to see you explain Mk3 vs ultimate vs trilogy that’s would be dope !!
@MrSamPhoenix7 ай бұрын
Some of the issues you outlined aren’t present in the original release (long pauses between matches etc). This tells me that you’re playing the game through an emulator.
@InglebardGaming7 ай бұрын
Two things: 1. The pauses absolutely are present on real hardware. Watch a full real hardware playthrough to confirm. Watch multiple of them. The pauses are there every time. 2. I said at the very beginning of the video that I was using save states in both versions so I was in no way trying to hide I was using emulation to record the footage.
@MitsuUltra7 ай бұрын
@InglebardGaming emulators don't compare to actual versions bro. He's telling the truth... there is no lag
@MrSamPhoenix7 ай бұрын
@@InglebardGaming I don’t know, I played that game to death as a kid and found no lag with load times. I do know that games back in the day companies would release improved versions of the same game later on.
@MrMarkysimm7 ай бұрын
Remember buying this when it ome out on snes, it cost £64
@taym510Oak4 ай бұрын
I remember begging my dad for this game when it came out I got it from target for the snes it was amazing one of the best arcade ports just like sf and ki it was extremely close to the arcade nintendo did an spectacular job for a 16 bit system
@InglebardGaming4 ай бұрын
It was definitely done well!
@unknowzpsxxcaliber73117 ай бұрын
Good comparation i like two editions
@InglebardGaming6 ай бұрын
Thanks, appreciate it!
@Aktased6 ай бұрын
Вам не понять, что испытали дети когда увидели мк2 на Genesis, это был фильм ужасов минимализм, когда не понимаешь из какого угла в этом гробовом молчании выползет ужас. Вы оцениваете графику и спец эффекты, но забываете о том как бы это было чётко и к месту. В genesis, при всём минимализме, всё было чётко и к месту.
@gamecomparisons7 ай бұрын
Considering the Edge/NextGeneration and Sega-16 narrative, I would love to see this level of detail compared to the much maligned 32X version. I just don't think that emulation does that version any of the justice it had back in the day.
@InglebardGaming7 ай бұрын
Emulation seemed fine on that version last time I tried it. The 32x version was pretty disappointing all around, I thought. It should have been better. It's just the Genesis version with a little more color and more samples at its core. It's still a pretty good version of the game, but didn't take much advantage of the hardware.
@joesaiditstrue7 ай бұрын
@@InglebardGaming 32x version was limited in part due to being a Genesis add-on, as well as Probe Software being trash.
@InglebardGaming7 ай бұрын
Probe definitely wasn't the greatest. Still, they could have had larger sprites in the 32X version and improved music that mixed in more sampled instruments.
@gamecomparisons7 ай бұрын
Probe is another point of interest for me. If I could code, much less port games, on their level, I'd be super happy with myself and my coding skills. They always had super harsh time and ROM constraints to deal with as well. Speaking of which, the 32X and Genesis games might have been even closer if they were the same ROM size. But for an early 32X release, the game having so many more voice samples and the character models being run by the 32X was a smart choice. As an example, the backgrounds are using the full Genesis VDP's color palette on their own, kind of like a proto Saturn VDP 2. This plus the limited cartridge port bandwidth makes a ton of sense.
@cajunotaku32567 ай бұрын
Cool comparison. Do Mortal Kombat 2 32X vs SNES next. That could be an awesome comparison.
@joesaiditstrue7 ай бұрын
32x version was basically a mixture of the SNES and Genesis. it had a better Pit II, just barely. but the character animations were still worse and most of the sound effects were worse than snes, due to the yamaha chip being trash for samples
@piccolo19767 ай бұрын
Thought that the SNES version was a polished and solid port, was disappointed with the 32x version at the time. No toasty upper cuts?! I also think Cage definitely deserves to have been dispatched into the acid 😅
@InglebardGaming7 ай бұрын
At least Cage got blowed up real good 😁
@Racer-X-0907 ай бұрын
Great video! MK2 on MAME is pretty good too.
