I could have gone into a lot more detail to really split hairs about the differences between the two. I didn't mention Higan, nor did I talk about the massive potential that software emulation has in general. This isn't a video to determine what is "better".
@bhirawamaylana4662 жыл бұрын
Well if you try to make FPGA vs Emulation video this will always happen, FPGA owner justify their purchase (sorry guys but that what I see at everyone who keep saying positive stuff about FPGA), while emulation guys just saying what it's nothing different than emulation why FPGA really matter if it's cost me better PC in same price who can play better game, so yeah this debate will probably never end ever, but in the end of the day just pick your weapon of choice to play retro game either real hardware, FPGA or emulation as long you can adapt to it and have fun that all matter, oh btw the one who always make fuss mostly is Fighting game fans and timing based game fans, just want saying I understand why they don't like emulation with how Millisecond lags can be disaster in match but once you adapt it you can play just fine.
@OYXOT2 жыл бұрын
The Pokémon helped 😁
@soloM812 жыл бұрын
of course there are many things you could have brought up for example fpga's run in parallel just like real hardware software emulation does not it runs in sequential . on a fpga the graphics are being display on screen the same way that real hardware does it and you remove layers of lag . there is no high end software emulator out there that runs in parallel NONE
@Mossyfurnace2 жыл бұрын
@@bhirawamaylana466 I mean I mostly agree, but I have to ask why are you talking like a caveman lol.
@Mossyfurnace2 жыл бұрын
Then why didn't you, this video barely goes over anything. Instead you say two or three times "I could've explained better but I didnt" why not just explain it thoroughly instead of blatantly showing your hand on which you prefer because it's obviously emulation. And you glossed over it all just like any other emulation fan boy.
@Zyute.2 жыл бұрын
For a purist or someone who wants what it origionally was like fpga would be understandable. In my opinion Emulation is getting better everyday and is my choice.
@MrSujano2 жыл бұрын
Well said. Two sides to the same coin.
@noahheninger2 жыл бұрын
In some cases, emulation is preferable to the original. The Wii should have been an HD console, and Dolphin fixes that.
@n8goulet Жыл бұрын
Emulation has been great for a long time. But it depends on what you want to emulate.
@SRC2672 жыл бұрын
We need these FPGA chips inside smartphones
@FedJimSmith2 жыл бұрын
no, make it an optional plug-in. It will add to price to those who don't want it
@solanumtuberosa2 жыл бұрын
That kinda defeats the point of fpga
@GoldenMean7432 жыл бұрын
@@solanumtuberosa Explain please.
@solanumtuberosa2 жыл бұрын
@@GoldenMean743 adding a device that emulates hardware on a device that can more powerfully software emulate? Its like asking for a roll film camera on a phone. Also fpga uses actual physical cartridges, imagine adding that to a phone.
@GoldenMean7432 жыл бұрын
@@solanumtuberosa I get what you're saying now and I kind of agree. I don't understand the carts thing. Fpga requires an SD card and an optional ram stick but not carts.
@impactsuit98719 ай бұрын
One could try something similar to the "pepsi challenge" where fpga apologists try to tell fpga from software emulation... That would be intersting...
@plunkmaster2 жыл бұрын
"Dont tempt fate save you're state" I like that one
@zubairgamer23322 жыл бұрын
Always waiting for ur videos
@DavidGarcia-qf7gc2 жыл бұрын
I play both. And I feel (mostly in arcade fpga and emulation) the input lag. I've played arcade almost all my life and I can see I'm a better player with MiSTer than with emulation. But I like them both, it's just where do you feel more comfortable playing.
@davidste602 жыл бұрын
Have you tried Retroarch with it's latency settings menu? If you use the Final Burn Neo core, or the MAME 2003-Plus core, you can beat the Mister and original hardware in terms of low latency.
@FabioSpelta2 жыл бұрын
I also came to recommend you to enable the auto frame delay feature and the run ahead one. The latter requires a bit of tuning and understanding, but everything is well worth it. You're going to annihilate any lag.
@ObiKKa Жыл бұрын
ares also has runahead. And it's a much neater software than retroarch (no name/fbn cores though).
