My Favorite Modeling Techniques for Beginners in Blender

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Kaizen

Kaizen

Күн бұрын

Пікірлер: 285
@KaizenTutorials
@KaizenTutorials Жыл бұрын
⚠DANGER! READ THIS NOW!⚠ Me and @smeaf are having a little wager on who's reaching 100K first. And he's on the winning side! We can't let this happen CAN WE? If he wins I have to buy him a LARGE pepperoni pizza 🍕 which are really FREAKING expensive where he lives. If I win, I get a selection of my countries finest beers. I love beer and I'm thirsty as hell. 🍺 These last few days the channel's been doing amazing and we're getting closer than ever. So let's keep that momentum going and take OVER! 💪🏆
@Smeaf
@Smeaf Жыл бұрын
I can smell the dough and peppy cups already 😋🍕
@KaizenTutorials
@KaizenTutorials Жыл бұрын
@@Smeaf I'll have them put some vegemite on it though!
@fals_volks3127
@fals_volks3127 Жыл бұрын
i subscribe you and smeaf...so im in the middle side (~ ̄▽ ̄)~
@apersunthathasaridiculousl1890
@apersunthathasaridiculousl1890 Жыл бұрын
I’ll just sub to both so my sub won’t count 🗿
@generalbroom7318
@generalbroom7318 Жыл бұрын
@@KaizenTutorials As a fellow Aussie I agree
@hurleyman77
@hurleyman77 Жыл бұрын
It's worth mentioning that these modeling methods are not mutually exclusive, meaning that when you start a model you don't have to pick one method and use only that method for the whole model. You can mix and match to suit the needs of the model. The earbuds example is a good case for multiple techniques. Maybe boolean is best for some of the more angular components of the earbuds, and subsurf is better for some of the more curvy parts. Maybe even throw in some sculpting if there are more organic things you want to add to them, like scratches and wear-and-tear marks. Try them all!
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Absolutely! In fact the techniques usually enhance eachother for a more satisfying and functional modeling experience. Trying to do everything with just 1 technique can be frustrating!
@lawrencedoliveiro9104
@lawrencedoliveiro9104 Жыл бұрын
For example, booleans and subsurf are available as node types within Geometry Nodes.
@JonathanWinbush
@JonathanWinbush Жыл бұрын
Plus 10 for the Cell thumbnail!
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Winbush! Good to see you here dude! Yeah it's an amazing artwork. Love the details!
@matiasguisado3714
@matiasguisado3714 Жыл бұрын
Real author of the thumbnail is Jonas Ronnegard.
@Alzeal07
@Alzeal07 Жыл бұрын
minus 10 for removing the Cell thumbnail!
@dmnsterdevil4682
@dmnsterdevil4682 Жыл бұрын
I wanna make
@clarajosephine3295
@clarajosephine3295 Жыл бұрын
@@matiasguisado3714 THANK YOU! O WAS LOOKING FOR THAT
@baeac
@baeac Жыл бұрын
To get sharper edges in subdivision modelling I usually just press Shift+E to add a crease. Great video tho!!
@KaizenTutorials
@KaizenTutorials Жыл бұрын
That is another great option! But I often run into shading issues with creases. Plus if you want to change the crease strength it's annoyign to have to reselect edges, and change it with the same command. The bevel is more non destructive and easy to change up in my opinion!
@baeac
@baeac Жыл бұрын
@@KaizenTutorials Yeah I get that! I switch between the two depending on what I want :)
@MichiganGaminglevrai
@MichiganGaminglevrai Жыл бұрын
@@KaizenTutorials that's just a skill issue
@OrangeBird21
@OrangeBird21 7 ай бұрын
💀​@@MichiganGaminglevrai
@overseastom
@overseastom Жыл бұрын
Just bookmarking the bit at 6:08 for your good tip on sub-d modeling: add a bevel modifier above the sub-d mod, then change Limit Method to Weight and then select the edges, hitting N to open item menu, then increase the Mean Bevel Weight, and then increase the bevel segments.
@marcopolo8584
@marcopolo8584 Жыл бұрын
Box is very underrated, but definitely better suited for lowpoly and retro styles.
