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What a find! This stuff probably hasn't been seen in at least ten years.
So, this is some cut or beta content from Mario Kart Wii - originally there was a Mission Mode planned for the game, and for the first time, the interfaces for it have been found and shown in all their slightly incomplete glory!
For those who don't know what Mission Mode is, it was present in Mario Kart DS. It was a series of challenges that saw you doing things like racing through gates, beating boss racers, and things like that. Competition/Tournament mode was the spiritual successor to it.
So, you may be wondering, how has nobody found this before now? The reason all this took so long to find is just because the game doesn't try to load these screens at all, ever, even on the menus that would once upon a time have contained them. So in order to get at them, you'd have to convince the game it was supposed to load them first, which I did, and then politely asking them to render actually works! Moreover, these screens change the game state into an unused mode, similar yet different to that of Competition and Tournaments, revealing a bunch of features that were once part of Mario Kart DS, hiding away in the depths of Mario Kart Wii's code.
The menus for Mission Mode have no available text, but the game is trying to load them; they've simply been erased. Similarly, a massive file that would've contained mission parameters is not present, and without it, the mode can't start - UNLESS you simulate its existence, which is what I did. It attempts to load files out of the /Race/MissionRun folder on the disc, but that folder is empty, but that affects nothing since that folder would only have contained extra data (like where to place goombas or similar). As such, I was actually able to play a few games with the game in Misson state, and show off some of the game modes.
The game modes include:
- Get miniturbos to score points
- Get item boxes to score points
- Kill enemies to score points
- Wheelie to score points
- Drift (not miniturbo) to score points (not shown here)
- Kill topmen to score points
- Gather coins (not shown here)
- Pass through gates (not shown here)
- Complete 3 laps within time limit (not shown here, seems to be two modes like this)
- Hit other players to score (not shown here)
- Boost start to win (???) (not shown here)
- Slipstream other racers to get points! (Also not shown here)
- A mode that seems to do nothing. Nothing in the game looks for this mode, it seems. Probably removed. (not shown here)
You can see all of the objectives in action at my new video! • Mario Kart Wii - Unuse...
That's all 14 of the valid modes of play! I have also now confirmed adding SZS files to MissionRun under the right names does yield very good results, and allows many tournaments to be played as standalone missions. They're pretty good for testing, given they're very similar in format!
So, I hope you enjoy the video and find it as interesting as I found discovering it was! I will be doing more research into this mode and what other things may be hidden away in it. And indeed what other things might be hiding in Mario Kart Wii itself. If we can find something like this after 10 years, what else might still be out there?