@n8goulet Жыл бұрын
Are you using a CRT? I've been using software emulation for some time, and I've never noticed lag. I run arcade CRT's with software emulation for MAME, classic computers and classic consoles. I'm mainly into classic games from the 80s and 70s. It could depend on the particular type of games you play. I'm not into the karate games, so who knows? I play classics like Pacman, Defender, Marble Madness, etc. Also perhaps less inputs/button presses at once? Most of the lag I've heard about is because of the LCD's.
@CyberdriveAutomotive7 ай бұрын
>Explained in a high level >Starts comparing them to Pokemon levels
@jakuth992 жыл бұрын
I definitely think software emulation is preferable most of the time. Not only would it be easier to emulate more systems and generally do more things with minimal configuration, but I’ve seen software emulators that seek to have a better output than the original hardware, and aiming for accuracy like an FPGA does only allows the output to be as good as the original
@Ziggurat12 жыл бұрын
You do make a good point, but FPGA emulation can also improve upon the original. Robert Peip's GBA core allows you to render GBA games at a higher resolution, so sprites that are scaled look better. The NES core allows you to increase the sprite limit like in software emulators, more and more arcade cores allow you to save the highscore. Etc, there are many more examples. Below I just write about the difference between software and fpga emulation, not claiming one to be better. High Level or HL software emulators, are emulators that emulate the high level functions of the consoles, example emulate the graphics API instead of the gpu, or do just in time compailation, etc, or emulate the operating system instead of the hardware, and so on. These are much more flexible when it comes to adding new features. Low Level or LL software emulators are harder to add new cool features, but not impossible, and FPGA emulators, are basically low level emulators, but they are harder to develop. The advantage of FPGA emulator cores are that they have the possibility to be very accurate if programmed with care and good understanding of the original hardware. And you don't have any operating system or abstraction layers to get in the way like you do on a traditional computer. This allows games to be run on an FPGA that runs like 5W (not including rest of the hardware, maybe add another 2 or 3 watts) the and the same accuracy in a software emulator would run on like a 65W CPU (not including the rest of the hardware, maybe add 50 or 100W more). And even on MiSTer where it processes the USB gamepads on the Linux side, this has the USB polling processes running alone on a cpu core, being able to not be managing other tasks at the same time. Or the GPIO pins on the FPGA can talk to the controllers directly, not having any delay more than the original console, making peripherals work the same way as on consoles. And other optimizations, like not having a buffer for the audio, the audio is processed without delay, or as much delay as the original system. Software emulation has its own advantages, like does really 30 ms lag matter? When you can render games in 4k, running mods that require the power of a PC, using tech like AMD FSR. Running consoles that are far out of the reach of FPGA for a long time. Like gamecube, or Wii or PS3 or PS4... or running games on the platforms you have already, like your phone or the computer you already use. Or even running emulators in the web browser, or playing open source versions of the games like Doom or Tomb Raider. Net Play, awesome debugging, Tool Assisted Speedruns, savestates, variable refresh-rate motitors. Yes FPGA can do some of these things, but they are more advanced on software emulators.
@Mossyfurnace2 жыл бұрын
If you don't think fpga can also improve it or that messing with the timing can water down the experience just like interpolated animation then idk how to even talk about it.
@blutarheel12 жыл бұрын
I've only tried emulation, but I love the options and flexibility of PC and phone emulators. Love playing SNES on both platforms.
@liminal-waves2 жыл бұрын
That was very informative, I liked the example with the Pokémon it made it easy to understand! Thanks Mr. Sujano!
@xnikolai09x782 жыл бұрын
I love this channel. True passion.
@trashinGame2 жыл бұрын
Daddy Sujano doesn't try to extend his video over 8 minutes for the ad revenue, he always keeps it short, sweet and informative!
@user-nr5yt4el6c2 жыл бұрын
Kinda weird when u say that
@somegeezer40582 жыл бұрын
Too high level to be informative.
@ChaoSJino2 жыл бұрын
As a person who enjoys your style, rhythm and voice in terms of presentation, I would not mid if you gave us a more extended, deeper dive into FPGA and FPGA vs Emulation. :)
@RadRat1978 Жыл бұрын
He uses a voice enhancer (most do)
@ChaoSJino Жыл бұрын
@@RadRat1978 Can you give me examples of voice enhancers to use? I'm going to be reading someone's poetry into recording software soon and it might come in handy.
