Bethesda RESPONDS To The Starfield Criticism...

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MrMattyPlays

MrMattyPlays

Күн бұрын

Пікірлер: 1 600
@MrMattyPlays
@MrMattyPlays 2 ай бұрын
Make sure to use www.instant-gaming.com/?igr=mrmattyplays and go check out Instant Gaming for amazing discounts on games!
@tylerharris4568
@tylerharris4568 2 ай бұрын
Stay on their neck please this is so sad to see them go out like this my god
@NiceDiggz
@NiceDiggz 2 ай бұрын
Step On Rakes is a Understatement!
@truthseeker6532
@truthseeker6532 2 ай бұрын
Too much multiplayer like to it than Single Player aka dull with story vs Rich with Story.
@numberonedad
@numberonedad 2 ай бұрын
"wash over" doesnt mean what you think it does bud
@Greaseball_gamer
@Greaseball_gamer 2 ай бұрын
@MrMattyPlays YOU have interviewed Todd in the past, but half of their problems you wouldn't confront him on, you had a chance to discuss it, but you decided to bend the knee and simp to Todd and his words and in doing so failed your community, doing them a disservice.
@gabrielroy9292
@gabrielroy9292 2 ай бұрын
I think there's a major issue in our culture of not being able to take constructive criticism. Almost every single company refuses to listen to their customer base.
@Isaak-eo6tr
@Isaak-eo6tr 2 ай бұрын
Toxic positivity
@earlofdoncaster5018
@earlofdoncaster5018 2 ай бұрын
Admitting that you were wrong results in losing face. It's better to blame former customers.
@ammod4827
@ammod4827 2 ай бұрын
every AAA company
@blackrahk2037
@blackrahk2037 2 ай бұрын
I here what you are saying, but Videos Games are ART not Products. Nintendo doesn't take customer feedback to craft their games either. Art is always gonna be hit or miss cause its about personal expression. I think Starfield is one of the worst games to come out this year by they got to do them. They not making Microwaves or Tractors😂.
@CreateR900
@CreateR900 2 ай бұрын
Very true. They need to start implementing customer satisfaction surveys
@henrywyckoff4301
@henrywyckoff4301 2 ай бұрын
If Todd Howard honestly believed that Shattered Space tanked because he released the buggy first is a sign of severe mental decline.
@Kris.G
@Kris.G 2 ай бұрын
it shows that they don't actually listen to the criticism
@iPh1l1pp
@iPh1l1pp 2 ай бұрын
He simply don’t play it
@Grewyn7
@Grewyn7 2 ай бұрын
He thought it would make people receive the paid dlc better But it would've just made people more mad that they tucked a necessary feature behind a pay wall.
@masterpainter78
@masterpainter78 2 ай бұрын
Bought the whole thing in its early access week, and so it does not change my opinion of the game at all that the buggy and DLC were separate seeing as I already owned the DLC. The DLC that took a year to release and was complete cr@p even if it was packaged with a buggy.
@akatsukicloak
@akatsukicloak 2 ай бұрын
It's also a bit scummy, he thinks holding back content by cutting it into pie slices is a solution, which is how games end up chopped up into a DLC paywall.
@JonnieWu817
@JonnieWu817 2 ай бұрын
you'd think for starfield being a "passion project" that they would have had more "passion" for it.
@AW27s93
@AW27s93 2 ай бұрын
Seems like it was a passion project for Todd only 😂
@MartinOReilly-mb4um
@MartinOReilly-mb4um 2 ай бұрын
When you see the nightclub in Starfield that should have told you all you need to know about their `passion`. Even the music in it is horrible,
@JonnieWu817
@JonnieWu817 2 ай бұрын
@@MartinOReilly-mb4um why do you think i made the comment lol
@Tinywars
@Tinywars 2 ай бұрын
Beautiful comment.
@TheBlackRose3
@TheBlackRose3 2 ай бұрын
But it's the passion project of a bunch of men in their 40s and 50s. That's where the disjunct is. They don't think like nerdy people ages 11-25. They think like dads and bc of that they don't enjoy games for the same reasons that young gamers do. To cite the show "Mythic Quest," they don't see the fun. At least not the same fun we do.
@Channel-io4xu
@Channel-io4xu 2 ай бұрын
Players: Starfield sucks and it's boring. Bethesda: No you actually liked it and it's the best game we've ever made
@lactate
@lactate 2 ай бұрын
Lmao yes!
@johnlocke4715
@johnlocke4715 2 ай бұрын
Gamers: I just upgraded my rig with all the money I had left because I believe in this company but we’re also in a recession. It’s a decent rig and i can play all games at a high resolution while maintaining a steady frame rate.but I can’t run Starfield, it looks hideous. Todd: HAHAHHA YOUR PC IS TRASH, TIME TO UPGRADE BUDDY, I recommend a 4090.
@Dr.Diddler-t9f
@Dr.Diddler-t9f 2 ай бұрын
@@johnlocke4715 Just sell your rig and get an xbox if you short of cash
@Jarlballin123
@Jarlballin123 2 ай бұрын
@@Dr.Diddler-t9fit runs shit on the series x too, barely getting 30fps in new atlantis
@weplayvrgames
@weplayvrgames 2 ай бұрын
​@@Dr.Diddler-t9f nah can keep that Xbox trash , why would someone buy a console that shoves ads on them all throughout the UI ? , scummiest company in gaming
@SeanyQuest
@SeanyQuest 2 ай бұрын
We’re in the era of “your favorite ip is alive and being held hostage”
@NatashaCraig92
@NatashaCraig92 2 ай бұрын
Somebody save Fallout, please 😭
@00Mike55
@00Mike55 2 ай бұрын
It kills me honestly...Elder Scrolls, Fallout, Halo, Dragon Age, Dead Space, Borderlands, Mass Effect and a few others. As a lore fanatic the things these companies have done to their IPs is just too much for me, I thought I was getting bored of gaming, then Baldur's Gate 3 came out and realized the real problem is the lack of care in these companies to make a memorable product.
@RobertFromEarth
@RobertFromEarth 2 ай бұрын
@@00Mike55 That's because the studios who made those great IPs are now a shadow of their past. We've seen what Bioware has become. This team cannot make anything close to the quality of the Mass Effect trilogy. Next on the line is The Witcher. That will be sad.
@jimbeaux89
@jimbeaux89 2 ай бұрын
Somebody save Star Wars, D&D, Star Trek, elder scrolls, fallout, mass effect, Dragon Age and many MANY more
@pepsimaxing2001
@pepsimaxing2001 2 ай бұрын
@@RobertFromEarth Why do you think next on the line is The Witcher? Cyberpunk 2077 was buggy at launch, to put it mildly, but the story, world building etc. was as great as always. Same case with Kingdom Come Deliverance; it's basically neo-eurojank, buggy games with amazing worlds and stories
@eashanahluwalia9599
@eashanahluwalia9599 2 ай бұрын
Growing up loving Bethesda games is like watching a family member slowly becoming a crackhead. RIP.
@neroy9434
@neroy9434 2 ай бұрын
​@Leboobs22 damn bro...
@TheSuvW
@TheSuvW 2 ай бұрын
@Leboobs22but they come back in your life after many years being away. You have good memories of the past so you give them another chance only to be fooled again
@Langelmaki
@Langelmaki 2 ай бұрын
​@Leboobs22 ruthless bro
@goon009
@goon009 2 ай бұрын
No it's realizing they were a crackhead the whole time you were just too young to understand.
