You can also put your some of your commercial buildings inside the residential areas so that some of your sims can get to a job easily. Since the area is very near them, they'll just walk, thus reducing cars in your streets and avenues. It will also boost Residential happiness and you will prevent commercial areas from complaining that they don't have any workers.
@EwingHDTV10 жыл бұрын
this is the best guide i ever watch. thank you!
@vorze65716 жыл бұрын
wait what? lu main simcity juga bang?
@furai0224 жыл бұрын
Look what I found here
@muppgzl4163 жыл бұрын
Njir mang malam jumat
@mastaanime82183 жыл бұрын
Wkwkwk
@wildanfirdaus_if62413 жыл бұрын
Wih ada lu bang
@jomontanee10 жыл бұрын
OMG, I made all mistakes you mentioned. Your tutorial enlightened me a lot! Thank you so much.
@TheGUARDIANOFFOR10 жыл бұрын
actuali his tutorial suck ass in late game dont use it
@jhett710 жыл бұрын
***** well in his defense, almost nothing works in late game, unless you have the cities of tomorrow expansion with maglevs and skybridges. Maxis needs to release a goddamned roads pack and make it fucking free. Overpasses/underpasses, exits/entrances instead of intersections, and 1 way roads/avenues should have been a given in the fucking game.
@looijmansje9 жыл бұрын
Over- and underpasses are already in the game
@degen839 жыл бұрын
Koen Looijmans How do you make them?
@AresVeteran9 жыл бұрын
degen83 N and M key
@christyledezma49748 жыл бұрын
I feel so dumb for never considering rounded corners. So helpful!!
@danieljasonhanf7 жыл бұрын
Great tips mate! Clearing those avenues and using them as through fares instead of zoning has been game changing for me. Eliminating four ways and rounding corners off keeps everything flowing in the zones. I've integrated some roundabouts with success as well. Thanks MrMech
@georgeedward16914 жыл бұрын
Excellent tutorial mate! Are you a teacher? You explained this perfectly. Thank you very much for this. I've always had traffic issues with most of my big cities. Thanks again mate.
@bmxchamp49 жыл бұрын
Not sure how often u still play this game but just a tip, you can specify a zone to fill by placing down a single zone where you want it to start, and a single zone where you want it to end, then hold control between those two points and it will only fill the area in between
@MrMechraven11 жыл бұрын
Thanks, i will be trying to do more tutorials as an when i can. The above road layout is good to some degree but after more testing even i found the traffic overflowing. You can add Mass transit to see if it helps a little, but i will try to do some more tips as soon as i can. Mech
@Arcamean11 жыл бұрын
I would really like to see a more complex version of this that maximizes space. While this is good for one area I struggle to visualize how to utilize the outer ring.
@eylonkapel77610 жыл бұрын
why does he sounds like the pilot talking in the plane
@GamerExuberant10 жыл бұрын
Classy but useful all im gonna try and think of for this comment
@OutspokenCutie2310 жыл бұрын
Lmbo😂😂😂😂
@Benn618 жыл бұрын
+elon kapel shut up and fasten you're seatbelt
@exaltedintellect35266 жыл бұрын
Whiner alert
@jeszdav5 жыл бұрын
Lmao so true
@xSCHEF10 жыл бұрын
Jesus christ that intersection/boulevard tip, I couldn't grow over 250k civies before but I think I might make it tonight!! Thanks so much bro! +sub
@Zarosian_Ice9 жыл бұрын
MrMechraven useful guide for beginners, however, I've been playing this game for a time now, and in the rectangle you made, you zoned RCI on the roads that lead to the high way, I am not saying you can't do that, completely up to you ofcourse, but it's better to keep that line open an NOT zone on it, it will keep the flow for people going in and out of town better because it's not clogging up at the section where the normal streets meet the high way, also, Those bui;dings on the cornors will still reach max density without being zoned on the highway intersections
@eiennofantasy11 жыл бұрын
can you have a working example?
@capthavic11 жыл бұрын
Very nice video, I'll certainly keep all that in mind for my next city ^^
@NickPCage9 жыл бұрын
Thanks, that pretty much solved all my traffic problems.
@MonfangHowlett11 жыл бұрын
I would have liked to have seen the neighborhoods grow while you were wrapping it up. But still, it was good to learn this. What is your opinion to the idea of splitting the highway leading into the cities to wrap all the way around the border of the city and then right down the middle to help ease traffic?
@mrwusswuss542010 жыл бұрын
Wow, thanks! The arc angles I would not have thought of!
@originalfoogirl10 жыл бұрын
Sounded logical. I did it and started getting some traffic problems at 30k now at 70k the first inner rectangle is at grid lock and I have massive queues on the interstate. I'd love to see a follow up of this actually working then I'd know what I had done wrong!
@bambinothegreat924510 жыл бұрын
Very well done and straight forward! GREAT JOB!
@WhackoMacko11 жыл бұрын
This was a really useful video, and well presented .. thanks mate! Now I can go back to SC without the need for alcohol nearby for those stressful moments when I have to rebuild everywhere due to gridlock (grrrrrr). Keep up the good work!