@oldthink342 жыл бұрын
I now think of Mr. Sujano every time I save my state. Well played, sir.
@0ldSkoolgenx2 жыл бұрын
A good example psx one game to try is Bust A Groove, not matter how i tryed, the button timing was off in emulation.But most games, through a psx one emulater you wouldnt notice.
@anbernicguy Жыл бұрын
The price is what preventing me from getting into FPGA, and emulation is getting better everyday.
@SpouTSmemS Жыл бұрын
The Mewtwo analogy was SO on point respect
@AllieRX2 жыл бұрын
The day we get an FPGA N64 from Analogue is gonna be a glorious day.
@jameswiggle2 жыл бұрын
eh...knowing them probably cost 1k
@MegaManNeo2 жыл бұрын
Unless reverse engineering becomes more popular that is. With OoT following Super Mario 64, it feels like fans are rather going to rebuild the games from scratch rather than trying to mimic the hardware these originally ran on. In case of the Nintendo 64 probably not the worst idea.
@Imgema2 жыл бұрын
You won't get a N64 FPGA before there is an accurate emulator for it. Just like every other FPGA.
@MegaManNeo2 жыл бұрын
@@Imgema Let's meet again in 200 years.
@anz929910 ай бұрын
@@Imgemaits coming out this year
@kurtgentry62572 жыл бұрын
I personally liked how many times your mentioned "high level" within a 4 minute video. Probably will never hear that amount in 4 minutes ever again.
@MrSujano2 жыл бұрын
Its a super polarizing discussion that you can break down in a lot of detail. I didn't mention Higan, or how it was coded.
@psycho_ch72812 жыл бұрын
WOW, I didn't know this. This would be perfect since you don't need to "emulate" at all. This would give a massive performance compared to the "Original" emulation. An example would be that the 1050ti has more power than the PS4 GPU but has problems emulating a PS3, with this (and good optimizations) you would need much less power for play something.
@0Asterite08 ай бұрын
fpga isn't 1:1, this guy is spreading completely false information. the main benefit for an fpga is original console-like lack of input lag 🤦♂
@benjib26917 ай бұрын
@@0Asterite0 It depends on the quality of the VHDL/Verilog code one produce. In theory you can obtain a 1 to 1 copy of the original hardware digital logic if you know enough about each ICs on the motherboard. It's easier for some hardware and more difficult for others (like the SID chip of the C64, which makes use of some sorts of analog filtering on the output which can be difficult to reproduce with a FPGA), but it's do-able given enough time and dedication on the reverse-engeneering process usually.
@kran27_ Жыл бұрын
FPGA is very powerful and interesting technology, but i see it more as a preservation thing than the definitive way to play games, more often than not emulators have features that make it better than the original hardware, such as HD rendering, widescreen hacks, customizable controls, etc. etc. not to mention that you don't need new hardware for emulation.
@TamaOne2 жыл бұрын
Emulation is for the OG's, FPGA is for the high rollers 😂
@MrSujano Жыл бұрын
lol
@kleev65762 жыл бұрын
FPGA is amazing! But it is still relatively young (obviously) compared to software emulation. For now I find that its current amount of benefits is not enough to beat software emulation and thus there's obvious debate. It can basically only do 1 thing better than software emulation, and that is low latency. And by low latency, I mean that software emulation is only anywhere between 1 - 3 frames of latency, but if using Linux, RetroArch and a good enough CPU (and GPU?), you might get less than 1 frame of latency, at which point FPGA would be pointless :P I can do so much more on RetroArch, like Netplay, shaders, overlays and customizable menus, that I just can't justifty FPGA devices (yet). When it comes to accuracy, just how much more accurate can FPGA be at playing NES and SNES? With almost all the games, if you have a Raspberry Pi with RetroArch and any of these consoles running side by side, they'd appear to behave, look, and sound the exact same. There's just not enough higher accuracy for me to even develop any preference. Here's a fun fact: RetroArch is actually better than FPGA if you're playing on a TV with a lot of lag! Just configure Run Ahead to make up for the lag more than an FPGA would, since FPGA can't run ahead. This was actually a valid argument the last 6 or so years (God time flies). Nowadays most people have TVs with a good enough Game Mode that this is now a trivial difference haha.