@KaizenTutorials
@KaizenTutorials Жыл бұрын
True. I think Box is like the default version of sub D.
@AlarmingBoot205
@AlarmingBoot205 Жыл бұрын
this video was actually more usefull than all those tutorial videos on the internet i downloaded blender 2 days ago and i don't even know how to 3d model untill i see this video now i can finally do 3d modeling with combining the things i learned from the other 30 tutorials
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Glad I could help!
@nostalgianinja
@nostalgianinja Жыл бұрын
Worth noting: Edge creases work too in the subdivision modelling workflow. By using Shift+E on selected edges, you can influence how edges are averaged out in the subdivision, giving you sharper edges right where you need them.
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Very true! Thanks for sharing.
@Estrallio
@Estrallio 7 ай бұрын
I just started learning Blender. I just now realized how big the possibilities are and how much I have to learn and practice. It's quite daunting, but I trust that it will get easier.
@KaizenTutorials
@KaizenTutorials 6 ай бұрын
I completely understand! It is daunting and it will keep on being daunting for quite a while tbh. But with experience comes ease and with ease comes the skill to create what you want and with that things become less daunting!
@RickHenderson
@RickHenderson Жыл бұрын
I fully agree that these are great techniques. Some people might confuse the technique with the tool, but in a lot of cases you’ll likely use multiple techniques in a single project. I don’t know just guessing here. I really like your videos.
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Thank you, appreciate it!
@ThreeFourEqualsSeven
@ThreeFourEqualsSeven Жыл бұрын
His English has gotten better over time it wild and really cool to see
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Thanks!
@stache_obj
@stache_obj Жыл бұрын
Ahhh so you add some geometry and boolean doesn't do that weird shading thing? i didn't know that. thanks man!
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Yep, it's not all fixing, but it gets a lot of the issues solved.
@WatzyN
@WatzyN Жыл бұрын
Getting these videos in my feed after trying to use UEFN is amazing ❤
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Happy to hear that!
@bionic9473
@bionic9473 Жыл бұрын
Hey mate, I'm just starting in 3D and I love the style of your videos, some I saved for later as they are to high for my current stage. But you give a great overview of all the features in blender at a whole, that I would never have heard of otherwise. Keep up the great work!
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Thank you for the kind words. Always great to hear such feedbacj!k!
@LenaMilize
@LenaMilize Жыл бұрын
Best tutorial channel fr
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Thank you! 🤗
@synthbendati
@synthbendati Жыл бұрын
I have been using Box cutter and Hardops for a while and these two in combination with Mesh Machine are the greatest toolset in modeling with blender and help a lot. Just consider before them I hated modeling and since using them I LOVE modeling
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Nice! I think having the right tools can make something not-fun become FUN!
@killrat3D
@killrat3D Жыл бұрын
How would you recommend learning these two addons?
@falconiusazurius5572
@falconiusazurius5572 Жыл бұрын
I found boxcutter to be mostly useless. It is better to create your own cutters. I can't understand how people can tolerate boxcutter, it just messes Blender up completely.
@synthbendati
@synthbendati Жыл бұрын
@@KaizenTutorials Absolutly True
@synthbendati
@synthbendati Жыл бұрын
@@killrat3D You can start with Blender Bros tutorial. They have two free complete courses that makes a real master in hard surface modeling out of any beginner or even experts. So much fun and very perfect courses. Highly recommended @PonteRyuurui
@victorobi2619
@victorobi2619 Жыл бұрын
This is what I have been looking for
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Awesome!
@idoblenderstuffs
@idoblenderstuffs Жыл бұрын
I usually only use subdivision or manually extruding every poly the old fashioned way. Although I only set subdiv to 2 or 3 because I'm not a madman.
@KaizenTutorials
@KaizenTutorials Жыл бұрын
😂
@DavidP-DigitalArt
@DavidP-DigitalArt 4 ай бұрын
wasn't expecting seeing some of my stuff in here, haha. cool video!
@KaizenTutorials
@KaizenTutorials 4 ай бұрын
Thanks! You have great stuff!
@leinadreign3510
@leinadreign3510 Жыл бұрын
3:49 Thank you. This is really helpful and I needed to hear that!
@KaizenTutorials
@KaizenTutorials Жыл бұрын
No problem, glad I could help!