@SW_Aye11 жыл бұрын
It's a really good (basic) guide especially the rounded corners are a great improvement. Thanks for the tips I'll use them on my next city.
@nathanapplegate53746 жыл бұрын
I do the quadrant road layout, a variation of it anyways. What I do is I first draw a square around the circumference of the city area with a high density avenue with rails. Then I find the center of the area and draw a smaller square around it with high density avenues while following the guide lines. Next I put more high density avenues going from the corners of the inner square to the outer one in both directions. Finally, using high density streets, I make a grid in the empty quadrant spaces for where most of the city will be. The center square is for city hall and specialized buildings (raw materials HQ buildings and tourist attractions), emergency services, or even schools if I decide to “specialize” in education (not that it’s a specialization). The quadrants are for the rest of the city. One quadrant is for industry, and the other three are for low, medium, and high wealth residents and commercial.
@xXBjorn52Xx10 жыл бұрын
Is it possible for you to do this on a full scale using the whole map with districts? I found the tip about the corners verry usefull but i still struggle with it using the whole map. But thank you.
@Mrpeanutbal10 жыл бұрын
Great tutorial, i didnt know about this at all it changes the whole traffic problem :D
@kayrunjaavice14219 жыл бұрын
dont you think avenue junctions look so wierd?
@seref8710 жыл бұрын
thanks a lot for this vid, i see all the probs i had in the game solved by you
@Doily13111 жыл бұрын
Does placing those park inside the avenues still allow maximum density zoning? You had it mapped out perfectly but then you just popped some parks in the space...
@master2000bg11 жыл бұрын
This is fine on the small scale, this being used on the full map is actualy pretty hard to achieve. Or atleast i`m having a hard time doing it. The best i`ve did so far with no traffic problem is about 400-420k population. After that it becomes a NIGHTMARE.. I`d love to see this on a full scale of the map. Good Job!
@sebastiansanchez87527 жыл бұрын
I should have looked for this video earlier you are a life saver
@tylerwhitehead256810 жыл бұрын
Holy bajesus the noises in the first part of the vid where his laptop was notifying him scared the living day lights out of me #miniheartattack
@MrMechraven11 жыл бұрын
Yes on a small scale or even med/large scale it can work well, however at populations above a certain size almost any city will start to struggle. After many attempts with this system i find it is limited to certain types of population and specialization, which is fine if that is your thing :) If i should find a more successful way to manage 400+ pop i will be sure to post it my friend. Thanks :D
@ashleygoggs56794 жыл бұрын
you should send your connecting road from the corners of the inner road to the out avenue like a swastika. This is truely the way to maximize otherwise you are left with nothing in the corners of the inner layout, unless you add park in the corners connect from the avenues, overall good guide.
@l0rf10 жыл бұрын
Now if only that circle junction wasn't already like 10% of the map so you could actually still build a city after you fix infrastructure and services... God these maps suck.
@awake75864 жыл бұрын
Well as the guy said in the video, that was just an example You can make it any size and it actually work pretty well But if you really wanna control traffic i recommend you using the highway, roundabounds and one way roads mod
@sunnykotwar10 жыл бұрын
link an working example of this layout if you are using it, as you said you use this!!>?
@h4qq10 жыл бұрын
Really enjoyed this! Thanks!
@PiotrKula111 жыл бұрын
Ahh.. Very interesting approach. I will try zoning like that and see what happens. Also learnt about `ctrl` zoning.. yay. How did you get it to show that green marker that shows the largest density size for building?
@RogerKeulenАй бұрын
*10 years later* I just found out that a oil derek has a special road that ALL trade cars can use. Same goes for the university. It has a pedestrian only road. If you branch that off a real road. You then can use a normal dirt road for bridges and tunnels. And then add a pedestrian road again for the connection with the destination street.
@wkndplaya10 жыл бұрын
very interesting concept mate, I will give this a go.
@joshw35393 ай бұрын
How did you start out with 900,000 simoleons?
@Mangolicous0078 жыл бұрын
how do I collect the little lanterns I need 3 and I can't figure out to collect them
@t-boneberlin922410 жыл бұрын
should i use a different rectangle for residential, commercial and industrial? or can i just make a huge rectangle the size of the map?
@sebastiangera39094 жыл бұрын
i know its kind late to ask but where did you get it?
@andersevenrud11 жыл бұрын
I'm laying out my network pretty similar to yours; but when I include commercial zones and let everything grow to mid/high density (almost) all of the sims suddenly take their car everywhere. Usually they use their feet when all work/shopping is inside of walking range. Messed around with layouts for days without any solution yet... it's a pain in the rear!
@BakiBundles3 жыл бұрын
I’ve used the tree row many times. But you can grid your map, and every 3 blocks almost 3 a half, is the same
@bramm85210 жыл бұрын
Region is Titan Gorge i think. The city is Palomino
@matthijsvisscher878710 жыл бұрын
Please do more of this this is awesome and useful
@semjinx11 жыл бұрын
Nice tutorial. What is the next step? I mean how do you continue expanding with additional neighboirhoods? I.start out with your system but after I hit 150k the traffic problem starts (i have public transports) Can you do a second video on expanding the city?
