Hi everyone! Let me know your best SketchUp material and texture tips in the comments below! :)
@sivathenu74193 жыл бұрын
First comment
@naacosta782 жыл бұрын
How do different materials (downloaded) react with styles? I use a texture and I applied a watercolor style the paver texture I used didn't change associated with the watercolor style.
@jobynamcgee85633 жыл бұрын
As an Essenents student in the past, I am still learning with you and contributing on Patreon, because of your videos, I still occasionally find one I hadn't seen before, and find it as useful as this is. Length of video, and amount of focused detail balance is perfect. Very professional. jb
@prgfitz3 жыл бұрын
Answered questions I've had for a while. Good content, well presented. Thanks for the links to materials.
@georgespapillon3643 жыл бұрын
Happy New Year Justin ! I wish you a 2021 year, full of projects. Stay safe ! George.
@robydoby1002 жыл бұрын
Your explanation is really understadanble and easy to follow , thanks a lot
@Thesketchupessentials2 жыл бұрын
Awesome!
@w.binder-freecadchannel3 жыл бұрын
Happy New Year!!! health and good luck!
@Ketw713 жыл бұрын
I love your videos. I have learned so much from you. You make it so simple and easy to understand. My problem with textures is that I work with interior designers who want to see how the tiles, and materials they chose work in the space. The problem is the tiling. Is there a way to make a texture seamless so that it tiles correctly? Also, is there a way to increase the resolution of a material. I have material resizer but it seems I can only make it smaller not bigger.
@blackdogbite2 жыл бұрын
OH dude! GREAT video on a topic where things get confusing and frustrating quickly.
@deborastysova9938 Жыл бұрын
Hi! Thank you for the video! Is there a way to work with the position of the texture when I have applied the material to a whole component? (e.g. I have a component that is a wooden plank.) The right click has different options in that case and "Texture" is not one of them. Thank you!
@kodokraksasa65643 жыл бұрын
1. Use seamless texture = things that always repeat symmetrically 2. Manage different resolutions = stick to lower resolutions when not needed 3. Use proper material scale = adjust size of texture to model 4. Make sure texture is oriented properly = right-click texture > texture > position > rotate 5. Make sure texture is aligned properly = right-click texture > texture > position > move 6. Make sure you use a separate texture for "ends" of a certain object\ 7. Use UV mapping 8. Use PBR materials when needed 9. Be smart about detailing = don't waste time on unnecessary details 10. Use premade materials = download instead of creating your own textures
@pizzaathome7703 жыл бұрын
Hi Justin, thanks again for your videos. Question, I'm am trying or experimenting with trying to convert multiple objects which have been grouped together (say 2 geometrically equivalent cubes which have been grouped together) and converting them into individual copied components so that if I change the geometry of one side of the cube then the other geometry of the other cube will change as well. I'm trying to bring these grouped geometric shapes back to a state when you create a piece of geometry, make it into a component, make a copy of it, then whatever changes you make to one geometric shape the other changes as well. Thanks for your help.
@fractalelement8573 жыл бұрын
i am 32, i have a job non-related to architecture but im in love with architecture. I am interested in studying architecture so i can get a job in architectural studio. What should i do ?
@AjSinRag2 жыл бұрын
If designing things peeks your interest you should definitely check out Architecture or other design courses for that. If you already doing a job start investing time in design things as a hobby because financial stability is a must during this unpredictable time of pandemic. You can try with Digital medium such as 3D modelling or with Physical medium such as paper and Clay etc. Whatever you do start with laying your thoughts or ideas on a piece of paper via sketch it helps with exercising your mind for the art of designing. If all this seems too intimidating then you can start with studying work of other artists and try replicating that or give it a twist of your own. Good Luck with your future endeavors. :)
@noah53233 жыл бұрын
Very helpful thank you
@Thesketchupessentials3 жыл бұрын
You're welcome!
@sovonkhan3 жыл бұрын
Happy new year justin
@divj14jan3 жыл бұрын
Good detailed video.. Best tip was not to spend too much time detailing what won't be focused whole rendering👍👍
@Thesketchupessentials3 жыл бұрын
YES! Save time wherever possible!
@shariqulhifzhan61853 жыл бұрын
hey, can you make a video where i mesh texture such as gravel to make it more realistic when i render it in lumion
@manueldouglas34356 ай бұрын
It got to a point that I don't use sketchup textures. I'll use them as a kind of placeholder until I get the seamless version
@masood60863 жыл бұрын
thanks for share more power
@ngounsunleang3 жыл бұрын
So useful
@Thesketchupessentials3 жыл бұрын
Glad you think so!
@fractalelement8573 жыл бұрын
Hey justin, are You an architect ?
@jamiesmiley30262 жыл бұрын
spent some time trying to find out what I wanted to know - motherlode here!
@famcivilengineer343 жыл бұрын
Uv maping by fredo thrupaint.. Make more videos on uv maping