Tales of Destiny DC - Hugo [Philia Solo/No Damage/Chaos Mode]

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Muctales

Muctales

Күн бұрын

Пікірлер: 15
@Nazookada
@Nazookada Жыл бұрын
Death by sleep. Even Stahn would wake up from this 😂
@Jamesaga
@Jamesaga Жыл бұрын
I love how he teleported right into the Stone Wall! Also being asleep for half the combo! XD
@JohnRambo1947-July-6th
@JohnRambo1947-July-6th Жыл бұрын
Amazing!!
@Kevassa
@Kevassa Жыл бұрын
Ok catching his teleport with Stone Wall is hilarious lol I'm surprised how far he could survive the combo...
@Muctales
@Muctales Жыл бұрын
Despite having a weakness and taking so many critical hits, Hugo is a huge HP sponge
@Kevassa
@Kevassa Жыл бұрын
@@Muctales I also failed to notice the weakness combo start with the confirm and whiffed normal! That was clever!
@Muctales
@Muctales Жыл бұрын
​@Kevassa the normal attack actually didn't whiff! If it did I wouldn't have been able to start a weakness combo
@Kevassa
@Kevassa Жыл бұрын
@@Muctales Oh I thought it was a clever confirm glitch thing where you carry the properties of one attack to the other. My D2 brain in overdose. My bad lol
@Muctales
@Muctales Жыл бұрын
​@Kevassa There may be a glitch like that actually. I remember once starting a weakness combo with a physical charge even I whiff it completely. I have no idea how it worked so it might be worth testing
@JustSamu
@JustSamu Жыл бұрын
That teleport attack is such a joke, perfect way to disrespect it xD Lovely amount of Ground Dashers in this fight! Do you think heavier enemies like Hugo are more fun for spell combos or do you prefer the regular or lighter weight ones?
@Muctales
@Muctales Жыл бұрын
That's a very good question. Light enemies are so affected by the momentum that it can be hard to keep the combo alive. At the same time, since they bounce a lot they allow for many fun stuff and it's much much easier to do resets against them (if Leon were heavy, it would have been a hell of a fight). Heavier enemies are less affected by critical hits but combos against them rely so much on the same launcher spells that it can be a struggle to get different combo routes. So it'd say medium and light enemies are the most fun to me!
@wanderkusanagi5313
@wanderkusanagi5313 Жыл бұрын
no menu? i count like 12+ spells and we can only slot 6
@Muctales
@Muctales Жыл бұрын
There's a code that allows you to use the additional 6 Narikiri slots by holding a button.
@wanderkusanagi5313
@wanderkusanagi5313 Жыл бұрын
@@Muctales a code? what code how i use it? work with all characters? :o
@Muctales
@Muctales Жыл бұрын
@@wanderkusanagi5313 Works with all characters: gamefaqs.gamespot.com/boards/942208-tales-of-destiny-directors-cut/73147583
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