@soloM812 жыл бұрын
the gaming fpga scene has been around for 20 years its just going mainstream has always been super niche befor fpga became more cheaper
@iamsaska31462 жыл бұрын
tell us pls how to fix feature not avaliable😔
@r.astley47322 жыл бұрын
Could you do a video about exagear windows emulator
@MegaManNeo2 жыл бұрын
I'd love to give the MiSTer a try but it's too expensive for my pocket and I already have plenty of hardware sitting around. Software emulation does it for me for the most part but I still like to use original controllers. Circle accurate emulators like Higan are really rare but have really no disadvantage to a FPGA solution. And luckily, even lesser popular systems like the SEGA Dreamcast received its fair share of good quality emulators albeit not totally accurate.
@DanielMcLaughlinMarriedMan2 жыл бұрын
*cycle
@MegaManNeo2 жыл бұрын
@@DanielMcLaughlinMarriedMan Yea my bad. Not my native language and barely any sleep :/
@thatchbro12342 жыл бұрын
What do you think of ExaGear emulator ? Is it good and compatible?
@ArthurKannibal2 жыл бұрын
Software emulation is perfectly fine for most scenarios. It's accessible right away and most people just need to be able to play the game without a hassle. I firmly fall into the group of people that prefer to experience games on actual hardware as intended with no input delay but don't or cannot invest thousands of dollars so the MiSTer FPGA is the next best solution. Having no input delay has unintentionally improved my performance in many games I never expected to be good at.
@n8goulet Жыл бұрын
I've not experienced input delay with software emulation.I built 4 MAME machines more than 20 years ago. Vector monitor ones even. What games are you running where you've noticed that? What kind of hardware, display? I use arcade CRT's and Windows computers. Classic games only.
@AnimeDynasty0012 жыл бұрын
Oh yeah!!!
@TheRelen2222 жыл бұрын
Both are great. Fpga is better at classic consoles but not by a huge margin. There is a law of diminishing returns with fpga for newer systems (assuming we ever get that much power with an fpga), as they don't use precise timing the way the older systems do, so they don't need to be super accurate. I'm glad we have fpga for what we have though, for preservations sake.
@Imgema2 жыл бұрын
In what way FPGAs are better at classic systems?
@TheRelen2222 жыл бұрын
@@Imgema Think of timing belts in a car. The timing has to be just right for everything to work. Old consoles worked like this. Fpga is able to replicate old consoles, in theory, in a 1:1 ratio. This means the colors are more accurate, the sound is more accurate, etc. A lot of people may not care about that, but purists will.
@Imgema2 жыл бұрын
@@TheRelen222 Software emulation also emulates correct timings. It makes the emulators more demanding in CPU power, like BSNES, but it's something accurate software emulators do. Sure, there are also performance based emulators that don't do that but we shouldn't compare FPGAs to those so the later look better, do we?
@TheRelen2222 жыл бұрын
@@Imgema The “run ahead” option on some emulators fixes some of the latency issues, but it will still be many years until the power requirements for more perfect timing become ubiquitous for the average consumer. I use both software and hardware emulation so don’t really have an ego investment either way. One thing that’s not mentioned here is that Mister is not just for old consoles but old PC systems as well. Commodore 64, Amiga, etc., as well as 1:1 replications of arcade pcb boards. Personally, I hate dealing with MAME, so it’s worth it to me. Also, it can be hooked up to Pvm or crt monitors easily, which brings its own benefits, so I still think it is worth it.
@semih22932 жыл бұрын
What about Analogue Super NT. Analogue says it is ''No Emulation'' but it is FPGA based console.
@leoncordell61652 жыл бұрын
I think what would be more interesting would be a combination of the two, the hardware replication of the fpga along with capabilities of emulation software, it could allow for some pretty impressive things do be done especially with upscaling (for example) without the cost of performance
@GoldenMean7432 жыл бұрын
There are some Mister cores that do this, and I think it's been a bit controversial in the Mister community, maybe not much though. Also, you can mod and add features to original hardware, right? Look at the HD mods. You can add features to Mister cores, too. The main reason why I prefer the Mister is because I'm probably borderline OCD. When I played with emulators, I always ran into various glitches that stunted the immersion. I have yet to have an audio or graphical glitch on the Mister on the Mister cores I play, at least nothing I've ever noticed. Admittedly, it's been a little while since I tried an emulator, though.