@MitsuUltra7 ай бұрын
MAME IS ARCADE
@esotericmissionary7 ай бұрын
(The first) MK for the SNES had awesome music and sound effects. I have no clue what the hell you're listening to.
@Adamtendo_player_17 ай бұрын
The SNES version of MK1 had music that followed the arcade version more accurately than the MD version but the MD version sounded better thanks to Matt Furniss.
@esotericmissionary7 ай бұрын
@@Adamtendo_player_1 It did not "sound better," it was more pop (music) oriented -- for the unmusical ... like you -- and it's nowhere near as exotic as the arcade, which the SNES soundtrack does a damn fine job of emulating.
@Bloodreign17 ай бұрын
@@Adamtendo_player_1 Matt Furniss was known for changing soundtracks to arcade ports, he did it for the Genesis version of Smash TV, and Joe and Mac. Not sure why he decided he needed to change something that was not needed to be changed. All he did was remove some of the feel of the arcade by making music he felt like making, instead of what actually belonged in the game. Thankfully someone must've reigned his ass in for MK 2 as the tracks are actually the arcade tracks (mostly). The Joe and Mac soundtrack, he changed some, but didn't alter the songs too much, and the game was the better for it. When I found out he did the music, before I played that version, I feared for the worst, a completely different soundtrack, but thankfully he didn't tinker too much with it. For MK1, I rather like it's original soundtrack, and not the crap Furniss felt like composing after getting out of bed (I seriously think it comes down to what side of the bed he woke up on that day when he does music for arcade ports).
@Bloodreign17 ай бұрын
That's the big thing I liked about the SNES version, it was dark and foreboding like the arcade, and not an MK Dance Party on Shang Tsung Island like the Genesis version.
@esotericmissionary7 ай бұрын
@@Bloodreign1 The Genesis's (MK) soundtrack is pretty banger, too, but it's not as good, IMO, nor as close to the arcade as the SNES version is. That exotic sound is what helped make the first MK haver such an intense (and a bit creepy) style all its own.
@jesus50826 ай бұрын
I remember I was able to pull of that three move Kitana combo on the snes without any problems.
@yanyon3t7 ай бұрын
I played them both, played the arcade a whole year before it got to SNES. biggest difference for me where the combos you can do. some kitana combos even resets the SNES
@Adamtendo_player_17 ай бұрын
MK2 on SNES was a much better effort and Nintendo were definitely hypocrites back then but I feel they’re more consumer friendly these days.
@InglebardGaming7 ай бұрын
While I have a Switch and love a lot of games for it, especially some of theirs, they definitely are not consumer friendly. They way overcharge for hardware, they way overcharge for their skimpy online services, they're incredibly litigation happy, 2ay overcharge for accessories that are very poor quality (the joycons are total garbage) and more. I still love a lot of their games and will definitely get a Switch 2 or whatever they call it, but one thing they are not is consumer friendly.
@MisterJessel6 ай бұрын
Good ol' Captain Tenille
@WheeledHamster7 ай бұрын
I only have the SNES version, the Arcade version looks like some HD shit.
@TheTrashMob7 ай бұрын
The SNES version was the first, I've seen of this game. But later I got the PC CD Rom version and this was my favorite way to play this game. I don't know, how the PC port holds up to the Arcade, but Kintaro I was never able to defeat... on any difficulty.
@sammykewlguy6 ай бұрын
I love the SNES version, even if it's not exactly as close as we remember. Because it felt close at the time! But the one thing that really bothered me is the life bars. Why not simply put the name in the life bars? I think it was a way to try and even the score with the Genesis version, which feel short in almost every area by comparison.
@asturides4 ай бұрын
yeah, weird they decided to take the names out, like the first game on Genesis (which on MK2 changed to have the names inside). The weirdest part is that I have never find a rom hack that changes this
@rhazmel7 ай бұрын
You overlooked a lot of features that are exclusive to the SNES version, and they're better than the Arcade version. Such as, the "Pit 2" mode-7 death fall. You were too busy trying to nitpick the game and failed to mention any of its improvements.