@Paul_nutfrom80s
@Paul_nutfrom80s Жыл бұрын
Looking forward to trying out weight beveling its unbelievable how many ways to model blender has
@KaizenTutorials
@KaizenTutorials Жыл бұрын
So many ways to Rome, for sure!
@TertiaryChrome
@TertiaryChrome Жыл бұрын
Another modelling technic around is to use metaballs. It's a bit non-intuitive, but looks very powerful.
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Oh yeah! The future is SDF modeling, which is super functional metaballs basically!
@sobreaver
@sobreaver Жыл бұрын
Harder, Better, Faster, Stronger !
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Work is never over!
@moonroll1985
@moonroll1985 Жыл бұрын
Working harder makes it better
@greatvideos1665
@greatvideos1665 Жыл бұрын
Thank you so much I finally learn some new method
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Happy to help!
@bohomannodi8731
@bohomannodi8731 Жыл бұрын
I'm excited as hell Your videos r AMAZING 😍
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Thank you so much 😀
@tawandandlovu2505
@tawandandlovu2505 Жыл бұрын
Enjoyed this!
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Thanks!
@Everyday_Foreman
@Everyday_Foreman Жыл бұрын
There are so many things you go into Blender. The list is forever
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Yes it is!
@MLL-oh3lx
@MLL-oh3lx Жыл бұрын
Thank you. These hot keys are really usefull.
@ArcFlayer
@ArcFlayer Жыл бұрын
Instead of adding more edge loops to help define a shape, you can use Edge Crease (Ctrl + E, Edge Crease) to make the selected edges run closer what they are un-Subdivided. If you're going to retopologize later it doesn't matter, but if that's your final model, it can save you a lot of faces.
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Good addition! I don't like creasing because it causes a lot of shading artifacts in my experience, but you're right it is a valid option to define shape!
@ArcFlayer
@ArcFlayer Жыл бұрын
@@KaizenTutorials does it still add the artifacts if you crease an entire loop?
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Sometimes yeah for me atleast
@ArcFlayer
@ArcFlayer Жыл бұрын
@@KaizenTutorials thanks.
@Cerasum_chrysanthes
@Cerasum_chrysanthes Жыл бұрын
7:21 omfg the owl in the nodes. Amazing joke xD That's definitely how it feels as someone who doesn't understand much about nodes yet.
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Haha 😂
@dudleybarker2273
@dudleybarker2273 Жыл бұрын
would definitely be interested to know your take on CAD modelling
@KaizenTutorials
@KaizenTutorials Жыл бұрын
I once began my 3D journey in Solidworks, but haven’t done any CAD stuff in Blender. I know it’s a possibility, but since I don’t need CAD modeling in my day to day work I don’t do it.
@dudleybarker2273
@dudleybarker2273 Жыл бұрын
@@KaizenTutorials cool, thanks
@shrimpeyeball
@shrimpeyeball Жыл бұрын
Thx for the vid, I always struggled with mak8ng my sculpts detailed and not lose geometry the more I extruded/built out.
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Glad to help :-)
@chrisdixonstudios
@chrisdixonstudios Жыл бұрын
This is a great tutorial to bring us up to speed, Thanks. Subscribed! p.s. anybody recommend a reasonable drawing tablet & Pen for sculpts?
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Thanks for the sub! Tablets I'd go with Wacom or any other bigger brand. I have an XP Pen tablet myself and that works just fine aswell and is reasonably priced. I have the Medium bundle!
@cartonks.2492
@cartonks.2492 Жыл бұрын
My man is closer to 100 k 😁😁😁
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Eyoooo almost there!
@marsmotion
@marsmotion Жыл бұрын
you should rec fluent and fluent materializer as well its really cool for modeling.
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Ok, I'll look into it!
@KMILORD
@KMILORD 9 ай бұрын
Damn, thx for showing me the way for learning ❤
@KaizenTutorials
@KaizenTutorials 9 ай бұрын
You're very welcome!
@ValeriiVarich
@ValeriiVarich Жыл бұрын
such a good video😭
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Thank you!