@wardeni4806
@wardeni4806 2 ай бұрын
Check out The Wayward Realms, new spiritual sequel to the elder scrolls daggerfall being made by some of the people who worked on the original TES games.
@LG1ikLx
@LG1ikLx 2 ай бұрын
1 of the worst themes I'm seeing these days, is developers constantly insulting people's intelligence. They always think the consumers don't know what they are talking about
@SimuLord
@SimuLord Ай бұрын
Natural endgame of the social echo chamber economy.
@skyriminspace
@skyriminspace Ай бұрын
Another common problem is Dunning Kruger syndrome.... 😂
@SophiaBadger
@SophiaBadger Ай бұрын
Yeah, Emil Paguleuro (or whatever his name is) is probably the worst example of this. A lead writer who can’t take criticism from consumers because apparently non-writers “don’t understand how hard writing is” and blah blah blah. People don’t need to be chefs to know when their food is burnt.
@skyriminspace
@skyriminspace Ай бұрын
@@SophiaBadger what are you talking about? 😄 That guy handles criticism like an absolute champ. He outclassed all his trolls with his measured & substantial responses on twitter.
@SophiaBadger
@SophiaBadger Ай бұрын
@@skyriminspace Mmm…yes…indeed…quite, ah, measured and substantial.
@fairyboy444
@fairyboy444 2 ай бұрын
BGS: “hmm hmm, the buggy🤔” Literally everyone else: “fvck the buggy, THE GAME”
@westoftherockies
@westoftherockies 2 ай бұрын
"bugs" or glitches rarely make or break a game, starfield plays well as far as that goes, its a good running game but its kinda boring, repetive, not great for exploration since every planet is more or les the same but the bugs glitchs thats gonna happen in really large games.
@fairyboy444
@fairyboy444 2 ай бұрын
@ tbh man, i’m truly conflicted. i had a 360, xbone, and now ps5. i’ve played all the fallouts, sweeping the world maps from top to bottom so i don’t miss a single piece of scrap. i’ve played all the elder scrolls and like many, have bought skyrim like 3 different times. the fact starfield is being handled so horribly is just mind boggling. it feels unreal that bgs is flopping like this. the bugs in their previous weren’t even that bad to boot. but with starfield, it’s like they forgot how to function correctly ://
@Langelmaki
@Langelmaki 2 ай бұрын
​@@fairyboy444Yes sir well said
@youngnat
@youngnat Ай бұрын
​@@fairyboy444I think you mean all of bgs Fallouts? Cause if you played fallout 1,2, or NV this shouldn't be mind boggling.
@cinnamonroll7788
@cinnamonroll7788 2 ай бұрын
I don’t know why anyone would be ‘excited’ for Elder Scrolls 6 at this point.
@bombyo3634
@bombyo3634 2 ай бұрын
Exactly
@SelimSerkanOnur
@SelimSerkanOnur 2 ай бұрын
So they get to enjoy "elder scrolls 6 sucks" video essays of course. I for example do not plan to buy elder scrolls 6 but still waiting curiously to see if Bethesta will manage to one up in their train wreck.
@somfplease
@somfplease 2 ай бұрын
it's just going to be a bad version of Elden Ring. and it's still 2 years away. lol. i don't know how bethesda keeps the lights on.
@darkadia6520
@darkadia6520 2 ай бұрын
Yeah most of my hope for Elder Scrolls 6 is so low. I'm really just waiting for Skyblivion at this point.
@ShadowProject01
@ShadowProject01 2 ай бұрын
@@SelimSerkanOnuroh this so much. I see this coming too😂
@ChuckSDeuces
@ChuckSDeuces 2 ай бұрын
Buggies behind a paywall would have made the backlash against Shattered Space 10x bigger.
@vast634
@vast634 2 ай бұрын
Todd probably referred to releasing it as a free update at the same time as Sh. Space. But the expansion is not even build around needing a buggy.
@Gbag34
@Gbag34 2 ай бұрын
The problem with Starfield at large is that Bethesda doesn’t even know what their games are meant to be anymore. For over 20 years now Bethesda has been slowly alienating their niche fanbases in pursuit of mainstream success. They caught lightning in a bottle somehow with Skyrim, and as Matty said, learned all the wrong lessons from it. Despite loving Skyrim, it has a massive amount of problems and really did pave the way for more shallow Bethesda games going forward. But Starfield is a game about so many things it ends up being about nothing. Quests? Exploration? Crafting? Base building? Ship building? It’s a game that has an ungodly amount of features, yet each feature when looked at in a vacuum is only a 3/10. Wide as an ocean, deep as a puddle is a massive understatement. Game companies need to start playing to niches again. It’s okay for your game to not be for everyone and not have every feature. That’s how FromSoft for example has succeeded for so long using a similar formula. They still do drastically different things, but they understand their niche.
@BlueBD
@BlueBD 2 ай бұрын
Starfield A game that claims to be as wide as space... in 2 Dimensions.
@SilencedLamb69
@SilencedLamb69 2 ай бұрын
Instead of a niche it needs to be wide as an ocean AND DEEP as an ocean. I like that there's so many different things to do just wish each thing was more in depth
@maerunderemite
@maerunderemite 2 ай бұрын
​@@lrinfi Fortunately, I'm finding so many brilliantly designed games in indie spaces that are made with creative quality and conviction. There's a lot of space to explore there, and with FromSoft and other devs still making games for the work itself, I can spend plenty of time away from BGS to let them get their head on straight -- or permanently fall into irrelevance.
@JustaGuy_Gaming
@JustaGuy_Gaming 2 ай бұрын
One the major problems Bethesda faces is their games have always been kind of garbage if you look at it too closely. The bugs, the game balance even some of the story lines all had their flaws. Most the "choices" were illusions that didn't affect anything. Thing is they were "revolutionary and new". So we let it slide as we enjoyed the game over all. Now however it's become industry standard to do what Bethesda does for RPGs for the most part, and other companies have started to do it better. The fake Dialog wheels that mean nothing and the empty open worlds no longer excite people. It's kind of like a company that got well known for amazing Graphics and not progressing at all as the years went on. What was "amazing 3d polygons" back in the 90's looks like garbage today.
@martinszuters5846
@martinszuters5846 2 ай бұрын
👏👏👏
@thebandofmaids
@thebandofmaids 2 ай бұрын
Skyrim was so good because just by entering a cave you could stumble upon a side story and decide wheter to follow it. Many times if you did, the story would unfold, you'd learn something about the world and get a reward worth your investment of time. The simple "I wonder what's in here/over there?" is not there in Starfield.
@gaminggarbage22
@gaminggarbage22 2 ай бұрын
This is what I'm getting out of Stalker 2 right now. While challenging, step learning curve at times and glitchy (they're working on their first post patch) I like what GSC has made and it reminds me of Fallout 3, 4, and New Vegas. 20hrs has flown by so far.
@NostraDavid2
@NostraDavid2 2 ай бұрын
Skyrim still had some interesting location, but the complexity of the game already had been dumbed down since before Oblivion. It's sad, really.
@regularspecial1
@regularspecial1 2 ай бұрын
​@@NostraDavid2oblivion really wasn't complex. It was obtuse but things like needing 100 endurance asap because it wasn't retroactive is not complex. In fact, toughness, the hp per level feat in dnd is retroactive and dnd is far more complex. The fact you have actual rock paper scissors combat in skyrim where power bash beats power attack, power attack beats block and blocking beats normal attack is head and shoulders more complex than any system in oblivion
@Lariv_
@Lariv_ 2 ай бұрын
Bethesda asking 30$ for Shattered Space, the same price as Phantom Liberty is shameless. Still, I don't think the reception would be much different even if they were selling it for 10$.