@Sevent772 жыл бұрын
Imo the true difference is performance cost. Both options have the potential to offer perfect emulation given talented programmers, but with emulation there's the need for overhead performance since basically the emulator has to translate from one system to another as such you need a more powerful device to emulate an older system. FPGA don't need that overhead since they're using the same language as the original system but you need a specific FPGA board that can match the original system in performance.
@icepee9252 Жыл бұрын
What got me into fpga was the potential for 100% cycle accurate simulation. While the potential is there it requires much more research. And probably decapping and mapping ICs . Most FPGA cores don't go this extra step as it's not simple with a high failure rate and wastage. I still think it's worthwhile going the FPGA route as when it's done properly, it preserves not only the software but the hardware.
@n8goulet Жыл бұрын
Software emulation can also be 100% cycle accurate too. That isn't limited to just FPGA.A couple such examples of this are the Stella Atari 2600 emulator, and the WinUAE Amiga emulator, but there are others. At the end of the day, hardware or software recreation, it's only as good as the people making it, and there are good and bad FGA and software recreations.
@just_oliN7 Жыл бұрын
"Explain it to me like I`m 5 years old"
@jpquinn45502 жыл бұрын
Hi there Which is best Batocera or Retrobat?
@TheGuardOfMagog2 жыл бұрын
Mr Sujano ... might you be able to show us how to install the Mii Channel on Dolphin for Android? I can never get it to work!
@kennethodom65972 жыл бұрын
Sometimes when looking into these things, I spend hours to find an answer Mr Sujano told me in 4 minutes. I've learned to see what you've covered first haa. Also, did anyone notice an effect on Bowser?
@finalfayth91652 жыл бұрын
make a video about booting windows 11 on android please
@Sr.D2 жыл бұрын
Emulation it's just better, no matter if it's only software, common FPGA SNES cores are built upon hygan/bsnes...
@fanofmemes94802 жыл бұрын
Hey Mr Sujano, Could you please make a video about the replay duration of games being much shorter in some games(ppsspp).And is there anyway to solve it or make it longer
@tonybell72672 жыл бұрын
In short , FPGA seems to be an expensive way of running systems you can emulate perfectly on say a pi4 .. if FPGA allowed systems like the PS4 or switch to run it would be more of an option .
@NerdENerd2 жыл бұрын
If I play on my mates Pi 4 and then come home and play the same games on my MiSTer I just score higher and it just feels better. It is much closer on a modern high end CPU but the Pi is nowhere near as accurate as FPGA.
@notavailable89552 жыл бұрын
I liked how you used mewtwo as an example, I didn't realize you were a Pokemon fan!
@MrSujano2 жыл бұрын
Red and Blue are my all time Pokemon favourites.
@coelhovinicius1402 жыл бұрын
Fpga will be more intresting whenever it becomes able to reproduce syatems which the overhead to software-emulate would be prohibitive, but then again, how expansive would it be then?
@mitchjames9350 Жыл бұрын
I wonder if we will see a FPGA that can mimic the Cell Processor for PS3 games.
@Imgema2 жыл бұрын
Your Pokemon example only takes into account performance based emulators. Accuracy based emulators are just as accurate or more than FPGAs.
@User-pu3lc2 жыл бұрын
Feels like FPGA is a romanticized form of emulation since it is done via hardware. By virtue of the hardware being physical, it's effectively "stuck in time" from the moment of manufacture... emulation can adapt and improve with updates to technology and refinement of techniques. How far off is that assessment?
@galvanicmass2 жыл бұрын
What phone did u have in your hand lol.
@AshWilliams-v3e2 жыл бұрын
Hey bro can you make a tutorial how to install Sega saturn games for android
@MrSujano2 жыл бұрын
Sure, I will put it on the list
@UberNeuman2 жыл бұрын
Just a newb to most of this, but how far can FPGA be pushed - what is the highest level of hardware can it do?