@Paddy.121
@Paddy.121 Жыл бұрын
Aaaaaaaaaand subscribed! I really like your content! I´ve started with Blender about 2-3 Years ago and theres always something new to learn even if you think you know for example how to use subdivision modeling. The crease feature for booleans was kinda new to me 😅
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Thank you! And yeah you're absolutely right, there's always new things to learn for anyone, no matter their experience!
@Mart-E12
@Mart-E12 Жыл бұрын
I love using edge creases with subdivision modelling, if only they didn't disappear randomly Idk why that keeps happening recently
@wadeeliason969
@wadeeliason969 Жыл бұрын
I havent had them disapear. Does it happen all the time?
@KaizenTutorials
@KaizenTutorials Жыл бұрын
I've never had that either. Once applied, the only way to remove the crease was by hand as far as I know!
@Mart-E12
@Mart-E12 Жыл бұрын
In my project they keep disapearing everytime I open it, Idk why
@wadeeliason969
@wadeeliason969 Жыл бұрын
@@Mart-E12 interesting. Is it only the one project.
@Mart-E12
@Mart-E12 Жыл бұрын
@@wadeeliason969 yeah I'm not sure if it's the problem with using alt+d to duplicate assets or what
@y0gesh
@y0gesh Жыл бұрын
Great Video Kaizen! I hope you get your beer!😂
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Thank you and yeah, I hope so too haha! ;-)
@joshuaedley5191
@joshuaedley5191 Жыл бұрын
this is interesting stuff I did not think of using subdisivion with beval for madeling Ill have to look into doing that!. overall very informative.
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Thanks, glad to hear so!
@onlyeyeno
@onlyeyeno Жыл бұрын
I realize that "box modelling" might not be very "chic" if You want to "strut Your knowledge" but for anyone "starting out" I would argue that it most definitively is a technique that You should "master" as one of the first ones, as it can serve as a "base" for so many of the others. At least that's my view. Best regards
@KaizenTutorials
@KaizenTutorials Жыл бұрын
I agree. I just feel that sub d modeling is a more fleshed out and functional version of box modeling. So why not just learn that? But thanks for sharing your insight!
@andrewsponer7973
@andrewsponer7973 Жыл бұрын
Amazing video
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Glad you think so!
@SalvatoreCostasowegot
@SalvatoreCostasowegot Жыл бұрын
Wow. Great tut!
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Thank you!
@shabihahoqsneha7029
@shabihahoqsneha7029 Жыл бұрын
Hope u win the bet and I wish u the best of everything 🥰♥️
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Thank you! Appreciate it ❤
@Zerivo
@Zerivo Жыл бұрын
oooh now i understand how they made big city with tall builds fast, i alway wonder how they spend much time xD
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Exactly! It can be a real timesaver for those types of projects.
@henwoll7988
@henwoll7988 Жыл бұрын
U forgot one.. the poly by poly modeling ! These people are existing 😂
@KaizenTutorials
@KaizenTutorials Жыл бұрын
😂😂
@slawomirmiazga3728
@slawomirmiazga3728 Жыл бұрын
Beautiful ❤
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Thank you! 😊
@hendersonsalvador5112
@hendersonsalvador5112 Жыл бұрын
more with cad modeling please
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Maybe, thanks!
@Damian_DH
@Damian_DH Жыл бұрын
a dude told me once avoid booleans as much as posible force ur brain to find the best options posible to implement the details u want in an optimized way. So i rarely use booleans it's been stuck in my head for years to the point i demonized booleans. But i think when it comes to model im very versatile but i also notice the hard surface is harder than organic shapes in my case maybe i should start using them properly(booleans).
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Hmm yeah I had a similar experience with NGONs. Turns out theyre not that bad perse haha. Give booleans a try! I think theyre nice and efficient.
@art_out_of_despair
@art_out_of_despair Жыл бұрын
you didn't show how you made that cool terrain out of the simple cube though =))) I expected there a displacement modifier)
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Sculpting!