@ioannisdenton
@ioannisdenton 2 ай бұрын
Cyberpunk was a terrible game. Too shallow, zero exploration, sero consequence except the end. And it was the most broken game in launch ever
@qwizzler
@qwizzler 2 ай бұрын
​@@ioannisdenton lmao
@jekila2149
@jekila2149 2 ай бұрын
@@ioannisdentonat launch yeah almost 2 years before the dlc :)
@Otinashi
@Otinashi 2 ай бұрын
@@ioannisdenton It was a fantastic game, it just wasn't this crazy deep RPG where every choice has major consequences like it was marketed as
@bombyo3634
@bombyo3634 2 ай бұрын
​​@@ioannisdenton4 play thrus miss that game. Story and game play better then anything from Todd. It missed alot but I never believed in it anyway so when I played I was blown away. Certainly decisions change who lives dies on side quest and more. I don't care about exploration in a game with an amazing story, voice acting, music, game play and combat, builds and weapon variety. Great game hope the next one is more to what they said it would originally be.
@ScAR3Cr0w1
@ScAR3Cr0w1 2 ай бұрын
0:32 the game didn't even check all the boxes that their old games did. Neither the base game or the dlc. They turned incomplete work in two parts.
@weplayvrgames
@weplayvrgames 2 ай бұрын
Too much of a fanboy giving them too much of a pass as usual
@tylerwhite4557
@tylerwhite4557 2 ай бұрын
“checking boxes” is a figure of speech you must be unfamiliar with
@somebodyelse2192
@somebodyelse2192 2 ай бұрын
It started with fallout 4
@skyriminspace
@skyriminspace Ай бұрын
Thank goodness they tried something new!
@LaChicanitaLinda
@LaChicanitaLinda 2 ай бұрын
Bethesda. Bethesda never changes.
@TheDarkness5
@TheDarkness5 2 ай бұрын
War doesnt either
@Sethnotasithsr
@Sethnotasithsr 2 ай бұрын
Bethesda has in fact changed. I don't know what's made them so scummy now. They used to be one of the goats
@dr_diddy
@dr_diddy 2 ай бұрын
​@@Sethnotasithsrbro, they're the one's who had the first mtx in gaming. they've always been looking for ways to monetize, their recent greed was spearheaded due to wanting to sell.
@jasonwelsh417
@jasonwelsh417 2 ай бұрын
They did change though.
@Itsbentopp
@Itsbentopp 2 ай бұрын
They have changed. For the worse.
@ChrissClutch
@ChrissClutch 2 ай бұрын
My friend saw "11-11" all over some random clothing brands line of new clothes and he says "Whats with the 11-11, What is 11-11?" I responded without even thinking, like i was under a spell. "Thats the day Skyrim came out."
@husky3g
@husky3g 2 ай бұрын
13 years ago, you mean? It's insane that they've waited 13 years to release a new Elder Scrolls. Likely will reach the 15 year mark before they finally do another one which is just asinine.
@HM-eg9hv
@HM-eg9hv 2 ай бұрын
They released an ES mobile game! Jk...
@bigiron1990
@bigiron1990 2 ай бұрын
The 1000 yard stare.
@causticgastrap2835
@causticgastrap2835 2 ай бұрын
11-11 is my birthday😊
@LightNight2
@LightNight2 2 ай бұрын
So... they don't care about their customers? Bethesda: You're finally awake
@jeremytitus9519
@jeremytitus9519 2 ай бұрын
The game was rigged from the start
@gamer-san8923
@gamer-san8923 2 ай бұрын
The fact that even modders say that this game can't be saved is just hilarious and sad.
@skyriminspace
@skyriminspace Ай бұрын
Well, only the modders who didn't like it. The ones who did are busy churning out the mods.
@istaka1416
@istaka1416 Ай бұрын
Considering the amount of backlash Starfield get, the mod community probably won't be as big as FNV and FO4. Skyrim level of community is unreachable.​ @@skyriminspace
@andrewgarfield9898
@andrewgarfield9898 2 ай бұрын
I hate that the response to any type criticism is always “just stop complaining and just enjoy the game”😒
@daizenmarcurio
@daizenmarcurio 2 ай бұрын
Thats 90% of BGS fans on reddit. It's disgusting how anti criticsm they are
@martyk656
@martyk656 2 ай бұрын
Complain all you want but it's a waste of breath. They release what they release. Enjoy it for what it is or find something you like better. It's like complaining that a band's seventh album isn't as good as their first three. When it comes to creative products, they usually peak somewhere in the middle. Listen to critics and you'll just be chasing old trends. If anything, they pay too much attention to critics.
@Workingmonkeyz
@Workingmonkeyz 2 ай бұрын
@@martyk656 Man shut up, it's not a waste of breath as they might ignore it, but other companies definitely won't and will take the oppertunity to make spiritual successors that do take in consideration said criticism. Look at space marine 2, main lead said it turned out as it did because they saw consumers wanting the "badassness" back, and they did, game is just ok but people overwhelmingly love it because it's breaking the norm by going back to it's roots. If no-one says anything we're just back into what got us into this current mess of games barely hitting 10% of their profits because they suck, to begin with.
@kizunadragon9
@kizunadragon9 2 ай бұрын
Fallout 4, Fallout 4 DLC (except far harbor) Fallout 76, Starfield, Shattered space... this isn't' a mistake, it's a pattern
@somfplease
@somfplease 2 ай бұрын
fallout 4 had goty editions that had all the DLCs. wasn't a major issue. starfield aint getting a goty version.
@elenoe8
@elenoe8 2 ай бұрын
start with Skyrim tho. Not sure how could someone say "Until Skyrim and Post Skyrim" :) Skyrim is as generic copy&paste fedex sim as it can get. Zero choices, non-consequential, buggy slog. The trend started with Oblivion, but there was a glimse of RPG in that and slightly more in Fallout 3, but the "Starfield" started there.
@LeonJohnson-yi3hg
@LeonJohnson-yi3hg 2 ай бұрын
@@elenoe8 that’s a wild take You’re basically saying games made before 2008 were amazing
@tylerwhite4557
@tylerwhite4557 2 ай бұрын
@@elenoe8buddy you obviously didn’t play skyrim the year it came out lol
@SimuLord
@SimuLord Ай бұрын
@ULTRAOutdoorsman Starfield: One of the Games from the Year Edition
@TheRealClaylex
@TheRealClaylex 2 ай бұрын
Bethesda: We heard you but we don't care Edit: Lmao glad to see the turf war going on in my reply. xD
@rbeforme
@rbeforme 2 ай бұрын
Good. I'm glad they don't. Because they shouldn't. People are ignorant and spoiled. You don't deserve good games.
@danielpedraza6455
@danielpedraza6455 2 ай бұрын
Based Bethesda.
@freddan6fly
@freddan6fly 2 ай бұрын
@@rbeforme He does deserve good games. I've played a good game today. It wasn't from Bethesda. It used to be. Bethesda don't care about their customers, and as long as they don't they will be irrelevant.