@InglebardGaming7 ай бұрын
I also didn't cover every feature that was worse. I could have talked about how they cut all the graphics from the opening scene/attract mode but didn't. I talked about the stuff I thought was most important. Also, the pit 2 fatality still looks better in the arcade. It's abbreviated a lot on SNES, they eliminated the whole beginning with the loser falling down before switching to the third person perspective. The end is a tinge smoother, but I wouldn't call the whole thing better. Consider another nit freshly picked.
@Knizzle287 ай бұрын
I hope he does the Fan Fatalitybay least once to show the difference in the first frame of it.
@CODINE807 ай бұрын
I remember the years were no console could have a 100% perfect port from the arcades and maybe from xbox 360 or ps3 and later, that wasnt anymore the case.. nowadays, consoles are so powerfull that no arcade can match them.
@droiduseruserdroid17316 ай бұрын
The arcade wasn't brighter. The contrast and brightness is off on MAME and has to be adjusted to match how the real game on the real PCB looked on a real CRT. This is also an issue in Capcom CPS games in MAME and Final Burn Alpha. This is why on games like Magic Sword have gray and black rectangular blocks seen in backgrounds that are meant to be completely dark.
@InglebardGaming6 ай бұрын
The thing is, having played stuff like this extensively in the arcade, the brightness and contrast usually was typically different in the arcade versions and they often did have more of a washed out look than the home versions. I'm not saying it isn't slightly exaggerated in emulation, but it isn't that big a difference from the average arcade experience, often when kits were used and old CRTs were in the cabinets that didn't have great pictures and colors.
@darktetsuya7 ай бұрын
'everybody shang tsung tonight' ... hah, have not heard that one! :P but in all seriousness, I always wondered why they didn't do names inside the energy bars like on arcade (and genesis, at least their port of MKII did) SNES MKII was definitely an excellent port, even if it stopped short of being arcade perfect. I did pick it up again in recent years I'm gonna have to hook the SNES back up and revisit it!
@InglebardGaming7 ай бұрын
Yeah, definitely good, unlike the SNES port of the original. Not remotely close to "arcade perfect" but my friends and I played a ton of this back when it was new (and the Genesis version, too).
@xarcade3607 ай бұрын
Mortal Kombat 2 on the Saturn shang tsung laughs for his victory pose you only see this pose on the arcade end credits
@MitsuUltra7 ай бұрын
I almost cried when I saw how terrible that version was. 32x was way better and so was the genesis version
@Bloodreign17 ай бұрын
The Tsung laugh was also supposed to be in the arcade version, but for some reason, Midway cut it out of the game.
@MitsuUltra7 ай бұрын
Also, the face in yours are more blurred than the original cartridge version. This really appears to be more of a ROM than the SNES original
@greensun13347 ай бұрын
It depends on the screen, the game was made for CRT screens, just like any other game of this generation. All 16bit games look weird on modern hi-res TVs/monitors. A scanline shader helps a lot!
@nycxtile7 ай бұрын
A rom of the game would be an identical copy of the cartridge. There can not be visual differences.
@MitsuUltra7 ай бұрын
@@nycxtile well it's not! I actually tried the rom today and it feels different
@nycxtile7 ай бұрын
@@MitsuUltra how roms perform depends on the emulators. But for SNES and Genesis games the graphics should be pretty much identical to the cartridges (if played on the same TV/display), outside of extremely rare color differences on some emulated games.
@Bloodreign17 ай бұрын
LCD monitors are not kind to ye games of olde. Those were made when CRT TV monitors were king, and the image was sharper with the scanlines, something LCD screens lack.
