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I'm working on evolution simulation game The Sapling, my solo indie game project. It's a game where you can basically do two types of things: on the one hand, there are a number of scenarios tasking you to design an ecosystem that meets specific requirements, on the other there is a sandbox where you can build your own plants and animals, turn on 'random mutations', and see how they evolve.
In this video I want to tell the story of why I started building The Sapling, of everything that happened after that, up until where I am today.
Website: thesaplinggame.com/
Steam: store.steampowered.com/app/99...
Itch: woseseltops.itch.io/thesapling
Twitter: / thesaplinggame
Fan initiatives:
* Discord / discord
* Reddit / thesapling
Optimization blog: thesaplinggame.com/devlogs/op...
0:00 My Spore fascination
2:31 Early development
5:48 First playtesting and iterating
7:55 Early access release
9:06 Flower update
12:07 Fight & flight update