@k--music
@k--music 2 ай бұрын
@@rbeforme and Bethesda doesn’t deserve $70 for a bad one. Wanting something you paid for to be on par with other similar items to justify continued spending isn’t entitlement
@chilbiyito
@chilbiyito 2 ай бұрын
​@@rbeformeenjoy the 70+ USD slop
@troutfish8590
@troutfish8590 2 ай бұрын
That Phil Spencer quote was basically him admitting he has no idea what the heck he is doing. How do you look at everything and come away with that? It is baffling. I basically have negative hype for Elder Scrolls 6, with what we have seen so far I have no idea how it could be good or be an improvement. Everyone in charge over there seems to pride themselves on not growing or being not critical about their own work. It is sad to see.
@george5432
@george5432 2 ай бұрын
Howard saying maybe they should’ve waited to put the buggy’s out made me lose hope for ESVI
@saschaberger3212
@saschaberger3212 2 ай бұрын
The buggy should have been there day 1. Yeah I got no hope either
@SimuLord
@SimuLord Ай бұрын
If you'd told me in 2012 that "you're not going to care or possibly even notice when the next game in this series comes out", I'd have wondered what you were smoking. But here we are, in 2024, and TES6 is on my "maybe if it comes out and it's universally loved and probably even then I'll wait for a sale of at least 50% off."
@skyriminspace
@skyriminspace Ай бұрын
​@@SimuLordtrust me, you & your attitudes to games have changed far more than the games & the people who develop them have.
@damontcs
@damontcs 2 ай бұрын
Bethesda's main problem with Starfield is that they didn't want to take any risks and commit to their ideas. Planetary environments, temperatures etc. being important? Nope, too risky. Couldn't even include a "survival" difficulty at launch where it mattered. The absolute, hands-down best thing about Starfield was the shipbuilding and, to a lesser extent, ship combat. They didn't commit to that either, making the "space" aspect of their space game entirely skippable through fast travel. 1000 planets to explore? Cool. Except they're all the same. If I travel to the edge of the known galaxy where noone is supposed to live, I don't want to see the same copy/pasted, INHABITED buildings that I see everywhere else. Hell, they even said "some planets will be empty because that's how it is." Cool, but how about you commit to even that then? Base building? Potentially really cool, but there's literally no reason to actually build any. Again, if more thought had gone into it, and made it worthwhile to spend time on, that could have been great. But they didn't commit enough to any of it. I enjoyed my time with the game well enough, but there's so much unrealized potential here that it just makes me sad.
@-tera-3345
@-tera-3345 2 ай бұрын
The sad thing is they actually did seem to have some interesting ideas, like ships having fuel you'd have to manage, but then went out of their way to REMOVE them because "that might cause too much trouble for players". Just ripped them out and left half-finished systems in their place. God forbid they let their players get into an interesting situation and have to figure a way out of it. Emergent stories from gameplay have always been some of the best aspects of Bethesda games!
@damontcs
@damontcs 2 ай бұрын
@@-tera-3345 Exactly. Fuel economy would have tied into exploration as well. Imagine if you could only encounter people/outposts in a small radius around the settled systems. Want to go further? Then you'll need to create outposts that have fuel production. All of a sudden you have a good reason for involving yourself in outpost building. There's so much wasted potential here, all sacrificed because they were afraid to make the game too difficult or complex.
@-tera-3345
@-tera-3345 2 ай бұрын
@@damontcs Nobody tells stories to their friends about that time they followed a linear questline in Skyrim that they experienced in exactly the same way as everyone else, they tell stories about the times they thought they were completely screwed but managed to find a way out of it. Or times they found a much less obvious or entirely unintended solution to something. The times they found a treasure that was actually valuable to them. None of which Starfield seems to want to allow. And that's not to say that they just don't care about the quest line story, as Emil has claimed. The story and worldbuilding being there as a background provides extra flavor to those stories over something like Minecraft. Case in point: one of the only stories I've seen people actually get excited over telling each other in Starfield is finding the hidden solution to save everyone in that one dungeon where you swap between dimensions.
@skyriminspace
@skyriminspace Ай бұрын
They built a game that you can choose to play however you like...... & somehow you turn that into a negative! 😂
@SimonBannow
@SimonBannow 2 ай бұрын
Thank you for not kissing their backsides MrMatty, Todds gone off the deep end, like talking and trying to get information from a cult member, la la land
@GregoryRyan115
@GregoryRyan115 2 ай бұрын
Except when he interviewed Todd he failed to ask him a single tough question or challenge him at all about the failures of starfield. He even told Todd that he loved starfield.
@castironkorky
@castironkorky 2 ай бұрын
guys a shill
@thedarkderp2520
@thedarkderp2520 2 ай бұрын
​@@castironkorkyshils don't criticise bud
@SimonBannow
@SimonBannow 2 ай бұрын
@@castironkorky hes not a shill, he just refuses to be negative all the the time, he has explained this many times, like it or not
@Workingmonkeyz
@Workingmonkeyz 2 ай бұрын
@@SimonBannow Forced positivity, great, what we all need for things to get better.
@Gibbons-q5y
@Gibbons-q5y 2 ай бұрын
It's crazy to me that 14 months from release they haven't fixed the boring loot. Combine that with the near complete lack of unique places to explore, makes it feel as if the game actively doesn't want you to explore anywhere beyond the main quest.
@efenzl
@efenzl 2 ай бұрын
My biggest issue with Shattered Space, and frankly Starfield in general, is that it doesn't focus enough on space. I don't really want the gameplay loop to focus on stuff on planets. I want more space content. A LOT MORE space content.
@arkabasak5399
@arkabasak5399 2 ай бұрын
this. As someone who enjoyed the game to some degree, I was surprised that so little of it actually felt like a space game to me. Thematically, the pillars of space in general is 'exploration in the final frontier', 'technological advancement', 'alien life/worlds', 'survival'. While these elements are here (kind of) they're just part of the backdrop imo, as opposed to core pillars of the game. I'm neutral on stating whether I like the game or not, but damn I really was expecting a space game.
@High_Key
@High_Key 2 ай бұрын
Agreed. The space combat is the best experience of space combat I’ve had. We need more dynamic encounters. The ship building is my favorite thing to do in this game and we need MORE things to do with them in general.
@TheTimtam112
@TheTimtam112 2 ай бұрын
There definitely should have been more space-centric encounters. I found myself jumping between systems trying to find fights, because I genuinely enjoyed it. There were no "zones" that focussed specifically on exploring space. I would have loved being able to snake around a huge asteroid field as part of a quest, or as part of bounties to clear out spacers. I also would have loved to be able to mine resources from asteroids using my ship, or leave my ship and free float to explore large cracks in asteroids. I should have been able to make being a space pirate/enforcer work, I should have been able to make a "chopshop". I should have been able to tag merchant/pirate ships I disable for selling/deconstruction when I disable them instead of fucking around with their "owned ships" system. I should have been able to use the trading system in my settlements as a "loot collection system". Like what Kinggath has done in Skyrim and Fallout 4. So that I actually have a need for a "fleet" of ships. Larger ships have more cargo space, but attract more pirates, so I need better guard ships to deter attacks. More Helium mining means I can use the system more often and better drives/larger helium tanks means the collection can happen quicker/from a larger distance.
@liveanotheranime3526
@liveanotheranime3526 2 ай бұрын
Space, outposts, and ships are the coolest part of the game and right now every single one is pretty useless besides xp grinding and making ships to look at.