@soloM812 жыл бұрын
depends how much money a person has for the big fpga 1,000-100 k and you would need a group to work together . you can use a hybrid ARM approach with fpga also
@NerdENerd2 жыл бұрын
The current chip used in the MiSTer is using all the logic elements with the latest PlayStation 1, Sega Saturn and Sega 32X cores.
@IvanRodriguez-C2 жыл бұрын
If you can see the difference between a very expensive FPGA and a good emulator, you are a cyborg
@soloM812 жыл бұрын
its really easy to tell no need to be a cyborg a PC will always interfere with a emulator while its runing you will see frame skiping or sound getting mess up a little . the overhead from the OS will give it away on a fpga you get none of that side by side with real hardware its hard to tell .
@IvanRodriguez-C2 жыл бұрын
@@soloM81 Any PC from last 6 years can run an 8bits, 16 or 32 bits console emulator with no problems.
@soloM812 жыл бұрын
@@IvanRodriguez-Cits not about if it can run the emulator the OS still can causes hiccups no matter how powerful the PC is when you say its not possible to tell that is false . when it comes to fpga its very difficult to tell no OS no layers it becomes a NES unlike a PC it has to be a PC first and a NES at the same time
@IvanRodriguez-C2 жыл бұрын
@@soloM81 If your computer have hiccups running a simply 8bits or 16 bits emulator I think the problem is your computer, not the emulator. A budget chinese can run any 8bit or 16 bits emulator.... " SoloM81: All 8bits and 16 bits emulators have hiccups even in the more powerful computer. Source: ME"
@soloM812 жыл бұрын
@@IvanRodriguez-C YOU KNOW NOTHING fpga has no over head pc emulation does not up for to debate
@alanpaes44612 жыл бұрын
Nice!
@bluegizmo19832 жыл бұрын
I wish hardware emulation (i.e. FPGA's) could do PS3/Xbox360 but we still seem to be quite a ways off from that, if ever.
@seanmcbay2 жыл бұрын
It'll happen someday in the far future but I'd just grab those consoles right now before prices get absurd.
@TacticalPower882 жыл бұрын
Emulation is also better at expanding the original capabilities of the console. I'm not exactly trying to go back to dealing with flickering sprites on my NES games or frame drops in my schmups again either lol.
@NerdENerd2 жыл бұрын
Most MiSTer FPGA cores that experience sprite flicker have options to upgrade the sprites per line like the TG16 and the NES. Many cores add overclocking as well to deal with slowdowns like with the Double Dragon arcade core.
@frcl2 жыл бұрын
i sided with emulation, since it was fun for me writing one too. thanks to it especially those emulating new system consoles, we can really use almost full potential of how our existing hardware are capable to do , and it was fun to look for clever hacks and solution how to circumvent some limitations to make it possible.
@ryandeopante53172 жыл бұрын
But ditto can change into…..another ditto!
@MFOSOOO10 ай бұрын
Here’s how explain the two. FPGA: $$$$$$$ EMULATION: FREE-$$
@NerdENerd2 жыл бұрын
FPGA is still emulation, just a different kind of emulation than software emulation. FPGA is emulating the circuitry in a cycle accurate manner vs a program that translates old software to run on a different system. FPGA is going to give the most accurate results in replicating the experience of old hardware if it is coded accurately. Software emulators can do things very differently depending on how they are programmed. Some replicate the old hardware and run the software on emulated hardware, some translate system calls to modern operating system calls, some recompile the software to retarget it to a different system. Both FPGA and software emulators can add enhancements like overclocks, enhanced hardware like extra sprites per line and more memory, upscale resolution, add mods and texture packs and add save states. There is no simple one is better than the other but a a general rule you will get much better results with a good MiSTer FPGA core over a Raspberry Pi software emulator and it is well worth the money to get a DE10-nano over a Raspberry Pi in my opinion.
@daveliptak44832 жыл бұрын
Looks like your shirt itself is doing some emulation in this video 😂
@MrSujano2 жыл бұрын
Ahaahaha I was too lazy to change it. Hopefully it wasn't too distracting
@daveliptak44832 жыл бұрын
@@MrSujano your videos are great. Love that they're not dragged out and the videos are engaging. My main source of emulation news/updates! Please keep up the good work 🖐
@DanielMcLaughlinMarriedMan2 жыл бұрын
fpga is STILL JUST EMULATION
@HussainAlkumaish2 жыл бұрын
This FPGA "simulation" is just like MAME (or MESS) it "simulates" chips but in hardware. Both will give experience identical to the original hardware.. Actually, maybe Mistet is actually using MAME references because it's the only complete documentation and implementation (afaik) of consoles and arcade machines. MAME works for me, but I can't deny that FPGA devices like this one are very attractive.