@bigbaz4632
@bigbaz4632 Жыл бұрын
I was not expecting Espinas at 2:21
@KaizenTutorials
@KaizenTutorials Жыл бұрын
uh oh, yeah didn't know she was well known, apparently a bad person too
@marcapouli7805
@marcapouli7805 Жыл бұрын
After years of practice and never been able to finish something, my prefered technique is to desinstall any kind of creation software, to live with social minima and stop trying to do anything constructive. Maybe it was an error to stop my job and waste almost 10 years to practice something I love, 15 hours a day, 365 days, hoping that one day I would earn at least a bit of money. Now I still don't see how I could earn money with all I have learned. I don't know what else to do so I continue trying, but it is a cycle, I waste month/years on project that I finally give up and I get depressed, and after some times I still don't know what to do so I try again until I give up.
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Hmm I'm sorry to hear that. My best advice is to always try and set attainable goals for yourself, no matter how small they are. By setting goals and reaching them you're creating good habits and rewarding yourself for achieving the goals. This makes learning MORE fun and easier to maintain! Try a small project and get it done. Then move on to another project and do that! Maybe that helps. Good luck!
@marcapouli7805
@marcapouli7805 Жыл бұрын
@@KaizenTutorials That doesn't help, but these kind words touch me 😉. Thanks
@zhofir2443
@zhofir2443 Жыл бұрын
Im new in blender, just to start for fun, but also thinking about the future career development. May i know what is possible in terms of career if i learn blender?
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Cool! There's tons of things you could do when youre good with Blender. Anywhere from freelance 3D artist, to working in the game or movie industry, or being a fashion designer, product designer, product engineer, engineer, architect. So many things I can't even name them all!
@ajallen212
@ajallen212 Жыл бұрын
I enjoy box modeling myself. I find that my polycount gets a little out of control too quickly with Sub-D modeling, and for booleans topology and edge flow just flies out the window. If im going to have to shrinkwrap box model on top of the darn thing afterwards anyway, id rather just get most of the base shapes through box modeling from the get go.
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Thanks for sharing!
@frankdearr2772
@frankdearr2772 Жыл бұрын
Great, thanks :) 👍
@KaizenTutorials
@KaizenTutorials Жыл бұрын
No problem 👍
@zan7756
@zan7756 Жыл бұрын
Make tutorial for wall environment plss
@treel5004
@treel5004 Жыл бұрын
There are already many tutorials for walls and even free addons I think
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Yeah you can create walls pretty easily! There's even a Blender built in addon for it I think.
@Uropinion01
@Uropinion01 Жыл бұрын
There tons of modelling techniques is soo funny 😂
@KaizenTutorials
@KaizenTutorials Жыл бұрын
😁
@uxedmedia
@uxedmedia Жыл бұрын
Kaizen! 😄
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Yooo Uxed!🙏
@paulkotelevets7526
@paulkotelevets7526 Жыл бұрын
Stripe modeling with F2 is also beginners-friendly
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Wait what!? I never heard of that before!
@1DInciner
@1DInciner Жыл бұрын
@@KaizenTutorials our studio usually train strioe modeling first to the newbies to enhance organic modeling and retopology.
@hillfortherstudios2757
@hillfortherstudios2757 7 ай бұрын
People told me i was too ugly to be a model but........ah man, ruin my dad joke like 5 seconds into your video!
@MikkoRantalainen
@MikkoRantalainen Жыл бұрын
Great video! I hope you create video about currently existing CAD plugins/extensions for Blender. I've learned to use Blender and I've been trying to learn Fusion 360 later and even though Fusion 360 allows easy CAD style design, it's lacking a lot of feature I miss from Blender. If Blender had usable CAD tools I think it would be overall better solution for 3D modeling.
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Thanks! I have basically no knowledge of CAD in Blender, so I'm probably not the right person to do a vid on it. I just know it's possible. I've only ever done CAD in Solidworks myself.
@znedj
@znedj Жыл бұрын
Awesome.
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Thank you! Cheers!
@comet.x
@comet.x Жыл бұрын
damn people really be doing literally anything but Shift+E mark crease when it comes to subdivision workflow
@KaizenTutorials
@KaizenTutorials Жыл бұрын
I think creasing is finicky and gets weird results. Smart bevels are a lot better in my opinion!
@SpartanPhobos
@SpartanPhobos Жыл бұрын
Who created the Nintendo 64 controller? @5:20
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Amazing work by Xavier Flibotte; www.artstation.com/artwork/WmRGVv
@dedsetproductions9262
@dedsetproductions9262 Жыл бұрын
@KaizenTutorials (or anyone else) do you have any info you can point me towards with the laser animation with Geometry Nodes at 8:13? Thanks!