@Li-Fu7
@Li-Fu7 2 ай бұрын
Ngl, the zero grav combat is actually pretty good, but it is insanely under utilized. All my favourite moments in Starfield were in contained dungeons of sorts on space stations, often utilizing zero gravity sections, and yet there isn't actually a lot of this kind of content. This might not exactly be what you meant, but I am still mad that space stations are so underutilized or are often just dull interiors for a couple shops. Starfield needs more dungeons, and it especially needs them in space.
@ogdred4667
@ogdred4667 2 ай бұрын
Playerbase: The game is too buggy! Bethesda: The players want us to add a buggy!
@teamacio9043
@teamacio9043 2 ай бұрын
players want us to add a buggy in paid DLC*
@wooskimohammed7932
@wooskimohammed7932 2 ай бұрын
The stutters that occur while driving the buggy is referred to as Cell Load Stutter and has been in BGS games since oblivion and they have done nothing to address it almost 20 years later..
@TallDarknGruesome
@TallDarknGruesome 2 ай бұрын
instead of a designed game, its a generated game. you can tell the difference. it also doesn't help that no one at bethesda understands science well enough to write sci-fi. Fall out was always a wink and a nod to 50's style sci fi films that were retro future and completely unrealistic. Starfield was supposed to be "Nasa-punk" and they can't get basic math and physics right, add to that human settlements that have been in place for supposedly anywhere from dozens to hundreds of years and have spread to the size of Riverwood and you can tell this is a company that has medieval fantasy rpg genes, not sci-fi.
@hypersot
@hypersot 2 ай бұрын
nailed it!
@UmmerFarooq-wx4yo
@UmmerFarooq-wx4yo 2 ай бұрын
Let me guess you think Argon gas is a healthy mid morning fragrance...
@TallDarknGruesome
@TallDarknGruesome 2 ай бұрын
@@UmmerFarooq-wx4yo I'm a biochemistry major that spent years tutoring people in stoich math. Argon is a noble gas, if you aren't dealing with a radioactive isotope, you usually don't care about it. But please, tell me more about why I should need 10000 glue and screws to upgrade a pistol.
@skyriminspace
@skyriminspace Ай бұрын
​@@TallDarknGruesomeit's a videogame dude. Chill.
@lune3613
@lune3613 Ай бұрын
They didn't even make fallout. They used the lore and IP of other creatives who made an amazing world
@filidhdeklend893
@filidhdeklend893 2 ай бұрын
Gotta love how the response to flopping was "Yeah, this thing that should have been in the base game at launch? We should have locked it behind a paywall instead."
@boreddude123456
@boreddude123456 2 ай бұрын
Bethesda is a joke. At this point, it’s just a matter of enjoying their old creations. My expectations for TES6 are super low lmao.
@мк_Пять.СорокПять
@мк_Пять.СорокПять 2 ай бұрын
Gonna be a base-building sim. That's the big thing they were alluding to about "the technology" restaints. Not some great battle like we all expected.
@hugomon3
@hugomon3 2 ай бұрын
Shout out to Laura Fryer's video "Games Industry Bubble". Ton of AAA studios need to step back and do what made them great in the first place instead of just jerking off the shareholders.
@Li-Fu7
@Li-Fu7 2 ай бұрын
I think that bubble is about to pop, tbh. This is a broader trend in tech too, but videogames will be hit hard.
@thereseemstobeenanerror1219
@thereseemstobeenanerror1219 2 ай бұрын
the issue is that their shareholders can just tell them fine and leave which would devastate the company. So they are stuck in a no win scenario.
@мк_Пять.СорокПять
@мк_Пять.СорокПять 2 ай бұрын
That's the weird thing... it's like the shareholders don't really like money. Because they sure aren't influencing sales.
@balduccirichard
@balduccirichard 2 ай бұрын
You can't simply go back in these kind of structural changes, capitalism is literally eating itself
@flyingplantwhale545
@flyingplantwhale545 Ай бұрын
That video was such a good breakdown of where studios are at these days. More people should watch it
@FairGame206
@FairGame206 2 ай бұрын
Bethesda needs new talent across the board. They’re so out of touch it’s weird. The decision making regarding starfield from top to bottom is truly heartbreaking. WTF happened to Gaming? Forget the DLC’S right now Starfield needs serious cyberpunk 2.0 makeover.
@Li-Fu7
@Li-Fu7 2 ай бұрын
Starfield was designed, more than anything, as a platform for a paid mod store.
@мк_Пять.СорокПять
@мк_Пять.СорокПять 2 ай бұрын
Oh they're going to double down... Expect TES6 to be a farming & base-building sim, mark my words.
@obsidian3136
@obsidian3136 2 ай бұрын
The new talent would be worst at this point because of the politics in gaming.
@LoneWolfFromEast
@LoneWolfFromEast 2 ай бұрын
To be fair GSC didn't respond with - "Buy better PC",like Howard said.
@sirab3ee198
@sirab3ee198 2 ай бұрын
Stalker 2 is a fun game, even the frustrating mechanics and bugs literally makes it a better more engaging game. I play it on veteran and it gives you a love-hate-toxic relationship feeling 😅.
@mikegutierrez7278
@mikegutierrez7278 2 ай бұрын
​@@sirab3ee198☠️☠️☠️☠️☠️💩💩💩💩💣🙈🙉🙊
@matthewcarroll2533
@matthewcarroll2533 2 ай бұрын
@@sirab3ee198 Sounds like the Bungie Halo games on Legendary. Love/hate relationship with those, lol. (Beyond fun interacting with actual good AI, but also frustrating when the AI just has your number)
@sebastiandalessandro4221
@sebastiandalessandro4221 2 ай бұрын
Can’t talk with state of that pile of shit Stalker 2, I’m softlocked and waiting for that patch for that broken quest, that didn’t and never happened with starfield
@LoneWolfFromEast
@LoneWolfFromEast 2 ай бұрын
@sebastiandalessandro4221 name of "that" broken quest? I'm asking because I'm on my second playthrough...
@TheBlackRose3
@TheBlackRose3 2 ай бұрын
It's not about features it's about QUESTS. They need to reinvest in creative and stop investing so much in tech.
@Elayzee
@Elayzee 2 ай бұрын
But not even their tech is impressive either.
@bs_art3625
@bs_art3625 2 ай бұрын
The biggest issue for me was the change in world design, having disconnected planets with almost no interesting poi's besides the main ones. In Elder Scrolls and Fallout, I could walk in any direction and come across 50 different big medium and small poi's before reaching my intended destination. Starfield should have been two large continuous planets in the vein of Skyrim with a few small desolate moons or planets to flesh out the feeling of space exploration and plot.
@DumbDare
@DumbDare 2 ай бұрын
Yeah its really unfortunate they went the route of making the game more like No Mans Sky. A few planets with jam packed content would've been 10x better. But, honestly there is an incredible amount of stuff to "stumble" upon in Starfield, its just so spread out and difficult to find, that most players get bored before they see it. In my opinion, I think Starfield is still a good game, but it could've been much, much better with a few design tweaks.
@awkwardGardener
@awkwardGardener 2 ай бұрын
Wild thing is Shattered Space and Veilguard, both coming from big devs who were claiming to be looking at their older beloved content to take lessons from, and both failed to recapture any of that magic (I did honestly still enjoy Veilguard a lot, but it's totally different from the rest of the series) Meanwhile GSC (a company that just a few years ago announced Stalker 2 to try and drum up interest from a publisher cause they had no actual budget to make the game, and half of their developers live in an active warzone) delivers Stalker 2 which is almost exactly what I and a lot of others wanted and totally recaptures and enhances the magic of the Zone.