@mortenera22947 ай бұрын
This SNES port is pretty damn sweet, and easily the best one of the bunch (Ignoring MS-DOS). Too bad we never got an arcade perfect version, the Saturn could've handled this game just fine but the conversion was kinda poor
@InglebardGaming7 ай бұрын
Yeah, the Saturn version has some real weirdness like in-fight loading at times. I don't think it's near as bad as some people made it out to be back then, but it could.have been better. Looked and sounded spot-on at least.
@benjaminphilp7207 ай бұрын
megadrive missing the dragon in the back ground.
@yearight53036 ай бұрын
"The timing on some of the moves seems off in the snes version" And that was always the reason for me the Genesis version was my go to. The controls were always more responsive and thats a major issue for fighting games.
@stuffthings14176 ай бұрын
couldn't stand the genesis sound
@sandroace7 ай бұрын
Let's be real the Gen version is absolutely horrible in comparison like not even close. Honestly because of the absolute horrible load times of the Saturn and PS1 the SNES still remains the best console port of that era(16/32 bit era).
@fazares7 ай бұрын
32x
@sandroace7 ай бұрын
@@fazares Even the 32x can't compare. It had all the tools to make a damn good port but is only a moderate improvement over the genesis version. Sega definitely rushed that port and it shows. They thought look we included the intro in this version it's so much better. Sound is still the same as the gen with thankfully added voices but still just the gen version and same can be said about the colors just a moderate increase over the gen version.
@fazares7 ай бұрын
@@sandroace not a moderate increase..gfx were better than snes...character sprites above anything else..and had the md more precise and arcade accurate gameplay
@sandroace7 ай бұрын
@@fazares The MD did not have more accurate gameplay come on now. The sprites were a def improvement on the 32x but other than adding voice samples the audio was just the gen version and that ain’t a good thing. Graphically it only saw a minor improvement over the Gens version it’s essentially what a color hack of the MD version would achieve today with all that nasty dithering still in place. It was a rushed port and it shows.
@dcboys41957 ай бұрын
@@sandroace27:00 exactly how I feel.
@paul-ch1vt7 ай бұрын
snes was the best port at release for cartridge consoles.
@mkm17387 ай бұрын
Sega 32x was the best port cartridge consoles.
@Kennymacdougall7 ай бұрын
@@mkm1738Wasn't it exactly the same as Genesis but only with better graphics?
@InglebardGaming6 ай бұрын
@Kennymacdougall Almost the same. The characters had more color, a few missing background elements were added, and some of the character portraits in the endings were put in. There are also more voice samples in the 32x version than in the original Genesis one. It was still pretty good, but really, it should have been better. Edit: just added "@Kennymacdougall" so it was clear who I was responding to.
@sternfan756 ай бұрын
The body parts still disappeared on the 32x version.
@falksi3182Ай бұрын
Nah, 32X was the best.
@ChristianCastle6 ай бұрын
The comparison is unfair because obviously the original Arcade version is superior in every aspect. Even so, the SNES version was a very good port, I played and enjoyed it a lot with my brother back then.
@InglebardGaming6 ай бұрын
What's unfair about it? If the two things were the same, there'd be no point in comparing them. The purpose with these videos is to see what developers were able to do and how close they could get when bringing games to less powerful hardware.
@asturides4 ай бұрын
@@InglebardGaming exactly, it's a great comparison, and even after playing both versions thoroughly I still found some new differences with this video. Thanks
@ronaldbooher96227 ай бұрын
😮
@davidbermudez77047 ай бұрын
The sounds from SNES is like someone put the mic under a pillow inside a room while we stand outside the door 😂😂😂😂😂
@TheIronTiger443 ай бұрын
I loved the SNES version.
@purplehaze23426 ай бұрын
The snes port is fkn brilliant what is the matter with you
@InglebardGaming6 ай бұрын
...yeah, it's good, which I said a whole bunch of times in the video. But when you're comparing two versions of something, you have to talk about what's different between them, otherwise there's no point.
@mortelpaolo3 ай бұрын
SNES has way better shadows.