@KaizenTutorials
@KaizenTutorials Жыл бұрын
I sortof know but I forgot haha and I can't seem to find it anymore...
@PatricksPlayTime
@PatricksPlayTime Жыл бұрын
Do you know the youtuber aleksey. His animations are insane. Can you which software is he using?
@KaizenTutorials
@KaizenTutorials Жыл бұрын
I do not! What is his full online alias? I will look it up!
@PatricksPlayTime
@PatricksPlayTime Жыл бұрын
@@KaizenTutorials look up and say
@Nnnyssusujwjw
@Nnnyssusujwjw 10 ай бұрын
Appreciate yoi
@KaizenTutorials
@KaizenTutorials 10 ай бұрын
Thanks!
@w8a2nd90
@w8a2nd90 Жыл бұрын
is there a tutorial on how to create the structure from the thumbnail?
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Not that I know of no, sorry! I do know it was made using sculpting.
@williammanning5066
@williammanning5066 Жыл бұрын
Can geometry nodes do boolean operations?
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Yes! Both mathematically and geometrically.
@rikmylemans1826
@rikmylemans1826 Жыл бұрын
With subdivision modeling you can actualy press shift+e for sharper edges.
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Nice yeah, that’s creasing!
@gc8972b
@gc8972b Жыл бұрын
7:19 how can I find more about this type of animation?
@KaizenTutorials
@KaizenTutorials Жыл бұрын
It's a very complicated Geometry Node setup. As far as I know there isn't any info on that exact animation, but basically you can just learn Geometry Nodes and watch animation related tutorials about that to learn similar techniques.
@swgman
@swgman Жыл бұрын
Damn you look like young blender guru
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Lol you think so?
@swgman
@swgman Жыл бұрын
@@KaizenTutorials Yeah you remind me of him a lot
@FunKayyy
@FunKayyy Жыл бұрын
The best modeling method: Metaballs
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Lol! With the upcoming SDF volume modeling a similar technique to Metaballs, that might just become truth!
@jflittlebase414
@jflittlebase414 Жыл бұрын
need to learn until what level just can get a jobs?
@KaizenTutorials
@KaizenTutorials Жыл бұрын
That's a bit of a broad question to answer. Some jobs require entry level skill, others require pro level skill. Just practice A LOT and when you feel confident you can do the things you see a company puts out, apply to a job with them.
@jflittlebase414
@jflittlebase414 Жыл бұрын
@@KaizenTutorials thanks for your advice ,hope can watch more tutorial from your channel
@schemage2210
@schemage2210 Жыл бұрын
Strange that Box Modelling wasn't on this list as it goes hand in hand with Sub-D.
@KaizenTutorials
@KaizenTutorials Жыл бұрын
I guess it's more or less the basis of SubD. But technically it's a standalone modeling technique, which to me is a lot less flexible, intuitive and 'dated' compared to SubD. Afaik in real Box modeling you don't use any subdivision modifiers. Just subdivide the geometry and transform the poly's to get the look you want.
@schemage2210
@schemage2210 Жыл бұрын
@@KaizenTutorials Your not entirely wrong. Unless you are going for super low poly models (and even then this might not be true), you are going to need a Sub-D modifier at some point. When it comes to creating base meshes for Sculpting or Boolean workflows, you really can't pass by box modelling.
@TheDTrickster
@TheDTrickster Ай бұрын
5:43 how can I see the frame like that ? (just started a few days ago :> )
@KaizenTutorials
@KaizenTutorials Ай бұрын
That's just the original mesh, unsubdivided. If you add a subdivision modifier to a cube and then go into edit mode with TAB you imemdiately get this look.
@animebinger7974
@animebinger7974 Жыл бұрын
Any information on how to create something similar to the thumbnail's stunning rock formation?
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Yes! Sculpting is your friend here. Block out a basic shape using simple extrusions and then take it into sculpting and get to work on creating those sharp, unique shapes!
@animebinger7974
@animebinger7974 Жыл бұрын
@@KaizenTutorials Thanks! :D
@ElKulte
@ElKulte Жыл бұрын
What's the source of the building generator at around 7:24? Is that an addon?