@jodiepalmer2404
@jodiepalmer2404 Ай бұрын
Stalker 2 is what I imagined Fallout 5 to be, and I kept thinking about buying Stalker 2 on either PC or PS4. Then I remembered player the Fallout series without mods and cheat codes, and it was hard. But I said if I want to play now, then PS4 and when I can pay for PC version later and upgrade my PC to get the maximum settings possible to blow my mind.
@CodyLee8504
@CodyLee8504 2 ай бұрын
Why doesn’t anyone have the balls to tell him the truth when they have the opportunity?
@Matextreme777
@Matextreme777 2 ай бұрын
What I mostly miss about Bethesda games is the handcrafted stuff, Skyrim might've had several flaws but dungeons were usually varied, loot felt great to find and exploring was rewarding as well. You arrive at the Bannered Mare and the npc tells you to take a sit and you'll be tended to shortly, soon, another npc asks you what you want to eat or drink... It's scripted stuff like this that made Skyrim felt alive, like the world around you was breathing and to be a part of it was not only a privilege but that your actions actually mattered. People have routines, they eat, drink, tend to their shops and sweep dirt from the floor with a broom, the amount of lore that was in it too, I remember reading a book about that Ancestor Moth cult and spend minutes trying to gather my thoughts around it. All Bethesda wants nowadays is the easy way out, shallow worlds and randomly generated unfulfilling junk stuffed in a "AAA" "next-gen" "it just works" type of game.
@belafito
@belafito 2 ай бұрын
Bethesda has an entire list of suggestions at Discord and they don't take any of them seriously. That's the problem, they are completely ignoring us.
@andresbogado7133
@andresbogado7133 2 ай бұрын
"6 times the loading screens, 16 times the recycled assets, all of this just works" Todd the hack.
@paranoidepiphany
@paranoidepiphany 2 ай бұрын
"We should have held back the buggy" is truly a Don Mattrick-level take.
@SirTayluh
@SirTayluh 2 ай бұрын
They've been doing "Hm, you missed this one, get em' next time." for the past decade.
@lazilycatharticone4191
@lazilycatharticone4191 2 ай бұрын
Shattered Space is where you realized the lead writer for Far Harbor leaving BGS had more of a negative impact than we thought.
@Vonstab
@Vonstab 2 ай бұрын
Given how little there was of Far Harbor in Starfield I'm not sure Will Shen leaving made much of a difference. Between Todd and the studio design rules there simply was not much room for the talent he demonstrated in Far Harbor.
@Ronnet
@Ronnet 2 ай бұрын
​@@Vonstabhe was the lead quest designer on base starfield. And those quests were the best part of starfield. Him not being there for Shattered Space is very visible.
@janoycresva2279
@janoycresva2279 2 ай бұрын
He probably constantly butted heads with Emil.had enough of the bald headed yogurt slinger and decided to leave.
@Luminary2024
@Luminary2024 2 ай бұрын
Toxic positivity can ruin society. For those working in office, we understand office politics and how management are basically infallible ego maniacs surrounded by brown nosing.
@reef1017831
@reef1017831 2 ай бұрын
I know this may sound crazy but maybe it's time for Todd to step aside.
@vast634
@vast634 2 ай бұрын
Its not just a Todd issue. The whole company grew out of proportion. Its too big and inflexible now. Different departments working for their own goals.
@мк_Пять.СорокПять
@мк_Пять.СорокПять 2 ай бұрын
He's gonna drag the company down with him kicking & screaming. Todd needs an epiphany, a Concord, to return to his roots when Bethesda was in it's infancy... So really, that will never happen. Expect Bethesda to become Ubisoft, and the authentic spiritual successor to TES will come from an independent underdog studio like Larian. Bethesda's OG is trying with Once Lost Games.
@jonypo928
@jonypo928 2 ай бұрын
It's maddening in Starfield that all the cool plot and lore happened before you get to play, galactic civil war, snake cult war etc. Looking for ancient space relics would be much more exciting with either of those events going on around the player.
@mitch7729
@mitch7729 2 ай бұрын
The issue is Bethesdas focus has shifted from quality narrative stories and gone to “wow look at the graphics/ look how textured this button is”, I’m genuinely convinced Bethesdas largest problem is many of there real developers who know how to do anything beyond basic have left the company, now it’s all marketing people and modders
@andreasplosky8516
@andreasplosky8516 2 ай бұрын
I have come to believe Bethesda has no clue about the core problems of Starfield. They will not address anything.
@Official_RetroMania
@Official_RetroMania 2 ай бұрын
Insert Futurama meme: I am so shocked, shocked! Ehhh... Not that shocked.
@ProducerX21
@ProducerX21 2 ай бұрын
The people they are taking advice from aren’t gamers. They’re journalists, and people working in the industry. The bundle all criticism from people like us with toxic trolls as to not have to listen to us
@mossycroak6638
@mossycroak6638 2 ай бұрын
You can tell when game developers actually play the game they create and want to make. When Helldivers 2 released that is the main thing I noticed. The gameplay was so fluid, you could tell the studio spent a lot of time playing and testing the game to make sure it felt good and fun. There is no way the management at Bethesda are playing Starfield for hours and hours ensuring the game is cohesive and fun. This game was created to be a product, not a fun experience and you can tell. Starfield is "Mods for sale, in Space!", and they built the game around that premise, which means it had no soul from the beginning.
@RAWBOT301
@RAWBOT301 2 ай бұрын
Bethesda taught me never to pre order a game ever, even from a studio you trust.
@vast634
@vast634 2 ай бұрын
The reason they did not plan in a buggy was not that it did not "fit" the gamedesign, but simply that the engine has struggles to load in new areas fast enough, especially on Series S. So Todd thought he can just get by by only offering a slow jetpack, and state that a vehicles was not intended for the "feel". Adding the buggy later is likely a tradeoff between pleasing the players and accepting criticism about stutters.
@A.E.Konietzky
@A.E.Konietzky 2 ай бұрын
I don't understand the ongoing disconnect between these AAA Studios and how we keep discussing them. They do not REMOTELY care about Gamers or what we think or want. We keep beating the dead horse about this. SHAREHOLDERS is the only thing they care about. Honestly, they all deserve to crumble. They brought this on themselves.
@TheBlackRose3
@TheBlackRose3 2 ай бұрын
YES side content is KEY. That's why I recommended doing a ton of those for ES6. For an expansion they're charging $30 for there needed to be at least 25 side quests.
@Italiano_Strawhat
@Italiano_Strawhat 2 ай бұрын
Bethesda Game Studios in Alan Iverson's voice: "We talking about a customer? Not an investor. Not an investor. Not an investor. We talking about customers?"
@strider1237
@strider1237 2 ай бұрын
Starfield consists of 1. Mind numbing procedurally generated areas. 2. Unrewarding loot 3. Braindead NPCs with bland dialogue 4. Unengaging missions full of loading screens. Yes, Starfield has its enjoyable moments and can be gorgeous but at the core, it's completely shattered. The game is a disappointment that cannot even be changed by modders and I don't think Bethesda grasps this which is the most troubling part. If you're looking forward to the next Elder Scrolls, you had better limit your expectations or wait for reviews before purchasing.