@arekisandasenshi71382 жыл бұрын
In the name of God !!! People stop making these videos. FPGA IS NOT A SIMULATOR it is still an EMULATOR with better partials. FPGA uses cores in different versions that are implemented over time according to the errors that the games can give in the emulation. They are the same cores developed for RETROARCH. If there are some improvements in the loading times of the screens within the same game, the implementation of the emulation in FPGA will take 20+ years. In FPGA MISTER you will not find inside, for example, the complete hardware of a SNES. Each chip, each transistor, circuit board, resistors, etc... is an emulation with a little more level only speed tests have already been done in the games REAL CONSOLE VS EMULATION VS FPGA. The differences are minimal! Software emulation is very advanced these days with accuracy cores and it continues to advance. For now FPGA is very far from being the holy grail of emulation.
@xela67912 жыл бұрын
🤔 AGREE half simulation , half emulation.
@brabes762 жыл бұрын
Emulation all way. More flexablity and it offers more features than the original.
@NerdENerd2 жыл бұрын
So do many FPGA cores.
@tsk70912 жыл бұрын
daddy sujano
@AnimeDynasty0012 жыл бұрын
Boo yeah
@FakYuhGoogel2 жыл бұрын
Mewtwo is an odd choice considering it is a clone of Mew :p
@chaosdromanah86202 жыл бұрын
I preferred Software emulation
@firstlast8114 Жыл бұрын
Do better. If mister does what it says it does there's no level 20 mewtwo
@MobileDecay2 жыл бұрын
The difference is fpga is overpriced. Emulation is better and affordable.
@Mbrook772 жыл бұрын
I must agree the UA is UGLY, i wish more modern UA, for me i will wait until more improvement
@bhirawamaylana4662 жыл бұрын
short answer FPGA is also emulation, so there no difference actually except FPGA more expensive than emulation machine you can build or have, but I bet those elite of FPGA follower will say otherwise, which kind of pointless coz in the end of the days this just for you and me to play game and have fun nothing more nothing less.
@Imgema2 жыл бұрын
The only potential FPGAs have is lower power consumption for the same level of accuracy as a PC emulator, since accurate emulators on PC need more powerful CPUs. Input latency can also be better since there is no OS overhead but on a good PC there are options like GPU sync in RetroArch. Otherwise there is nothing in FPGAs that makes emulation inherently more accurate than software emulators. Both rely on the programmer's skills and their knowledge of the system they try to replicate.
@bhirawamaylana4662 жыл бұрын
@@Imgema well the problem is there RetroPi for Rasberry Pi and can do basically all FPGA do (or maybe even more as development been longer than FPGA) in more cheap price and almost out the box setup too or Cheap Android TV these days cheap Android TV quite powerful enough to play many retro game up to PSP which maybe we should say thank you to developer too, but like I said those elite FPGA users who keep claiming its not emulation will always argue about it, which pointless coz in the end this about you and me play our favorite game either if you go to cheap road like me or other who use FPGA, as long its can do it and we are having fun.
@joshcasey62882 жыл бұрын
👀👕
@fantasysscience2 жыл бұрын
.
@vfletes12 жыл бұрын
I only have 30 to maybe in a good day 1 hr gaming time... So, emulation does the job.. FPGA just a waste of money. This units are more for the hardware enthusiast and get a trill of collecting hardware to the set up even more than actually playing a game
@JHell8622 жыл бұрын
It's clear you have zero idea about the topic at hand. "Lets make a video for views!
@hy.j41162 жыл бұрын
Talk about exagear emulator!
@MrSujano2 жыл бұрын
haha its on the list!
@hy.j41162 жыл бұрын
@@MrSujano im waiting😂!
@SRC2672 жыл бұрын
@@MrSujano I believe Huawei bought exagear and is used in their Linux software