@KaizenTutorials
@KaizenTutorials Жыл бұрын
It's part of a movie studio. They built it for creating concept art for something I believe! You can watch the full talk about it here; kzbin.info/www/bejne/bZKzkIR3rtWWeK8
@ElKulte
@ElKulte Жыл бұрын
@@KaizenTutorials Oh wow! Thank you for the quick reply! I'll check that talk out, it's super intriguing!
@xaxuelx7987
@xaxuelx7987 Жыл бұрын
Okay so where is the video that details how to make the landscape in the thumbnail of this video?
@KaizenTutorials
@KaizenTutorials Жыл бұрын
💀
@Salvag3dHalos
@Salvag3dHalos 3 ай бұрын
can someone point me to a video on how to add your materials when you sub d model? When I finish with adding my loops and moving things to get the shape I want, the materials never look right when I add them later (always stretched and pinched everywhere).
@KaizenTutorials
@KaizenTutorials 2 ай бұрын
Yeah that’s an issue but only if you use image textures. If you want to use textures then youll have to apply the modifier and unwrap the new high poly model.
@TE4358g
@TE4358g 7 ай бұрын
I watched a video where a professional modeller didn't like the use of booleans ina gun model an amateur had created. Why would that be?
@KaizenTutorials
@KaizenTutorials 7 ай бұрын
Because booleans tend to create NGONS. There's still a lot of different schools when it comes to topology. Generally speaking in games and VFX NGONS are very heavily frowned upon and good topology with a quadded up edge flow are expected. Booleans, without proper correction afterwards, will create terrible topology. That's probably why. Unless you know what you're doing booleans can be a pain.
@pxrposewithnopurpose5801
@pxrposewithnopurpose5801 Жыл бұрын
you gonna win against smeaf
@KaizenTutorials
@KaizenTutorials Жыл бұрын
I hope so! 🤞🏻
@dylanreid3955
@dylanreid3955 Жыл бұрын
Would love to see a tutorial for that thumbnail scene if you're up for it!
@KaizenTutorials
@KaizenTutorials Жыл бұрын
It’s sculpting, but I haven’t made the artwork. But yeah maybe ill do something like that in the future. Thanks!
@julm3141
@julm3141 Жыл бұрын
There's a full course on that scene up here: kzbin.info/www/bejne/m4GtkGlserueq8k Very much worth a watch, JROTools does fantastic courses.
@julm3141
@julm3141 Жыл бұрын
@@KaizenTutorials Also kinda highkey unprofessional to steal someone's course thumbnail for your video and not give credit
@dylanreid3955
@dylanreid3955 Жыл бұрын
@@julm3141 Thank you very much!
@benflightart
@benflightart Жыл бұрын
@@julm3141 do you know who the original artist is?
@cephalos81
@cephalos81 Жыл бұрын
There is a giant misconception on the internet that booleans cause shading artifacts. This is not true. An artifact happens when a polygon with more than three vertices is bent, or one of the vertices is misaligned with the others. The only polygon that doesn’t create artifacts is a triangle. Every other polygon can bend and create artifacts. So to fix shading issues with quads and ngons you either clamp the bend or move the vertex in question to the proper position.
@KaizenTutorials
@KaizenTutorials Жыл бұрын
You're very right! It's just easier to shout that Ngons and stuff like Booleans are the issue, since they are mostly responsible for such bended polygons!
@icedriver2207
@icedriver2207 Жыл бұрын
Didn't mention Fluent at all for hard surface modeling?
@KaizenTutorials
@KaizenTutorials Жыл бұрын
I did not no, honestly I've never used it so no idea how it works and if it's any good!
@icedriver2207
@icedriver2207 Жыл бұрын
@@KaizenTutorials It doesn't have all the features of Hardops/box cutter It is way easier to use though.
@matrunk168
@matrunk168 Жыл бұрын
Good tips for begginer but please does it require money to promote good topology on blender 😂
@KaizenTutorials
@KaizenTutorials Жыл бұрын
thanks and yes, it'll cost you about $500 to promote good topology 😂
@mylesprospero8105
@mylesprospero8105 6 ай бұрын
8:20 where is this from?