@TheHAMMER91
@TheHAMMER91 2 ай бұрын
They made a business decision before the game was released, to sell us an empty game that they fully intend to fill with PAID content mods. They didn’t want to make a space epic, they wanted to capitalize on the Fortnite/ Roblox content farming with little to know effort or resources spent. Why else do you think they “revamped” creation kit/ club? They want it to be a shop where you buy quality add ons for an extra fee. Yes there are free mods, but not nearly as many as we’re used to because A) creators are being incentivized to create paid content (I mean why wouldn’t you want to be paid for stuff you create?) and B) because the game lacks any interesting lore , environments or narrative substance to incentivize spending your free time making free mods for it. All part of the plan boys. They’ve taken a backseat on awesome, creative titles and started milking us for free money and development.
@K.R.98
@K.R.98 2 ай бұрын
Absolutely! The problem for them is that we aren’t dumb enough to become their slaves and Starfield isn’t good enough to maintain a big player base. Therefore it isn’t feasible for modders to create payed mods
@Thordrel
@Thordrel 2 ай бұрын
Bethesda just knows better what's good for them. 16x the better. Todd Howard never lies so I believe him.
@NolansGoons
@NolansGoons Ай бұрын
It's no wonder to me that Bethesda can't take criticism when their lead writer for the past several years' personal motto is to ignore criticism lmao. I don't like to do the thing where people attribute everything good/bad in a game to a single figurehead on the dev team, like cursing Todd Howard's name at every bug in a Fallout, or praying to Miyazaki before every boss fight in a Souls game like he's a minor god... but it's almost irremovable from my mind that Emil Pagliarulo is at least a symptom of the decline in BGS's writing these past several games. Even before he was a lead, the few quests he was credited for writing were incredibly cheap and amateur. As he rose into more authoritative positions in the writing dept., that cheap writing became a calling card that eventually tagged entire games. But he's not going anywhere, and he sure as hell isn't listening to anybody's critiques, so... They're just kinda cooked as far as I can see
@Yodalemos
@Yodalemos 2 ай бұрын
Did you ever expect that someday BioWare and Bethesda would both abandon us like this?
@Colorado-Coyote
@Colorado-Coyote 2 ай бұрын
Everything they added to creation club themselves they should have just added to this expansion
@notforwantoftrying1
@notforwantoftrying1 2 ай бұрын
The problem with BGS is that they're high on their own supply. They think that because it's a "Bethesda game", that in and of itself MAKES it a good game, by definition. To put it bluntly, they like the smell of their own farts.
@FloridaManJD
@FloridaManJD 2 ай бұрын
15:51 “get em next time”??? Not when the games are 20 years apart 😒
@blckknight117
@blckknight117 2 ай бұрын
Starfield is not single player RPG. It is a live service game disguised as a single player RPG. Bethesda only cares about making as much money as possible from "Creations" They have no desire to put forward the resources needed to make a legitimately compelling narrative and interesting gameplay mechanics. They simply want to take the potential money that Skyrim would have made if they had "Creations" in the beginning and do that for Starfield.
@Rhekluse
@Rhekluse 2 ай бұрын
They're a studio that is really great at world building and filling it with detail which creates mystery & explorative adventure. Starfield really got away from those things; the things that hold their buggy unpolished creations together.
@emmacjw
@emmacjw Ай бұрын
With art I tend to go with the Bowie Quote "“All my big mistakes are when I try to second-guess or please an audience. My work is always stronger when I get very selfish about it.” Trying to appease too many different views dilutes original vision. In the case of Bethesda I honestly think it's too big and the control creative visions are shared too widely and by the wrong people. The rest of the mess is an unwillingness to evolve beyond the success they've had in the past. Take away the janky, unready under cooked dishes they've been dealing out because of the demands of the publishers timeline. That's an industry issue that needs to be sorted and only the game buying public can stop it by just not pre ordering and demanding refunds for frankly unfinished games at launch. The best recent Bethesda "style" games were made by other studios that speaks louder than any studio pushing excuses for frankly tripe output. Zenimax has much to answer for
@Omega068
@Omega068 2 ай бұрын
It is so clueless it makes me wonder if the information they're receiving is heavily censored.
@igotbit9454
@igotbit9454 2 ай бұрын
Todd Howard: but we did an interview together 😢
@moonbather4724
@moonbather4724 2 ай бұрын
For me personally, and I know this might be harsh and unpopular especially in this community...but I'll weigh in anyways. I actually ended up refunding this game about an hour and a half or so in. I love sci fi, and I loved Skyrim....this game had me pretty excited, although I tempered my expations due to Bethesda's recent track record and the initial release of Cyberpunk (which I did not refund and enjoyed after the initial issues were fixed, luckily I gave CDPR the benefit of the doubt bc their track record was much better) I just could not get into Starfield. My first impression was that the scope and size felt fabricated, like I could feel the smoke and mirrors....I just didn't get the sense of exploration that I wanted. I didn't really get invested or immersed. I thought the art direction was honestly kind of uninspired...I thought the mechanics were derivitive. Idk, I just thought a lot of the areas I was hoping to have fun with let me down and I didn't want to slog through to find the good parts. I will probably give it another try some day, but I don't know....based on reviews and where it's at now I'm still not feeling it. I'd rather watch a playthrough.
@ShreddingFinn
@ShreddingFinn Ай бұрын
I wonder if anyone has ever compared Starfield to Daggerfall right to Bethesda's face
@hairycoo
@hairycoo 2 ай бұрын
Bethesda: Starfield isn't Buggy enough
@travisjones9160
@travisjones9160 Ай бұрын
I just started starfield and im 48 hours in i dont see what everyone dislikes about it
@DHDtroll
@DHDtroll 16 күн бұрын
Starfields fine. But this DLC was just not it
@Starflddrms74
@Starflddrms74 2 ай бұрын
Your Skyrim ruined BGS video is a revelation. Definitely keep plugging it.
@brianb-t4v
@brianb-t4v 2 ай бұрын
Even if the complaint was a lack of features, the solution isn’t to hold off on features for an expansion, it’s to add more features in the expansion. But like you said, that’s not even the main complaint.
@aarongibbs2260
@aarongibbs2260 2 ай бұрын
Luke Stephens explain on his channel what happened with one of the lead quest designers waiting for their bonus until they quit Bethesda and was quoted in an article explaining the incompetence within the company, implying its a shadow of its former self.
@NRuiz98
@NRuiz98 2 ай бұрын
I'm not defending Bethesda, but that Luke guy changes his opinion as frequently as I change underwear. Bethesda can pay him or offer him a trip somewhere and just like that he would do a 180° and change the whole story.
@BlueCollaredGrit
@BlueCollaredGrit 2 ай бұрын
@@NRuiz98yeah, I don’t believe anything Luke spews out. He over exaggerates everything.
@aarongibbs2260
@aarongibbs2260 Ай бұрын
@@alwaysalex0 tried posting article twice but comment keeps getting deleted. Also, made a typo - Will shen (former lead quest designer) didn’t release the article himself. I found a couple article’s in google news called 'There were so many meetings': A former Bethesda developer explains why he quit during Starfield and started a solo project And Starfield's lead quest designer had 'absolutely no time' and had to hit the 'panic button' so the game would have a satisfying final quest
@marcuscosta100ify
@marcuscosta100ify Ай бұрын
This makes me so sad, especially with TES VI right on the horizon, shattered space completely shattered my hopes for the future.