@maxpokemon610 жыл бұрын
which region and city is this one? please tell me!
@MrHkvideo1811 жыл бұрын
Thanks, it's so helpful for me.
@CTAjunior11 жыл бұрын
my city looks nice but compared to this traffic solution, mine is a complete clusterfuq. Btw, is that map square a small one or is it the same as all the others? it looks like a rather small map
@ahmedlabib23616 жыл бұрын
thank you so much ! i was frustrated before watching your video
@jackingtonfoxpickle559610 жыл бұрын
This really helped, thanks a lot dude.
@MultiPlayDoE10 жыл бұрын
You should be a teacher...loved listening to you explain everything :-P
@jc31324 жыл бұрын
Brilliant, thanks for the advice.
@StygianStyle9 жыл бұрын
This seems very complicated as a solution to traffic jams. Having through streets without zoning is a good point though.
@taytekeates76066 жыл бұрын
not one traffic problem, thanks!
@ldhmnh8 жыл бұрын
Good stuff! Thanks for sharing...
@knerf9997 жыл бұрын
This really helped me out. thanks
@lutonduke10 жыл бұрын
really helpful guide, thanks!
@iamhidalgo10 жыл бұрын
Only issue I have with this video (Everything was great BTW) was that you didn't note the actual distance (20x20), since it was all roughed on the avenues you used to get this output from the Sims. Other than that, great video.
@Cray9310 жыл бұрын
nice tutorial, helped me a lot ^^
@ChefONator500010 жыл бұрын
Very informative, subbed.
@gnomorian11 жыл бұрын
subbed, brilliant tutorial, thanks!
@jamesjensen22394 жыл бұрын
he should use airplane sfx and start off the video with an announcement about fastening seatbelts and safety etc. keep the metal in the intro too lol
@hunterthorne46716 жыл бұрын
this is a really good tutorial, I think I will use something similar, but maybe use circles????? not sure =)
@thomasmauviel79938 жыл бұрын
This was so useful!!!
@susanbschu92105 жыл бұрын
This helped a lot!
@Archikuus10 жыл бұрын
great video, thank you for this.
@awake75864 жыл бұрын
Thx bro. Nice tips
@JaceTan-9010 жыл бұрын
thanks will take note
@whocares3976 жыл бұрын
that explains a lot why my city is 24/7 rush hr mass traffic ^_- lol
@SpacekatTommy10 жыл бұрын
GREAT INFO SIR~! THANKS!!
@wiremuanderanareihanakoher187810 жыл бұрын
great tutorial thanks alot
@docpugh11 жыл бұрын
Nice tutorial!
@Damian-tm9de10 жыл бұрын
Well done!
@Eclase97311 жыл бұрын
great video
@LMdancer199911 жыл бұрын
I wish Sips would watch this video
@Zerolagg8 жыл бұрын
Works well until 50k pop... then traffic starts to become an issue.
@kulithnajika25659 жыл бұрын
very nice tutorial ty
@lanceburke804211 жыл бұрын
great tutorial, cheers
@robertthomas211 жыл бұрын
Very Helpful
@mbuhchannel25267 жыл бұрын
Whatsup man how are you
@mbuhchannel25267 жыл бұрын
Good
@crazygamer-um1ey7 жыл бұрын
Thank you so much!
@TheSheepster8 жыл бұрын
Doesn't work at 100k population...
@TheSheepster8 жыл бұрын
***** IKR!! So annoying. If you only have residential in the city. There is very low crime and almost no traffic. But people say they can't get a place to shop nearby.
@norebonomis11 жыл бұрын
Thank you!
@nassim716210 жыл бұрын
Good video :)
@sam121fisher8 жыл бұрын
Thanks a lot.
@amandag45567 жыл бұрын
thanks so much
@jackkai741310 жыл бұрын
Thanks For Sharing ~~
@herroimyerro7 жыл бұрын
Riding the inner roads wastes space for max sized buildings.
@VegasVolt3ya9a10 жыл бұрын
It is a good tutorial, but the system doesn't work properly. It is still causing traffic jam ... and a heavy ones, too!
@jonathanditren76714 жыл бұрын
thanks!
@sxxivm10 жыл бұрын
thanks
@josephnarayanan98096 жыл бұрын
The city slot should be bigger
@697_4 жыл бұрын
nice chootorial
@xxexexex10 жыл бұрын
This doesn't work...
@Draconous10110 жыл бұрын
Your game volume should have been turned down for this video.
@protoborg11 жыл бұрын
Becomes impractical after a while however to do this as you severely limit your growth potential.
@moe.lester37837 жыл бұрын
It looks like my base in clash of clans
@Invisible-dm3sy9 жыл бұрын
My ass that was quick, took 20 min just to make a basic layout...