@KaizenTutorials
@KaizenTutorials 6 ай бұрын
oof I can't remember. Should've properly credited it, my bad.
@TheLoneVertex
@TheLoneVertex Жыл бұрын
tfw you put in the time to sculpt a Toriyama character, only for it to announce that it's not even their final form.
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Uh oh 😅
@Mjj5557
@Mjj5557 Жыл бұрын
what is numpad??
@KaizenTutorials
@KaizenTutorials Жыл бұрын
The right part of a full size keyboard with numbers, the Numlock button and some other mathmatical symbols.
@PolyCharmStudios
@PolyCharmStudios Жыл бұрын
Try our technique 😎
@KaizenTutorials
@KaizenTutorials Жыл бұрын
😎
@nithishpb9070
@nithishpb9070 Жыл бұрын
R u blender guru😮? U look like him . Or r u him?
@KaizenTutorials
@KaizenTutorials Жыл бұрын
I am not! 😂😂
@tanaysarkar0408
@tanaysarkar0408 Жыл бұрын
I'm a 3d modeler and I'm struggling with earning money can someone suggest something.
@KaizenTutorials
@KaizenTutorials Жыл бұрын
There's this great video by Stylized Station that can help; kzbin.info/www/bejne/aYi1qamBp7eSmpY Their channel has quite a few of these types of videos that can inspire you to make money in some way with 3D or your art in general!
@김기독이
@김기독이 Жыл бұрын
나도 저런일 해보고 싶었는데..
@KaizenTutorials
@KaizenTutorials Жыл бұрын
무슨 뜻이에요?
@dermott575
@dermott575 Жыл бұрын
Is it normal for people to use other artists work for their thumbnails? your thumbnails is by the artist Jonas Ronnegard. He has his own tutorial on how he sculpted those rocks in your thumbnail. Just a misleading thumbnail, thought you'd be using your own art from your tutorial.
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Fair point, but the thumbnail already does mention his name. I've also added it to the description.
@thomazplays9305
@thomazplays9305 7 ай бұрын
Plus putting that one starting cube on the thumbnail just screams "low quality, clickbait"
@henrikmartensson2044
@henrikmartensson2044 Жыл бұрын
Please do not use keyboard shortcuts in a tutorial for beginners. It adds to the cognitive load. WIMP operations are much easier to learn and remember.
@KaizenTutorials
@KaizenTutorials Жыл бұрын
I get your point, however I feel like shortcuts are crucial for a quick and efficient workflow. So you're better off starting of harder, but gaining more from it in the end!
@henrikmartensson2044
@henrikmartensson2044 Жыл бұрын
@@KaizenTutorials When learning something new, a quick and efficient workflow has very low value. I already have a good workflow with other software. When I start learning a new piece of software, I value keeping the cognitive load low. Improving the workflow comes later. For now, I'll stick to the software I've got.
@Antosha_Bazovichek
@Antosha_Bazovichek Жыл бұрын
idk what type of developers should watch it... 9 min video where 90% of the time is talking face and already finished models. and only 10% of tips to create a model... there is even no way to create what was in the preview. its not useful for any type of human being...
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Thanks for the feedback. It’s an introduction to modeling techniques in Blender aimed very much at beginners or people who are completely new.
@arcangeel4828
@arcangeel4828 Жыл бұрын
PLS CAN SOMEONE TELL where can i take more info on how to make the procedural animation of the head at 7:03 ??? Or just credit the artist :) big thanks from a young italian artist ❤❤
@KaizenTutorials
@KaizenTutorials Жыл бұрын
I'm not sure sorry! It's from the Geometry Nodes introduction teaser. But it doesn't say who made it!
@arcangeel4828
@arcangeel4828 Жыл бұрын
@@KaizenTutorials don't worry mate, thanks ;)
@mutedsounds2k
@mutedsounds2k Жыл бұрын
Methods #2 and #4 are definetly NOT FOR ME.
@KaizenTutorials
@KaizenTutorials Жыл бұрын
To each their own!
@wowozable
@wowozable Жыл бұрын
absolute clickbait with thumbnail
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Hmm sorry you feel that way, but thanks for the feedback.
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