@НиколайГеоргиев-ь7е
@НиколайГеоргиев-ь7е 2 ай бұрын
Bethesda now has what over 400 people ?And they worked on this pile of Nothing for over 10 years??The Bethesda i knew is GONE they are dead for me!
@SubLordHawk
@SubLordHawk 2 ай бұрын
9 years and a half years of meetings, and drawing on whiteboards. 6 months of ripping assets from their old games, making a procedural generator, and sticking it all on the back of their 25 year old game engine.
@roybringus31
@roybringus31 2 ай бұрын
I feel like as the gaming industry has grown, developers want you to play the game THEY want and not make a game they know the community wants. It’s almost like an ego thing. “We know more about gaming than you” vibes.
@Phantus00
@Phantus00 2 ай бұрын
Backfilling a hollow game with things that should have been there day 1 doesn't work anymore obviously. It's a shallow, poorly made plastic world that just needs to go away.
@pdexBigTeacher
@pdexBigTeacher 2 ай бұрын
When I completed the main story of Shattered Space, I had no desire to return to Dazra. Even now the planet seems bleak and depressed, not a location I look forward to. What happened there was worse than Thanos' finger snap; at least those people came back, but in Dazra they're gone forever. Depressing.
@GretchenS-mq8fv
@GretchenS-mq8fv 2 ай бұрын
I reinstalled Starfield to play Shattered Space. I played it again for about a week. The best thing about my play time was the little egg ship that replaced the buggy from the mods. However, there was nothing left in Starfield to keep me playing and I uninstalled it again and I will probably not ever play it again.
@IsraelSocial
@IsraelSocial 2 ай бұрын
Your story is the stort of a lot of us!
@zipforth
@zipforth 2 ай бұрын
15:48 I was in the same mindset of "everyone stumbles" with choices from fallout 4 and even fallout 76. For me, starfield needed to be their redemption arc, and instead it just solidified my opinion that they're not going to make high caliber rpgs anymore. With Bethesda leadership seemingly determined to not learn anything from this and instead push on with bland games and egregious monetization, I can't justify giving them any more chances based on goodwill from 10 years ago. I'll still check out reviews for the next elder scrolls when it releases, but it'll have to be truly fantastic to get me to spend any more money after their embarrassing state of affairs.
@spencercorpuz
@spencercorpuz 2 ай бұрын
"For better or for worse" No matty. Just for worse. Just for worse.
@KirkulesTM
@KirkulesTM 2 ай бұрын
Skyrims _bard_ college was 90% dungeon running & you don't get to play _any_ instrument, the signs were there from the start. They even had the spectral drum from the Dragonborn DLC yet they miss ALL THAT POTENTIAL all the damn time. (then sell it to you later for $5.99)
@TheLoPresti
@TheLoPresti 2 ай бұрын
Shattered space felt like they took out the house Va’ruun faction quest line from the base game, and made it a DLC. house Va’ruun is very interesting. What I liked about the DLC is, we did learn a little more about this faction. We learned a little bit more about their society as well as their relationship with the great serpent. Some of the side quest were good and I really enjoyed them. But I do agree with Matty. The coolest thing about games like fallout, and the elder scrolls is the ability to explore and find these amazing places and weapons that we can’t find anywhere else. They added some new weapons, but not enough to satiate us. Also, the main quest was straight up garbage. Like one of the reviews said I finished it and “I was like OK so that’s it?”
@86BuzzSaw
@86BuzzSaw 2 ай бұрын
I think It really summed up how dismissive and out of touch their management is towards the community when at the original release Howard completely dismissed the performance issue's with the statement, "maybe you need to upgrade your PC for this one", instead of saying we are aware of the issues and are working to fix them. I found it so patronising.
@Hexenkind1
@Hexenkind1 2 ай бұрын
They learned that they made enough money from it so every criticism is meaningless to them.
@quademasters249
@quademasters249 2 ай бұрын
They're not getting my money again though. They burned that bridge.
@LoremIpsum1919
@LoremIpsum1919 2 ай бұрын
@@quademasters249 You're just one person
@quademasters249
@quademasters249 2 ай бұрын
@@LoremIpsum1919 Sure. I don't have "main character syndrome". I'm certainly not alone though. The large number of big game failures this year including "Concord" should give game makers something to think about. When you alienate people who used to insta-buy your work, it's the beginning of the end. Bethesda and CD Project are now firmly in my "maybe on sale" list.
@hhjk377
@hhjk377 Ай бұрын
Todd: ohhhhhhhh we should’ve paywalled the buggie. THAT’S where we went wrong.
@Weezer1801
@Weezer1801 2 ай бұрын
One of my best friends put around 600+ hours into the game and was actively playing it daily since its release. He just said that his save file now is so big it constantly crashes. Can't even play the game, getting 5 or more crashes in a row the moment his save is loaded. He uninstalled and reinstalled with the same result.
@chasejackson7248
@chasejackson7248 2 ай бұрын
Good, he needs to quit.
@Discovery2024-rn8kn
@Discovery2024-rn8kn Ай бұрын
600 hours? You need to unfriend him and turn into enemies
@vast634
@vast634 2 ай бұрын
What I have noticed is the lack of detailed smart gamedesign in Starfield. Smart gamedesign where little tweaks and balancing make different systems suddenly complement each other, wich was not obvious. Starfield feels like a game put together from work from different teams based on a lowest common denominator. Like a committe product.
@loganthomas459
@loganthomas459 2 ай бұрын
How many more reality checks does this studio need? How many more do their fans need, for that matter?
@th00perman_
@th00perman_ 2 ай бұрын
With Sweet Baby being partnered with Xbox, I'm so excited for the future of the brand.
@samuelstevens3438
@samuelstevens3438 2 ай бұрын
I hate that I have zero faith for elder scrolls 6 now 😫
@Deft002
@Deft002 2 ай бұрын
I would disagree on one point, legendary loot. That's one of my biggest gripes with fallout 4. Yes, have legendary weapons in the form of unique weapons that are objectively better than any other weapon of the same type. But, by having procedural generated "legendary" items with specific effect tags creates gear or loot treadmill where people will min/max and farm until they get it. WoW made the same mistake with the titanforging system where you could get an item that was great, but it wasn't titanforged, creating a chase the dragon scenario where you couldn't get BiS (best in slot) for everything. I do agree with them making uniques modifiable in fallout 4, but the legendary drops devalued the uniques. A better system is to have the unique weapon system from fallout NV but allow them to be modable. Deterministic loot has always gone over better in RPGs and was a lesson that even WoW had to learn and roll back on. The only way I can see random legendaries working is if you make the effects objectively worse than the unique version of the weapon. Would love to see your take on it, but I'm a firm believer in deterministic loot from specific sources or locations vs procedural generated loot. Great video
@GRH_Roadhouse
@GRH_Roadhouse 2 ай бұрын
They should have made wet 2 instead of starfield Roadhouse
@ToeMcTaggins
@ToeMcTaggins 2 ай бұрын
Starfield roadhouse 😂 💯 I get to space and its 1845 in that mofo but I got a grav drive and laser guns!
@NothingCoherent
@NothingCoherent 2 ай бұрын
No new vehicles No new ship parts No new powers, skills, or abilities No new romanceable story companion No actual new weapons, just reskins of base game laser guns No meaningful story choice No ending slide No interaction with the main game at all +Andreja perk bug so I had no dialogue during my playthrough I left shattered space as though I had never been there. I wasn't even mad or nerd raging. I had a feeling of genuine confusion and bewilderment when I finished it. "That's it? Huh?"
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