@Fatal1ty_v2_UK7 ай бұрын
Never has an intro rang so true.. Pointless comparison
@greensun13347 ай бұрын
Considered it's about 12% the size of the original, it's an amazing port. It's better playable, more complete and with closer feeling to the arcade than the other MK2 ports.
@oscarhele45877 ай бұрын
The Snes thing is impeccable.
@CaudaMiller7 ай бұрын
well amiga port looked like shait and played like shait. id rather have megadrive then
@timkluntz83627 ай бұрын
My opinion on the arcade vs SNES port is biased; the first time I played it was around '96 on the SNES and my 8 year-old self thought it was the greatest game of all time. I first played the original arcade version 20 years later when the new hip "barcade" opened up in my neighborhood. The arcade version is the obvious winner, but I still prefer the sound FX and music of the SNES version.
@bredmaster7 ай бұрын
No Revolution X Cumming Soon Ad on SNES??? What a rip-off!!
@InglebardGaming7 ай бұрын
I know, right?
@paiichan-Pyeicedup7 ай бұрын
The music on Sega Genesis was so good and the stage designs
@prophit4077 ай бұрын
I never noticed while playing the arcade version when I was young but the characters were streched a bit. The snes version made the characters look more "realistic".
@dansolo64177 ай бұрын
interesting growing up i thought the opposite!!!
@IslandBoy-8087 ай бұрын
The characters in the arcade wasn't stretched, the charscters in the SNES was shrunk. The SNES screen was also letterboxed.
@dansolo64176 ай бұрын
@@IslandBoy-808 yeah it was kinda way for them to cheat (letterbox)and not have to display as many pixels and can hide imperfections (compared to arcade)when the screen squashed and smaller
@Stawnish837 ай бұрын
For sure snes still has the better soundtrack
@mkm17387 ай бұрын
Not really lol
@Stawnish837 ай бұрын
@@mkm1738 yes really. It’s facts 💯
@Kennymacdougall7 ай бұрын
Absolutely. The character select screen of snes was simply the best. It actually sounds like a kung fu movie.
@Stawnish837 ай бұрын
@@Kennymacdougall yes I agree. I also like the theme after you select your character. The next opponent theme!
@IslandBoy-8087 ай бұрын
The SNES soundtrack isn't better than the arcade.
@wallacewallace22 ай бұрын
lier
@GenMasterB7 ай бұрын
Great Video and I totally agree with you about Nintendo being anti-consumer. They make great games but they're a horrible corporation.
@InglebardGaming7 ай бұрын
Thanks, appreciate it!
@duanenewland62276 ай бұрын
All the virgins from super Nintendo for Mortal Kombat were awesome unfortunately yes the first one was highly censored, but yet they did a beautiful job at re-creating these in order to come to home consult
@MitsuUltra7 ай бұрын
There is no way anyone could honestly say they prefered the genesis version of mk1 over snes. There was no 6 button at that time, the music was terrible, and the transitions were just awful. I hated mk1 either way but there is no way that i would play the genesis version over the snes.
@falksi3182Ай бұрын
Genesis version was definitely inferior to both featured here. i did however prefer the 32X version to the SNES one, that was a step between the SNES and the Arcade, great port.
@InglebardGamingАй бұрын
For MK1 the Genesis version is much better than the SNES version. The 6 button controller came out at almost the same time the game was released, we bought the game back then with two 6 button controllers. And with MK1, the SNES game looks better, but the control is atrociously lagged (even on real hardware) and the music is poorly done. For MK2 here, the SNES version is a little better, but for MK1, the only thing the SNES version does better is the visuals, everything else is worse, including the removal of the blood and the censored and modified fatalities.
@falksi3182Ай бұрын
@@InglebardGaming some of these guys need to do a lag test on both. the Lag for the Genesis version of MK1 is 0.8ms, the SNES version 1.8ms. SNES version feels notably sloppier by comparison.
