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Gameplay starts 2:28!
This was supposedly an almost impossible mod to make, given how much Mario Kart Wii is built around the number 12. It's everywhere, and it affects the size of structures in memory, loops in the code, memory layout, and in some places, even entire code layout. Given that, expanding the player count beyond 12 without severely corrupting something was not something considered feasible without some automated tool helping.
However, since it's been something I always wanted to try, I just decided I'd give it a go anyway. After grinding away for hours and changing tons of memory locations, we have ourselves a semi-working 13 player mode. This is very much a work in progress (it even crashes during the video), but it's a good proof of concept, and indeed a little teaser for what may be to come in CTGP's future.
I do not know when this will be done, but presumably I will add it to CTGP when it is, assuming it doesn't break anything too badly. It's also not ready for release in cheat code form either (yet). I do intend to expand to more than 13 players in the long run, but I want to get this working properly first before I try. As you can see from the video, it's still all a tad weird :P
Once I get 14 players working, it should be easy to get up to 255 players from there if I really wanted. Probably won't go that high because I hate to think what that'd do to the framerate, but hey :P Online will be a whole different beast though. Not looking forward to trying to make that work, but I'll do it :P
One thing to note as well: The 13th place graphic is custom, designed by me. It is not an unused graphic in the game. It will be replaced with a better one soon designed by syara!
Thanks for watching and I hope you enjoyed the video!