@miriamalmeida66873 ай бұрын
Snes best
@yusukeelric7 ай бұрын
Some of the same mistakes were repeated for the SNES MK 2 Sprites are still unnecessarily blurry compared with genesis MK 2 Input lag, while less annoying is still pretty much present. SNES mk2 is infamous for " eating " inputs. BAsically there is a chance that depending in what frame you put an input, the game doesn't register it. What it does have is. WAY more sprites than the genesis version More Arcade faithful music All the intros and endings All the character named by the narrator But if you look for a tighter more responsive gameplay experience. genesis was better. For MK3 acclaim finally got it right i never had problem with snes UMK3. (its still blurry but the input works great , at that point the snes version is far much better in everything else.
@IslandBoy-8087 ай бұрын
Acclaim had nothing to do with the home ports of MK3.
@BullshitGrinder4 ай бұрын
SNES is great, this is a nitpick video.
@InglebardGaming4 ай бұрын
...the whole point of the video and the series is to show and discuss the differences between versions of games. If you don't like that, then hey, this isn't the series/channel for you. If you watched the video you'd have seen and heard plenty of praise for the good job they did with the SNES version of the game.
@falksi3182Ай бұрын
Good vid. SNES was a noble effort, but definitely inferior. SEGA 32X version was nearer the arcade.
@evilspecter666Ай бұрын
but SEGA 32X sounds crapp
@falksi3182Ай бұрын
@@evilspecter666 It's definitely weaker than the SNES version in that department. But better graphics, better res, and less lag make it the winner still.
@Camtrack20 күн бұрын
I think snes has better backgrounds ... (I have the 32x version )
@iwanttocomplain7 ай бұрын
Please don't use words like "as good". MK is every bit as mechanically sound as SF. What you meant to say was. "I prefer". I just spent yesterday explaining how the gore is a joke. It's funny. You don't need to see the colour red even. The whole thing is genius. It's fun. The gore is utterly irrelevant. People tried the snes version. It felt horrible. They passed.
@BigBillKelly-x2z7 ай бұрын
Whilst i love the early MK games especially MK2 i would not agree that the MK games are as mechanically good as the Streetfighter 2 games. The thing that i noticed back when i first played MK 1/2 when they were first released is the character's moves, punches, kicks etc are all the same, other than the special moves they all play the same almost exactly. Whereas in Street Fighter 2 they have different punces/kicks, different reach, speed of these moves, depending on who you pick. Guiles double leg sweep (strong kick whilst crouching) being a good example of this. There was a proper difference between them. The Mortal Kombat games still play great but also have the advantage of the overall atmosphere, especially in MK2.
@iwanttocomplain7 ай бұрын
@@BigBillKelly-x2z It's more than just variety to a fighting system. MK system is supposed to be slow, deliberate and strategic. No tiny footsy games. MK is a fighting game for the masses. It's very well considered mechanically.
@BigBillKelly-x2z7 ай бұрын
@@iwanttocomplain I do agree that both games play great just that SF2 is more varied in gameplay, in comparison to MK and MK2 at least. Also the 'cancel animation' combos in SF2 add even more variety. 'MK system is supposed to be slow, deliberate and strategic' Ive never seen the MK games to be slow and strategic, especially MK3! I very much enjoy the gameplay in both the MK and SF games regardless.
@iwanttocomplain7 ай бұрын
@@BigBillKelly-x2z there's very little cancelling in mk and I think that helps it feel more strategic or even be so because of that.
@joesaiditstrue7 ай бұрын
mk1 and mk2 weren't anywhere close to being as technically advanced as sf2. it had very basic combos and juggles, and when i say basic, i mean basic. mk3/umk3 added some more advanced juggles but the combo system was really watered down
@anglo-saxonconnor8177 ай бұрын
This will help out for those who remember 16 bit games looking better back then than watching it nowadays on youtube and modern tvs etc. The problem is in the difference between old and modern tvs. kzbin.info/www/bejne/pKiVgpmGh6qoY7M